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Skypoet

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Everything posted by Skypoet

  1. BTW: How did you cut the parts? You seem to have modded the Hase fighter kit. Did you use a dremen? Other? Exacto? Where did you get the joints/articulation from? Great job once again!
  2. Mooooooooooooooooore pics, please. mooooooooooooooore pics! Can't get enuff! AWESOME by the way! How many hours required to get that result?
  3. Hey guys! I showed these pics on another forum and the story of this prototype is very funny according to a member of that other forum: An aerospace engineer was about to leave the engineering department for vacations. Before doing that he made several sketches "just for fun" for the skorpio, he made several very "cartoonish", acrricatural plans for the skorpio and left them on the project manager's desk. He came back one month later and a new project was launched... Technically, this is a blended wing body aircraft: the body "blends in the wing", because the central chord of the wing is very large, almost as large as the fuselage is long So the fuselage provides some lift and less drag.
  4. ... Or maybe that just means that Shoji Kawamori would have "made" a very good aerospace engineer! I would have liked to have him as an engineering teacher... "Hi students, today we'll study the mechanics of flight of a vakyrie fighter in gerwalk mode, we have to rush a little because next week we'll see the aerodynamical problems (shockwaves) of intra-atmospheric valkyrie transformation and the mid-term exam is in two weeks..." By the way, what someone mistook for Purina's logo is the emblem of polish military aircraft, just like =*= (*=star) would be that of US military aircraft. Or maybe Purina cat food can fly?
  5. Skypoet

    VF-1N

    The painting scheme is that of a WWII "rufe" (rufe = zero with floats)... Sooo funny! I like the idea!
  6. One more pic that shows the similarity with the VF-4: Ciao!
  7. ... And to say that I thought that the VF-4's design was far-fetched! Other images (there are only a few on the web, sory):
  8. "Do You Remember Love WTF" Is that a porn remake of DYRL? Where can I get it, where Well back in the late eighties when I was ten I liked this sorta love triangle stuff It was in the series (and the love story was as present in the series as the mech action) so it is normal that we find it in DYRL as well.
  9. ... but still no one is interrested!
  10. Congratulations! For a kit done in only one month (and even less!), I must say it is very good-looking!
  11. Skypoet

    YF-19

    Damn! She's got one big nipple!
  12. Skypoet

    x-plane

    Oh yes and I forgot to mention that some people (and even companies) seem to us X-plane to try their prototypes "virtually" before they actually build them... So from this point of view X-plane is fun... but MS FS2004 looks better. You choose!
  13. Skypoet

