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Posts posted by lechuck
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Am I the only one that thinks the gullet in Battroid mode is supposed to sit flush with the underside of the nose,
so it sort of forms a straight horizontal line instead of the diagonal supporting position?
And plastic covers for the leg cut-outs are just as aesthetically important as removable intake covers for fighter mode.
It shouldn't be classified negligible just because Battroid isn't the favourite mode for some people.
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Eh... there are few things in this world quite as obnoxious as someone who offers obvious advice that they've already been told point-blank doesn't work. Of course, none of this has anything to do with the question I actually asked about an odd behavior observed in Firefox 3.6.8, so what the hell guys?
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The question I asked... and am still waiting on an answer for... is whether anyone else has experienced the aforementioned anomalous behavior from Firefox 3.6.x (any downloaded files vanish into the ether when the browser is closed when post-download virus scanning is enabled) and if anyone knows what the root cause is so I can either put together some kind of workaround and/or file a bug report with the party responsible.
No, I have never had this problem with FF 3.6.x. You seemed to have figured out a workaround yourself by disabling browser.download.manager.scanWhenDone in the config window
and the problem is not new for FF as evident by this link Unable to download or save files. So what exactly you want solved kind of eludes me!?
But just in case this doesn't suffice for "His Majesty's Ungratefulness", I have some more obnoxious things for you to try
- Have you tried pausing Norton, to see if FF downloads work?
- Can you download files with IE?
- Does your FF use the default downloads folder? If yes, then try setting it to prompt for a download path.
- Maybe reset the downloads folder: reset anything under browser.download.xxx that has the status "user set"
- Have you tried uninstalling and then re-installing FF?
Regards,
your obnoxiously friendly forum member.
- Have you tried pausing Norton, to see if FF downloads work?
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Err...
- go to nvidia.com,
- click on "Download Drivers" top-left of the page,
- select your model "GeForce Go 7 series",
- select your preferred OS
- and then click "Search" button and start downloading
- go to nvidia.com,
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Announced at Comic-Con, press release ripped from eventhubs.com:
SAN DIEGO, CA — July 24, 2010 — Capcom, a leading worldwide developer and publisher of video games today announced that Street Fighter X Tekken is in development for the PlayStation 3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft. The title will make history as fighters from these two bastions of the fighting genre come together for the very first time.Utilizing the same technology that powered Street Fighter IV & Super Street Fighter IV, Tekken characters such as Kazuya Mishima and Nina Williams will make the transition into the Street Fighter universe having been re-imagined using the much-loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head-to-head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.
As in Street Fighter IV, 2D gameplay will feature fully realized 3D character models battling for domination in both new and familiar highly detailed environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.
The announcement, which took place at Comic-Con in San Diego in front of thousands of Street Fighter fans, was made by the Producer of Street Fighter X Tekken, Yoshinori Ono, and Tekken series Director, Katsuhiro Harada. Commenting on the origins of this project Yoshinori Ono said: “This is history we're making. Two fighting games that have rivaled each other are finally standing on the same stage. This isn't just a showdown between Tekken and Street Fighter, but a decisive battle for Capcom and Namco Bandai Games. So I'm going to give it my all.”
And because reading is boring, here are some video links
More pumped for this, than MvsC3.
I find it blessing that a constraint has been placed for only SF and Tekken characters.
This way we won't have the completely weird and wacky characters, that just don't fit in filling the roster.
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OMG, no Tampo printing at all!!! This toy is so much FAIL!!!
Quickly somebody get me a panic button, it needs to be pressed right now!
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Yeah, the English is not bad at all. In some ways, it reads eerily like something I would have written for the VF-19 profile on the M3. Same sort of method, using what we see in the anime to build something readable for the profile. But I suppose now that we have the Chronicle, Macross trivia has become much more plentiful
This is exactly what I felt too, while reading this over in the toy section. I was thinking... "Did they rip this from Macross Mecha Manual?"
But I was to lazy go and actually check it up.
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Bandai: Hopefully, confirmation of a new Macross kit. Like a 1/72 VF-171 kit. Or a bunch of 1/100 scale fighter/single mode only kits.
Err, Wave is making 1/100 fighters and Battroid kits for VF-1 or do you mean MF stuff?
Otherwise I agree or better said hope that Bandai expands on their Macross kits. Fully transformable Valks in their R3 line or MG/PG representations would be great.
Aside from that, I'm expecting Bandai to show their Hi-Metal YF-21 and maybe first pics or an announcement for the YF-19.
I don't expect anything groundbreaking new from Yamato. It'll be typical Yamato giving us another poster full of words announcing the VF-19 Kai or at best CAD shots.
