Jump to content

MacrossJunkie

Members
  • Posts

    3159
  • Joined

  • Last visited

Everything posted by MacrossJunkie

  1. As Kawamori has been quoted, "The real Macross is out there somewhere. If I tell the story in the length of a TV series, it looks one way, and if I tell it as a movie-length story, it's organized another way." The way I understand it, the continuity is based on what happened in the TV series but with the character designs of DYRL replacing what you saw in the series. For example, you can consider Exsedol having micronized as shown in series but looking as he did in DYRL, bumpy head and all. Sometime in the space between the original series and Macross 7, he returned to his original size. You have one to many zeros in your scale. 1/20000 would make the SDF-1 about 2.6 inches long
  2. I'm glad Yamato was able to keep the fighter mode looking pretty sleek despite the landing gear bay being in relatively the same area as the 19. Supposedly, the landing gear made it necessary to make the 19's gullet so big, but it doesn't seem to be the case here.
  3. You've still got another few months after luca comes out for the armored 25 to be released. If you can save up enough in those months then keep the luca order. Otherwise, I guess it's up to you which you want more. I hope some actual pics of the armored 25 become available soon. It might make it easier for people to decide.
  4. Nice, I had a strong feeling they would release it as a bundle eventually so that made it easier to hold off on the 25S (that and the crappy head lasers). I hope "new detail design" means there's some cosmetic improvements as well.
  5. MacrossJunkie

