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MacrossJunkie

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Everything posted by MacrossJunkie

  1. Thanks Hopefully I've done a passable job in illustrating my point and pointing out things I could and could not do that I shouldn't really need to. I imagine GERWALK mode more-so illustrates the benefits of a better center of gravity and the benefits of the non-ratcheted feet.
  2. Well, I guess I didn't really get the purpose of my post across. You said that you didn't notice any advantages at all other than its larger size, so I was trying to illustrate the wide range of motion in the arms, legs, hands and head that could be done on the DX but not the 1/60 as well balance advantages due to the low center of gravity. So I put it in exaggerated and silly poses to illustrate said poseability. I threw together a couple more pics with some side by side this time. I posed the DX first and then tried my very best to get as close to it as I could with the 1/60. In fact, I had to cheat a bit on the 1/60 to make it look closer than it was. Side strafing while aiming at the enemy: Here, comparing between the two, I could cock the head a little bit to get a better angle. The fingers and thumb on left hand on the DX could fully conform to the barrel. Even if I put fixed pose hands on the 1/60, it wouldn't conform nearly as well. The DX left leg could be angled out to look like it's pushing the valk ahead as the right foot is lifting off the ground. Due to the ratcheted feet with very few selectable angles, I couldn't do this and achieve balance at the same time so I had to find leg positions that allowed it to stand, thus the right foot is planted and the left leg had to use the gerwalk joint to simulate pushing off the ground, which works okay from this angle, but doesn't look right from the side. Also the 1/60 legs can't achieve a 90 degree bend or less. More like 100 degrees or so. The DX waist is tilted away to the right so while the legs are mostly facing forward, the torso is turned so it can fire forward. The 1/60 has no waist pivot so I had to turn the entire body and place it at a different angle to achieve a similar effect. Overall, I believe the DX looks more dynamic here. Just another pose with similar leg positioning for comparison. Again, I believe the DX could achieve a more dynamic look. Okay, now people might be saying, well MJ, you're probably just picking poses that favor the DX greatly. I'm really not. I'm just trying to showcase the advantage in poseability, but let's pick something that came out long before the DX was ever a thing: The end of the intro to SDFM with Hikaru's 1J pose. In this case, I picked out the CG intro remake since it uses a CG model which has more consistent proportions and doesn't have the exaggerated proportions of the hand drawn art of the original, so it's easier to get a feel of what's going on, but the pose is pretty much the same between the two. I don't have the 1J unfortunately so I'll have to made do with my 1S. I did my best to duplicate the limb and head positions. The right shoulder was impossible because the CG model is glitched there and while the arm is moved back, the shoulder piece didn't budge. I tried to duplicate this with the 1/60, but I really couldn't get it to look right to a degree that I felt was passable. Edit: Oh yeah, I also made the pictures smaller this time.
  3. Yep, I had noticed that too, so you're correct. Anasazi is old school. He's been around for a long while and has been making great decals for people. I also remember Takatoys made stickers for the v1 1/60 VF-1s and the 1/48's until Alps started shutting down their international business making it hard to get new toner and such.
  4. Pepperidge Farm remembers.
  5. What is this? A meme for ants?! It needs to be at least... 3 times bigger than this!
  6. You're right! Just means I need to get another eventually, doesn't it?
  7. Man, I feel bad for all the people who already had their stuff shipped and can't change the shipping so their stuff is stuck in limbo for who knows how long...
  8. Sorry for the potato phone pics. But I can't do this sort of stuff with my 1/60 V2: - Aggressively wide leg stance -Individual finger articulation allowing you to do something like cranking up the middle finger -Pretty much full 180 arm bend and have a massive waist swivel. -cock the head to the side, palm open flat, lean to one side. Balances easily on the leg because of the low center of gravity from so much mass being in the legs and being able to adjust the feet to any angle you need.
  9. Yeah, the grey connector piece that attaches/detaches from the metal swing bar can be plugged into a hole, just above where the hip bar clips in, when the bar is detached so that the legs stay securely in place.
  10. Oh, that's odd. Are you doing battroid with or without the T-connector connected to the back bar?
  11. Do you mean how the legs just kind of peg in with no locks aside from pegging into the backpack in fighter mode?
  12. As much as I feel the DX is better in most ways compared to the Yamato 1/48 and the Yamato/Arcadia 1/60 VF-1s and just overall much better, it will definitely not be replacing the 1/60 VF-1 toys for me. I have a very wide range of Macross mecha in 1/60 scale and it very much matters to me that they are in scale with one another when displayed. My non-1/60 scale items are displayed separately or on their own. So the DX is awesome to me, yes, but I only see myself getting maybe one or two more and then I'm done with them. They'll be replacing the Yamato 1/48's (of which, I've already retired most of the ones I have in favor of freeing up display space for other stuff) that I have on display. To me, they're better in pretty much every way whereas you can argue merits for the 1/60s and they definitely have their place. Let's face it, the Yamato 1/48s were designed and made in the very early 2000's. Design and manufacturing has improved greatly since then. Since that time, a 1/60 YF-19 came out, then redesigned from the ground up and released, and then made again in 1/60 scale by yet another company, with the latter two being massive improvements over the initial 1/60 YF-19. It's to be expected that the Yamato 1/48 VF-1 would be outclassed so many years later. If the DX VF-1 didn't, I'd be questioning Bandai how they could lose to an 18 year old design.