(Whoohoo... if that doesn't make the world gasp in anticipation.
)
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Things I've watched in past couple of months and weeks:
Round Vernian Vifam
Story/Plot concept was OK, but my suspension of disbelieve wasn't really working
with the things the group of children in this anime where pulling off.
Armored Trooper Votoms: Shining Heresy
Great stuff. Chirico Cuvie doing his thing again. Only disappointed about the sad twist in the story.
Fullmetal Alchemist: Brotherhood
I thought the first anime was quite good, but this one is even better. Story, characters, fights, everything fits so well together.
The only gripe I have is the first 15 eps, because if you watched the first anime these are quite similar and thus being a bit boring.
So is the announced movie a recap of the TV anime or something that continues the story?
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Yamato's YF-19 is 1/60 scale plastic poo, anybody saying differently is flat out lying!
Don't waste hard earned 200$ (or whatever it costs nowadays) on that thing.
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Yes it's 2010 and we still need to decide between PT and aesthetics! A 12-14cm toy still has the same dimensions today as it did 30 years ago and guess what it will still have them in hundred years time. So cramming in a PT heat shield and landing gears in this type of size toy while still trying to adhere to the line art/anime looks is not as simple as you make out to be.
Not to mention the economic feasibility for Bandai; one landing gear is at least 3-5 jointed moving parts alone on a VF-1. Everybody is already complaining about how "expensive" this toy is for its size. And what if we added landing gears, heat shields and whatever else, the toy would probably end up being a less joyful experience, because parts don't sit well, are loose and floppy or we come right back to the question of aesthetics.
As it is, the HM VF-1 has exactly one mandatory part for transformation, that is the heat shield.
EVERYTHING ELSE IS OPTIONAL!!!
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Side Covers: Bandai was seriously damned if they did and damned if they didn't there. I don't like parts-formers so I have never been a fan of side covers. If Bandai had included them more people would have complained about all the fiddily little parts that the 1/100 came with (even if so many of them are optional). I don't mind Bandai foregoing that entire conversation by excluding two parts that pretty much every VF-1 toy ever has not included. If Bandai releases super parts or a GBP it'd be nice to see them there.
OK, if a mostly parts-free transformation was the priority here, then I see where you are coming from. My reasoning though is based on the overall looks and any extra parts that may help to enhance it. If Yamato/Bandai can supply me with removable/replaceable intakes from the get-go, then I think side covers - which are way more integral for the appearance of Battroid mode - should be mandatory, regardless if it has been done in the past or not.
V2 Battroid: I just can't get over that head position. For me it's a lot easier to overlook slender arms than a misplaced head. I'm going to change all my various 1/48 posts and all my various 1/60V2 posts into 2 mega reviews. When I do that I'll also include comparisons to the line art for both. I have my opinions but I try to let people decide for themselves and I still gave the V2 pretty high marks because I realize that head thing is something that might irk me more than most.
If you don't like what Yamato did with the 1/60V2 Battroid then that is absolutely fine with me, I don't want to force a different opinion on you.
I just seemed to notice that you tend to highlight the slightly wrong head position more often, than say the overlong nosecone on the 1/48s. But now that I know that it irks you a lot, I'll read your reviews with this in mind.
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My review is up on anymoon.com. Please check it out and let me know if you see anything I missed or anything like that -
Another good review from you jenius. But here are a couple points that came to mind while reading:
- No mention on the lack of side covers. Should be a (half-)minus point against the Hi-Metal and while we're at it, also against the Yamato Ver.2s
- You're quite harsh and keep complaining about the head positions on Yamato's Ver.2s, sometimes making it sound like Battroid is a complete fail because of this.
At the same time your 1/48 reviews seem to be more lenient about Battroid proportions and as far as I can remember never really critically complained about
in direct comparison to another VF-1 toy. Why the so strongly difference in appreciation here?
- No mention on the lack of side covers. Should be a (half-)minus point against the Hi-Metal and while we're at it, also against the Yamato Ver.2s
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Mine should arrive today or tomorrow and I'll take some pics.
Anyone have any special photo requests?
If you have any, please pose with some MG Gundams or any other toys/models in 1/100 scale.
Thank you.
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Good stuff by the looks of it.
But it annoys me that there is always an option for the intakes for VF-1 toys, but side covers? Nah not so important...
Actually I'm pretty pissed, I feel like breaking something now...
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The problem is not in the employed folding system of the tailfins,
but in the slightly convex shape of the tailfins themselves.
When stacked up against each other it gives that ugly "bulged up" appearance.
This also makes for a bit to much tension in battroid mode, sometimes pulling
the little plastic plate slightly past one of those little nubs.
