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Knight26

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Everything posted by Knight26

  1. A friend of mine has an edition like what you are talking about, but he made it himself. He used an edit bay to pretty seemlessly edit in the Movie version of Guld's Death into the 4th episode of the OVA, as well as the full version of the Isamu seduction by Sharron Apple. It was well done, but has not done it to the DVD yet because he does not care for the VHS transfer. I'm sure what you saw was something similar to what he did, probably made by a fan.
  2. The work firewall here must be keeping me form viewing it, will have to look when I get home, what does it show/say?
  3. AM I the only one who would like to see an alternators/Binaltech/MPC starscream, many I want my bad ass transformable F-15, are you listening Takara?
  4. don't stress it, I have an idea of what you mean and may work on it tonight if I have time, going on travel tomorrow. Will at the least upload it to my work laptop so I can work on it on ship.
  5. Very nice, a little rough but still nice.
  6. Reagan is no where near ready to deploy, it has event had its CSSQT yet. All its going to be doing until at least January is local ops area work, no deployments.
  7. Knight26

    Meltran Assault

    Man, I thought I commented already, stupid hinky internet connection. Anyway the color job looks great but does not have the life of your pencil sketches. The sketches have a certain gritty quality to them that adds depth, feeling and a sense of life to them, the colored one is almost too clean. If there was a way you could dirty it up just a bit that would great, that's just my opinion anyway.
  8. My designs sometimes have that problem with their profiles, not sure why, something I need to work on. Actually the bottom wing cannot move any further forward because then it would imping on the retro thruster, but moving the upper wing back has always been a consideration, but then the wings could only fold to straight up. As for humping the forward fuselage, that may be a possibility, but would require moving the turrets, which is no big deal. Would like to see what you are imagining here.
  9. Yeah the Feral redesign was made mostly around capitilizing on the anti-capital role but still retaining an internal bomb bay so it can make standard bombing runs. If the new design based on the feral comes into existance it will be a dedicated planet bomber, carrying numerous space to ground weapons, so again we're talking something based off a torpedo, just a lot of them. THis craft would probably not see much use in the books though as I have stated in them that the UCSB (not the college) is not normally in favor of planetary bombardment, especially of homeworlds. However, it would make an effective first strike weapon, something to open the battle up with, send in a wing of the strategic bombers, have them soften up the targets before the large capital ships move in.
  10. Interesting, a bit along the lines I was thinking of for a strategic bomber based on the old design. Of course I would do away with the internal bomb bay in the central hull and just pack the beast full of torpedoes, cover it with launchers.
  11. I was actually thinking of doing something along those lines with it. YOur mailman comment reminds that every year I make a christmas card with this bomber in holiday colors, say it is santa's new sleigh, lol. Guess this year he gets an even bigger sleigh.
  12. Nice but the weapons really need to be in a V-shape
  13. Cool! Btw: you tear up shields and hull with the quad mass-driver first, then you fire your heavy torpedoes! Otherwise it is a waste of torpedoes slamming into the shields that absorbes the damage. Those good ol' days... Funny that you say that, those guns under the chin are three four-barrelled heavy mass drivers, lol.
  14. Having a night to think about without net access, soon will have DSL, I realize that the Feral is more akin to a B-25 then a B-1B and is more of a fighter bomber, but still leans towards the heavy bomber more. THose big guns under the nose are mass drivers intended mostly for anti-capital ship work, pound away at their shields, tear up their hull, etc... once you run out of torpedoes. They really would not be that great for use against fighters though because the Feral is not that manueverable, it is still a bomber after all. For defense against fighters it does have those four turrets and up to 60 missiles. Oops, I still need to put on the missle launchers, but that's a quick fix. The ships is also carrier based so that limits its overall size, I suppose I could come up with a longer range planet based heavy bomber, sort of an even bigger brother. Hmm, maybe I can use the old Feral-F model as a starting point for that, double its size, cover it with turrets have it carry a massive number of torpedoes, hmm. Man I have travel starting tomorrow guess I know what I will be doing in my hotel room. BUt what to call it, can't call it the Feral anymore, and this company also produced the Ferine Dropship, what to call the strategic bomber. Oh and Wabbit I am an old wingnut from back in the day too, so I suppose some of the design was influenced a bit by the old wing commander series. And Nightbat, the A-10 is my all time favorite aircraft, best tank killer ever designed or built, those big guns are a nod to her glory. Also, if you look closely, have to post a close up, the guns design is a cross between the VF-17 gun pod and the Mac-7 main cannon.
