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Everything posted by TG Remix
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I've mentioned Macross Galaxy before, and it's been some time since I watched Frontier, so I'm also thinking how the galaxy at large wasn't aware of how the Macross 21 operates, with the whole mind control and cyberization. Was it just very effective media and news managing that got the rest of the UN off their backs until the Varja forced them to?
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Super Macross Mecha Fun Time Discussion Thread!
TG Remix replied to Valkyrie Driver's topic in Movies and TV Series
I was under the impression the latter was a way to make the former easier to mass-produce. But then I remember fold quartz and with those it's usually the exact opposite. ๐ Though the mentioning of g-forces got me thinking how weird it was that instead of judging the Queadluun's Rhea's performance with a regular cruising and max cruising distance in mach speed, it's judged on how fast it accelerates (up to 25Gs, but with the ICS it's reduced to 18Gs.) Makes it a bit hard to calculate and compare how well it performs compared to other Valkyries that's not the VF-25. So it's more on specific areas the Central government has the most influence as opposed to a generalized area of sorts. It's easy to understand in that case, IIRC that's what keeps Planet Divide (I will never get over that name ๐คฃ), Kaname's homeworld, under a constant state of civil war. -
That makes sense, guess I was underestimating how good Macross has it even in the most dire of situations. The ability to keep things fresh and new is probably why Eden is my favorite setting in the franchise, additionally, it helps that out of everywhere else no big conflict happened. Plus, living on Earth can't be any worse than being a resident of the Macross Galaxy fleet. So really what did the Macross 5 fleet in was their excruciating lack of plot armor compared to the Macross 7 did, the poor dolts. There was that one suspiciously empty city Isamu and Guld fight in before reconnecting their bromance again. Wondered what was that all about. And it seems pretty close to the aesthetics of the Zentradi ships, so that's fair. Makes me wonder if the ships from the Varauta Army always looked like that as UN ships. That's where the original designs of the SV-154 and SV-262 came from as well right? Kawamori does have a pendant for reusing old designs, like the Regult with arms coming back in Delta; that's why recycling is important kids! Now I'm waiting for the variable/transformable battlesuit and I'd be content. 100 Zentradi ships is also relatively small all things considered. Although with ships in mind, I wonder what happens to the colony ships (the Megaroad class, New Macross Class with both city and battleships, etc.) if they find a planet to settle down? Do they just sit where they landed and become a semi-permanent city Island Jackpot style? Or are they used for other duties after their main purpose is done like the SDFN class after a short bit? And with the tidbit that some Zentradi ships are being modified for colony ships, kinda wonder if the Neo Nupetiet-Vergnitzs bis could also serve as one considering it's probably top three of the biggest NUNS ship class in their arsenal.
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Super Macross Mecha Fun Time Discussion Thread!
TG Remix replied to Valkyrie Driver's topic in Movies and TV Series
Something I've been meaning to ask, what difference there is between the VF-25 lineage's Inertia Store Converter and the VF-22 and Queadluun Rau/Rhea's Inertia Vector Control? I know the former was directly inspired by the latter, but would it also be easier to mass produce considering that's what they had in mind for the VF-25 and VF-31's? Kawamori doesn't really have the tendency to go back to older designs (unless it's the VF-1), especially if he never drew them beforehand; The YF-24 was never really shown officially unless it's the diagram we see in Frontier, and it really just looks like a VF-25 but with delta wings instead. Though we know Earth pretty much has all the power, but when you also say Central UN would that also encompass the 100-light-year radius of their control as well? -
