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Chronocidal

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Everything posted by Chronocidal

  1. I just had a funny realization... weren't the diamond openings all over the YF-19's nose lenses for visual sensors? Did they get replaced with thrusters somewhere, or were those always supposed to be thruster exhausts?
  2. I've actually wondered if the box art was made with a pre-production version of the leg packs that were a different shape. I know a lot can be done with photoshop, but the parts dont even look anything like that on the legs. To me, all of the box photos look like the leg parts are either taller, or just attached higher on the legs than they actually can be in real life.
  3. Yeah, Bandai pretty much ate a huge loss with those. Fortunately for us (and unfortunately for our wallets) they learned (Should clarify.. dunno if it was a financial loss, but a loss of respect for a massively sub-par product, maybe.)
  4. I'd grab the VF-19 first just because I have a natural compulsion to own every version. Aside from that though, check your PMs.
  5. Heh... now if Bandai would just re-release the plane they're for, they might actually sell.
  6. Yeah, the engine pack just sprung and flew off until I sharpened the big tab that goes into the bottom side of the wing root. It works ok now, but it's still very easy to pop off. The tabs just look like they were deformed.
  7. It really depends on whether they borked up the molding on the set you get. My pair of wing boosters entirely refused to stay put until I re-defined the tabs by filing/trimming them down. They looked like they had been melted by a hot iron, and had no sharp edges capable of holding onto the slots.
  8. Possibly, but I wouldn't actually expect them to have put that much thought into the markings either way. I'd expect they just copied the markings for the Hasegawa YF-19 kits. It might be some kind of documented ability, but I dont remember the VF-19s in Macross 7 ever using a second seat, even when there was a second person in the cockpit.
  9. Is it bad that now I'm imagining a few members just sitting around waiting for aircraft-related questions to come up, and racing to answer them? Also, a good amount of "looseness" tends to be from Bandai's packing crew not understanding how the things are supposed to fit in the box, let alone how to properly transform them. My super VF-27 was not only completely mis-transformed into fighter, the arms were also assembled entirely backwards.
  10. If you did remove a little material above the canard hinge, it should let the canards angle up, but they would be out of line slightly with the little triangle of leading edge mounted to the fuselage. I might do it anyway, the misaligned edge would probably bother me less than the droopy canards.
  11. You might be best off actually just attempting to cut some sheet plastic (or even metal) into a shape to replace the entire mechanism. I don't know how sturdy it would be, but you might be able to find some strong enough plastic to hold it in place.
  12. So far no one has actually attempted to make the YF/VF-19's gear the way Kawamori designed them. The Master File actually looks like it just copied an F-18's landing gear, which really does not seem like the right shape. The Yamato VF-19s and Arcadia YF-19 are very close to the original shape shown in that Blazer diagram, but they dont include the sideways rotation mechanism that would make the tires lay flat in the bay like an actual aircraft would have them. Most (if not all) valks with the gear in the legs really should fold and rotate, but it might be a pretty fragile mechanism in 1/60th scale. So far the only valks to really attempt that type of rotation were the Yamato VF-11 and the YF-21/VF-22.
  13. Concerning the curvature of the nose, and how it differs... the only real difference is that Bandai essentially reversed the curvature of the flap that folds into the underside of the chest for battroid. It just bulges downward slightly. It's not that stark, and there is a fair amount of lineart that agrees with it, but I personally think it's just ugly and unfitting to shape the nose that way. There is no structural or transformation related reason for it, and I think it breaks up the smooth curvature of the nose, making it look un-aerodynamic. It's really no biggie, it's just one of those typical headscratcher design decisions Bandai seems to love. I mean, if you've got inconsistent lineart to work with, why would you choose the ugliest example to follow?
  14. I'm personally just not a fan of Bandai's "Let's see how many tiny parts we fit into the space of this single solid piece" design strategy, mostly because of what a disaster it caused with the VF-171s. They seem to have at least learned a little by now, and glad to see and hear how sturdy it is in practice.