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Agree. Non-scale and smaller than 1/144 is pretty much fail in my book too.
It's a pity there is no MG counterpart out there for this franchise.
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I know the Sinanju is not the cheapest of MGs, but if expenses allow it why don't you just pick up a second one to mess around with.
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Not necessarily, the latest MG Wing Gundam wasn't a Ver. Ka.
The sad thing about this news, is that 2.0 updates for older UC Gundams seem even further down the road now.
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Even within UC there is enough mixing and differences going on.
- We've had stories that have centered on locations like a colony or earth with no big space battles.
- We've had protagonist characters that weren't all whiny, angsty or newtypes.
- We've had plenty different takes on the Gundams design; with core-blocks, without them, transformable, with bits/funnels, big/small.
- We've had a love story, love-triangle, rivalries, team-ups etc.
That's plenty of mix up for me, and probably more effort than swapping females with males (or vice versa) for love triangles or lead pop idol
within the very spotty chronological setup of Macross.
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Okay... for a completest, Gundam is probably a really bad franchise to attempt to get into. It's just too massive for anyone to try tackling all at once. I guarantee that if you attempt to marathon your way through any Gundam show more than 13 episodes long or, god forbid, attempt to watch multiple Gundam shows back-to-back, you'll quickly find yourself heartily sick of protagonist du jour's whining and the way the franchise treats endlessly recycling the same handful of plots and set pieces as an appropriate substitute for innovation.
In practice, I suppose it's really more the protagonists who ruin attempts to marathon the Gundam shows than it is the recycled plot devices. After all, if you've got yourself a winning formula, why screw with it? The problem is that, with very VERY few exceptions, the Gundam protagonists are basically cast from the same three basic molds. You've got your whining, naive, immature pubescent boys with daddy issues who'll fall into the cockpit of a super prototype and then whine about how tough their life is afterward (basically a proto-Shinji, ex.: Amuro Ray, Camille Bidan); personality-less, gun-toting, stoic child soldiers (Setsuna F. Seiei, Heero Yuy); and pointlessly badass robot action heros who do six impossible things before breakfast just because, and who really just underline how depressing everyone else is (Domon Kasshu, Tobia Arronax).
And what do you call Macross' constant usage of love-triangles, j-pop music, characters with annoying attributes
and battling of misunderstood aliens of the week... "Innovative Repetition"?
Double standards can be a dangerous thing...
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Well for starters, you have to separate between Universal Century (UC) and Alternate Universes (AU).
UC (Chronological)
- Mobile Suit Gundam
- Mobile Suit Gundam: The 08th MS Team
- Mobile Suit Gundam 0080: War in a Pocket
- Mobile Suit Gundam 0083: Stardust Memory
- Mobile Suit Z Gundam
- Mobile Suit Gundam ZZ
- Mobile Suit Gundam: Char's Counterattack
- Mobile Suit Gundam Unicorn
- Mobile Suit Gundam F91
- Mobile Suit V Gundam
Gundam Unicorn is still in production, only Ep. 1 has been released.
If you wanted a more abbreviated experience to get down to the core of UC, then watching
- MS Gundam Movies 1-3
- Z Gundam Movies 1-3
- Char's Counterattack
should cover you. CCA is my personal favourite. Nu Gundam owns all!!!
AU
- After War Gundam X
- Mobile Suit Gundam Wing
- Mobile Suit Gundam Wing: Endless Waltz
- Mobile Fighter G Gundam
- Turn A Gundam
- Mobile Suit Gundam SEED
- Mobile Suit Gundam SEED Destiny
- Mobile Suit Gundam SEED C.E. 73 STARGAZER
- Mobile Suit Gundam 00
Non of the AU shows are connected with each other, but ones with the same preceding title belong together in their respective universe.
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My fear that certain Valks would become web exclusives has turned true. I think I even posted this earlier on in the VF-19 Kai thread.
Well I'm keeping my fingers crossed that DYRL Hikaru VF-1S doesn't receive the same fate...
As for Max -1J, I thought it was only briefly shown in the last two episodes of SDF.
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What doesn't look encouraging?
The size? Or because Bandai is supplying smaller swappable wings for Battroid mode?
Personally I like what I'm seeing, and I like the fact that Bandai is trying to address all modes of VF-1.
I'm pretty much sick and tired of Valks being solely designed on fighter mode and having garbage compromises for the other two modes!
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Latest Figure Oh scan posted on Ngee Khiong
Look closely at the two standing Battriods, seems like the wings come in two different sizes.
Gundam Plamodel Thread IV
in Anime or Science Fiction
Posted
Make it a MG and I'll buy even if it comes in one colour!