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Everything posted by Gatsu

  1. Thanks i used you soldier as reference
  2. The Macross sizes matter is not so vague as you think. In the anime sizes are not always coherent but for the most you can deduce what sizes should be. So there are 2 logical choices : follow official stats regardless they are nonsense, or follow anime sizes possibly with some corrections.
  3. Thanks, it was just an experiment, i bought a Vallejo Engine Grime which doesn't look like engine grime at all but like mud, so i used it like mud squirts.
  4. Hello. Im posting a few pics of the Kamjin resin kit, pics are not the best. I tried some weathering but i m not used to figurines painting.
  5. 1/90 or 1/97 instead of 1/100 is a very small deviance. You can't compare it. About your opinion on the sizes argument.. it looks like you already decided unmovably what should be the conclusion of the matter, so there's no point i respond on it.
  6. I personally believe Kawamori made the official sizes before they began to work on the anime. When they began to work on it they simply noticed the sizes were simply nonsense and corrected them... within the limits of a low budget anime... And well, about HMR... their sizes are totally non sense but it's Kawamori's fault, not Bandai's...
  7. Sorry but the best compromise is simply making Regult and Glaug big enough to fit (or to be close to the appearance it could) with a correct scale soldier. Simple. That was what Yamato was going to do...
  8. Yes, of course the official sizes are a ridiculous joke. But if you look in the anime, in most cases, zentraedi soldiers are a bit smaller than Battroids, Britai is a bit taller than a Battroid, Kamjin is almost as tall as a battroid, Regults and Glaugs are a lot bigger than Battroids ( Noudjaseul being the smallest of the zentraedi's mechas as they are in fact just powered armors) even if dimensions aren t always constant. What is sure is that Britai and Battroids are almost the same size, just Kawamori made a mess with mechas sizes. So, you can follow 2 logical choices: 1 stick to the official sizes as Bandai hmr did OR 2 make the zentraedi's mechas bigger. So Moscato could have simply made zentraedi figures and mechas coherent with the official sizes ignoring that they could not fit toghter OR could have made mechas bigger so that they appear logically coherent with zentraedi figures and Battroids. He did not one or the other... it seems like he made the Regult first, witout thinking about a possible future zentraedi soldier release, then as he thought about making Zentraedi figures he tried to make them looks coherent with the Regult and then he decided to make them smaller compared to what they should be ignoring the comparison with Battroids.
  9. Has anybody ever noticed that this kit is totally out of scale? I recently finished my own and noticed this is not 1/72 scale. Kamjin should be tall 11,85 meters wich in 1/72 scale should be 11,85:72=16,45. The figure should be tall 16,45 cm, but it s tall only 9,78cm.... The real scale of the kit should be about 1/118 scale... Why Moscato did that and labeled it 1/72 scale, expecially considering he followed the officials sizes with the Regult kits?? Because, even though the figure could look more proportionated compared with the Regult kit, it is also true that it looks out of proportions with all others 1/72 official Macross kits, like hasegawa battroids and Bandai ones...
  10. hello could you repost pictures?
  11. I'm not an experienced modeler, neither i m a military models modeler, so i don t have the military vehicles knowledge i would need to do a fully realistic weathering, but i remember you that a valkyrie is not a military fighter, it's a mech and as a mech it should be full of superficial scratches, expecially in most exposed points like shoulders, elbows, knees, feet, etc. No military army during war would repaint a vehicle and waste time just because of mainly esthetic damages. I didn't put any rust (as many do on gundams) because rust can damage the metal and would not be present in an operative vehicle. So i suppose i could be already in the phase 3, even if i lack skills to have fully accomplished phase 1 and 2. Also i must say that phase 3 is mostly possible with military models where you can study real reports. In a Anime model it would be more about guessing and reconstructing a possible scenario...
  12. Hello. This is my newly finished vf-1s Roy Focker version by Bandai in 1/72 scale from Super Dimensional Fortress Macross. And a few shots of the crew.. I made small modifications, like magnets to correct legs position in fighter mode, microsol kristal clear to create clear parts in nosecone and wings. I made the weathering trying to recreate real fighters dirt and using also Hidetaka's illustrations as references. I post the one i looked at more.
  13. Had anybody noticed that the vf-1j in the last picture you posted looks with a better design than the vf-1s? Like a ver 2.0
  14. Hello! Thank you. I thought you were no more into MW forums... i see you re back.
  15. Yes, i will send the file to Return 2 kit Form and to anybody who ask them after the contest is ended.
  16. Hello i just finished my Regult for the RTKF contest. I modified the cockpit with magnets to make it possible to open it to show the interior without blocking the door open. I also created monitors decals using some pictures as reference.
  17. This is absolutely incredible!!!! My only displeasure is that you didn t adhere to the vf_1j hikaru schemes
  18. I retouched my Tomahawk with some chipping and weathering
  19. Why you never thought to a queadluun Rau Millia anime version??
  20. Yes, this model kit is really complexe, it took 15 days for me for completing just the preliminary assembling to point out what to modify and understand how it works. I noticed that there are a lot of joint which are too stiff and need to be softed to avoid the risk of breaking something while handling it. But i also noticed that all the problems you had about the gaps in the chest plate and the legs are due to the fact that (as there are no locking mechanisms in articulations like in toys) the arms and legs must be closed at the right angle and in the right position, possibly some joints must be softed (exept the knees which must remain stiff enough to sustain the legs weight in fighter). When all this is accomplished properly there are a minimum amount of gaps (wich obviously can not be avoided enterely) but there is no need at all of magnets like you did. I thought that the vf-1 was complexe but this vf-25 is on another level (and it s even 5 years older ) and this makes me wonder what Bandai could have done on the VF-1 if they had put a decent amount of professionalism on developing it...
  21. So are you basically saying the image in the bandai booklet is wrong? P.S. Most of the parts can be disassembled and substituted even with the completed model. The only part wich can not be changed is the groin and i m trying to figure out a way to modify it using magnets
  22. Hello guys i need somebody help me with this model kit which i am preliminarly building. I m correcting all joints wich are too stiff impeding a correct transformation, but there is a point in the booklet i really can t understand. I prepared an image i hope you ll have no trouble to understand: basically you can see the leg with and without the armor. the pivots were the action is are highlighted with a red and a blue circlle. As you can see in the first image on the left the lower part of the gerwalk articulation (we say the thigh) stay higher, in the second image it looks like the thigh has rotated a bit down around the blue pivot (in the fourth image you can see how it looks internally). Now THE POINT IS that is not possible rotationg the thigh down around the blue pivot because the higher gerwalk part impedes it, the only way to move down the thigh would be rotating around the red pivot BUT this would bend the leg and the two part of the leg i highlighted in green and purple would not stay alligned anymore, more oor less like it happens in the vf-1 super valkyrie legs. But in the image in the bookllet the 2 parts are alligned!!! Is this a mistake by Bandai? Does this mean this model kit can not be transformed properly in fighter mode? I'd like to have the opinion of WM Cheng which i ll contact privately anyway. I'm also going to find a way to make the groin armor part be removable without disassembling the whole valkyrie part... any suggestion from users who already dealt with this model kit is welcome.
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