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Everything posted by Hikuro
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Aliens: Colonial Marines morphs into Isolation
Hikuro replied to Dobber's topic in Anime or Science Fiction
even after patches there were still errors. I remeber I kept getting health depleted on a level and I couldn't figure out why until I looked down and there was an alien who merged with the floor and could follow me around until I got to a door that could shut. then it got stuck in the door! I'm giving isolation a try just for the cheap scare. it's arroving off amazon tomorrow and comes with the last survivor of the nostromo map.- 216 replies
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Some kits do kind of have undergating. Hi-Nu Ka, newer RG's all need extra trimming as the sprues tend to connect under the model part just a hair.
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something about t it where you wanna add more detail, rusting or scratches it really begs for that attention. but I can't seem to justify picking it up for 39 bucks at the hobby store. would that be a bad decision cause there is one right now.
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I've seen this too! where pieces of the runner break off. my theory is they're not injecting enough into the mold press or there's an imperfection somewhere. this happened non stop with my unicorn zeta and my wing Gundam Ricardo kit.
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Aliens: Colonial Marines morphs into Isolation
Hikuro replied to Dobber's topic in Anime or Science Fiction
Given the amount of attention to detail and styling they gave the level graphics, I would like to explore the space station and not feel like I'm gonna turn a corner and get face mauled by an 8 foot acid bleeding monster. I think what some reviewers dislike is that yeah, it's kinda scary, the alien is very unpredictable and at times you could be in the same spot for 5 minutes waiting before you can move another 10 feet. But more that you don't have that jump factor from shadow play or random sounds. I saw a gif from Kotaku.com of the player checking Ripley's email and suddenly SPOINK! tail ripping right into her. Isn't that what an Alien game SHOULD be? I dunno, I would of liked maybe a way or two to combat the alien scare it with your flame thrower or shut a hatch at it so it can't get you. But guess none of that is possible. And once you come into contact with frantic humans and working joes the Alien is more likely to get you as they're causing to much noise and drawing it's attention. Which could help you if you're smart and you avoid these people and use them as bait to distract the alien. Another is how clever you got to be in order to avoid it, lockers, tables, air vents, storage bins, noise makers, flares, holding your breath, they're not always going to work as the AI learns your habits so it can get you. I get that, but I don't exactly wanna die 15 times in the same spot cause I'm stuck on my choices.- 216 replies
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Aliens: Colonial Marines morphs into Isolation
Hikuro replied to Dobber's topic in Anime or Science Fiction
So with only a few days left for a possible redemption by Sega after the colossal failure of Colonial Marines, Isolation is already in hands by popular game reviewers and bloggers and it's..........a mixed bag of bad nuts with the lowest score I've seen being a 5.9, which in my terms is still an F. Many have agreed that while the graphics are good, and the atmosphere is brilliantly put in place with everything you could hope for to recondition and authenticate Ridley Scott's image of the ALIEN tech and verse, the game play is still not amazing, and even at the easiest setting you are bound to be frustrated as hell and bored after the first 10 hours of the game. Reviewers clock the game at 21 hours which is a plus considering that many popular hit titles usually only last maybe 8-12 hours from start to finish. However the reason for the long play is due to your character Amanda Ripley being constantly killed as you're being hunted by the notorious Xenomorph. With the alien following a non-script like programming, it becomes very difficult to anticipate let alone truly be scared after the first couple of failed attempts. Using techniques like hiding under tables, lockers, behind storage bins and waiting long periods can get you caught by the Xenomorph after a few attempts. You have to use a wall mounted telephone to make your saves and since it saves in-game the alien could suddenly appear. I've witnessed footage of someone playing and while getting ready to save are impaled by the aliens tail resetting them to a previous check point. This game doesn't seem to be everyones cup of tea, unless you wanna see how many ways and times you can be killed by the alien in a single sitting. if that's the case I suggest turning it into a drinking game if you feel ballsy enough and got an ample supply of spare livers.- 216 replies
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I preordered that sh1t with out a second thought
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I was sitting at one point in the tower cause I needed to text someone. I look up and I see someone sliding back and forth slamming into my character. I eventually got up and left but this yahoo followed me and when I stopped to buy things he's be running in a circle around me or dancing. similar incident when I was doing cosmodrome patrols and some hunter kept dancing as he took my kills and pissing me off. he's then shoot at me.
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Agreed, the last few days was just boot and given codes, Centipede, Marionberry, etc etc. I didn't realize you can sell the spin metal to the crucible quartermaster cause I've just been collecting these suckers and I must have like 50 of these sitting in my vault and another 20 in my inventory. And I got tons of other stuff I've been given for dismanteling equipment that's incredibly low level and other odd items. I discovered the shading deal and bought a couple of colors but really partial to this blue and orange combination I got with my Nemesis gear. I look snazzy.
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I am now in the 20+ crowd. and this is where things get hard for me cause I dunno how to improve my vanguard ranking without it taking WEEKS cause you now need vanguard marks to purchase armor and you're capped at 100 a week.
