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JB0

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Everything posted by JB0

  1. Baseball Simulator 1.000, probably. Different company, though. Baseball Simulator is from Culture Brain, and Technos did all the Kunio/River City/Crash & the Boys/Miscellaneous Other Branding games* The Kunio gang wouldn't get to bring their special brand of sportsmanship to baseball until the SNES, and Technos didn't have a non-Kunio baseball game. *For those feeling thoroughly lost by the different publishers and brands the series has seen, what you need to know is that Nintendo World Cup Soccer and Super Dodge Ball are part of the same series as River City Ransom, and all three games are sequels to Renegade. Go figure. ProTip: The only one that's adhering even loosely to the japanese version is River City.
  2. Spoken like someone that never played Base Wars on the NES. No umpire, outs are determined via a complex system of... beating the crap out of the other guy. The game was an upgradable-robot fighter masquerading as a baseball game.
  3. MP Ultra Magnus reissue?
  4. And as an owner of some of Funimation's OTHER license salvage releases, I can confirm they keep the old translation, even when there's some glaring errors like typos in the subtitles and completely missed lines... and the end credits will even credit the original licensor instead of Funimation.
  5. Ah, of course. How could I POSSIBLY complain about legitimate flaws in the product when I know there are less enjoyable products around? And it is just plain CRAZY of me to criticize an edit that exists solely due to the demands of marketing execs while expressing a preference for the less popular version. I've seen 7. And Zero. Just because they're worse doesn't mean that Plus doesn't have flaws. Nor does it mean that 7 and Zero have nothing good in them(which in no way means I'm a great fan of either one). I'll even criticize the original SDF Macross, my personal favorite entry. Not even the holy grail of DYRL? is safe from me having opinions about it being occasionally imperfect. Nothing gets a free ride from me. I'll actually offer more critiques on stuff I enjoy, because I'm willing to think about it instead of trying to purge it from my memory. Suffice it to say, I saw the Plus OVA first. I had issues with certain points, as detailed above. When I saw the movie, it was like a light went on. THIS was how it should have been in the first place! Finding out later that a movie was the original intent(well, after it became a Macross production) was entirely unsurprising. I still think the motorcycle chase exists solely to save Isamu and Lucy's bedroom scene for the movie, and forces Isamu seriously out of character in the next scene. And that the OVA is seriously stretching credibility with the two accidents(though less so now that I've been offered a plausible explanation for how Guld's nefarious scheme was SUPPOSED to work). I stand by that opinion, and hold it despite quite enjoying both incarnations of Plus very much. I also stand by my belief that my criticisms constitute more than minor nitpicks and that there are actually holes big enough to fold a zentradi fleet through in the OVA.
  6. The NES couldn't move more than one sprite at a time? Look at Zelda 2 for a fast example of how it COULD have been done. Still transitions from exploration mode to fighting mode, but there's monsters wandering around on the world map(and dungeons are all in fight mode) The random battles were there because they were simulating pen&paper games like D&D, which at the time used random battles. Oddly, most of the time I want random battles. I think the bigger problem is that combat often isn't any FUN, and when they DO find something fun they throw it away for the next game since there's currently an obsession with new battle systems.
  7. That actually DOES make sense. Thank you! I rescind the complaint. Even if your vehicle survives, YOU aren't as durable as it is, and inertia can be a harsh mistress. Being slammed into the ground and used as a plow is a bad thing even if your plane DOESN'T disintegrate around you(needless to say, if the plane had disintegrated around him, there wouldn't be much of a story afterwards). If nothing else, neck injury and concussion are likely major concerns. Also, damage to the vehicle can actually IMPROVE the injury situation. Energy that goes into damaging the hard crunchy vehicle is energy that isn't available to damage the soft chewy center. It's why cars are explicitly designed to crumple up in a head-on collision. I actually assumed that was intentional. It's an extremely odd aerodynamic situation, so the standard wing configuration is likely less than optimal, and the YF-21 is already shown to have HIGHLY adaptable wings. If it can fold them one way, why not the other way too?
  8. See, in my book the merging of the accidents is one of the movie's best traits. Isamu simply shouldn't just dust himself off and walk away from that crash. And the "live fire incident" is just insane. To this day I can't figure out a coherent explanation for how it was SUPPOSED to work. Let's load ISAMU'S gun with real bullets in the middle of the clip, and then hope it jams instead of firing off those real bullets, so that he'll drop it and I can pick up the "jammed" rifle and shoot him with it! Thereby proving he was trying to murder me, but too incompetent to pull it off or bold enough to follow through when his first plan failed. AND it lets me kill him while at the same time looking innocent! Even though I'm the one that fired the "jammed" gun, and did it like I knew it was not jammed and was actually full of lead! Yeeeeeeeeeeeeeeeah... After that... the aftermath of the concert hall fire is a big sticking point for me. There's no way Isamu would've stood down and too the crap Guld was throwing at him after the fire. He did his damnedest to get there, and led the cops on a high-speed chase in the process. He just happened to get there after everyone else. When I first saw the OVA, I was waiting for Isamu to bust Guld's face open, but he just backed down like a sissy. But if he never showed at the fire because he was too busy with his new girlfriend to answer the phone, THAT's something he can't argue(not that I would've answered the phone in his position...). Got no beef with the intro, though. That's pure, unadulterated goodness. I WANT to like the YF-19/21 battle, but the whole live ammo circus strains my suspension of disbelief too far. And given we're talking about two transforming spacejets playing 1:1-scale Rock 'Em Sock 'Em Robots, that REALLY says something about how bad that subplot IS. I'd love to see an in-between edit that takes the best parts of both versions, and rescripts that one fight to make some freaking sense..