That is also true, with space to spare you can afford to give your military personnel a bit more luxury. Although it does make me wonder where Mecha launches from in most of these ships. The only ones I know are the Picket Patrol Ship has two "Central Wing Beta Launch Port Openings" on each "wing" and a "Launch Port Opening" on the stern, and the hatches on the Queadol-Magdomilla's Assault Module. Sometimes I wish we could learn more about other Main Fleets in the main continuity, if only to see how different they operate or some narrative contrast with the other Zentradi we're more familiar with. Although to add to that working against them, I believe there was also how the Zentradi has an instinctual fear for Protodevlin which probably screwed them over as well, as the poor Macross 5 fleet found out the hard way. Sometimes I wonder if one of the reasons there's a purposeful intention to not focus on Earth in the franchise other than Plus was because even after decades of attempted recovery it sounds absolutely miserable to live down there. Good work! I think all of that came from Macross Perfect Memory which also explained the aforementioned "Wings" of the picket ships and stuff like the Zentradi Fleet structure alongside how they were accustomed to Earth, including giant-sized sports! And more "adult" stuff I'm not allowed to say here so let's breeze by that. Makes me wonder who illustrated the one picture when two female Zentradi wrestling with a Battroid referee and how much fun he had with that one. ๐
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"Stealth is required for this mission" "Not in this part of that galaxy it isn't!" - Some unhinged frontier NUNS engineer So something like how the SDFN class has facilities for civilians and military personnel? Yes that's what I meant, I apologize for the lack of clarity. We usually don't see a lot of mixed fighter squadrons unless they're PMCs or the VF-X Special Forces units. Oh wow that is a lot more shorter than I expected. Though then again considering how the Zentradi Main Fleet glassed Earth the only thing that prevented it from being quicker was how vast the Stellar Republic's reach was.
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I'm also a bit surprised that the Neo Nupetiet Vergnitzs weren't there in the volume at all, especially since the book also loved to put a bow cannon at any chance they could. It also made a Zentradi-styled Stealth Cruiser akin to the Stealth frigate in 7. Wonder if my mental image of a lone Zentradi battleship leading a small colony ship would be probably in that case, anything bigger than a Gun Destroyer more or less can hold an entire UN defense fleet within itself I reckon. I got the impression that the New UN post-SWI had a lot of mixed craft squadrons consisting of variable fighters, battlepods, and battlesuits. Although that may or may not be an effect of the ragtag nature of Earth's condition at that point before things got more standardized. The Queadluun series was also said to be liked for its dogfighting capabilities so I'd assume more than the Spacy Marines would use them. Now I see the word "legacy," I'm kinda wondering if we know more about the NUNS Reserve service aside from that Isamu himself was a part of it when he was chosen to be a YF-24 test pilot. No, it just mentions that battle pods were found inside the Alien Starship 1 and that their technology was studied, reverse engineered, and ultimately used to benchmark "anti-giant" weapons being developed for the Earth UN Forces. I'd honestly assumed that any Supervision Army stuff would be more akin to how the Varauta Army's Valkyries looked since they were heavily modified UN variable craft.
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Right; the only other variants we'd see would be from the class from Fusou Katsumi's doujin regarding NUN and Zentradi ships. Kinda interesting that the creative liberties for the ship named after Britai had bigger legs and a much greener hull, yet in Macross 30 itself it looked more or less the same as the others. Reading that makes me wonder how much money someone could make finding and selling ship parts on Earth. Though since I've mentioned the Short Range Emigrant Fleets, I wonder if there was any elaboration on them, aside from how they typically don't go beyond a radius of 100 ly, and their colony ships from old Zentradi hulls. Would their escort fleets be nearly as big as the Long Range ones, any ones we know of other than the ones that found Eden, etc.
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It's a nice detail I always kinda appreciated with the vessels we see, makes the world of Macross connected with ours in a funny way. Though I wonder a bit if one of the SDFN ships can look like the original SDF-2, if that could even transform to begin with. On a somewhat related note it said there was around 20,000 Zentradi ships that crashed onto Earth on the final battle of SWI, so I assume they came from there. Wonder what else happened to them, IIRC some of them were recycled for Short Ranged Emigrant ships, if not used by dissidents like Kamujin. The Queadol-Magdomilla Class Okeanos from the 33rd Marine Batallion also seems like it was modified with stealth capabilities, or at least with a more NUNS like look. It's a bit more apparent with Miyatake's concept art of the Gallia 4 base. It'd definitely push the idea that they really had no kind of culture until first contact with humanity.