  13. I was wondering if anyone had any personal experience with AMMO products by MIG Jimenez based out of Spain. https://www.migjimenez.com They have a whole host of products for weathering effects and washes. I'll be honest, I felt like a kid in a candy store when I discovered this site. I bought a few things here and there to try out, but I'm curious if anyone else has tried any of the stuff on that site and whether they had good results or not.
  14. Nice! Also totally digging that VF-1X++. Did you get the extra parts from somewhere or you made them yourself?
  15. I haven't taken mine apart, so I'm not sure, but looking at those pictures, it seems like a screw broke in the first pic?
  16. Well from TV Roy to DYRL Roy, the only things I'm expecting from them is a change in the head arrows from black to yellow, the console/HUD swapped out for the DYRL version, a change in the pilot figure, and the exclusion of TV hands and the special base. Things that should have further made a difference would have been the "VF" markings on the legs above the feet which are apparently missing on the DX toy, based on Bandai's pictures. On the DYRL version, it should have the different canopy shape and have the small skull squadron insignias just behind the canopy, but the TV version already has the DYRL canopy and we know they've already missed the insignias on the Hikaru 1S AND Kakizaki 1A.
  17. Interesting. Thanks for the info! Unfortunate though because I'd rather have things in a common scale when it makes sense to (doesn't make sense to have a 1/60 SDF-1 for example).
  18. Who knows? Perhaps that's planned or perhaps it's because Arcadia still holds the rights to produce VF-1s in that scale.
  19. They are a bit overdone aren't they? Yet they still missed canon ones like the little skull squadron symbol near the cockpit. Okay, let me amend my statement. They did a much better job at hiding the screw holes than all of the Yamato 1/60 v2 VF-1s and the early Arcadia ones. The rest I said still remains as is.
  20. That's some excellent work! I hope you get enough likes to do the remastered intro!
  21. Well yeah, but the ones I have are the basis of my comparison. To say they have them NOW doesn't improve the ones I do have, for which the complaint of having the screws exposed is valid, and I have no plans on re-buying them for the screw covers :P I don't know when they started adding the screw covers because that VF-1S is an Arcadia release also. Screw covers aside, everything else I said is still valid from my perspective.
  22. Well that doesn't help with all the 1/60 VF-1s I do have... none of which have the screw holes like those covered.
  23. No one buys out the VF-0D on PO day because they don't disappear .000005 sec after they come up for pre-order. Arcadia actually seems to make them to order (like what the purpose of a pre-order SHOULD be) instead of deciding from the start to make only 20 to be distributed and make everyone fight to get one on PO launch.
  24. Yep. I firmly stand by my opinion on that. It's got an impressive heft to it, the range of movement, the sharpness of the mold and details are just so much better. And the hands... it's got every finger and knuckle individually poseable and very well proportioned all around. It's also got a much lower center of gravity due to most of the weight being in the legs and feet. It was kind of a waste to have the fixed pose hands included and I'd have rather they used that plastic for some AMM-1 missiles instead. I personally think it's a lot better. Don't get me wrong, I still love the 1/60 v2 and yes both the Yamato 1/48 and the 1/60 v2 pioneered the way. but the 1/48 lacks greatly in poseability and has some proportion issues and the 1/60, while fixing most of the proportion issues, lacks in detail and lost the waist swivel. The ratcheted feet with relatively few fixed positions on the 1/60 also makes it difficult to get nice looking poses that are stable for the toy to stand on its own. The DX has details galore even in places you'd be hard pressed to see normally, great proportions, great looking and functional hands, far more range of movement, and ball jointed feet that allow you to put the feet at the angle you need instead of forcing you to have the legs angled to match the feet and get it to balance. It also does a much better job hiding screw holes like in the back or inner sides of the arm and legs and at covering gaps like at the top of battroid mode. None of the above is even accounting for the tampo printing, btw. Yeah... it's stupidly expensive, particularly if you want to get the FAST packs and missiles. I'll likely be looking to get a Roy and then I'm done because 1/48 doesn't match the scale of the rest of my collection and these DX VF-1s are more like a centerpiece sort of thing for my collection.
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