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Everything posted by SebastianP

  1. Anyone want to take a stab at translating the text that goes with the VF picture?
  2. Isn't a lot of the recent canon story credited to Ukyo Kodachi these days? (And as an old, old Ranma fan, that name still makes me snicker when I have to write it). Ukyo Kodachi was IIRC credited with both Frontier and The Ride, and IIRC Mac30 too? Don't remember if they were responsible for Delta though, though I do know Delta ran into extensive executive meddling. The one major thing that really would disappear with Kawamori are the VFs, he's the only one who's ever really been able to do those and make them look *good* in all three forms.
  3. As I just noted in the other thread: 1 - Larger delta wing with a spike (potentially enough to allow the mounting of VF-25 Super boosters?) 2 - Larger canard with a dogtooth 3 - Canopy has been redone, the new one lacks the separate windshield that was on the first generation VF-31s 4 - The sensor crystal things are repositioned, and there's now three on each side and one in the middle, for a total of seven 5 - The mission pod is different, with a longer stinger that protrudes aft of the engine nozzles (seen in the top and bottom view line art) 6 - The arm guns ar
  4. I noticed that there's actually a lot that's different on the new Delta 03 and Delta 06 compared to older versions: 1 - The delta wing is bigger than the Kairos, and has a spike that someone pointed out might allow it to use VF-25 Super Parts. 2 - The canards are bigger and has a dog tooth. This was mentioned by someone else earlier, but it's on the list of changes. 3 - The canopy is different. The old one was a two-piece with a separate windscreen over the instrument panel, the new one is one with what looks like a different profile. 4 - The nose sensor cluster is differen
  5. I think the issue with the Macross 7 stuff is that the hero units were very cartoony compared to anything else in the franchise, and the mass production machines not all that well loved. We've got a decent kit of the VF-11 (both B and C versions) and the VF-22, and IIRC you can make a convincing Fire Valkyrie out of the YF-19/VF-19A kit with some custom painting, so what's really left is Mylene's VF-11, the VF-17, the crank-wing VF-19 models (E/F IIRC?) and the Varauta fighters, which are pretty weird looking. It annoys me though that there's still no 1/72 VF-171, given that it was featur
  6. Nice model so far, @Xigfrid. I don't think I'd ever want to attempt to make any of the Macross ships in 3D myself, mostly because of the scaling issues with the official stats compared to the feats seen on screen, since a lot of the ships simply don't have anywhere near the volume needed for the scenes as animated to make sense.... unless "Super Dimension Technology" means "we can make it bigger on the inside like a TARDIS!" and has since the beginning... (Relevant examples being how Macross City's main street, which looks longer than the actual ship's official length, fits into just the
  7. Honestly? Learn to love the glue and the paint. Bandai's various press-fit model kit lines are kind of limited - the model kit department's focus has always been and always will be Gundam, with Macross being a side project they devote some attention to every few years and then leave alone in between. There's not a single model kit line where you can build a complete collection of variants like you can with the DX toys, because there's no plastic VF-25A kit (at least not from Bandai), nor is there a VF-31A or VF-31E kit. And forget seeing anything not from the original series/DYRL, Frontie
  8. The pattern is basically the other way around - if the model kit doesn't come out first, it doesn't come out period. As far as I can tell, not a single one of the DX toys has been released before the model kit of the same subject. Also, unlike the DX toy line, where releases are always on the one to two per year schedule, the model kit lineup tends to release with much shorter intervals so long as Bandai remain interested. As soon as they stop announcing new kits, the line is pretty much dead until there's new animated material to make kits from.
  9. Are you sure your numbers are correct here? I don't have the book myself, but the picture from the pages you're appearing to refer to is labeled "SYF-31-4~7, 2067", implying that the breakdown is: SYF-31-4 = SYF-31S = VF-31S (Arad) SYF-31-5 = SYF-31F = VF-31F (Messer) SYF-31-6 = SYF-31E = VF-31E (Chuck) SYF-31-7 = SYF-31C = VF-31C (Mirage) With the next page going on with: SYF-31-8 = SYF-31J = VF-31J (Hayate) SYF-31-9 = SYF-31J = VF-31J #2 (Hayate) There's also a color plate showing SYF-31-7 in a low visibility scheme with Delta 04 markings, and SYF-31-3
  10. Very nice execution! I kind of wish the VE-11 had a ventral sensor fin like the VE-1, RVF-25 and RVF-171 though, it just looks a little top heavy without one, but that's not a fault of yours.
  11. I've built three of the VF-25 kits, and one VF-31. First of all, general issues with all the kits: 1. The stickers suck. If you don't get them on exactly where you want them and you have to peel them off and try again, they're not going to stay put. 2. The water slide decals suck *worse*. They're thick, hard and fragile, and they're dithered rather than solid color. Invest in a bottle of Mr Mark Softner, you will need it. 3. The landing gear sucks. The legs are too thick, the wheels are too small, they're molded very simplistically and they're molded in *dark gray*, rather
  12. It was mentioned in an interview that Kawamori made the canards on the Kairos one size bigger to correct for the center of lift being further back on the non-FSW version. It's somewhere on Sketchley's site IIRC.
