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Aries Turner

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  1. Improbable, for several reasons. If you travel with such a fleet and know that communications are broken in at least one direction, you try to at least not to put the entire number of eggs of your basket in such an unreachable planet, but search for other one that at least could act as relay. If you fail to do that, presumably is because you don't have such option, nor even to develop yourselves to overcome whatever the obstacle is to deploy to more worlds. Also, even if obscured from Earth, search parties (*) could pick transmission from several planets if you were able to colonize a few. Or even one, around the location of your disappearance. UNSpacy couldn't, NUNS couldn't and even Bilrer's SMS couldn't. Until around 2159-2160.Search parties have undoubtedly been sent, but not 'on time'. Y'see, we earthlings are 7.5 billions, 75 hundreds of millions if you like. Earthlings in the Macross universe were but a few by the time of Megaroad-01 departure and immediately after. With lots of clones of such few sent in almost every other colonization ship. Clones are somewhat expendable, and in your precarious situation, if you loss contact with a fleet, even if not a fleet of clones, you don't send a rescue party to create a greater risk of hostiles pinpointing your very vulnerable homeworld. You simply fill the presumed risky route with 'here be dragons' until your numbers are strong enough in a lot of colonies before sending an investigation fleet. For Megaload-01, it arrived too late. Although well beyond its service life, I assume they have not colonized any detectable world, so they are still aboard old Megaroad-01. The had a Nupetiet-Vergnitz in the fleet to analyze and extract technologies from, to extend the service life of the vessel. And although not really self-sustainable, even if you haven't been able to settle, you certainly can mine resources. Megaroad-01 is the Battlestar Galactica fleet of the franchise.
  2. That turret seems to have azimuth limits. You can argue that Gerwalk mode is agile enough to turn and point, but then battroid mode, while slower than any other mode, is also the most agile, right from SDFM and Zero. In Battroid mode, the turret arc of fire is extremely narrow, thus mounting it on the arm is an obvious choice.Slower military fighters usually have tighter turning radius than fast jets. Usually, and not stressing enough the 'military' role (and structural reinforcement and maximized control surfaces for that exact purpose).
  3. Mostly Daedalus, Prometheus and ARMD. Uraga onward seem pressurized. Gitmo has a large forward, highly exposed, unpressurized hangar however. It is a shame, it was my favorite carrier: Uragas, New Macross (7-25) and Quarter made no sense to me visually. I am glad for 'Two thirds Macross' Elysion.
  4. The remainder questions were answered earlier. About Plus, the OVA have more Mecha action, but I prefer the movie. Characters are more developed, Isamu is less of an annoying kid (he even gets laid in the movie). Earth nowadays have a lot of ghost cities, never finished, evacuated as Chernobyl or simply abandoned when a certain area lacked employment alternatives. Imagine how can it be in post-cataclismic Earth. Maybe one was taken for military training purposes. And they deliberately choose that battleground. That scene was placed in different worlds in the movie, I think, placed in Eden. That would make it an incredibly detailed fake city as training ground. I can't think of a reasonable reason for the buildings to have glass, though.
  5. Mostly nothing to object. Yeah, that remark is unnecessary, but I think it would be of some relief. ...that serves them of little in the receiving end of a beam grenade or Vajra grenade equivalent if caught off-guard not actively using pinpoint barriers. We have seen an entire fleet wiped by Jedi Starfighters. Although I concede it is mostly about being Jedi than being Starfighters. Not the airframe, but the AVPAGC/MEDC30-EX-A. It has an enlarged area in the base of the cannon I assumed it was a capacitor, battery or 'rounds' of energy (capacitors/batteries by very definition). Unless the entire energy needed is harvested from engines which combined have less output than a single VF-25 or VF-31A engine. So it is the fold systems, not the fold quartz, the thing that allow breaking the Laws of Thermodynamics. OK, thanks for the correction. The point stands, however. It is a hax. 'In my experience, there's no such thing as luck.' - Ben Kenobi. Not for a Jedi, at least. However, I am not implying he used pyrokinesis, but 'sensing' where to hit. Hangar have no single door, but double ones, allways one set closed, to remain airtight.
  6. Most of Europe had contacts in the late seventies and early eighties with Japan anime industry, and even some kind of cooperation, as series made with German, Italian or Spanish cooperation were also aired elsewhere. However, most imported anime productions used the American cut and dubs expressly made for kids, so it is not that strange that RT arrived earlier. Or arrived at all: I have no notice other than those English dubbed unedited DVDs of any airing of Macross outside Japan. Have not found the German company not the Italian one (I was thinking about Marco, which is not, and another one about kid roman gods) but the Spanish one, BRB, is responsible of these two: Little El Cid no Bouken (Sorry, have not found any version dubbed in anything but Spanish or Japanese) Wan Wan Sanjuushi Edit: I made a mess and included Canadian and Taiwanese co-productions.