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That makes sense, especially even though they're the same class of ships we see in Plus/7, they also do have their visual differences, mainly how the Northampton has turrets that pop out of their hull instead of the internal beam cannons. Of course that can be chalked up to different manufacturers, when they were built, variants/etc. Though I am reminded of the CV-565 Saratoga from VF-X2, and I'm wondering if that came from a alternate construction line of the Uraga class, or if it's a specific type of ship dedicated for Special Forces use. Wait really? I thought it was the third one this entire time! ๐I'd assume so because of the Navy terminology and how close they are to the like. However it is a bit different since unlike the world's current naval forces battleships of varying sizes are still being used, and destroyers aren't the universal standard but instead cruisers and carriers. That and the few Zentradi ships in active service in other branches where they still serve giant crews of sorts. Wandering thought if Zentradi ships under the NUN Forces were equipped with stealth capabilities and functions like the common vessels as well. And I thought Max and Miria had it rough in that time period. ๐ The SDF-02 Megaroad-01 did start life as a second Macross class vessel funny enough, it's just that after humanity was rendered near extinct plans and priorities changed and the half-built ship was heavily overhauled as the colony ship we know with the same designation.
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That is true by Plus/7, however, looking this up a bit more, it seems by Frontier there's a slight mixup. Instead of both carriers sharing CV, the Guantรกnamo sports the CVR and the Uraga Class CVS designations. I'm not savvy enough to know why there'd be a difference except the Uraga is rarer, bigger, and more adaptable compared to the former (so much so that iirc they can act as naval vessels on planets themselves), so maybe it's an indicator on that? Edit: Realized that CVS was the hull designation for the Prometheus, which was classified as a "super-large-scale semi-submersible attack aircraft carrier," so maybe I'm close to the mark regarding the Urage? On the topic of Frontier, the actual Marines only board ships from the Navy for amphibious operations correct? Which is why it's a bit noticeable both times we see the Zentradi Marines in there have their own Queadol-Magdomilla (The Oceanos/Okeanos), and in Delta the garrison there has Thuverl-Salan. I'm assuming it's because there need to be accommodations for an all-giant Zentradi unit, dedicated ships are required for them where the smaller, common ones won't cut it?
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Also apparently from Sky Angels and the Master File, when Britai's Nupetiet-Vergnitzs became the NUN Spacy's first battleship, it was also reclassified as SDF-3. I'm not sure how much it conflicts with the SDF-2 Megaroad and the rest of that ship's class, but it does make me wonder about the hull designations of the NUN forces fleet. CV (aircraft carrier) and FF (frigate) are used consistently for the Guantanamo, Uraga, and Northampton classes respectively, and there are unique ones like the NMCV for the New Macross carriers, but considering how a good chunk of NUNS Zentradi ships we see, and a good chunk of the Varauta fleet appropriated by the Protodevlin, are battleships, would they fall into their own designations, or BB (for battleships) would make a comeback as opposed to reality where relatively smaller crafts have effectively replaced battleships? Interesting, considering the game takes place 7 years before the Var Syndrome becomes an actual thing. Would this also relate to the game's story? Or somehow Ouroboros's weird biology and nomenclature have something to do with it?
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3d models macross class battle carrier 3d models DL!!
TG Remix replied to reaper7092's topic in Fan Works
Isn't that the Windemerean gunship? I know they share a similar shape but they always looked different to me. I'm assuming there's no model of the Windemeran aircraft cruiser (the one with the gun and flight deck on each side) as well? Either way, wonderful commitment you have! -
iirc Miyatake also worked on Southern Cross, right? There's a surprising lack of immediately available info on the series. Oh wow I was kidding! Would make sense in the post-SWI days, would be no shock at all to learn there were millions of those left after the war, and then some when the improvement models came. The Sky Angels book was written by Chiba (Not the Fire Bomber fan ๐) before being officially apart of the series, right? Even better; replace the plasma cannon with a crane and boom! A best seller in the industrial scene! They also appear as a part of Black Rainbow's personnel in Stage 2 of Macross VF-X2, escorting the flight of SB-10/10 Starwings alongside the VA-3Ms. Though on the topic of Macross 30, considering the plot of the game involves time travel, are the enemies there just plucked out of their respective timeframes, or are the Zentradi mechs there are part of another pirate/terrorist group?
