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ewilen

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Everything posted by ewilen

  1. Yay, finally a new Macross toy I can probably justify spending the money and space on. Hopefully the dollar will not have completely tanked by September, and I can get one for less than $100. No, I don't plan on owning a 1/60 Monster...probably ever. Would love to see what Yamato could do with some of the other enemy mecha besides the Q-Rau in 1/60. Wouldn't it be cool to see the Glaug and Regult's cockpits done in detail?
  2. Aha! I forgot that one had the city, and I was thrown off by the way the carriers are (un)mounted. Looks pretty nice that way. Hey, Noyhauser, thanks for the welcome! I've bene off in RPG-land, but I was drawn back by the pheremones released by the 1/60 VF-0S.
  3. Okay, so where did this thing come from? Who made it? Ebay Auction
  4. Well, this is interesting to come back to. I'll skip the doll, but if the quality on the 1/100's is decent, I'd consider buying one even at retail just to have a better 1/100 than the old chunky-monkey version. Better still if they do a SDF:Macross (TV) Max 1A. If they make destroids or Zentradi mecha in scale, so much the better. But I'm betting Toynami doesn't really know how to make stuff that isn't based on existing toys. Thus these are scaled-up banpresos just as the MPCs were scaled-up HCMs.
  5. soooooooo..... how about that matsu? 336634[/snapback] PM coming your way...
  6. Hey, guys, still alive. And AgentONE is indeed a nice guy. I can say that now because his cover's already been blown. Actually, with MZero over and toy releases down to a trickle (especially since I'm not a massive 1/48 freak), plus going "cold turkey" during a couple trips, it was easy to get lured away by other interests...not to mention work. I really appreciate all the flattering stuff y'all said about me, though. More, more! (Also: I read a bit of the "nice" M7 thread--some interesting stuff there.)
  7. Talking slightly out of my ass here but I recently got renter's insurance and in the course of discussing it with my agent, I seem to recall being told that a) This type of insurance generally covers value as opposed to purchase cost. b) For an additional payment, (some? all?) insurance companies will give you a special type of coverage where you give them a list beforehand of your valuables/collectibles, including value (which they probably sign off on). The obvious benefit of this is that you get everything in black and white before you ever have to make a claim but I remember being told that items on "the list" aren't subject to a deductible. I decided the extra cost wasn't worth it for me but it might make sense for the hard-core among us, especially if you also have some other stuff in the house like jewelry.
  8. Saw both books at Kinokuniya book store in Japantown in San Francisco the other day. The Miyatake book is indeed meh, unless you read Japanese (in which case, who knows, maybe there are some great insights and recollections). About the only thing that interested me were the pictures of the Zentradi mecha from Macross Plus. Also some stuff from M7 and the video games, like the Konig Monster. But everything else (or virtually everything) is already in Perfect Memory. The Tenjin book is indeed very nice to look at but I didn't bite for the price.
  9. Am I correct that only episodes 1-26 have aired and they're just cycling now? Does anyone know when they'll continue with the rest of the series? Will they show the movie?
  10. As long as we're engaged in wishful thinking, consider that Bandai could eventually just buy Takara for whatever reason. Not motivated by a desire to consolidate the Macross properties, surely, but that would be a side effect.
  11. Isn't that the 1/5700 matchbox min-SDF-1 (non-transforming)?
  12. Or while smashing the Stealth he can say "Feah dis guy" (pointing to self). The quip for Yukikaze is too obvious...
  13. I think there's also a red one, and the same series included an SDF-1 and an Orgroid (from Orguss). All the Converters are based on the cheapest Takatoku converting toys, the ones that nobody really wants any more, and are at least semi-legal in the sense that Select has some kind of relationship with Mark which is a Takatoku brand or something like that. It's possible though that they technically violate the design copyrights.
  14. It hasn't? That was a pretty good series, at times. Now, I'm wondering, why do they use nerve impulse sensors instead of what I remember described in Starship Troopers (the book)--where the suit has pressure sensors to "follow" your body movements?
  15. I like the 1/60's but aside from lack of perfect transformation, you might want to be aware of the reduced posability relative to 1/48's, especially the arms. Drifand (a member here) has an article at Toyboxdx explaining how to modify the arms but I haven't tried it personally. The legs have a weird mechanism for swivelling (though far better than the 1/55's) which entails twisting them at the mid-calves instead of the knees as on the 1/48's. Other quirks: personally, I find getting the chest plate to lock down correctly in battroid is very frustrating, but also not entirely necessary. Posing the battroid can be a little tricky, too, unlike the 1/48 which pretty much stands in any pose you put it in. AFAIK Yamato stopped producing 1/60 Valks a good while ago, but the Red & Blue Queadluun Rau toys are also in 1/60 and one might reasonably speculate that if Yamato makes any destroids or battlepods, 1/60 would be a likely scale. There isn't even the hint of a rumor along these lines, though.
