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mickyg

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Everything posted by mickyg

  1. mickyg

    VF-25F Renewal

    Hey Kuma, the most common issue that applies to all the Frontier Renewals is hip, shoulder and ankle joints that get a bit loose. The other issue that I've noticed on at least one of my 4 is the joint under the fuselage, where the nose folds over itself. On my VF-25G, I noticed a crack had formed. So it's definitely something to watch out for. Wish I could describe where this part is a bit better but I'm at work. Do let me know if you need any further info though, as I can readily supply it later. All these issues have been directly addressable for me by either tightening the screws for the joints or adding superglue or nail polish to them. And with the nose hinge piece I mentioned, I used superglue to mend the crack. As best I can tell, it's held up just fine and I think I made that repair well over a year ago.
  2. mickyg

    Bandai DX VF-31

    It's not as precise as I'd like (caliper is at home) but here's what I got with a ruler.
  3. I also want to see that VTOL lift fan done better with this version. I wonder if that's planned?
  4. I would imagine that'll be the least of what we'll get. However, you're not likely to spot that sort of thing, visually. That's the bit I was commenting on. Strengthening and better materials aren't going to be that easy to spot, but panel lines and gaps definitely are. I just can't see those sorts of improvements from the pics so far. Well, I don't see anything that looks as obvious as I was expecting, that's all.
  5. Mommar, that's my point exactly. I don't expect the overall sculpt to look noticeably different (though I won't be surprised if it's visible once we get the chance to do a real side-by-side comparison). But I do expect to see finer surface detail. That's the biggest difference between the Arcadia vs the Yamato VF-0 releases. Those panel lines are much, much finer and more subtle on the Arcadia release. I'm happy to chalk this up as a prototype thing. I think we'll get definite improvements and I can't imagine the surface detail somehow being worse than the VF-0.
  6. I'm not sure if this is a prototype on display or if anyone has posted a comparison between the Yamato version and this one, but to my eye, I'm not seeing any obvious differences in the areas I'd expect it most - Panel lines. The Yamato release, for all it's massiveness and intimidating looks, had very overscale panel lines. This one looks the same to me. Unless we can get a decent comparison up, I'm only relying on my likely biased memory. I'll see if I can dig something up today...
  7. I'm pretty excited. I've got two kids, a boy who's 10 and a girl who's 7 and they both love the MCU. For my daughter, seeing a "girl superhero" is going to be new for her (neither are into DC so wonder woman doesn't count for her). If it inspires her in some fashion, I'll be a pretty happy dad.
  8. Cool! The only issue I can see is that the arm that comes with the DX stand is fairly short. You may be limited to squatting poses in Battroid and Gerwalk. I don't know for certain because I don't have the toy with me to try it. Anyone else have any thoughts on this? The other way would be a "taller" adapter but that may not be cost effective in terms of materials cost and print time.
  9. Actually, it sounds like he's after brackets that accommodate Gerwalk and Battroid for the promo stand we see pictured. The DX itself only comes with a clip for fighter mode. Is that right Arkham? If so, it'd need that notched hole under it to fit onto the post that comes with the Bandai promo stand.
  10. Yeah, I think I actually went way too small on the magnets. But I'm thinking that may work out if I can find plastic tube that will fit the holes in the wings and then stuff the magnets inside those. May work with plastic rod too and then I'd just drill them out. 1.5mm diameter magnets at 2mm long are just itty bitty. I'd rather not modify the toy so much that I can't put it back to stock easily, if possible.
  11. I bought a set of the missiles to experiment with, along with some tiny 1.5mm diameter magnets. I concur though, the pylon mounts are totally wrong and will need a lot of modification to work. May be awhile till I make any progress but I'll be sure to post when I do.
  12. Soconded. And the hole at the back part of the gun seems to be lacking something to hold the peg tightly. Doesn't matter witch peg I put in it, it doesn't want to stay in there. Otherwise, I'm loving this thing! No issues with any part of it, so far. Wings are level, flaps are not loose, fins are fidly but ok. Very impressively put together toy.
  13. Thanks for your comments Vagabond. It's actually a bit of both. I like sticking with what was "officially" seen so it's not quite so jarring (in my opinion) but I'm also not so rigid as to not want to have a bit of fun with it. With some limits... Thanks both of you for the info on real world weapons, too. I study these things a fair bit too and appreciate some of the background info. I think the red accents will work well also. However, the TV HMR Valks come with the red backed missiles and they do look a bit "much" in my opinion. I'm hoping to come up with a way to make it look a little more realistic. I'm not sure there are any real world examples of missiles with huge red sections to draw from, but I'll see what I can find. A mixed load out could be fun. I also like how the Hasegawa set positions the weapons on the triple ejector rack, rather than the toy's (all of which I'm aware of from Bandai as well as Yamato/Arcadia) straight alignment. The model kit has the bottom missile sitting a bit in front of the two closest to the wing.
  14. Thanks all! So at the very least, I could try to put some sort of seeker cover into the nose of the missile, as I seem to recall reading about it being hybrid as well. If it was active radar, the flat and usually white nose certainly makes sense. But if it's infrared or optical of any sort, it's got to have a transparent (for that wavelength at least) cover on the nose. Looking at the Mr March's Macross2 site (HERE) we see it shown like this: Which is what I was going to attempt. But perhaps that'd be adopting the less commonly shown version. Maybe I'll do a mix of all white and this one shown here and call it good...
  15. I'll admit to not having searched this one at all, so apologies in advance... Just picked up the new 1/48(ish) DX VF-1J and instead of waiting for the DX missile set, I'm going to modify the 1/48 Hasegawa set to fit. I'll attempt magnets and some custom mounts on the model kit parts, with an effort to keep the DX toy as close to un-modified as possible. In my research on what an AMM-1 is supposed to look like, it appears SDFM has a white missile body, with black stripes and a red fin section. In DYRL, the missile is all white, with only one black stripe near the warhead. I thought this was a open/close case but then see there have been some recent posts by others in various threads, where screen shots in SDFM show the AMM-1 missile occasionally appear to be plain white. Especially in the case of the VF-1J that Hikaru is piloting. Any ideas which is actually correct for SDFM and Hikaru's personal machine?
  16. Hey WM! Thanks for posting your great work and review. I don't have mine yet but your thoughts echo what I've been thinking, based on all the feedback from folks who have it already and all the pictures. My only addition would be the non-painted landing gear (but that's always a pet peeve with anything Bandai and I'm pretty much used to it by now) and that slime lights are actually opaque and wouldn't look right if they were clear. I'm with you on the wingtip lights though - they really should be clear parts instead of the metallic painted red and blue. Can't wait to see how you do with post-shading it. I think you totally should.
  17. Got my payment request in from HLJ a few minutes ago so it's in my PW now. I was about to flip out about shipping costs - cheapest is EMS for 63 Aussie dollars! But then I saw it next to the VF-31... It really is a huge thing, isn't it?
  18. mickyg