  13. I can't find my intuos pen, what's it saying about the VF-31A?
  14. They never made a -25A, and they basically would only have needed to mold a VF-25G in tan instead of blue and ship it with a gatling gunpod to deliver one of those. Oh, and a new decal sheet. As I think I've said before in the thread, a superficial conversion of the VF-31J to a VF-31A involves seven pieces of polystyrene (upper and lower outer wing halves and canards x 2, plus a helmeted pilot figure) unless there's something going on with the head in which case you'd need a few more parts. A completely accurate VF-31A with missiles instead of multidrones? That would require replacing the
  15. Most of the VFs have this problem actually, due to the lack of horizontal tails. I think only the delta- and forward swept winged VFs - and not even all of them - have enough control surface area to pitch up from a runway take-off, especially not with the landing gear placement on most of them being so far back.
  16. *sigh* You say that as if the official specs were any more reliable than the toys or the doujins, for anything except the VFs. The more I look at the actual footage, the more evidence I'm seeing that whoever writes the ship specs are talking out of their asses because the footage doesn't support the official stats. The ARMD-L can't be a mere 200 meters long, therefore the Quarter can't be 450 or whatever. The Aether can't be less than about 600 meters, therefore the Elysion can't be 828 meters. They may have intended them to be that size, but the final product dwarfs the intended size. (e
  17. First off, you missed one turret then, as there's one at the back of the crotch that's only been visible very briefly. Second, I'm not counting anything double, I'm just counting the Aether and Hemera, as well as the BASTER L/R, as part of the Elysion and using the combined turret count. But if you insist: Elysion: 3 Twin Converging Beam Cannon turrets, 12 Twin Super Dimension Energy Cannon turrets Each BASTER-type: 5 Twin Converging Beam Cannon turrets, four large apparent missile tubes, four large axial guns Each carrier: 4 Twin Converging Beam Cannon turrets, 1 Macross Cannon. As
  18. "Handful of turrets" I counted 13 of the twin "Converging Beam" turrets on the Elysion itself (3 on the torso, 5 on each spire); plus another four on each carrier. That's 21 turrets, or 42 barrels - more than on the Battle Frontier, the previous reigning champion of beam spam (12 twins and 4 triples, for a total of 36 barrels). *On top* of that, the Elysion carries twelve twin "Quarter Cannon" turrets, which are much beefier. The Quarter herself only carried ten of these. (and I'm still not convinced the Elysion's turrets aren't bigger versions.) Then there's the *two* Macross Cannons. Ba
  19. Sure you can display the VF alone - *all* of the VF-25 kits come with a full set of parts for the plain version, and all the decals and stickers. (except for the VF-25F Tornado, which only has decals). It's just that you can't just pop the armor off and display it, you have to put the plain parts back on first. I'm pretty sure the VF-31 will work the same way. What I'm not sure about is how they're going to handle the separately sold Super parts, because the VF-25 super parts had the unit-specific bits molded in color for the Ozma and Alto releases, and white for the separate release, and y
  20. If the Elysion was 400-500 meters long, it would be no bigger than the Quarter in ship mode, which does not compute. Plus, the Aether and Hemera would be smaller than Guantanamo-class carriers, which does not compute either. If we accept the 820-something meter height for the Elysion's attacker mode, then the ship mode basically has to be 600 to 700 meters long. And I never got the slightest hint that the colony ship was more than three times as long as the Elysion either way. Meh, we can argue this forever, we'll get official stats from a magazine one of these days.
  21. I still think the Barette City dome is too small to have been one of those. Even at a minimum, the domes in the Macross 1 shot would have to be something along the lines of 3 km long, and that's without an Uraga at the front. The more I look at the Barette City dome, I get the feeling it's less than two kilometers from one end to the other, based on the known size of the Elysion. If the Elysion had been the size of an NMBC or bigger the way people thought from initial scaling (when someone scaled out the Aether and got 700-900 meters for it alone) - then I'd have bought the idea that the Ragn
  22. I'm not sure the ship in episode 1 is an Island One-type vessel, whatever that is docked to the front doesn't really look like an NMBC. Hard to tell from the angle though. The ship in Episode 5's pre-opening sequence is definitely the same one we're always seeing on Ragna though (and now in space too) - it has the buildings sticking out of the dome.
  23. It's been way more than 24 hours since the subs came out, we can drop the spoilers. They were using their clothes as reaction mass, throwing them one way so they'd end up going the other way. The thing is though, either they were some *heavy* clothes, or they had to throw them *really* hard to get any kind of speed. If you weigh sixty kilograms, and you're throwing a piece of clothing weighing 1 kg, you'll need to impart about 60 m/s velocity on the clothing to gain 1 m/s yourself. (though the clothes can lose a lot of velocity instantly to air resistance just fine, so it doesn't have to loo
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