  16. Nice. General question about spray booths: what's left over after the air passes through the filter? Does the exhaust still contain stuff that can mark property and annoy neighbors?
  17. Jobs claims it won't be too bad, giving an example of Mathematic being tweaked and recompiled in a couple hours. As well, there will be a compability mode which Jobs claims will be transparent and incur a very small performance hit (more like the transition to PPC from 68k than the Classic mode under OS X). What I've read is that Apple will provide a transition development kit including an x86 based Mac to developers. I really doubt that Apple wants a version of the OS in the wild that could be used on a vanilla PC.
  18. They should just bury The Cat Returns. I think it has negative value to the studio's overall goodwill. Stamen: Where/How can I see Howl's Moving Castle? The dub will hit Bay Area Landmark theaters soon. They only say the sub is set for Seattle at the moment but I expect that to change. I mean, that wretched Steamboy showed in SF and San Jose in dub, so Howl's shouldn't have any trouble.
  19. IBM wasn't keeping up with speed for the G5 and even more important, there was nothing in the pipeline that delivered G5 or better performance yet was power/heat compatible with a notebook. Armentage raises some interesting points--will Apple under Jobs continue to be anti-clone? I think the answer is yes, because Jobs has always viewed Apple as a hardware company. In fact I've read that the PPC in itself is cheaper than Pentiums. I doubt that Apple is going to lower the price of their hardware, or allow clones, unless they can figure out how to make money by other means. But the other half of Armentage's objection may be addressed--having an Intel chip at the heart of the machine probably can't hurt cross-platform porting. And yes, it does seem that they'll be Pentiums, not Itanium-based. (From http://www4.macnn.com/macnn/wwdc/05/index.html )
  20. You can get closer closeups (and I think higher resolution) with terraserver-usa: http://terraserver-usa.com/image.aspx?T=4&...ALat=32.1414188
  21. Invoking my thread necromancer ability... Been spending a fair amount of time over the last couple weeks getting up to speed on what's been happening in rpg's. Can't really give a solid opinion on anything, but I did find that there are quite a few more-or-less-developed games out there which are available as free, legal PDF's, and quite a few more where you can download Quickstart rules which give you a taste of the system. I won't mention all of them but since Star Wars d6 has been mentioned favorably a couple of times, I thought I'd mention that a number of other games have been done under the system, including some genericised rules currently being published by the "new" West End Games. Read all about it at http://www.westendgames.com/html/plyd6.html (pay special attention to the history links at the bottom)
  22. This poll is crap, no offense directed at Agent ONE, because it's not a random sample of the world wide population. Most people are here a fans of Macross and seeing how both the PS and PS2 had Macross games. I would say some of those people may get the PS3 because they are hoping another Macross game will be made for it. Besides this poll doesn't even represent the community on here because not everyone has voted either. Dude, nobody here pics systems based on Macross games. Actually, I've seen it said before. Yup, I think the decision process in my case was a) Mess around with my wife's cousin's PS2 when bored. b) Buy Battlecry so I could play it their house while housesitting one weekend. c) Figure that if I get a console, I'll get a PS2 so that I can play SDF Macross (PS2) on it. d) Have a used pre-modded one drop into my lap (thanks again, Chowser, it's still working great). Basically, the only issue on my mind was, do I want to play Halo or SDF Macross on my bargain-rate used console? I chose SDF Macross, reckoning I could always play Halo on a computer.
  23. I wish I hadn't ignored this thread. Accidentally caught an episode last night on Cartoon Network (there was some sort of ogre in it, and a one-handed guy). Now it's on my ReplayTV schedule.
  24. High quality of animation, bizarre storyline and plot elements, more quasi-pedophilic fanservice. I can't remember if the combat action per se is especially interesting. I enjoyed it, but it's about the farthest out there of all the incongruous genre-busting in Macross-land.
  25. It will certainly be interesting to see how all the horsepower in the new consoles gets used. BTW, I don't recall what sort of hard disk space the PS3 will have--I assume the XBox 360 will have some kind of HD. The reason I'm wondering is, I'm not really all that interested in rendering quality and I'm skeptical about the importance of "lifelike" character expressions to gameplay. OTOH, a standardized gaming platform that could handle a massive physical simulation on the scale of the high end PC flight simulators, with vast amounts of "game world detail" being generated and managed in realtime...
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