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JB0

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  1. If Hasbro decides to pick it up and release him under the 20th Anniversary title or so and such there might be hope that it he’ll see an American release. But I don’t think there’s been anything official yet. One good thing that might come out of an American release though is a paint scheme that more closely resembles Starscream’s original colors. One can only hope. 417772[/snapback] I'm betting Hasbro WILL pick him up, and they'll release him in the "normal" paintscheme we know and love from years of animation and merchandising. Also! Found this looking for something earlier. 'S an AMV involving decepticons smashing stuff to some japanese song. The opening sequence was worth a chuckle.
  2. Sure they were. They're designed to keep 1 atmosphere of pressure inside while in a essentially 0 atmosphere environment. It's not a LARGE pressure differential, but it's still there. If nothing else, the contruction of all the vehicle's external seals is shaped around that one assumption. Re-entry is an interesting inversion of the norm. It's also noteworthy that only one face of the vehicle can take the heat and pressure of re-entry. ... Hikaru did re-entry in the 1S. I was wrong about SWAG armor having no established pressure effectiveness. I still have serious doubts about a VF-1's ultimate durability, though. This IS the vehicle that can be torn apart by a bare-handed humanoid. 50-foot or not, Britai is still flesh and blood, and shold've at least cut his hands up pretty bad. Blackbird CAN fly at operating altitude below mach 3. It certainly can't go subsonic at altitude, though. The U2, of course, can ONLY go subsonic. And an absurdly low subsonic at that. Don't forget the effects of g-forces on the pilots. When you go from mach 3 one direction to mach 3 in another direction, it tends to snap you around. Again taking a comparable real-world example, blackbird pilots have been known to crack their helmet visors when an engine stalled out and their head hit something in the cockpit. That's not even a full turn, just a rapid swerve. ... But inertia is one of those things that sci-fi has always had serious trouble with. Or sketched a lot of vernier thruster fire, though GERWALK is definitely the preferred mode for slow-speed combat in that environment, especially given the limited flight capacity of the regults and glaugs. Like I said, DYRL claims they can hover on verniers, so full-spread wings plus some vernier fire should've kept them aloft at much slower speeds than just wings. Verniers are also going to be a major part of maneuverability in a thin atmosphere(and IMO, verniers will be the main part of GERWALK maneuverability in ANY atmosphere). ... But the show was on a tight budget and schedule. So they were pretty limited in what they could do, and you rarely see verniers firing, even in space.
  3. 417639[/snapback] Now there's a good balanced character... "Could become invincible by typing IDDQD in Doom if it weren't for the fact that his computer blows up every time he enters the room."
  4. There's no gravity in space, thus no need for wing lift. On Mars, a naked valk weighs upwards of 10,000 lbs. 417666[/snapback] But it establishes signifigant thrust levels, as they can make very tight maneuvers in space, where thrust is the only way to do anything.. Also, asuming DYRL is accurate in this respect, they can do a grounded fighter->GERWALK transformation by hovering on verniers, so the verniers could also be used to augment the wing's meager lift. But the VF-1 is officially capable of Blackbird-style performance.Well in excess of mach 3 at 30,000 meters. At that altitude, the Earth's atmosphere is thinner than Mars'. So it's not an issue, because we have a real-world plane from the cold war that could fly on Mars, assuming there's oxygen. yes but that an unarmored transport, the valks are nicely armoured and can take some seriuos pounding, so i doubt a few bits of extra pressure is gonna hurt them 417722[/snapback] It's still a totally diffrent issue. A submarine is heavily armored and airtight, but I wouldn't count on it lasting 10 seconds in outer space. It's designed for external pressures, not internal ones. That was the point the professor was making, and it's just as valid to a heavily-armed battleship as it is to a naked transport.And Valks are designed to be light. Most of their armor is via overtech energy fields.We don't really know how those respond to pressure at all.
  5. Not so much a soap bubble, as an omni-directional barrier toned down a bit to let slow moving solid objects through. I always thought it was some sort of lightweight transparent material, like overtech plexiglas, and they blasted holes in it to enter/exit. If it was just a barrier, you'd think they'd just turn it up it to real barrier levels instead of lowering a defensive shell. Lot faster in an emergency. Being permeable to matter also presents atmospheric problems. A long-range colony ship can't afford a constant atmospheric leak, not even a small one. To say nothing of what happens if you lose power...
