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Tking22

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Posts posted by Tking22

  1. I still don't get how anything other then freshly turned infected can still be alive, unless they evolved to learn the concept of self-preservation these things all should've starved off in the first couple of months at most. The only ones running around should be freshly turned, to which, if older ones should've been long dead how are more people getting freshly infected to keep the population of relevant-threat infected up? These are infected people, not the undead, or zombies, they need to eat, sleep, drink, and they can catch diseases and die.

    I'm sure it'll be a fun, tense film, but the idea this virus and outbreak lasted this long makes absolutely zero sense if you think about it at all. That one in the trailer that everyone thought was Cillian's character from the first movie is a solid example, how old can that frakker be? It's clearly not a threat, but I'd imagine the vast majority of these things should be in that condition, or once again, long died off. 

  2. Meh, I'll stick with the new MonsterArts, not a fan of the proportions on this guy, that's a big ol head. And maybe I'm wrong, but did they drop the beam effect from the original release, that isn't even out yet, and include it with this one now instead?

    Either way, I'm excited for Shimo to drop, that figure looks great, and it's insane Bandai is charging four times as much for their release that looks similarly sized, but with less paint apps? 

  3. 14 hours ago, Mommar said:

    First of all where are they getting the $80-$90 number from?  The most expensive game we know of is Mario Kart, which is $80 physical and $50 digital.

    Forbes, IGN, Gamespot, Ars Technica, looks like walmart.com briefly listed $80 for World digital, not seeing $50 anywhere unless you buy the bundle, which is disingenuous to the price considering not everyone wants the game and will buy the bundle, that's the bundle price not the stand alone game's price.

    14 hours ago, Mommar said:

    Rockstar says "maybe" and you say it's maybe, Forbes says maybe for Nintendo and suddenly it's fact and Nintendo is the fall of the video game industry.

    At this point it's on Nintendo to clear things up then, plenty of listings went up from different retailers for varying prices, most showing $80 for digital Mario Kart. It's not about the fall of the industry, more about plenty of people have gotten tired of Nintendo's nonsense, pricing, business tactics, and now being the biggest of the big three they're making some very Ubisoft decision with the Switch 2. 

    14 hours ago, Mommar said:

    Second, not every game is a code on a cart.  Street Fighter 6 is, that's all we know of so far.

    Once again then, Nintendo needs to give more details. What games are actually on cart? What about the Switch 2 game upgrade pricing for Switch 1 games? They're vagueness and lack of details aren't helping the situation at all. Plenty of leaks and accidental listings have proven true for just about every detail about Switch 2, until Nintendo officially clears some of this up I have zero reason to believe most of this nonsense I'm reading is true. 

    14 hours ago, Mommar said:

    Why is Nintendo worse?  Because they won't duke you a console at a loss?

    Years of, at minimum questionable business tactics, lack of care for game preservation, insane prices for hardware and software, the joycon debacle, pushing the digital future into the mainstream with a lack of details on pricing or ownership, bullying game devs with lawsuits and being crap when it comes to the rom community and those trying to achieve game preservation themselves where Nintendo doesn't want to, or will in a stupid way that costs too much and the results are half-assed, fumbling the FGC side of Smash and once again using legal action to resolve take-downs on fan led tournaments and meet-ups, subpar online services for years, lack of flexible users options for managing games and saves requiring a paid fee for basic features their competitors offer for free, reluctance until now to embrace modern gaming trends, price to performance concerns, premium prices for outdated tech, expensive accessories and controllers, limited sales on old games from years ago, unfriendly tactics against people posting Nintendo game footage online for Let's Plays and Youtube videos once again sorting to legal action when unnecessary.

    My first console was a Nintendo, not SNES, just the OG Nintendo home console, I loved it, and I've had every console since, all the handhelds, I love Nintendo, but also, frakk Nintendo. Since the Switch I've been side-eyeing them hard for tons of dumb crap they pull, and get away with, things other devs or companies would get absolutely drug for, but it's Nintendo and everybody loves Mario and Zelda. Plenty of people have gotten tired of modern Nintendo's shenanigans, it's nothing new, Switch 2 seems to be the tipping point for some folks, myself included. 

  4. 6 minutes ago, azrael said:

    SaaS (Software-as-a-Service) has been the model for of the tech industry for a while. Gaming has been the one area that's been lagging behind on it.

    Oh I know, it's just a bummer that with Nintendo being one of the big three, the biggest of the three, we're now officially here. Ubisoft caught flack for their stance on the matter, and their comments about gamers needing to get comfortable no longer truly "owning" their games, Sony and Microsoft have been doing it too, so there's been precedent. I just felt my Switch 1 library was vastly more physical then digital. If/when I ever grab a Switch 2, that's no longer really a thing. 

  5. 29 minutes ago, Scyla said:

    But the required download is nothing new for Switch games no? Games like the Bio Shock collection or some of the Final Fantasy releases (like FFX/X2) required you to download game (or part of the game) if it was too big for the cartridge. 

    I think it will be the same for some Switch 2 games if I understood the article correctly.