  15. You know, dunno if this was pointed out, but if they don't make the armor, I'm going to be really pissed at those useless holes they left in the intakes.
  16. Actually yeah... I casually rubbed a finger across some of the black on the wingroots, and it just flaked off... will probably have to touch up the paint on it soon.
  17. I should say one thing I realized about those gaps... it's not all gap. The dark paint on the front edge of the chest actually makes the gap look bigger than it is.
  18. Still up at HLJ it seems, just grabbed one on impulse.. I was gonna pass on this one, but apparently I gotta catch em all.
  19. It might not be too hard to drill out the tail and add a pin to hold it in, so I'd think that tail should definitely be fixable. Even if you just build up a lump of superglue to hold it in, it might work, though you might need to repair the notch for the tab if it's been distorted.
  20. Nothing you can really do about the shield gaps, the legs are pretty well in place to where you can't really squeeze them together. Probably would need a bigger shield to fill it in better.
  21. It's a mix of the high speed mode, the hip mechanism, and a few other odds and ends about the transformation like the doors around the head, and the way the tails fold. The overall transformation is quite different, and much less concerned with being accurate to the old YF-19 lineart it would seem, since it is supposed to be a different design by this point.
  22. For myself, and probably a few other people here, a large factor is that Yamato/Arcadia put forth an effort to cater to the aircraft side of Macross, while Bandai seemed to have no comprehension of the material, or what kind of details people expect in a high end aircraft collectible. When people pay this much for them, many people expect the kind of detail seen on dedicated aircraft collectible models, and for a long time, Yamato catered to that in ways that Bandai stumbled over repeatedly (clearest example, any Bandai attempt at landing gear... the gag-worthy ones on the v.1 VF-25 made them look completely incompetent at designing a valk toy). Bandai is getting better, but they still are coming from a long history of extremely mecha-focused merchandise, which never have a direct analogue in real life to imitate. When you start to build something that might theoretically exist in this world, people expect you to do research, and for a long time, they didn't. These latest releases are really hitting the mark though. There's also the fact that they love overcomplication, using far too many parts to do what a single piece can do, using die-cast in the most unnecessary places, and just being generally bad at planning color and part breakdowns (they seem to absolutely love molding things entirely in the wrong color, and then painting over the entire part.. not a great idea on something that transforms). I'm not going to say what they make doesn't look cool, because it absolutely does. I just haven't seen them produce something with the same detail, durability, and simplicity of the v.2 VF-1. They're getting much better though. In a more general company sense though, I heavily preferred Yamato, because they actually made some effort to communicate with the fans here, and actually helped us get parts to repair things when they broke. Bandai has shown time and again that they don't give a flying crap about the overseas market. Arcadia has been more quiet since they came onto the scene, but they've still been a lot more open to fan comments about their work than Bandai's secret bunkers.
  23. I don't think Bandai has ever even considered replacing individual parts, they pretty much seem to be an all or nothing replacement deal. They don't replace parts, they just request the entire thing back. Given the manufacturing practices I once discussed with a former Toyota employee, it might not be common for Japanese companies to stock spare parts for anything at all.
  24. It's wide because the lower half of the wing glove has a tab holding it down away from the wing. The Arcadia one doesn't have a tab, but the lower half is naturally curved upwards around the wing, and flexes away when you move the wings. I don't know if the gap is necessary, but the Arcadia's wing can actually hang up on the lower glove, because the hardpoints stick out slightly. What really strikes me as different about the Bandai one is that the legs are a completely different shape. They taper a ton towards the top, and it actually looks like the area around the foot is the wrong shape, but it still works in general.
  25. Even straight out of the box actually, my right wing root did not want to stay in all the way. It took a little massaging to figure out how to get everything aligned, and gave me flashbacks to the transforming VF-25 kits. What actually helped mine was lifting the wing roots a little. Pressing them down into the hips to get the joints flush seems to cause the hips to twist a little, so lifting the wingroot a little helped fix that. The wing root joints are still all the way down, but the wings seem to angle up a tiny bit. There actually is an image in the instructions that looks like it mentions this, but I can't read what is being called out.
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