  6. Awww... that's just Famicom, not Super FamiCom. I was hoping for a minute I'd missed a classic TF game, and there was still a chance of one not sucking. *watches video anyways* That one used to be legendary in the emu community. The guy that did the translation patch wasn't sure he got everything because he couldn't figure out how to beat it, nor could his beta testers. Or the general public for that matter. The legend died because the game sucked too badly to sustain anything. Awww... they don't run through after Magnus upgrades to "RODIMUS COMVOY". And they aren't using the translation patch, so I have no f'ing idea what they're saying. But yeah, that BLUE DECEPTICON LOGO was a really scary boss, huh?
  7. Do I know my mecha or what? I love Big G, but the Genesic version is just too overdone for my tastes.
  8. supposedly all the "next gen" systems aren't encoded game wise (360 included) i dunno for sure as i haven't tried my 360 yet, but i do know the PSP plays games from anywhere (as i actually have a JP game or two working on my american PSP, no mods required), and only the movies are encoded by region. personly i skipped all problems with this by buying a used Japanese PS2 while i was stationed there figured why not... 417577[/snapback] 360 IS region-coded. I've heard jack-squat about the Wii's regions. PS3 is the only home system I've seen claimed as region-free.
  9. Damn... I was planning on going Mirage hunting this weekend, too. ... Are we sure he isn't just using his cloaking device?
  10. Check up on qi (chi),  気, or 氣. You can start with http://en.wikipedia.org/wiki/Qi (haven't read it all, don't know how accurate it is, or isn't.) From it, you can kind of get an idea of the origins of the concept of 'the Force,' as well as some of the greater-than-human powers that some martial artists posses. Keep in mind that this is the cultural background or basis that spiritia exists in... but also strongly keep in mind that spiritia is not qi; and the two are different (I will admit that this is more an opinion than fact - based on what I know of both qi and spiritia. Similar but disimilar.) Thank you! I had a sort of vague notion of the term, but wasn't quite sure exactly what it entailed. I'm sure you know how that goes. And I will keep in mind that Wikipedia gets iffy sometimes(and that it's rather prone to vandalism, so even if the article is NORMALLY right it can be wrong NOW). I've seen both cases in action before. If I'm not mistaken(and I can't imagine there's very many pink firetrucks in all of anime), you're describing AnRyu and KouRyu. Those 2 are HyoRyu and EnRyu's "sisters" from Gaogaigar Final. http://www.goshouworld.com/GaoGaiGar/mecha_attack.htm Is that them?
  11. Try Gigantor(or Tetsujin 28, if you want the original japanese title). The original was black and white, and it's generally considered the first mech anime ever. It's been remade a time or 3, so there ARE color versions out there.
  12. The only Alternator I have is Shockwave. I tried to resist the lure, but seeing my favorite purple death machine on shelves again pushed me over the edge. He's 8 diffrent kinds of awesome, despite not being a ray gun. He's posable, articulated, well-proportioned... basically everything I thought the Transformers should have been as a kid. And as the picture shows, I had a lot of fun shortly after getting him. Note that my digital camera likes blue a LOT. He's very clearly purple in person, despite looking somewhat like a Tracks bootleg in the picture. As for Alternators VS combiners... Send Hasbro a letter telling them you want to see the Constructicons show up in the Alternators line. Alternator Combiners would kick so much ass that it's not even funny.
  13. i like that explanation but following the way they describe Spiritia in the series, it almost makes partial sense in a more scientific manner, since most won't agree to the existance of a "life force" and have belief all can be answered with math. It's an odd concept to western audiences, but I gather it's a much more accepted one over there. You won't enjoy it as MUCH without the dialogue, but there's plenty of eye-candy to be had once you work out what random symbols in the meny do what. This comes from a english-speaking-only Super Robot Wars fan. You might try to "preview" the series with an emulator. The easiest way to get a fair comparison would be ZSNES or SNES9x and Super Robot Wars 4. 4 has the gameplay of the more modern ones down, but it's much more limited animation-wise(obviously CDs and DVDs can hold orders of magnitude more data than SNES ROM carts). Be warned, though... you may find yourself wanting mechs you've never heard of before, just because they look freaking cool in the game.
