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David Hingtgen

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Everything posted by David Hingtgen

  1. I'm going to use Mod Powerâ„¢ and edit the poll then. ::hmmn:: Seems that erasing an option doesn't nullify its votes--it still says 3 votes total. We'll have to remember to subtract 2 from the total votes when all is said and done. Note to self for next time: Reset votes to 0 manually, THEN delete poll option. (Hey, there's no instruction manual for mods, and all the board upgrades tend to change things with no explanation--we learn by doing)
  2. Yeah, I think the #1 way this is better than others is battroid mode legs.
  3. Show results does NOT count as a vote AFAIK. I just did it, and I can still vote. (and being a mod doesn't effect that AFAIK)
  4. Here they are, just in case they're "new":
  5. Have we seen the belly of fighter mode yet? Because I found a scan showing it, but don't know if it's a "previously unseen" one or not. Also, "directly from the front, but from well above" view of battroid.
  6. Soul Calibur IV: Wiki mentions that the limited edition versions may come with more customizing options/bits whatever. And I'm a *huge* fan of the character creation/customizing. But I really don't want to pay 20 bucks extra for everything else I'm uninterested in, especially if there's NOT bonus stuff for customizing in the LE. Anyone heard anything? Depending on what's offered, it may or may not be worth it. I mean, this is Bandai-Namco, kings of "charging for DLC". They'll probably have a zillion things to download for it. "Black hair for Ivy--200pts". "Glowing sword for Nightmare--400pts". Etc. And honestly, I'd buy them all.
  7. Tech-wise, the F-2A, which is a modified F-16.
  8. That would be my idea, but it's not that easy to do---I've never done "pin-removal" on a Transformer. I've got a good article saved on my PC about it, but the original site is either gone or down. It WAS at: http://www.tfmaster.com/articles_pin.php Problem is---method one involves a hammer, and method two uses a soldering iron. I'm not sure the new VF-1S could be disassembled enough to even attempt it--you'd have to remove the area holding the pin from the valk first, but then there's almost nothing to hold on to, etc. ::edit:: Found a copy somewhere else: http://www.tfw2005.com/radicons-customs/tu...-rivets-164126/ Or, a simpler apparently more reliable method: .) As far as the straight pins, I've never had to use the Iron on these, I just use my 1/8 Starter Punch, my small hammer, and a block of wood (it's a 5 inch long piece of a 4x4 stud) Place the block of wood under the piece where the pin is going to come out so that the part itself is supported firmly by the wood. As you know, these pins are knurled on one end, smooth on the other, the knurled end is the end you want to drive into the wood. Give it couple of firm wacks, and once the knurled end is showing, grab those needlenose pliers and pull it the rest of the way out (like Vector said) Either way---I'd suspect there'd be a lot more "broken from the attempt" shoulders, than fixed shoulders. PPS---but if you bored out the hole--then it'd probably be TOO loose, and the shoulders would swing in and out freely--and people don't like floppy arms...
  9. Regarding the broken shoulder: OK, that looks almost identical to the hinge/pin system used in most Transformers since the 80's. I'd bet on the "plastic part still holding the pin" being too small/tight to allow the pin to rotate freely, so instead of the pin smoothly rotating in its slot with the shoulder moving with it, the pin stays in place and the shoulder tries to rotate AROUND the pin, instead of WITH the pin---and it can't take it, and the grooved end of the pin chews the shoulder apart. (Since the plastic is now rotating around the grooves, which isn't supposed to happen). People who have one---could you check carefully how/what rotates when you move the shoulders---are the metal pins rotating WITH the shoulders, or are the shoulders rotating AROUND the pins? Re-uploading pic for convienance:
  10. An F-35C with full fuel isn't "empty" by definition. Its empty thrust/weight ratio (according to L-M's website) should be around 1.15 to 1. (40,000/34,800) I get 1.77 for an empty F-15 (best possible case, probably more like 1.68 really), and at least 1.8 for an empty F-22. F-22 is more likely 1.88 to 1.95 "Standard" takeoff numbers would be around 1.07 for the F-15. If you want a fairly agreed-upon standard---all planes should be compared at 75% of their max weight. That is how they will actually "fight". PS--don't believe the published numbers for the F-22's weight, and certainly not its thrust. Lockheed still lists 35,000lbs for an F119's power. And the F-35's weight is still changing. PPS--thanks much for the new VF-25 stuff---makes it nice to have it all in one place and scaled the same.
  11. I did that too--but it still didn't alleviate the point that Rydia just plain takes more exp per level, for no apparent reason other than to make her permanently behind the other characters.
