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Everything posted by JB0
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I would tend to think this applies to models still under warranty, no matter what their revision. The biggest problem the first genration PS2's had is that they allowed a large amount of air (read: dust) into the area around the laser lense. Later reveisions corrected this. 3 month warranty. Not a lot of time. And that may have been the biggest flaw on the first model(not owning one to look at, I can't say). But it was hardly the only flaw.
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Actually, I was, because you can't play SegaCD or Sega 32X games on the Genesis by itself. Their production and marketing didn't go Genesis - Saturn, it isn't that simple or that clean. Maybe you weren't actually LOOKING at games in the day. They never cut the Genesis off from carts. In fact, some of the best Genesis games came out duroing what was supposed to be the 32x's reign.
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Myself and my three closest friends, all of whom had multiple consoles, would alternate between the consoles. That is, sometimes it'd seem like Xbox was going through a hot streak, and a month or two would go by before we'd touch our PS2s. But then PS2 would be on a hot streak, and we'd be using it for something like 4-5 hours a day every day for a month. My brother, who bought a PS2 well after launch, found that it didn't work pretty much out of the box. He exchanged it, and he'd play for maybe 5-6 hours a week for a year. Then it died, so he bought an Xbox. Okay, so based on you and your friends experience. The consoles didn't have a life span anywhere near the length that they should. I'm interested to see what Blaine has to say, since I don't know if he has done any tweaking or how long he has used it. Of course I've noticed that most companies these days tend to make shoddy products so that people will purchase from them again. IMO I think it is kind of sad that companies that build game consoles would do such a thing since they normally begin releasing another generation of consoles five years after the previous release. Edit: Not much point in double posting Togo-I wouldn't trust sales numbers that someone throughs up on message. Unless I happened to know if the site, that the info came from, was reliable. I don't know how long they had their PS2's for, but I do have a never-ending stream of customers that want to know what to do about their PS2s when they start going. Trust me, "disc read error" wouldn't have half the meaning it does if the problem was confined to me and my friends. Can't they send it in to Sony to get fixed for free? Disc Read Error consoles are being fixed as long as you ship the console to them after you call to get an authorization number(and majority of them are way beyond a year old so, it's a good deal IMO)...they'll ship it back repaired or replaced free. If I recall correctly, that ONLY applies to 1st-gen models. SCPH100001, if I recall the model #s correctly. And that's only because they got a class-action suit dropped on them over the high failure rate. Free repairs for DREs on out-of-warranty 100001s was part of the settlement.
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hmm... I kinda liked the "you can only combine into the SRX 9 times" thing in Alpha for Dreamcast. though I very rarely used it anyway. I was kinda annoyed by the SRX combination. ... Mainly because I thought R3 looked infinitely better before the upgrade. but the tranformation video was so cool in 3D... I miss the 3D ness of Alpha for Dreamcast... ah well! True, true... Kickass transformation sequence, or ugly R3... Hmmm... Should I point out that SRW GC is 3D? No SRX, though. But it has Dancouga!
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hmm... I kinda liked the "you can only combine into the SRX 9 times" thing in Alpha for Dreamcast. though I very rarely used it anyway. I was kinda annoyed by the SRX combination. ... Mainly because I thought R3 looked infinitely better before the upgrade.
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And I'm just thinking "OMG PANTY SHOT!11" Which is no help at all. ... And not even appropriate since it's a GERWALK.
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Are you that dense that you couldn't figure out what I meant? Of course they kept selling them, they were add-ons to the Genesis. Umm, you were the one arguing against me. I said "Sega killed the Genny for the Saturn." You said... "Actually, if I recall correctly, they didn't go Genesis to Saturn. They went Genesis - Sega CD - Sega 32X." If that WASN'T what you meant, then you weren't contradicting my statement that it was killed for the Saturn, and should've left it alone. May I ask what you think an APPROPRIATE sales number for an expansion is? Every attempt I've seen to paint the SegaCD as a failure always compares it to stand-alone systems. THE SEGACD WAS AN EXPANSION. It's like saying FF7 was a failure because it only sold 6 million units and there were(by your numbers) a hundred million PS1's sold. Only six percent of peopel that could use the game bought it(if we assume console sales #s = # of console owners). The SegaCD, using your #s, got 10% of the Genesis market. Meaning that it BEAT FINAL FANTASY 7 in terms of market penetration. Think about this. And I'm pretty sure you've lapsed back to using US numbers. The PC Engine was a quite popular system in Japan. From about 3 inches ago... "The 32x, however, was mocked and reviled both in it's original release AND in the modern Sega-can't-do-anything-right revisionist history."