  14. So you forced a biological explanation onto spiritia so you could do Macross' Phantom Menace?
  15. Only if they release a masterpiece Grimlock at the same time so you can set the battle up on your shelf.
  16. 3D Realms is actually releasing stuff again, though. Prey just hit shelves, and it's only slightly less infamous than The Duke.
  17. Actually, it was basically a last-year game. It was the same year the PS2 launched. The PS1 had analog control from day 1 for anybody willing to pay for it. The original Dual Analog flightsticks were pricey, but supported by many games(inmcluding VF-X). The Dual Analog gamepad was a joke that was only out for a few months before the now-famous DualShock replaced it. On the upside, the Dual Analog gamepad was backwards-compatible with the flightsticks, while the DualShock wasn't. Neither was compatible with Namco's NegCon("steering wheel" mode on various 3rd-party controllers). Most of Macross 7 GBC DOES go the Gamlin route. Even the Fire Bomber pilots blow crap up. Only bosses have a musical flair, and it's optional for all but the final. Unless they're disembodied heads in a jar, of course... (was never a fan of DYRL-style Bodolza) Seriously, the protodeviln WORK as scrolling shooter bosses, which is mildly amazing given the franchise. But it takes greater levels of focus than I can muster to do the proto-DDR button mashing of a Sound Force boss fight and dodge bullets at the same time, so I always go with a non-musician for boss fights. ... Which really hurts when they force Basara on me for the final boss, AND hit me with both the most elaborate music and the largest amount of firepower to dodge while trying to play it.
  18. You haven't seen the carnage mentioning Macross 7 has caused in the past.
  19. It did, actually. As far as stuff worth playing, there's a moderately fun GBColor sidescroller. Boss battles with Sound Force pilots are a batty, though(I'm no good at rhythm games, which is what they are if you're playing a Sound Force pilot when you reach the boss), and the final boss forces the deployment of Basara. Rather good music for the GBColor, as a side note. Not too surprising, given the license, but still worth mentioning. And the only DYRL games anyone cares about(arcade and PS/Saturn) were made about a decade after DYRL's release.
  20. Which begs the question -- what posessed them to decide they needed a slum added on? 416290[/snapback] Cover, presumably. Who'd think a rockstar with a state-of-the-art VF-19 in the ghetto? Much less a ghetto they didn't even know was there(they DO state that it was an undocumented addition to City 7, so it's not on the maps). Obviously, anyone with half a brain would question why there was bombed-out rubble on a colony ship, but they still wouldn't think "Hey, I bet there's a cutting-edge fighter parked in here!"
  21. No, they clearly show the hole close immediatly behind Britai. Besides which, the room would have decompressed completely if the hole wasn't sealed. The zentradi's ability to speak in the room proves it had air, and thus was sealed. Max re-enters the ship through a diffrent hole, or more likely an airlock.
  22. What do you think happens when you separate the males and the females for too long? 416032[/snapback] 416318[/snapback] *laughs*
  23. Aside from Global not being a very "by the book" commander...Pre-armageddon it didn't matter. They barely even tolerated each other. By the time they were ready to admit they did anything more than that, she was headed to the Grand Cannon and knew her father wasn't going to send her back to the Macross. Post-armageddon all the rules are diffrent. The population is decimated, the human race is on the brink of extinction, the entire existing political infrastructure is vaporized, and for all they know the zentradi are coming back for round 2. Breeding becomes of paramount importance. Not just to repopulate the Earth, but to create enough "surplus" humans that colony missions are possible. Any regulation that limits breeding possibilities would likely not make it into the books of the new UN forces for that reason alone.
  24. Parts-swapping always sucks. I prefer the vehicle parts actually look like they might belong in robot mode, though. That was my big problem with the first Starscream prototype. The stuff hanging off his legs very visibly didn't belong. It looked like he'd just stepped in a jetplane. The hip-danglers are ugly, but lack the plane-crash effect of the first prototype.
  25. Highly unlikely, just due to the effort involved in creating the button patterns. If they could rig a routine that was capable of actually detecting the patterns int he music and constructing button patterns based on that, THEN it becomes plausible. But they can't, so it isn't.
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