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Everything posted by JB0
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Awww shieet, I think you just figured out why Ridge Race 6 won't end up being the greatest racing game of all time: NO CRUISE MISSILES. Yup. It's one of thsoe little details that gets overlooked in most racing games.
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Don't forget you have to butt heads with Harmony Gold too.
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Or bring hte movie edition, and if they get bored tyou can fast-forward to nekkid Lucy.
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Damn! Sorry JBO, I was just looking forward to discussing a REAL racing game in this thread... 337843[/snapback] Well, we can talk Roadblasters. It's LIKE racing. ... You know, if racing involved not running out of gas and blowing the crap out of everyone with cruise missiles, as opposed to coming in first.
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As I understood it, the power struggle was largely how much credit (and what share of the profits) Sony would recieve. I've heard that. Heard that it was over publication control, too(Sony had CD manufacturing facilities, Nintendo didn't, so Sony would have the production control). And that Sony wanted to make a totally new system that just HAPPENED to be SNES-compatible, instead of an SNES add-on. Whoich was clearly ironed out if they had hardware finalized, though it likely would've left both sides annoyed. The complete truth, sadly, doesn't seem to be available. An interesting analysis, considering that most people just figure that if the then-market leader would have just stuck with Sony, the now-market leader, that Nintendo would have be the defacto leader today. I suppose I'd have to consider the facts more carefully before I made any judgements either way myself, but one thing everyone can agree on is that had Nintendo and Sony's partnership remained, we'd be looking at a much different landscape going into the new generation. *nods* It WOULD have delayed, if not totally prevented, Sony's entrance into the market. I somehow doubt that they would've remained allied longer than the SNES life, though. And lacking Sony's strong competition, what would've stopped Sega from becoming #1? ... Okay, BESIDES their own inept management and petty inter-division battles(the latter of which, interestingly enough, is dragging Sony down now). Arguably, Nintendo could've been a contender with the N64, had it not arrived so late to the game. By the time Project Reality/Ultra 64/N64 was out, most people had already settled on a next-gen system. RIP, PS2.
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Glad to spread the word.
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No they didn't, that itself is just fan fabrication/exaggeration. The entire "DYRL is a movie" nonsense was generated from one throw away line in the first episode of M7 that doesn't even reference DYRL. ... It's completely silly to suggest DYRL was made or even retconned into being in continuity given that Kawamori openly is not very interested in maintaining tight continuity. 2031 February Space War I made into a movie, "Do You Remember Love?" Premiere of this movie which portrays the Battle with Golg Boddole Zer and the love of Lynn Minmay. It becomes a big hit, and the Minmay boom rekindles. http://macross.anime.net/story/chronology/2013/index.html Silly or not, it actually WAS retconned into the official continuity. 337752[/snapback] Yeah, like I said, 10 years later... And I am talkin REAL human time, not fantasy land fruit cake time. 337753[/snapback] I';m not arguing that it was originally planned as such. I think it's fairly evident that no such thing had been considered. The official continuity wasn't laid out until much later(if I recall, it was hammered out during the production of Plus, as the existence of sequels necessitated a "real" version of events). Just that it was granted the movie-within-a-movie status it does, in fact, hold.
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That film doesn't deserve to be the cause of any banishing...except that of itself. But I suppose that's wishful thinking. 337792[/snapback] I rather enjoyed Stealth. Was far better than it was made out to be, though admittedly with it's share of flaws.
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Whoah...what is this RealPS1 you speak of? An advanced PSX emu of some sort? Link? 337807[/snapback] It's THE most advanced PS1 emulator around. And the only one with 100% compatability.
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A. You sbouldn't fart on your mother. It's not nice. B. Track editor? I think that's the first interesting thing you've said all thread.
