MACROSS – 1992 Live Action Movie Treatment

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The following is the 1992 movie treatment for a possible live action movie of Macross.
This particular treatment was not developed past this early initial stage as far as we know.
It has previously been discussed on SpeakerPODcast in Episode 36 and Episode 37.
You can join the conversation in progress in the forums here.

Macross Live Action Movie Treatment – 1992
(Right-click & ‘Save As…’)

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Kazutaka Miyatake Interview from Megahouse Variable Action Hi-Spec Orguss

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Hot on the heels of the recent translation of the Kazutaka Miyatake interview from the SDF-1 book, comes yet another Miyatake heart-to-heart, this time the big man is talking about his work on Super Dimension Century Orguss, or as I like to call it, “Kei Katsuragi’s Adventures in Wonderland”.  I hope you find it as fascinating as I did, giving an insight into the state of mind he must have been in during that entire 1982-84 period.

This interview is from a booklet that was included with the first edition of the Megahouse Variable Action Hi-Spec Orguss toy from earlier in the year.  I chose to tackle it at this time since it would be perfect to brush up on our Orguss trivia as this year’s Macross World Convention will have a dedicated ORGUSS panel for all your Space-Time Oscillation needs!

The translation starts after the jump.  Enjoy!

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Miyatake interview from “SDF-1 Macross: Thorough Dissection”

WIN_20150915_161210-SMALLAs we board the hype train leading up to Kazutaka Miyatake’s exhibition of original artworks, let us look at a recent interview with him conducted earlier this year for the “SDF-1 Macross: Thorough Dissection” book — you know, the one which also doubles as an enormous 1/2400 scale papercraft model of the Fortress Exceeding Space and Time itself (the cover of the book stoically assures us that it is genuine “Deculture Scale”, no less).

The translation starts right after the jump! (I tried to be as accurate as possible, and that is why the four in-text notes are oddly numbered: there are two #3’s, and there is no #1.  😛 )

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Kazutaka Miyatake exhibition coming in October

Stop the presses — it’s the BIG ONE!powered_suit

The City of Yokosuka will hold a Kazutaka Miyatake exhibition from next month — on an actual BATTLESHIP.

Kazutaka Miyatake is a living legend. He, along with Kunio Okawara (who incidentally currently has his own exhibition running at the Ueno  Royal Museum until the end of September), practically created the “mechanic designer” position in the animation industry.

He is famous for having worked on the Powered Suit design for the Japanese editions of Robert Heinlein’s Starship Troopers — immensely influential in the history of Japanese animation as it informed every robot design in anime thereafter including Mobile Suit Gundam.  He is renowned for his design work on Space Cruiser Yamato, Super Dimension Century Orguss, Aura Battler Dunbine and of course, pretty much every Macross series: SDF, DYRL, Seven, Dynamite, Zero, Frontier, and most of the games (except Macross II 😛 ).

As bonus trivia, his credit in Macross: Do You Remember Love was “Production Design” — in other words, he created the entire world of the theatrical Macross movie from scratch, a feat that traverses the boundaries of “mechanic design”.

A talk show will be held on the 24th of October with guests Miyatake-sensei and fellow Studio Nue member, the legendary SF illustrator Naoyuki Kato!

The Kazutaka Miyatake Gengaten will be held from October 24th to November 23rd at the HIJMS Memorial Battleship “Mikasa”.

Info about the Mikasa in English here:
http://www.kinenkan-mikasa.or.jp/en/build_of_mikasa.html

Info on the event in Japanese here:
http://www.city.yokosuka.kanagawa.jp/4450/nagekomi/20150911.html

“Why are Arcadia Products so Expensive?” by Mr. K

arcadia

We’ve all thought about it, some of us more vocally than others, and on Thursday last week, the mysterious Mr. K from Arcadia — previously Yamato — took some time to publish a long blog post on the topic of why Arcadia’s products are so highly priced.

The really high quality transforming Macross toys have never been cheap. No, not even the Takatoku 1/55. But Arcadia’s recent offerings have finally broken the 30,000 yen barrier. Some of us in the forums felt that Arcadia had gone insane. Well, this here is a unique opportunity to peek at what actually goes into producing a Valkyrie toy and give a bit more context to the figures.