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Actually, if I recall correctly, they didn't go Genesis to Saturn. They went Genesis - Sega CD - Sega 32X. I think it was at this point that Sega basically became the laughign stock of the gaming industry, and it was the beginning of the end. While the SNES was still enjoying strong sales, Sega wasn't selling anything (though they were trying to). Ummm... They continued to make and sell Genesises to go alongside those SegaCDs and 32xes, you moron. And IF you cared to pay any attention at the time, the SegaCD was well-recieved. NINTENDO was the company taking flak for NOT making a CD expansion. No, SCD didn't sell near as many units as either the Genesis or SNES, but when looked at as an expansion to the Genesis instead of a stand-alone system, it did quite well. The 32x, however, was mocked and reviled both in it's original release AND in the modern Sega-can't-do-anything-right revisionist history.
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Oh, good grief. I'm posting logical, rational evaluations and you're making wise-ass remarks to defend numbers that you can't even properly cite sources for. You'd've been better off pointing out that the X'Eye was pretty much irrelevant. I have no idea what sales of the Genny3 were like, but I've been told the X'Eye amounted to about 5000 units. It's inclusion/exclusion is in fact signifigant. And as we have no indicator whatsoever of how your numbers were arrived at, you'll forgive me if I'm making educated guesses as to why they run counter to everyone else's, which provide the Genny with a marginal lead.
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No, it didn't. SNES outsold it 31.67 million in the US to Genesis' 27.17 million. Do any of you bother to check yoru facts? Interesting tidbit, the Genesis only sold 3.58 million units in Japan. yes it did I suspect his numbers are grand totals, but only for Sega-produced hardware. Remember, the SNES had 2 years as the bargin-bin deck of choice after Sega killed the Genny for the Saturn. Roughly analagous to sending your team back onto the field to score some more goals after the game's over and everyone went home. It let the SNES reclaim the lead, but in a totally irrelevant manner. And if I'm right, Majesco's Genesis3 and JVC's X'Eye wouldn't factor into the totals, being non-Sega hardware. Heck, if the numbers are intentionally biased, they may even exclude the Sega-produced Nomad and CDX.
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I've owned the same CD player since I was in Jr. High, the same DVD player since maybe a year after the PS2 came out. I've had my Xbox since it came out, and I've had my Gamecube since it came out. The CD player in my car has been there for three years. Aside from my PS2 going bad, I'm yet to have to recalibrate any of them. I feel obliged to add my SegaCD2 to the list. Baby's still ticking along as well as when she rolled off the assembly line. My original pre-PS2 DVD player from 1998 was scrapped a few weeks ago, but not due to drive mech problems.
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I had two Maxtor drives (same model, same revision) go within a week of eachother this spring. I quickly went to Seagate. I had my original 1 gig Maxtor from my first IBM clone die a month or 2 ago. Made it almost a decade. And no, it was not still my primary drive. Wasn't even in my primary machine.
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Meh. I play PC games from time to time. But I'm not fond of the "standard" controller, find keeping up with the hardware more difficult (and costly) than on consoles, and while there are a few I enjoy, most of the games I like just aren't on PCs.
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My sister's were a 30k, 35k, and a second 30k.