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Aw, c'mon. Look at my logic. I wasn't exactly trying for rational. But 3D graphics ARE badass. ... I need to build an adapter for these LCD glasses I've got kicking around. It's just one of the sound hardware plugins. Coded by a guy that calls himself Eternal. If I recall, the benefits were mainly that it provided the most accurate emulation. Aside from dodging a few bugs, that also = better sounding games. Quoted for truth!! I have avoided epsxe lately due to the whole "juggling plug-ins" dilema. It's simply too tedious for it's own good. Unless there's a one for all plug-in that's optimal for the majority of games out there, I'll stick with the likes of ZSNES, GBAdvance, J-Nes, Mame, Kawax, and Gens 337553[/snapback] I'm using VirtuaNES at this point. Last I heard, it was the best. Sadly, my PS1 isn't easily moddable, or I'd just slap a chip in and burn my games. Surface-mount components are the devil. Or anything that requires > average accuracy. Which is why I just went with the best PSX emu of all... *hugz PS2 * I do miss save states though I've got you beat. I run RealPS1 for most of my software. Sadly, bugs in RealPS1 keep it from running japanese or burned games. VP's easy. ... If you happened to live near a MalWart that's so incompetent that they still have it on the shelves at original retail 2 years after release. But in the grand scheme of things, it's not THAT hard to find. 'S just pricey due to demand.
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Spoken like a person who hasn't actually watched any Gundam. 337748[/snapback] Indeed. Gundam Wing had FIVE whiny male protagonists.
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No they didn't, that itself is just fan fabrication/exaggeration. The entire "DYRL is a movie" nonsense was generated from one throw away line in the first episode of M7 that doesn't even reference DYRL. ... It's completely silly to suggest DYRL was made or even retconned into being in continuity given that Kawamori openly is not very interested in maintaining tight continuity. 2031 February Space War I made into a movie, "Do You Remember Love?" Premiere of this movie which portrays the Battle with Golg Boddole Zer and the love of Lynn Minmay. It becomes a big hit, and the Minmay boom rekindles. http://macross.anime.net/story/chronology/2013/index.html Silly or not, it actually WAS retconned into the official continuity.
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Question about the Project Super Nova competition.
JB0 replied to Loner's topic in Movies and TV Series
Best plan yet. Nukes solve everything. Primary weapon seems to be lasers. It'll run out of fuel before it runs out of ammo. If you can dodge it long enough to drain the tanks, that's another valid strategy. Personally, I'd rather not play an endurance game with a computer. Yes. PPB = love. Preferably with an automated or readily-accessable mechanism for moving the disks to intercept. Near as I could tell, they were still using manually-positioned barrier disks, which would be a serious performance damper in most situations. -
The emulator itself doesn't make a terrible difference, its the sound and graphics plugins that make a world's difference. Play around with Pete's and you might be surprised. The last time I fired up ePSXe was two and a half years ago on a P4-1.5 and GF4-4800, using ePSXe 5.2 (I think) with the latest Pete's and Eternal plugins. Blew the socks off hooking a PSX up to the TV, and no slowdowns either. mm... speaking of which, I need to finish Vagrant Story Admittedly, laptops, specifically their graphics cards, typically don't really provide the sort of horsepower needed for emulations. 337500[/snapback] You insult canada with that ati 9600 only 64mb but enough to play black and white 2, doom 3 and half life 2. 337530[/snapback] ATI sucks. Because only nVidia offers 3D graphics drivers. http://www.nvidia.com/object/3dstereo_78.01.html
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Question about the Project Super Nova competition.
JB0 replied to Loner's topic in Movies and TV Series
I'd give even odds in that situation, unless Max dragged out his VF-1. -
I went from a TNT1 to a GeForce2MX(during the GeForce 4 period) to a Quadro 3000FX(which is a GeForce 5900 Ultra equivalent). Most of my emulation's been older stuff, though. Arcades and SNES and so on. And THAT is why I hate modern system emulation. I'd rather have an emulator that focuses on accuracy and runs most games under a single config than one that requires you to juggle plugins, change settings, etc.