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I'm doing okay, I'm almost at level 18. I just completed 3 bounties all having to do with multiplayer and that got me 12,500 exp...that's not a bad haul within 1 hour time. However I'll only play Crucible if I have a bounty to complete and think it's doable. Right now the toughest vanguard bounties I have are 20 sniper rifle kills without damage and 3 kills 20 tries with my super kill, THAT one has been my hardest. I should of gotten it but ppl in the game get in my way and ruin a kill and I don't get the achievement marker.
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Okay, I'm gonna be totally honest...Bounties are certainly the way to go for quick level ups, and even doing Crucible match making will make you level up faster than playing the story mode. However, I'm a little pissed off over the fact I'm playing mostly with ppl who are in the 20's or close to the max 30 level, have all these abilities and skills that I have yet to achieve and then some of them messaging me telling me to "Suck a dick" or "Go back to playing co-op n00b" which that had me scratching my head. I try my best, I don't jerk around and I take my playing as serious as I can while also trying to have fun. But it doesn't help me or my team that everyone is at a much higher level.
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floppy knee armor, snap off crotch plate, and snap off upper shoulder armor. I miss anything else? I can understand them choosing a special kind of plastic to get the red glow to be more noticeable. You'd want a nice even brightness thru all the physco frame parts and that makes sense. I wouldn't want a clear plastic and only get the brightness of the LED itself and a dull look to locations where the LED couldn't fully express.
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For all you guys who are theorizing on the PG Unicorn, here's what's announced (Taken from Gundam buy blog post) WOW! 30, THIRTY LED units.
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Had one hell of a time trying to play today. I think I was booted off the server more than I actually got to play and it was pissing me off. I probably could of hit lvl 11 or 12 today and that would of been monumental.
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at lest we're getting proper EW Gundam types, not concepts like the MG series line. But god, PG Unicorn? That just makes my day. I will have to pull every stop I can to get this ordered. I'm sure it's going to be a hot hot model kit.
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Doubtful, 2 different networks have to fight over legality issues even if it's owned by DC and WB. Arrow and the Flash are easier cause they're done by similar production teams on the same network. Even though so far from what I watched there's been no knowledge of WHEN in Gotham this takes place.
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- Commissioner Gordon
- DC Comics
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Found some additional photos of both the RG Wing Zero and EZ-SR. I'm really just waiting for preorders to pop up. I can almost see doing a Blue-Destiny custom to the EZ-SR it's that cool looking of a design.
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this is actually going to be very interesting, it almost makes me wanna build a MG variant just so I have 3 sizes. The PG came out okay, the lighting no longer works, it's just to damn difficult to get it right my hands aren't steady enough for the tight spacing you're given to get it right. I just have the left wing and buster rifle to go and it's done. Oh another note, I got Fenice Rinascita waiting at the post office for me to pick up in couple of hours. We'll see how much of a touch it this'll need.
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well I'm home sick with a cold, I don't have much to do so I was going to try again with the wiring annnnnnddd I lost a clip and a screw. No idea where or how. I think really I'm just ready to go button this thing up and just say I'm done.
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I'm okay with this decision, but I think we'll hear a lot of griping over the gattling vulcan guns.
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I tried all night to get it going....I F'ed up bad on it somehow and I dunno where. I think it's just more of the line that it's hard to get the screws in place with those damn metal pins.
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Yeah still a little hard to tell. I've seen this guys video and from what I gathered he couldn't even get his to light up so he goofed somewhere. and I think it was that he just placed the wires wrong area. sadly my day is pretty busy I hope that after I come back from puppy training I can sit down, look these over and figure it out better. It DOES show like what was said couple days ago, you got a ton more slack in the wiring than what's really needed...I could almost see where if you're not careful and you put in to much pressure on bunching them all up you could pop a wire out of place. It was interesting cause when I did the screwing on the chest piece, the screws were very loose fitting, but the time I got to the head unit, VERY tight fit, no way those were going to wiggle off like the chest portion did and that's what took so damn long to do. Just gonna contemplate it for a while, I don't wanna muck this up.
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Okay so if I'm understanding it, on step 54 it's telling me to cut the exposed ends of the wires and screw them in place which that'll be interesting cause the screws can't punch thru 1 wire let alone two. But which set of wires? The wires connecting to the chest portion or the wires connecting to the head portion? Does it really even matter? Step 55 is that showing me I need to take the last 2 bits of wire cut them to 25mm and some how loop them around the circuit board? How the hell do I do that with tiny lil wires? Then it doesn't even really tell you where those wires really need to connect too cause they cut the diagram in half!
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I don't mind the Version 1 GM, it's a quick and easy build but it HAS TOO have a paint job to get it right. Version 2, not so much. It at least has more of an inner frame than the Version 1 did. Kind of like how I just built an arragement of GM's last month....all the latest versions, and then I built the original RGM-79 1/144 from WAAAAY back and the articulation and detailing is VERY basic and not so exciting. But gosh darnit, it was fun. I dabbled a bit on my Wing Zero....I mainly attached some skirt armor and finished building the head. I'm at a loss on the wiring, the diagram just isn't helpful enough. I'll take a picture tomorrow morning I had a long day, but I could use some guidance to see if anyone sees something I'm not.
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