  9. The AI in Stealth redeemed itself in the end. I really hate to give that movie any credit, but it was at least mildly non-cliche in it's use of AI. And to add my two cents to the "favorite version" subthread in here... I prefer the movie version. Some of the OVA scenes are great, but some of it just makes no sense whatsoever.
  10. If I'm not mistaken, the DYRL? video game for PlayStation and Sega Saturn. And my obligatory addition to any AMV thread, as part of my continuing war on sanity.
  11. Wasn't it originally supposed to be twelve episodes and truncated due to low sales? That'd explain a lot of the complaints about it being rushed and stuff just happening out of nowhere. Meanwhile Mac+ was supposed to be a movie and dragged out into an OVA. Apparently, the secret to making good Macross is getting extended mid-production.
  12. That's awesome. Were I a wealthy man, I would give you money just for thinking of it. ... I have Classics Grimlock in T. Rex mode opening MP Prime's Matrix in front of Generations Unicron. Him Grimlock have touch!
  13. I was thinking MASK, personally. But the Switchblade was a bit more stylish. Pimp my Robochopper?
  14. But I think we can all agree that Mac2 needed more of Ishtar in that singer outfit.
  15. Okay, I grant the convertible tank. Space helicopter, though... I don't think it's really all that silly, by the standards of the genre. What makes one lift surface sillier than another? Space helicopter at least has the bonus of being AUDACIOUS(a bonus somewhat dulled by the previously highlighted non-helicopter space mode, which looks like a space jet). The bioroids are sillier. We have a little dude, in a giant humanoid robot... which is itself riding a hoverboard like some giant robotic Silver Surfer. Once you start stacking mechs, you need to decide if you're going to go total Voltron on this bitch. If the answer to that question is NO, then you need to rethink your mechanical designs until you find a point that you don't have one vehicle riding another vehicle.
  16. To be perfectly fair... complaining about nonsensical mecha designs on a forum dedicated to a franchise about robot fighter jets in space MIGHT be just a tad hypocritical.
  17. A trainwreck, you mean? (Sorry, I just couldn't resist)
  18. Pretty sure Captain America was sanitized for your protection. Or rather, for the protection of your child in the toy aisle(no one's gonna buy their kid Nazi action figures). Same reason the bad guys used disintegrator ray guns instead of kinetic impactor guns. He originated as flat-out WW2 propaganda. Hence why he died riding a missile into the arctic at the end of the war.
  19. And it's just been brought to my attention that the original Metroid game turned 25 this month. Happy birthday, Samus!
  20. Few years late on the indignation there. People were outraged when it first hit because it was so halfassed and required you to get to the computer for so much content anyways, which kinda defeated the POINT of having a book. Not that there's anything cheat-book-worthy in FF9 anyways. About the only thing that would've been useful was a chart of what gear taught what abilities.
  21. I've purchased more than one with physical issues. Including an Alternators Mirage with a glued hinge. You know, back when everyone was running all over the countryside looking for him, and there were simply none to be had. Yeah, that was a while ago, but it still stings.
  22. I thought they were creatively bankrupt if they DID choose to accept it, and retell the same story again instead of doing something new? ... Well, okay, I thought they were creatively bankrupt either way, but... I'm not sure how a remake of the original "series" would show them as being capable of creativity? I mean, the last two times they tried to be "creative" we got... Robotech II: The Sentinels and Robotech: The Shadow Chronicles? I would be downright SCARED of letting creative geniuses of that caliber loose on the world untethered.
  23. In general, I have NO respect for reboots/remakes/reimaginings/whatever the term of the moment is. By whatever name, I consider the vast majority of them to be a blatant attempt to cash in on an established brand without having to pay any respect to the source material, and most announcements of them as signs of creative bankruptcy. ... Which means this idea is pretty much a perfect fit for the Robotech franchise.
  24. I missed this until just now. What about Another Code R, AKA Trace Memory 2, AKA Dammit Europe is Not Supposed to Get Games That Don't Come to America? Also: Muramasa. Everyone wants Muramasa. Some people just don't yet KNOW they want Muramasa.
  25. Wait, they're remastering it AGAIN? Or do they just mean "since ADV is officially, technically defunct, this is a new edition"? ... Who ARE they in bed with this time, anyways?
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