    Hi-Metal R

    Just to buy more of this line, right? For the record, I've got no issues at all seeing how some folks buy the crap out of these toys! Keep those pics coming, everyone. Not everyone can justify multiples (for whatever reason) but I love seeing the photos here.
  19. mickyg

    Hi-Metal R

    Went with HLJ as well. Had a credit I forgot about so that helped, even though their price was already pretty good.
  20. mickyg

    Hi-Metal R

    Thanks @Shizuka the Cat - these are super helpful. 1 hour to go...
  21. Wow @MechTech that's some amazing work! I know what you mean about life and work (and commute) taking up a lot of time. I keep thinking I'm going to have an hour here and there to work on various projects that have been stalled for well over a year. Sometimes time is scarce, and sometimes you flat out forget what "time" is altogether! I love popping over here to see what everyone's up to though. Keeps things my creative mind alert and gives me lots of ideas for when I do rediscover some free time.
  22. mickyg

    Hi-Metal R

    The HMRs I own are fairly matte already. It might offer some protection but there's no shiny plastic look to cover up in my experience.
  23. My thoughts exactly. I got mine in at HLJ but it's the same story with pay later at time of release.
  24. A great place to get started is Sketchup. It's not perfect but it should get you a feel for how to do modelling. I think you're gaming world editor experience will serve you well too. Though as I recall, Unreal used a "carve it out of a hunk of clay" sort of method. Is that still the case with newer versions? Back on topic, Xigfrid used Sketchup a lot so would be a great place to look for what's possible.
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