    x-plane

    Hi! X-plane is a versatile flight simulator by Austin Meyer (Texas). It allows you to create your own virtual airplanes and then fly them. M$ F$2004 also allows you to create your airplanes but in a more complicated fashion. With M$ F$2004 you have to create the visual model, animations and textures AND THEN "create" the flight model - that means you have to input the aerodynamic parameters of your plane in the sim, which is always complicated because in the case of an imaginary plane you have to make a wild guess about the aerodynamic constants, and in the case of an existing plane, well... the same constants aren't very available either But with X-plane all you have to do is create the airplane's geometry, select the animations from pre-built animations and here you go! X-plane does the "rest" for you (it calculates how the geometry you created actually behaves in the air). Of course you can make your own textures in X-plane as well, it doesn't hurt. So what you get in X-plane is faster virtual aircraft development. And roughly more accurate, as well. M$ F$2004 is a little better from the graphical standpoint I must admit. But there is a little difference in the means employed to make those two sims:L X-plane is made by a very small team (they're less than five!) and M$ F$2004, well... is made by a big company, and somehow subcontracted! Try: Commercial website to buy X-plane Or: Non-commercial website with free aircraft addons to see the sim's possibilities You can also try to snag your own copy through a "torrent" or P2P... but X-plane isn't hugely popular. Cya!
  14. Personally I like the model a lot better that way (looking rather alive than robotic). The gerwalk looks like it's struggling to find balance, which I find great. The posture of the "robot mode" is great too.
  15. Oh, one last thing: the model moves in a nice way but it's alson very well done: it looks good in all 3 modes! Congratulations once again! Cya
  16. Absolutely gorgeous! You should make a company for a macross video game! Well that would be great for macross fans at least, but maybe a little complicated practically speaking, for you two... Even better animation than those of Macross Zero! Great job! Cya!
  17. Hi! Title says it all... I've seen an Original version on the web and would like to get a version with subs somewhere on the net... Has anyone found one? Cia!
  18. I found episode 5 awesome without the translation (my japanese is so basic I can't understand a lot of what is said). Maybe once there'll be a fansubbed version I'll find this episode a bit, slightly disappointing... but remember the macross series/fanchise is mostly about spaceship/mecha design and nice, fast-moving battles, period... The aerial battle, dogfight, when Shin and Nora both use thrust vectoring, is great... has any other film/anime done this before (well maybe Yukikaze but I haven't seen it yet)? No... the way the planes moved was nice and somewhat realistic (note: I have a bachelor in aerospace eng.) well realistic enough. And for the "bird-human" divinity shooting energy beams and pink missiles, and the "poor" script/scenario/plot well... keep in mind (for those of you who were disappointed) this is shoji kawamori stuff... remember he is neither Jules Vernes, nor Asimov nor Philipp K. Dick nor Frank Herbert (even though he is a good mecha designer) so don't have too high expectations. If you want a complex plot, 10 philosophical quotations every minute and character building go see "ghost in the Shell 2: innocence" (but there you won't have the COOL mecha!). No, truly, for an anime of this kind/standard I found this episode great. Maybe sometimes the graphics were slightly inferior in standard than in the rest of the series but not so much so.
  19. well then, here is my explanation for the fact that the tuna wasn't frozen inside a cube of ice. Zentradi tuna have been reported for their ability to fly out of water in atmosphere. They fly very well indeed. This is why there is so much emphasis on flying fish in macross zero episode 3. Episode 3 tries to fill a gap by suggesting the macross fan about the ability of certain fish species to fly. Some fish have small wing-like thingies (macross zero), and zentradi tuna relie on... protoculture. So when the space fold occured, that tuna was flying somewhere above the island, but it couldn't survive to the vacuum of space, which is why it died. Oh dear, I just found an appropriate subject for my Ph.D! The zentradi flying tuna and protoculture!
  20. ... or maybe it was a disguised zentradi goldfish, then.
  21. Hi! Here's my explanation for the size of the tuna: it was zentradi tuna and it fell from a zentradi dropship during the invasion of Macross island. According to a relaiable source, zentradi raise their own tuna, and their specie is way bigger than ours, just the same way that zentradi are bigger than humans. It was swimming around the island when the SDF1 did its "space fold". As everybody knows, during space fold, the whole island and some of the surrounding water, was teleported into space. So was the tuna.
  22. Hey WOZ and Datterboy, great work! Are you mechanical engineers or what? This all looks so professional!!! Are you doing this in MAX/Maya/Sequoia or an engineering CAD program (Catia/AutoCAD/TurboCAD/other) ? Great looking!
  23. What program? Surely china ink and a rotring, am I correct?
  24. Absolutely gorgeous... Damn, I must find some time to install a CAD program on my puter and learn how to use it!
  25. ... True! The lower leg has to rotate 180 degrees during gerwalk-battroid conversion! Notice one thing: in episode 3, when DD tries to make his way into the aircraft carrier azuka, he "stores" his gun, in battroid mode, on the outer side of his left leg (so that when transforming into fighter mode, the gun gets on the inner side of his two legs). I don't think that the modeller made his conversion to becompletely articulate, it must be mainly static in my opinion. I think that by adding some metal, this kit could have strong joints... The old "arii" VF1 that I built when I was around 13 still is in good shape 15 years later after many transformations, and it's mainly plastic...
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