    Yamato stands

    I kinda like these new stands and that vf-11b is looking pretty good on the stand. Was there some definite pricing given?
  6. Ah you're right, thanks. I was so focused on trying to figure out what sort of mecha it was that it didn't occur to me that it could have been the ex-gear. And I guess I somehow missed a few pages in the thread. The full shot of the DX looks incredible. The gun and deck seems disproportionately ginormous though. I don't recall them being that big when the Quarter is in attack mode. I think it's partially contributed to what it seems to me that the legs appear bit shorter than normal and so the gun and stuff just seem that much bigger. Since this is a prototype being held together with hot glue, the parts of the leg that need to be extended are probably just unable to do so. So the legs are probably good already. The carrier shot seems just right so maybe there's some shrinkage that happens in the animation regarding the gun and deck? In terms of looks, I actually don't care they if they are too big, my only concern is if the final toy will be able to hold that stuff up and if it would be able to holster a deck that size. Overall I'm really impressed with what they have here so far I really want this thing as opposed to how I felt about the DX VF-25s where I felt they were "meh" throughout their development cycle and final product.
  7. Going by first impressions, I'm actually quite impressed with that prototype. It looks pretty good. How big would you say this was in person? Also, what's that mecha in the poster behind the Quarter's right shoulder? It has Alto on it also, so I assume it would be frontier or at the very least macross related, but the arm and leg doesn't belong to anything I recognize. It's not a VF-25, 27, 171, Quarter, Battle Frontier, or a destroid. Nor can I think of any other previous valks that look like that.
  8. I may be misremembering, but hadn't it been said or possibly just hinted that Yamato didn't renew their VF-X2 license or something to that effect?
  9. Geez, up to the 4th thread already? Well, love them or hate them, you gotta admit Bandai has managed to generate a lot of talk with these. Quin, you must have a really bad luck streak with the Yamato stuff. Sorry, man. It seems to me in most cases with broken yammies, they have either disintegrated on their own due to bad materials used/improper assembly at the factory or someone tried too hard to move something in a way they shouldn't have, causing a piece to break (like forcing the 1/48 VF-1 backpack too high). To my recollection, there are far fewer cases where a yammie broke due to actually transforming or posing a toy. If something is going to break it likely will do so on its own with or without your help. In my case, my original release VF-11b left hip joint disintegrated on its own within a month of having it and leaving it displayed in a sealed display case untouched. The same thing happened with my VF-0A shoulder joints. They just fell apart on their own despite having been left in fighter mode. Meanwhile, both of my first release VF-0S have no signs of stress or fractures in the gray shoulder plastic after all this time and through various poses and transformations. I'm in agreement with Graham. If it hasn't fallen apart straight out of the box or on its own within the first few weeks of ownership, it will likely withstand proper transformations, posing, and even swooshing around the room
  10. I take it you haven't watched through Frontier yet. Without really spoiling anything, it's not a class, but just a Macross class vessel named Global.
  11. O.o Is that wild conjecture, an educated speculation, or some inside knowledge? It's probably better that I didn't ask anyway, so nevermind.
  12. I guess that depends on how much value you put on the attributes of a toy. If you value playability over appearance, then it probably is worth it. If you value appearance more and don't plan on playing with it, then it may not seem worth it. However, if you want a version of the VF-25 that's more or less in scale with the 1/60 Yamato toys you may already have, this is really the only option as the likelihood that some other company will be able to make it is pretty much nil so if you really want a VF-25 in your collection, you'd just have to bite the bullet despite the fact you feel you're overpaying, imo. I'm of that last category where I value the appearance more than playability as I just display the stuff I collect rather than play with them so I prefer to have the stuff look good rather than being easy and fun to transform and such. Unfortunately, I feel they made a play toy at a collector price, but that didn't stop me from buying Luca and Michael versions (they were the best looking of the bunch and came with fast packs already). I guess that just makes me a consumer whore
  13. You're not kidding about that part. That's a face only a drunk mother could love.
  14. Is that confirmed? I can't read the yamato page and the Overdrive page for the product states that it will be the same exact same toy as the one released in 2004 which would imply that everything that the toy included back then would also be included in this release. This seems misleading to me since there's no mention of the removal of the pilot if that is the case.
  15. Seems kind of silly to me that both M & Ms are the same price even though the Max version doesn't have a pilot figure. Back during their respective initial releases, the Max version was cheaper than the Milia version no doubt due to the exclusion of a pilot figure. So why are they now charging the same price when one lacks an obviously sizable accessory?
  16. Well, if the ghost is all you're really after, then this actually works out better for you since you wouldn't have to get the valkyrie and could just get the add on pack when it becomes available at places like overdrive. While it might still be expensive, it would be cheaper than a valkyrie at least.
  17. That would be an interesting turn. What if they made Battle Frontier a plushie and Ranka a DX chogokin nyan nyan valkyrie girl?
  18. I think we're pretty safe from that as the implementation of the heat shield as is for the VF-1 works pretty well. It would probably be useful for the VF-1D since if the cockpit and canopy were done correctly, there would be no room for a heatshield to hide in the chest. The problem is they would probably have to sacrifice the landing gear in some way due to it being directly underneath the cockpit which would leave no room to push it down.
  19. It's merely because the center of gravity is really high with most of the mass and weight being up top and having a comparatively small standing base and weight at the bottom. The joints themselves seem pretty tight.
  20. Super Pack, yes. Both Michael and Luca's will have the super packs be included by default. Ghost, no... at least not from everything I've read. The ghost companions are to be included with the web exclusive add on packs that also include some extra missiles for Luca's version.
  21. I could see the shoulders and "shield" being similar to Battle 25's shoulders and port side deck, but the head and chest parts don't really match up to battle 25's. I'm more in agreement that it is likely the VF-27 as the head and chest portions match up better. The shoulders still seem too big for the VF-27 though, unless the toy is just going to have really out of proportion shoulders.
  22. My eyes keep fixating on the shield in fighter mode or rather how it's not level with the shoulder plates and also reveals a gap because it's too low. Seems like it could be corrected by making the shield a tad thicker unless the arms are just not locked in the right place.
  23. What do you guys think the chances are that Yamato will make the Cheyenne destroid from Mac 0 after they are done with the Macross line of destroids? I think that thing would be cool to have. It would be nice if they could design it with rotating gun barrels and deployable wheels so that it can roll around. Actually, come to think of it, an Octos would be pretty awesome too.
  24. I think the stickers give it a better level of detail and realism, particularly since real world craft have similar markings. Besides, the animators rarely draw much of the details beyond the most basic and even those change from scene to scene. Hehe, can you imagine them trying to draw all that detail? When they moved to animating the mecha in CG, all the details show up pretty much consistently. You can see the No Steps and other stuff on the VF-0s in Macross Zero (or at least when the view is close enough to see them).
×
×
  • Create New...