  15. I try and stay away from the typical sci-fi magic explinations, if you look at the incredible cross sections for AOTC Curtis Saxton does his best to try and explain why the engines on Padmes mini-cruiser and jedi starfighter were so low. Basically he uses the extremely dense and massive component in the belly explination. The engines are massive enough to lower the CG, but even that does not lower the CG enough, so it would have pitch up issues. Really the only fix would be to lower the central hull and or add another engine to the top. I don't see the BSG look you mention, except that is has the same general layout as the BSG itself. One possible redesign would be to take that BSG look all the way, putting the engines in the main section with smaller sidemounted weapons pods. As for the tie-bomber influence I really do not see that. The wings don't flap, they fold up for landing, I will add structure to the point where it mounts to the fuselage. Though the wings may or may not stay, at this point the design is still pretty fluid. Those "struts" joining the main fuselage to the weapons/engine nacelles also act as airfoils, this is a tranatmospheric bomber so has some aerodynamics built in, but atm flight is mostly dependant on anti-grav and engine thrust. And Drad, like all my designs, these are for the books I am writing, I design most if not all the ships and vehicles in the books. Maybe someday I will try to port them into a game to fly them, that would be fun.
  16. Well it is intended as a long range heavy bomber, probably most akin to a B-1B. I still like the old design, but its biggest failing was the high CG. I try to keep the designs somewhat realistic design and with the low slung engines and high CG would cause it nothing but problems. I was contemplating another engine on top to compensate for the high CG, but decided against that.
  17. Oh and the registry of the landed configuration. Those four lights on the back are the emergency grappler beam projectors and have an airlock between them. This is to allow for emergency SAR (Search And Rescue).
  18. And of course the registry view: I'm having a little bit of problems with the textures but that be resolved quickly, plus I need to add control surfaces to the wings, sensors, anntennae, etc... you get the picture. Well what do you guys say?
  19. Now onto the new design, as usual any comments or critiques are welcome. Ladies and gentlemen without further ado I present the newly redesigned ASF Model 524 Feral-F.1 Bomber. I'll do the five subvarients later.
  20. This redesign caught me by surprise. Originally it was intended to be purely cosmetic in nature, to change a few faults in the design, replace the turrets, fix the CG, etc... Instead it turned into full tear down and rebuild. I reused most of the parts, just chopped them up, resized them, repositioned etc... The redesign was actually mitigated by changes to the size of the torpedoes it carries, making them smaller then they were before. That was done because the the enemy torpedoes have become so small, so I decided that the more advanced race really needs to have the smaller more advanced weapons. Anyway this size change allowed me to toy with the idea of adding more torpedoes giving it an equal number to the enemies vampire bomber, 12 plus any extra in bomb bay. I think the bomber that has resulted is hundreds of times better then the original. The design is almost done, just needs a few tweaks like the thrusters and other details. Anyway onto the pictures, first off the original version:
  21. nah, because then Val Kilmer would be Max. Hey Val Kilmer wouldn't be a bad Max, and his WSO/RIO was kind of a big not so bright lumox, hmm its Kakizaki. Holy Shreg, that's it Top Gun copied its characters from Macross, lol. That would make Tom Skerrit's Character Breetai and Jeremy Iron's Kamjin. Obviously then Kelly Mcgillis is Misa and that blonde what's her face is CLaudia, obciously they made her white to cover up the conspiracy and not make it too obvious. Lol. man I crack myself up.
  22. Just in case you are wondering all four sets of engine rotate independently of one another, I was just too lazy to rotate them to show that prior to rendering the images.
  23. Now the Osprey, the GF tactical dropship. This one may never proceed much further beyond where I have it now becuase it is being a pain in the rear. FOr some reason I can't shell it to make it hollow inside and make the cargo bay. I will keep experimenting to get it to work if I can, but for now this is good enough. THough I really should add the landing skids. ANd yes before anyone jumps on me for it I do see the resemblance to the SA:AB dropship, that wasy not intentional, it just came out that way.
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