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I've heard stories that using the PS2 as a DVD player had something to do with it, but I'm not entirely certain that's it. When I first got my PS2, I used it as a DVD player, but then I shortly bought a stand-alone DVD player. My PS2 was fine until last spring, when it stopped playing CD-ROM games. I've been told using CDs in the PS2 makes it die faster. But the guy offering said theory was an idiot, and his explanations for why were totally unsound and made false assumptions on how the drive works. Personally: I've got a 7000 series PS1. The drive open button is worn and must be fiddled with to get the door to lock back down when you close it. I've had black plastic tabs fall out of the case on 2 seperate occasions, which raises a few red flags. But as of yet the system has not outright failed on me. My sister bought a "refurbished" PS2 from EB. Had to exchange it twice to get a properly-functioning one. The shopkeeper wass rather annoyed by the whole sequence, and gave her a free magazine for her trouble plus promised a complaint to corporate because it just shouldn't be happening. On both systems the pure plastic drive mech is a major weakness. As a longstanding keeper of old hardware, I find it offensive. The PlayStation hardware is explicitly DESIGNED to fail. Sadly, the Dreamcast drive mechs also have a "weak point", despite the superior construction of the mech(YAY! METAL DRIVE RAILS!). They used cheap spindle motors that wear out fast. When the brushes go, the motors short out and blow the drive controller on the motherboard. Which is a custom part, and impossible to replace without another Dreamcsat to sacrifice.
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So... wanna run homebrews on a US PSP? Now you can
JB0 replied to JB0's topic in Anime or Science Fiction
No. They usually don't require regular mucking with the hardware in ways the components were not intended to be mucked with. If you're lucky, they don't require any mucking of any sort(*cough*Dreamcast*cough*). -
So... wanna run homebrews on a US PSP? Now you can
JB0 replied to JB0's topic in Anime or Science Fiction
*rummages up the Genny's native res...* Hey, 320*224. Almost a perfect fit(provided you anti-letterbox it to preserve aspect ratio). Original Lunar 2 on a PSP... Damn, but that'd be tempting. -
Couldn't have said it better me-self... Luke should have a rather confused look on his face when he sees these "ghosts" appear. . . considering he has no way of recognizing his father as a young man. In the original, it's obviously the man that Luke just burned on the funeral pyre. But who's this young guy glaring at him? *spins BS excuse about non-visual communication*
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Zelda 64 was going to be one of my reasons to get an N64. But then the system got pushed back a year, and the game got pushed back 2 more, if I recall.
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For the challenging of a virtually absolute monopoly, I call it a damn fine job. Being a fanboy, you would. BTW, you are no longer allowed to talk gaming consoles here, this is now officially another Batman Begins thread. Actually, I was a devout Nintendo loyalist in the 16-bit era, as well as the early 32-bit stuff, at which point I shifted to hardware neutrality(wouldn't you after seeing the N64?).
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Someone's gotta do it. you bought jerry's? i didn't know the macross game doesn't have sound. that's too bad. The macross plus board is cool cuz it's a double board. I don't have that one though. i ahve the macross one but I don't have a machine to play it on. Yup, thats' me. It lives as part of my collecion now! Who said the Macross game does not have sound??? That's ridiculous! Mine has sound & music. In fact it plays quite loudly. It doesn't in MAME. I assumed that was what he was talking about.
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For the challenging of a virtually absolute monopoly, I call it a damn fine job.
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No, it didn't. SNES outsold it 31.67 million in the US to Genesis' 27.17 million. Do any of you bother to check yoru facts? Interesting tidbit, the Genesis only sold 3.58 million units in Japan. Translation: Basically equal. And yes. The japanese Megadrive was a disaster.
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So... wanna run homebrews on a US PSP? Now you can
JB0 replied to JB0's topic in Anime or Science Fiction
My mistake. I don't keep up too closely with random revisions. And hey, media swapping is a traditional lockout bypass. -
I'm not so certain about that. The PSX came out with the Sega Saturn as it's only real competition. The Saturn was a beast of a machine, and could boast more power than many consoles before or since. However, the majority of that was geared towards 2D gaming. The PSX suffered in that department by a wide margin, but was noticibly better in the 3D department. It still wasn't pretty, but it was affordable hardware accellerated graphics for pretty much the first time, and people loved it. Actually, the Saturn's more powerful in BOTH regions, though it's less pronounced in 3D. But Sony focused on pushing polygon games while Sega focused more on the old standby of sprite/tile. That was a REALLY big factor. Funny, I was being hammered with the same Sega Scream ads as hit me later in the Genesis' life. Of course, I hated those ads. Mainly beause htey marketed them better. *chuckles* IMO, it's more because they have a really, really good ad team.