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A common misconception. The emu itself is responsible for as much as the plugins. Typically video chipset is utterly irrelevant to emulation, as long as you have enough VRAM for the frame buffers. MOST emulators don't do anything with the graphics hardware aside from throw the final image up. Hardware-accelerated graphics are the exception, not the rule. And tend to be a bit glitchier than software-based solutions, as there's not a 1:1 mapping of functions, though most of them are usually "close enough." As a current example for me: RType Delta runs nearly flawlessly under Pete's software plugin. Switch to hardware-accelerated, and the title screen disappears, the pause menu and continue screen are corrupted, and the end-of-level summary refuses to show. All in exchange for jacking up the resolution of a game that's STILL low poly and low texture. Sure it's running at 1600*1200 anti-aliased, 2xSAIed, low-poly, low-texture, but... everything's still "just a box." Exaggeration. My comp can't push the above-quoted show. I can get 1024*768 anti-aliased, though. Forget what filter options I can do.
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No way man, Outrun 2 is amazing. Easily the best post-Dreamcast game Sega has released, and probably the most fun "racing" game of the past 5 years. 337439[/snapback] Awww, I can't bait the 'tard a little more? Honestly, I haven't played any Outrun to date. I just picked a big name. ... Wait, I played a Master System/GameGear one once.
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Ripping it takes a PC and CD-writing software. In Nero(the app my writer came with) you use CD Copy and set output to "image writer". BitTorrent is a file-sharing app. Seeded means that someone has the whole file. It's possible to get the whole thing from an unseeded torrent sometimes, because BT downloads non-sequentially, and if there's enough people with diffrent chunks, the torrent as a whole has the complete file.
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I dun really know where to get disk images right now. I'd recommend used game stores. Might pay too much for it, though. Popular title.
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*saves* I would like the original, though. I assume the purple background seen in the first pic of the thread is original. Mine's the white background one, and seeing it with the purple explains the odd lighting on Komillia.
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How fast is it? And you can download games OR use game disks. BUT due to the nature of disk access emulation(it's FUBAR and doesn't work at all like a real PS does), it's far better to rip any real game disks you have to disk images and play from the hard drive. Avoids some frequent and vicious crashes in some games. *rummages up some links* http://ngemu.com/psx/index.php Pete's software graphics plugin is the most accurate. His hardware plugin is fun to use, but not as accurate. Last I heard, Eternal's sound plugin was the one to get. The only 2 emus worth bothering with are ePSXe and PSXeven. IMO, PSXeven is better due to the fact that it's possible to reconfigure the emu without closing it after you've loaded a game. It crashes a fair bit while doing so, but it still makes testing plugins and configurations far easier.
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Sony didn't buy the PS.Nintendo contracted with Sony to develop the SNESCD add-on. By most counts, there was a signifigant power struggle between the 2 that led to Nintendo cancelling the Sony-made SNESCD on the day it was scheduled to be publically unveiled. The hardware was finished and games were in mid-development. They then signed with Philips for CDi technology. Then bailed on that and made the "no benefit to CDs" excuse, and were mocked by the public at large for it.* Sony, being irked by the sudden unaking of the rug, and even more irked by the fact that Nintendo left them for a FOREIGN company, overhauled the SNESCD expansion into a complete game machine and released it as the PlayStation. And took the market through a combination of damn good marketing and cheap hardware. *Of course, if Nintendo HAD gone through with the SNESCD, it would now be cited as the beginning of their downward spiral because it wouldn't sell as well as the SNES. So in hindsight, it was a good move, though they lost most of their credibility with the N64 anyways. I don't know. I mean, yeah, they probably won't make a gun attachment. But, I think they mentioned that the controller could work like a light gun regardless. So, I'm still holding out the hope that I'll see a Duck Hunt sequel in my lifetime. (Or, maybe at least the controller would work with the original Duck Hunt, since the Rev will play NES Roms? I've never got a light gun to work with an NES emulator, not even on console.) Yah. Their NES emu quite likely traces the wand location and calculates screen target from it. I've got a DC emu that supports the gun. It's not very reliable though, and the DC homebrew scene is basically dead, so it was never improved.