  12. Soundwave's neat, but differs noticeably paint-wise from the proto: Wheels are mainly blue with a green accent, not all-gold. A few green stripes missing, noticeably on the crotch and lower legs in robot mode. Headlights etc missing in SUV mode. Paint apps are overall fuzzy--poor masking. Visor is very poorly painted--I may repaint it entirely. (It's that gooey almost-red pink paint they sometimes use) He's overall more "plain" than we saw. PS--despite a lot of ball joints on him, he can't really do any sort of useful "falconry" poses with Lazerbeak---the one place lacking a ball joint is the shoulder, and his own parts get in the way--he has a very large projection by his elbow that blocks most attempts to hold Lazerbeak level. PPS--I'm definitely painting some gold on Lazerbeak. And maybe his wheels.
  13. The Wal-Mart that didn't have ANY animated until 10 days ago? They had the new wave of deluxes. Don't know if this is a full case, but they had: Oilslick x2 Snarl x2 Jazz x1 Soundwave x1 Bought Soundwave, haven't opened up yet. Came VERY close to getting Snarl (had in hand, put back)---still unsure on him. His club has NO paint on it---complete opposite of the prototypes.
  14. Ack, I did forget about FF4--and I'm not even buying CT again. It's not even revamped or anything. (Heck, I may still have the original SNES cartridge downstairs, will have to go check--I know I still have the PSX version). I played the original so many times I had full rainbow equipment for everyone with many stats maxed out. New Game+++++++. FF4---played the SNES so many times I had the entire party at level 99. Which is really annoying since Rydia is permanently behind, and the gap grows BIGGER as you level up. I proved it to myself in the last couple levels--Rydia continually needs more and more exp to level up than anyone else at the same level. Maybe one of the later versions "fixed" this, but it was very annoying in the 90's.
  15. I believe the SHE recasts came with most of the stuff a "real" SHE kit needed you to buy separately--mostly the screws, pins, etc for the hinges. Possibly WAVE joints and polycaps. AFAIK the hardest thing (asides from the sheer fact that it's resin) is getting the pins and screws in straight---you have to drill all the holes yourself. If you're off by just a little bit, then the parts will pivot/hinge at an angle, and may not transform correctly. Be very careful and make sure you're drilling/installing pins/screws at exactly the right angle.
  16. I'd bet a lot on Milia looking EXACTLY the same. She's not even a hybrid, she's pure Meltran.
  17. Thing is---there's like 3 people on MW that have one, and we already have 2 parts that broke. That's not a good sign. Normally it takes a week or two with dozens of people owning them before we get problem reports.
  18. 'twas my thought too---Mylene is frankly not that curvy below the waist. At least they kept her chest right compared to Sheryl.
  19. The last daisy cutter has been dropped: (was not used to attack Shin Kudo) http://www.af.mil/news/story.asp?id=123107470
  20. Regarding head/neck height: I'd suspect that the appearance could be adjusted by how you place the chest plate---if it's not "slid all the way down"---the head wouldn't look as high. I think that's what's going on in these pics: http://gamu-toys.info/goukin/yamato/60vf1s/02.html :edit: Specifically, compare these two pics: http://gamu-toys.info/goukin/yamato/60vf1s/DSC08668.JPG http://gamu-toys.info/goukin/yamato/60vf1s/DSC08685.JPG That's not the photo angle, the chest plate is several mm higher in one than the other.
  21. Too heavy, too late. Gimme a Challenger. (yes, the Challenger's heavy too-but that's because it's essentially a Chrysler 300---the Camaro is all-new and has no excuse for being that fat and gas-sucking) I'm a huge Camaro fan, but the more I learn/see, the less enthused I am. Whereas the Challenger had me from the first pic.
  22. I've always thought the YF-19 has no name (even unofficially)---both Alpha One and Eagle One are temporary call-signs. Same for the YF-21 as Omega One.' PS--about the VF-0. Isn't "Zero" the official name, with Phoenix as the nickname?
  23. Really? I thought the G8 looked much better in pics than real life. Looks much shorter and more G6-ish in reality than the pics lead me to believe.
  24. Target. The Target of no new Joes for 2 months straight. Still no carded figs at all, and the same couple of Scarlett comic packs. But they had DVD sets.
  25. The reactive armor only showed up for 5 secs. Even the GBP had more screen-time. And the VF-11's had more than that. But they all still fall under the "Star Wars cantina alien" category--people ask for them, no matter how little-known, unimportant, and barely-seen they are. The only valk that really needs to have full armor made for it as a toy is the VF-25. IMHO.
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