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I'm just imagining the New UN Spacy/Air Force/Navy squadrons of battlepods being exponentially larger than most units of variable fighters. ๐ UN Regult pilot: "Sir, the miclones have only up to 26 Valkyries in their squadrons, do we really need triple the amount?" UN Captain: "You've been piloting one for 10 years now, how many times you almost didn't come back when you went with only a flight of eight?" Battle/powered suit Workoids....I actually really like that idea. ๐Certainly makes sense with how effective giant Zentradi was with industrial work. It says a lot when in Delta's first episode the Regults and Glaugs came back, some with Queadluun Rhea parts even, while the Nousjadeul was an absolute no show. If it helps its case, the only Zentradi mech that has even less of a legacy is the Gnerl...Kawamori apparently spent an entire sketchbook trying to get the thing right, and not only does it barely appear in SDF itself, but it's forgotten in the movie and never reappears in animation again! Honestly it wouldn't be an issue if Kawamori drew where they'd come from, and/or if Macross The Ride elaborated on its details some more. My only guess for the Bifors BML-02S to come out from would either be the arms (the same as where they come from the VF-4), or the plates near the engine nacelles (closer to where missiles from where the Glaug came from,) but even then it doesn't have the openings the YF-21/VF-22 or VF-171 has.
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Sorry for that. I will try to say this in a more diplomatic way: The male suit parts are so inconsistent. The penguin flat feet and the helmet doesn't match with the overall streamlined body. Honestly, it's my least favorite design myself, but mostly because it doesn't feel consistent with the design pathos of the battle pods and Queadluun-Rau; looking more industrial instead of sleek and without the "eye-sensor" the other mechs have. It's a bit telling that with its redesign by Yutaka Izubuchi in the movie it takes the aesthetics from the latter to fit in. Though from my previous question, I wonder how many units the Nousjadeul-Ger were left over from the end of the war. The NUNS acquired some themselves with their own garish blue, white, and red coloring, and they lasted long enough to be used as target practice by the time in Plus. Seems like it's in a weird gray area of not too cheap and everywhere like the Regult, but not as high performing and popular as the Rau. Never a favorite design of mine frustrates me with how much we know but how oh so little we know about it as well. Another thing that mystifies me is that its armaments include four Bifors BML-02S micro-missile launchers, the same kind the YF-21/VF-22 has. But because even though the Neo Glaug has missiles in its boss fight in Macross Plus: Game Edition, and the Variable Glaug in its M3 boss fights, officially there's no word on where they'd launch from the machine. Adding to the confusion is that the UN type doesn't have any missile capacity when it's a playable unit in M3.
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The thing about that is that the Rhea model in particular was made for both female and male Zentradi to pilot, which is why we got both Klan Klan and Kamujin-clone Temujin to pilot them, much less the few dozen (?) units the all-male 33rd Marine Battalion had. If anything I'd kinda wish we got a contemporary grunt Nousjadeul-type battlesuit to contrast with the elite, hard-to-mass-produce Queadluun-Rhea, like the VF-171 to the VF-25. But I suppose the anti-ship cannon is pretty much the only visual sign that both models have been combined together.
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Well, there is a (somewhat of a gag) blink-and-you-'ll-miss-it cameo of a UN Spacy Queadluun-Rau in coincidentally(?) light purple color as the same as the DYRL units, where Zentradi letters written on the left leg reads out "Okama no Hiro-kun," which more or less translates to "Young Hiro The Gay." I guess it'd imply that male Zentradi, biological limitations and all, can use the Queadluun-Rau, even with this being a "comical" piece of evidence we have. ๐ Honestly, even though the Queadluun-Nona was made years after the movie and so happened to be the only thing from the DYRL Saturn/PS1 game Macross Chronicle made officially a part of the timeline, in-universe it'd be essentially the best compromise for giant Zentradi to use in combat, Main Fleet and NUNS-allied otherwise. I'm still trying to get a complete feel for how many of them were a part of Bodolzaa's Main Fleet/SW1 as a whole; both TV series and DYRL suggest there were a decent amount, and there was apparently enough for the NUN to take until the 2030's had them struggle with the lack of operational units and spare parts. iirc the VF-14 was made with a large enough airframe to be modified and customizable for future improvements and modifications. That line of logic would also be better for a modular-type design.