  7. I see your point. By sheer luck use of jedi powers, Keith ignited the whole magazine. There is still Brera vaporizing an entire hulk. Inactive, undefended hulk. I can't stablish a direct comparison, but that shouldn't fall far behind heavy Vajra cruiser-killing shots. Fold Quartz weaponry is heavy cheating: by having an extra-dimensional power source, the energy delivered on target far exceeds the total mass of the VF transmuting into energy all at once. Heavy hack on thermodynamics.
  8. You are surelly right, but that is even a worse outcome: even a single micro-missile salvo makes damage comparable to a Macross Attack full Destroid salvo. Not only beam weapons are overkill: micro-missiles too.
  9. I don't understand why Hikaru being dead as a character is an issue. There is no need for him to be alive. Not a single one. Misa do not need male support. Misa may be a fulfilled, even happy widow. About last episode, I expect: - Macross Cannon - Mirage being a Jenius - Green haired girl killing mecha, looking pretty - Lady Minmay appearing with Bilrer personal fleet, with a certain VF-19EF and Ozma's finest - SV destroying at least an anonymous Macross Quarter (for justice's shake) - Hayate saving Mikumo after dueling Keith, both aided by Freja's singing - Roid plans backfiring as Keith knows the reach of Roid's betrayal and crashes his SV-262 onto him - Freja falling comatose at the end, Mikumo life-singing her back before leaving for regions unknown aboard now deserted SV - King Ketchup acknowledging he has been played all along - Bogue maturing and making amends with Walküre when all the dust is settled and a ceasefire is negotiated - Chuck's sister chuckling - Mercat making Hayate sick, while Mirage chuckles - Kaname holding hands with Arad while looking the sky, giving Messer a real final farewell - Ewoks party everywhere
  10. First things first: although I dislike this episode, there is nothing wrong in it for a kid show. Bad guys may have second thoughts but it is their final decision to remain bad guys what really counts. Good guys are into good deeds. Shady characters remain being shady. Plot holes are everywhere but a kid is just happy ignoring those and making 'oh's and 'ah's and feeling fuzzy for Freja. But not only kids: look up there. It is an undeniable fact that even in this forum this talkie of an episode is at a technical draw about being likeable or not. A *TALKIE*. My prediction for last episode were ten minutes of talkie *AGAIN* and 10 minutes of hyperfastmelee. I am not so sure any longer. As much as I enjoyed Frontier last two episodes grand finale, I recognize it could be somewhat difficult to follow, jumping locations and talking about what is happening. Maybe this is again a two episodes finale, with all the explaining in the first part. I hope so. The final piece appearing on Ragna in last episode is also a spoiler about using stock footage to fill the 20 minutes, having original animation or not. As cheap as it may be, seeing Elysion yet again rising from the sea and firing is a scene worth seeing twice. So much effort in it for only a viewing. I don't really like the idea, I am just saying it wouldn't be unwelcome. Also, although I would like to see an armored VF-31J, at this time window in Macross it makes no sense. It is VF-19 tiny fast packs times again. VFs are so pumped up in base configuration there is only need for helluva missile carriage capability, not armor. Besides, armor means nothing in this show: a single SV-262 volley destroyed an entire, fully functional, Gitmo in episode 1. Pinpoint barriers or bust it is.
  11. More about armor: conventional armor, even SWAG and ASWAG reinforced ones isn't cutting it. We have seen a large Vajra destroy a cruiser in one shot, Brera destroying a crippled Gitmo hulk also in one shot, and a SV-262 destroying a fully functional Gitmo, again in one shot. However, we have also seen a VF-31 using its pinpoint barrier to defeat such a SV-262 shot. Pinpoint barriers, not armour, is cutting it. That may explain the trend toward lighter VFs: instead of having a similar mass of improved armor capability that wouldn't cut it anyway, reduce it to increase mobility, and deploy pinpoint barriers everywhere.