    I don’t think that this is a smart move by Nintendo given that one of the unique selling points of the Switch (1) was that you can have a physical game collection that you can just boot up like with video game consoles of old. At least to me.

    I guess there is always Limited Run Games if they plan to extend that practice to games that would fit on a cartridge.

    Some third party games required a download as well, and only had partial data on the cartridge, or as much data as the cartridge could fit like you mentioned, and if I remember right, all third party only, not first party Nintendo. Nintendo's first party titles always required an update, that's just how it is these days, but you could just pop a game in, install it, then run it even without an update the majority of the time. 

    Unfortunately it's another vague detail, "some" games will be a totally digital download, and apparently "some" games will have partial data on the physical insert key, apparently each box will specify if a game requires an additional download as well. No word on if all third party games will require an additional download, or if they'll go the Series X/PS5 route and just have 50-100MB on the "key" then make you just download the entire game.

    I'm also having a hard time finding which actual Nintendo first party games will require a download as well, as you mentioned I'd expect Nintendo first party titles to be on cartridge/key like Switch 1, but I guess we'll see. The idea of not having cartridges I can just pop in and have the whole game on ready to go sounds awful, especially when advertised as "physical" versions of the game. If people are basically just using the "key" in these physical games as a download token do they still need to be inserted even though the majority, or possibly all of the data, will be digitally downloaded and not actually running off the physical key/cart? Will the "key" in the box even be necessary to insert once you download the game?

    It just feels like following Ubisoft in one of the worst gaming trends, you own nothing, you only pay for access to a license, now that's the case even if you buy "physical". 

  6. 29 minutes ago, Mommar said:

    There's nothing explicitely saying there's $80 for a digital game or $90 for a download code.  You pay $50 with the bundle for Kart World or $80 for physical.  That's it.  There are already plenty of overpriced digital games on Steam as well.  This isn't a new situation unique to Nintendo, especially given Rockstar has already said GTA6 is going to be $100.

    Rockstar said GTA VI could be $100, now Nintendo set a new precedent, and if I was Rockstar, I'd certainly be thinking why not? Also.

    https://www.forbes.com/sites/paultassi/2025/04/02/nintendo-switch-2-flips-the-switch-on-80-90-games/

    Not all Switch 2 games will be $80 or $90, but some absolutely will be, I'd guess all Nintendo first party titles, or since it's Nintendo, whichever ones they feel like charging that much for depending on how shitty they feel that day. Mario Cart is merely one example, getting a discount buying it bundled is great, but if you don't the price is what it is, too much IMO. Also, also.

    https://www.gamesindustry.biz/some-physical-nintendo-switch-2-games-will-be-download-only-game-key-cards

    Physical games are a code in a box, for $10 more when they decide to charge this nonsense. I don't care about Steam, Steam is a mess of shovelware, pure garbage, and nonsense, it shouldn't be compared to Nintendo getting blatantly absurd with their pricing. If you're okay with all this more power to you, the more this kind of bullshit gets normalized and people try to justify it the worse it will get, Nintendo will learn and change nothing, and bottom line, Nintendo is setting a new standard for absurd pricing for mainstream games.

    I'm not new in thinking and feeling this way, since yesterday people have been, rightfully, blowing up about this. these prices are awful, Nintendo sucks and has for a good while as far as customer good will goes, they coast by on their IPs but they are worse then Sony and Microsoft as far as games companies go, that's how I feel bottom line.

  7. Jesus, $80 for some digital games, $90 for physical? And the physical literally isn't even a cartridge with the game on it, it's just a box with a code in it, meaning it's still digital, but you get a box, for $90? Nintendo will get away with it I'm sure, it's Nintendo, doubt I'll be buying in anytime soon, looks cool and all, some solid games for sure and real third party support, but Nintendo can frakk right off with their continued nonsense. 

  8. I mean, obviously BBTS isn't able to get these directly, they pay retail and pay to ship to them, then resell, gotta jack up prices to cover their costs and make profit, or it makes zero sense to carry and sell the item. 

  9. 17 hours ago, Dynaman said:

    I find almost all the live action characters at the parks to look weird.  It is very hard to capture a live action person with a double that has to look the part without the help of lights, specific camera angles, etc...

    All the armored characters work, of course, but agreed, Galaxy's Edge or Avengers Campus, the actors Disney get are somewhat close, but they always end up looking like knock-offs, or models for cheap costumes on Etsy or Ebay. 

  10. Geez a 2.0 already? So that first one was a beta test for early buyers? Then the second release was just slightly closer to this? I'm glad they're taking feedback, but the rate they pump out upgraded figures has gotta be discouraging for early buyers. 

  11. 34 minutes ago, jvmacross said:

    I was never able to get into either Daredevil or The Punisher....or any of the other Netflix shows....but really enjoying the new D+ Daredevil show....

    It doesn't seem like I am missing out by not having watched the previous shows, but if I wanted to try again, what would be a better watch....The Punisher or Daredevil? 

    Definitely DD first, as stated above Punisher's intro is DD season 2. Wrap up DD then enjoy Punisher, both seasons were fantastic!

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