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Super Macross Mecha Fun Time Discussion Thread!
TG Remix replied to Valkyrie Driver's topic in Movies and TV Series
Are you referring to NUN-allied Zentradi, rogue Zentradi, or the thousands of Main Fleets kicking around? Because there's an answer for each of them. The Main Fleets still at large in the galaxy will most likely use the mechs they were given, no advancement there due to how the Zentradi were programmed. The Plus Battle Suit ping pong from being made by dissidents or another design from the Stellar Republic, so we have no idea what group Isamu and his squad were fighting at the beginning of the OVA. NUN-allied Zentradi usually uses what Valkyries were built for miclones, although there are some that are preferred for Zentran pilots (the VF-14), and others specifically for them (VA-14, the VAB-2D, and the Neo Glaug lineage.) Not particularly sure how widespread they are, but Zentradi colony fleets and planets are said to exist so there's that. There are not a lot of options for giants, the Queadluun Rhea is the obvious outlier, but it's said that their numbers are noticeably smaller than those of conventional aerial craft. Delta introduces the UN-designed ZBP-104 and ZBP-106 Regults, and the Super Glaug. The latter two include Rhea parts (the Regult Type 106 particularly with the arms and missile pods), which imply they have somewhat better performance than the Stellar Republic era models. Although it's hard to say with Delta's lack of mechanical description, and the Brisgnir Alliance's tendency to go cheap with the military equipment. Rogue Zentradi, moreso ones who struggled with culture and regular civilian life and oppose Earth/humans typically are all over the place. From older Zentran mecha, to Destroids, and valkyries, what they get is what they use. The Variable Glaug and Feios Valkyrie are particular examples of variable fighters built by dissident Zentradi, and they say perform better than the generation of fighters they come from, although not easy to handle; especially the latter since it's described to be harder to master than the VF-19 and VF-22! In a lesser example there's the Stealth Regults, Glaug Kai, Stealth Fighter Pod, and Stealth Quel-Quallie from Digital Mission VF-X, where the Feios Valkyrie debuted. Not a lot of detail is known about them except they were built with active stealth technology like the 4th generation Valkyries and were used by the terrorist group that kidnapped the Milky Dolls. Their factory was destroyed in the events of the game, but who knows, maybe they're used out there somewhere if anyone cares to use them. Surprisingly the only battlesuit that's confirmed(?) to be made by Zentradi dissidents was the Queadluun-Alma from Macross the Ride, which is supposedly an amalgamation of the Rhea type and Feios Valkyrie, and is somehow considered transformable... Although it seems like it's a one-of-a-kind model from Fasces, where it alongside its pilot, Angers 672, went missing after the end of the conflict. -
Super Macross Mecha Fun Time Discussion Thread!
TG Remix replied to Valkyrie Driver's topic in Movies and TV Series
Hey, I'll take anything to make them relevant in the franchise again ๐ -
Super Macross Mecha Fun Time Discussion Thread!
TG Remix replied to Valkyrie Driver's topic in Movies and TV Series
In complete fairness, Yoko Kanno's soundtrack for Plus tackled many genres compared to pretty much every other track in the franchise, it kinda makes its own identity in being "inconsistent" compared to everyone else. Of course, Sharon Apple's is constantly trance music (except for INFORMATION HIGH when it's suddenly fast-paced pop,) so you do have a point. I'd listen to it. ๐ We got J-pop twice in a row and from the aforementioned Sharon, Fire Bomber's rock, and Sara's traditional kind, I think we're set due for a different genre shake-up from the main idols at least. -
No kidding, even Frontier gave us info on why the 50+ year-old Cheyennes we see have their niche in their colony fleet, we only can guesstimate why battle pods pop up after being out of animated series sight since SDF. Think it's more apparent because I couldn't even find dedicated renders of the Windemerean ships. A shame too, they're some of my favorite post-7 ship designs we see in the franchise. I keep forgetting that General Galaxy iirc was also the main builder of the New Macross class ships when their fleets were being shipped out as well. It makes all things considered, though it raises another question, how is shipbuilding dealt with in the Macross universe? Is it all done in Factory Satellites or factory ships like the one from the Macross 7 fleet, or do shipyards with manual labor even exist by the time of Plus/7. Personally, I do like the idea that they're older export models, since not only the likes of the Guantanamo and Uraga class ships are going strong for 30+ years, but the Elysion is also implied to be an older model of ship too, along the Valkyries and mechs from previous series finding footing in the Brisingr Alliance. Say what you will about Delta's management of budget, but at least it continues the Macross tradition of having older designs still hanging around.