  12. [Oops]: Missed Seto's post. There is more data about the ES-11D origins. That makes my assumptions on it wrong, except where it doesn't contradict existing canon (which however may contradict future published canon). I am still leaving the paragraph there: it may or may not be helpful. For the SDF-1 it was indeed an off-the-self option, as they had no options. VF are gaining a real ship killer role. Ship armor seems to have not advanced enough. In fact, all points about weapon tech advancing faster than armor tech, to the point of reducing weapons in size for the same effect, instead of maintaining weapon size for overkill destruction capability. I was concerned, however, with VF-31 engines not generating as much power as YF-30 or YF-29 ones. Or VF-27 totals. A battery or capacitor, as in VF-171EX, should be helpful. [Edit]: And that reminds me of something. All that 'ASWAG armor is so awesomely cool that armored VFs are no longer needed' is Shinshei/ Galaxy marketing bullshit: VFs are still defeated by other VFs, and now frigates, destroyers, light cruisers and even medium carriers are popping onscreen when faced against VF weaponry. All that ships are de-facto obsolete. Mobility is king because the shield is not strong enough against the lance, so your only hope is to make the lancer miss. Fallback? Old test platforms re-purposed after testing? For all we know, the S-11 could have been an specialized atmospheric sub-hunter that was used as test platform for the first reaction engines, retaining conventional ones if the new technology failed to work mid-air. Years later, those could have been converted to space/atmospheric ES-11 block D AEW as an off-the-shelf option, as weight penalties were acceptable for the space role, or didn't justify the cost of removing the dead-weight, or for not altering the center of gravity reasons.
  13. Sorry, my wrong. I thought the errata addressed the apparent issue. I should also have changed "greatest amount of firepower" for "greatest amount of Kjoules", as I was not really talking about rate of fire. I was expecting a big friggin' gun, SV-262 style, with the container, a large battery, parallel to airflow when pointing forwards after a 180 degree rotation both in vertical and horizontal axis between fighter and Gerwalk. We have seen a propeller VF-25 in non-canon Master Files: one can still dream.
  14. While checking Seto's web, I noticed a particular trend. The GU-11 was made to deliver the greatest amount of firepower in the shortest amount of time. Was made to defeat the *unknown*. Since then, grunt mecha has used slimmer caliber munitions, while maintaining or slightly improving lethality by increasing speed and refining OTM use. To stay on the safe side, SpecOps mecha used larger calibers, with some having heavier munitions than the GU-11. That trend was interrupted when facing the Vajra, where caliber almost reached VA-3 levels and then jumped beyond, to MDE technology. I would have liked to see a VF-31 AVPAGC/MEDC30-EX-A backpod equivalent (it would also have made Gerwalk mode somewhat Glaug-like). Alas, not even for selling more toys. [Errata]: Where 'slightly improving' is written, it must be taken into account VF armor has never ceased to increase, and such 'slight improvements' should be great enough to cope. To the point where larger calibers would be overkill. As intended against the Vajra. That, in turn, means weapon technology increased way faster than even armor technology did, or they would have kept the 55mm caliber or even increased it. VA-3 60mm may, or may not, be an exception to the norm for a very short window of time. Most probably it was made to cope with underwater engagements.
  15. I'm afraid yes. That's funny, because I recall most of its appearances inside domes, except for Macross Attack and final battle. But surely it is me who is mistaken. In the course of this somewhat pointless (but insightful) discussion, I noticed no fixed weapon placements would do any good inside domes, as city blocks would create countless blind spots. A mobile weapon platform is needed. While I would find heavy EX-Gears quite interesting (MOSPEADA without the silliness), it is undeniable no one would turn, jump or dash as fast as Ozma's finest. Those Cygnus drones seem quite useful for interior dome defense and police duty, however.