Original article:
http://ameblo.jp/arcadiaac/entry-12066413053.html

Feel free to discuss this in the MW forums!

 

Why are Arcadia toys so expensive? By Mr. K (Translated by Renato)

Why are Arcadia toys so expensive?

Our Macross items are currently on a Macross Zero boom (according to myself).
We’re putting out several UN Spacy birds in turn, but I (personally) want to do Anti-UN ones as well.

However, there is a growing difference between the way things are today and years ago, so the truth is that we cannot do things like in the old days.

“How can we make these products a reality…?” I’m constantly struggling with that thought.

Of course, the same goes for other projects, too, but it is a constant, everyday struggle.

Hello. My name is Mr. K, the struggling project developer of this company.

For years now the Chinese factories have been raising their fees and we have seen that influence the price of our products.

This is not just a hit on our company, but also on the manufacturing industry as a whole. So yeah, of course it’s a struggle!!

So I thought I would take some time to think about the reason for that struggle, which is the issue of high price point products, and how that relates to profit margins.

That said, it’s not like I can actually talk about the profit bottom line or anything, so let’s just think about it in the following way…

I will call it: “Why do people say our products are expensive…?” (And yes, as I write this my heart can’t help but feel heavy).

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MACROSS THE MUSEUM ver.1.01 Announced!

HiQual

MACROSS THE MUSEUM, featuring a 1:1 scale VF-1S cockpit, will be re-opening, this time at the Ishinomori Manga Museum in Miyagi Prefecture.

The previous version of the exhibit was held at the Tezuka Osamu Manga Museum in Takarazuka, Hyogo Prefecture. As such, it included original illustrations of Macross-Tezuka mashups such as the Ribbon Knight.

This time around, the exhibit will include mashups with Shotaro Ishinomori characters, such as Cyborg 009.

Along with the 1:1 VF-1S cockpit, the museum will be split into 3 main sections: (1)The development and evolution of the Valkyrie, (2)The Legendary Songstresses who ended war, and (3)Superdimentional Materials Corner (a display of Macross production materials and merchandise).

DATES: March 13 ~ July 6, 2014

VENUE: Ishinomori Manga Museum

Further details TBA.

 

Macross the Museum – 1:1 VF-1S Cockpit Planned

Macross the Museum

The Osamu Tezuka Manga Museum in Hyogo Prefecture will host a ‘MACROSS THE MUSEUM’ exhibit starting June 28th. Apart from several items that were displayed at other exhibits last year, such as the TV ending ‘Minmay Photo Album’, the centerpiece of the exhibit will be a ‘large scale’ VF-1S cockpit. 

The exhibit will also feature a display of how Valkyries transform, featuring thirty 1:60 Valks, costumes and microphone replicas of the various Macross divas, and themed-foods.

Event: MACROSS THE MUSEUM

Date: June 28 ~ October 28 (closed on Wednesdays)

Location: Osamu Tezuka Manga Museum, Hyogo Prefecture.

Cost: 1300 yen (special ticket with art card), 700 yen (adults), 400 yen (middle-school students), 100 yen (elementary students).

Mikimoto will attend Animazement in Raleigh, NC

Taken from their site Animazement.orgAnimazement is an all-volunteer, fan-run anime convention in Raleigh, North Carolina, celebrating popular Japanese visual culture in all of its forms. The parent organization of Animazement, Educational Growth Across Oceans (EGAO) is a 501(c)3 nonprofit organization.

Haruhiho Mikimoto, character designer of SDF Macross, DYRL, Macross II and Macross 7 and the currently running manga Macross The First will be a guest for this con. Please check their site for schedules and other infos.

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Macross Chronicle, new edition, issue #1 released!

The Macross Chronicle is back!

Remember way back in 2008, when the definitive encyclopedia of all things Macross-related was announced?  Well, it came and went, leaving us with a roster of 50 bi-weekly issues of cool art and full-to-the-brim stats for all you hardcore nerdy types.  And now “THE TIME TO SCRAMBLE VALKYRIE AGAIN” because the Chronicle has returned, meatier than ever, courtesy of DeAgostini.  After a trial run in the Hiroshima area last year, 80 WEEKLY issues have been promised, and the first one comes with a free binder rocking some super dimensional Tenjin artwork of the majestic SDF-1.

A few photos and comparisons with the old release follow.

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