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On the topic of elusive ships, I'm assuming we don't have anything to go with for the Windermere combat ships? I was wondering if General Galaxy SV made them as a local design specifically for the Windermerean Kingdom, or because they're still a frontier civilization they're older secondhand models that they got their hands on. They even share some similarities to the Macross Galaxy ships too.
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New Macross Animation Announced, to be animated by Sunrise
TG Remix replied to seti88's topic in Movies and TV Series
Honestly I didn't know how much Macross 7 hid so much Fire Bomber tracks until I watched the P*L*U*S shorts the other day, and I got surprised when I heard two songs that never appeared in the show proper! Honestly it's not even the lack of Fire Bomber variety that bothers me the most, it's the lack of a proper soundtrack! Kentarล Haneda's music for SDF is legendary, which Yoko Kanno carried the torch with Plus and Frontier, and what 7 mostly does is borrow from the latter. Granted they were contemporaries, but did Fire Bomber really take so much of the budget? ๐ Honestly the more I think about it, it's Plus and Zero that are the weird ones for being more "gritty" and toned down, even compared to the first series. Yeah that has humanity almost going extinct but I also wasn't expected to laugh as much as I did with its comedic and wacky moments as well. -
That's a fair suspicion, I just assumed there'd be more customers since the descriptions for the VA-14 and Neo Nupetiet-Vergnitzs bis would imply there'd be more usage then that fleet alone. Part of me is a tad disappointed that the Macross 5 fleet was used more or less as a plot device for the FBZ-99G, Az-130A, and Gelpinitch's plan without bringing more details about them or the mechs and ships they use unlike the vast amount of details we can gather about the Macross Galaxy and how influential they are in the world of Macross. (As a side note I hope my hyperfixation on anything regarding Zentradi isn't too unbearable, they're easily my favorite things that came from the franchise, characters, mecha, ships, you name it. As much as I love both it seems every series and side stories after SDF kinda seems to undermine them in the many opportunities they appear afterwards, and that's honestly my biggest criticism of the franchise overall.) Does make me wonder how widespread adoption of it was in the UN proper. Enough for the Neo Glaug to exist of course, but it seems more niche compared to the likes of the VA-3. and how that got a marine variation and can be seen as far up until 2051. (Additionally from what I got from @sketchley translations it's energy system is delicate and not easy to handle either for both, so that may be a point against it...) Although speaking on that, it's funny to me that the in-game stats of the UNS reproduction in M3 has no missile capacity, but not only it has missiles when you fight against them (Moaramia and her sisters iirc) and when you play/fight the Neo Glaug in Macross Plus: Game Edition, but the Neo Glaug bis in The Ride states it has the same Bifors BML-02S micro-missile launchers as the VF-22 has! The only place I can see those being stored is where the original Glaug shot missiles from, and even there that's stretching it. The more I look into the lineage the more frustrated I get with the lack of definitive details it has, especially compared to most other designs Kawamori has drawn. The VA-14 was a joint project between General Galaxy and Mikoyan, so I'll give you that, though from the Compendium website it describes it as having higher combat maneuverability within the atmosphere, if it means anything here. Though the VAB-2 was a joint project between the Northrom & Grumman and Mikoyan, though I'm not sure they'd make the D type specifically for the Macross 5.
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