  16. In the sense that you pointed me most Zentraedi mecha have sub-par armor compared to VF. My assumption is thus that destroid armor is as bad. Al-Tsahal incident (and you) are pointing it is generally worse. OK. Maybe. Didn't show in any of the other confrontations: destroids poped, but as much as Zentraedi mecha. Whoa, whoa, whoa. Calm down, go back and look again: we were talking about ADRs function, and how often those where assumed on Frontier: almost only on free time. My sources being, Frontier the series and Frontier the movies. You may not like it, but Frontier indeed found a niche for them. And it wasn't ADR duties most of the time, and certainly not SDFM Defender ADR duties until the very end, which contrary to its designation where mostly in space, as second tier SDR, if the letters are to mean "Air" and "Space". However, with most opponents flying even if at ground level and certainly within a kind of atmosphere, I would accept some of the roles involve Zero like ADR roles, thus reconciling Macross Chronicle designation, and would call it a day. My point exactly. Regults were deployed without even Gnerl support in DYRL. The net result is most Regults dying in the first exchange of shots between them and VF-1A, while Gnerl had a somewhat better survival ratio on SDFM. But OK, I was talking about movies and series, and you are including the games that somewhat followed DYRL doctrine that Gnerls were too dull to even have a cameo. The Gnerl may have to be the Warthog of the Zentraedi war machine: capable, but incapacitated. 500,000 years of warfare would indeed have shown Zentrans it was their best space battle platform. Probably those did, to the point of spending most of the stock in the war effort, thus explaining the ill advised choice to deploy Regults in space. ...however, strangely enough, they seem fine sending hundreds of Destroid pilots to certain deaths. I fail to see the logic here. I failed so much that I made the assumption that starts this post hoping the military treated pilots almost as well as Zentraedi recruits, if not better. My wrong. However you look at it, destroid *duty* needs a better mecha. Even if it is surplus or new VF. I am suspecting the whole thing about Destroids wiped in Delta #1 is another case of bad writing causing a lot of unexplained deaths for the shake of drama. That, or UN Forces really consider pilots expendable if not of Zentraedi origin. HOWEVER, the magical mini-drones may have closed the Destroid usefulness window entirely, making this technical discussion moot, as the flying things showed impressive defensive capabilities.
  17. That is a contradiction in itself, as those skating Macross II clones are way more mobile than SDFM destroids and as lightly armored as Regults. The exchange ratio should have been close to 1:1. 3:1 at most if that Zentraedis were that good. ...have to arrive there. Or assign patrol duty to Regults, but Regults are as rice-paper armored as Cheyenne II, so... Oops. I stand corrected. Thanks for pointing. Duty that is only taken during free time. Now seriously: the only reason SDRs were ever developed is that SDF-1 lacked adequate point defense during its maiden voyage. Once integral in every vessel design, SDR and ADRs are *absolutely* obsolete. Field experience relegated Spartans to police duty and construction/ demolition work. Only niche still with a role is MBR, the same role as Regults. It is not uncommon to re-purpose a given design. Macross-7 adapted some old VF-1 to construction/ welding worker duty. Cheyenne was an ADR. The inspired in, new design, most of the time is not. And is not because most ships have adequate point-defenses. Except Macross Quarter's carrier. It seems it is you forgetting Zentran do space battles on *Gnerls*. When sending thousands of battlepods, those die by the thousands, as seen in the first minutes of DYRL. And instability on land is not a bad thing, as it aids in maneuverability. It is more difficult to steer something inherently stable.
  18. You quoted myself as if I were pointing the presence rather than the notable absence of the Gnerls there. Regults died onscreen in DYRL almost as soon as seen. The Golg Gants Charts wasn't as maneuverable as a Gnerl: it was more a heavy support unit. In SDFM, Space Battles were Gnerl province until the arrival of Q-Rau. That is why I say that although space capable, Regults are optimized for land warfare.
  19. That specific niche being permanently stationed *inside* a ship for its own defense against intruders. No other mecha or vehicle do better (1). We see Brera zig-zaging in there, but the ceiling is just too low. Also, I can quote yourself about Kawamori *saying* nothing is really cannon and Kawamori *acting* as if something is, so whatever the Macross Chronicle says, we have seen more Cheyenne II in roles other than ADR than those who were: Macross Attack fire support, police duty, flamethrower aided anti-infestations, even funeral service. Way more times than actual air or space defense. Half true, if only for taking the Q-Rea into the mix: although space capable, Regults are hardly more than sitting ducks in space, optimized for land engagements and only deployed in space unassisted by Gnerls on a 2031 movie. So in fact, Zentraedi Marines still use a mecha optimized for land warfare, proving it is not an obsolete concept. It does however illustrate one of your objections: battlefield mobility over excessive armoring and weight. While in theory a land tank 60 tons in weight (or 120, or a Combine OGRE/ Paneuropean Fencer size monster-thing) could be made with a decent OTM turbine to make it able to defeat Monster class weaponry, the surrounding terrain can't, so the thing could end unharmed but upside down, in a crater. (1) However, although some Cheyenne II were shown defeating smaller Vajra, it is a fact only Ozma Armored VF-25S matched and defeated a large one. With that into account, if the whole purpose of parked Destroids is buying time until the arrival of a based elsewhere armored VF, maybe in Delta or beyond Delta the MDP-001W Cygnus would prove a better option, as the things could not defeat Vajra but seem able to shield the population even against large Vajra hypergrenade-like firepower. Or die trying without any pilot actually dying in the process.
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