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Macross Chronicle Translations


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Mechanic: D7 UN 01b: VF-5000 Star Mirage

http://www.macrossroleplay.org/forums/index.php?topic=2851.msg43548#msg43548

So... lessee if I get this right:

VF-5000: general model

VF-5000G: general model

VF-5000G: command model

VF-5000T-G: general model

Anywho, it's an interesting gimmick of those buttress plates to fit the dorsal booster more snugly against the back in battroid form.

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Mechanic: Zero UN 04a QF-2001 Ghost / QF-2200D Ghost

http://www.macrossroleplay.org/forums/index.php?topic=2853.0

... and to summarize this one:

QF-2001: general model

QF-2200D-A: general model

QF-2200D-B: avionics removed model (only usable as a VF-0 booster)

QF-2200D long-range reconnaissance model

What the sheet says about the QF-3000E is also amusing.

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Hammered out Mechanic SDFM Zent 06a: Furubusu Barennsu class today:

http://www.macrossroleplay.org/forums/index.php?topic=2854.0

Man oh man, completely forgot about the self-growing hull, internal factories, rest facilities and the huge park that reproduces the Protoculture homeworld. Nevermind about the fact that these ships last more than 300,000 cycles and the implication that up to 3,000 main fleets remain in the galaxy!

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Great Mechanics #10: M0 article's F-14 Tomcat section:

http://www.macrossroleplay.org/forums/index.php?topic=2304.msg43569#msg43569

Being meaning to do this for a while. Alas, it doesn't add too much more detail (mind you, a LOT more detail than Macross Chronicle attempted!)

I was expecting the last half to be entirely about the "Macross Zero" version. Sadly, only two paragraphs are about it... :cry:

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  • 2 weeks later...

Technology: 03B: Emigrant Ship

http://www.macrossroleplay.org/forums/index.php?topic=2755.msg43582#msg43582

Aside from the information on the SDFN class (double plus good!), I really like how this page rounds out the Macross universe. Especially with the Anti-Earth Zentraadi!

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History SDFM 17A: Factory Satellite Capture Operation

http://www.macrossroleplay.org/forums/index.php?topic=2855.0

I initially wasn't planning on doing the whole thing... only the related matter on the front! But the more I translated, the more I noticed other sections that looked interesting... and, well, as more than half the sheet was done, might as well finish it, eh?

It provides interesting insight into the immediate post-SWI period. Probably the most interesting part is the implication that the Inspection Forces are active extremely close to Earth at the point in the time line! (Of course this can be debated with arguments about the fold range of Buritai's ship vs. range limitations caused by (the ret-conned) fold dislocations. And all that's on top of the time of the ship's sinking being imprecise.)

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Mechanic SDFM UN 17A: Unified Forces Transports/Aircraft

http://www.macrossroleplay.org/forums/index.php?topic=2858.0

It's not much, but something is better than nothing for a bunch of those vehicles. Might be worthwhile translating the notes on the lineart for these vehicles one of these days...

[note: that's lineart published elsewhere. Ie Perfect Memory]

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Mig29 (partial translation of the Mechanic: Zero AUA 01B SV-51)

http://www.macrossroleplay.org/forums/index.php?topic=2860.msg43603#msg43603

Alas a dearth of info on the MiG29. HOWEVER, did the SV-51α (some more hints on the SV-52), and the guns & missiles for the SV-51γ, too.

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Mechanic Zero AUA 02A OCTOS: http://www.macrossro...g30048#msg30048

(Finally) got back to it after 3+ years (has it really been 3 years?!! 3 years of looking at it and thinking "I'll get back to it when me skills have improved." 36 hours after deciding I should just be done with it... it's finished!)

Still quite a fascinating addition to Macross. And I especially like that the Unified Forces adopted it for use as a special forces vehicle!

Edited by sketchley
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Worldguide 13B: Super Long Range Emigration Fleets

http://www.macrossroleplay.org/forums/index.php?topic=2017.msg43610#msg43610

LOADS of interesting nuggets of info: politics, military, business, etc.. Probably the most fascinating is the descriptions of the relationship between Earth's Unified Government and Unified Forces HQ, and the Emigration Fleet's government. Alas, its clarifications leave thing just as unclear as before... though, it is nice to have the reason why the situations in the Macross 7, Frontier and Galaxy fleets are so different, and why their relationships with the core vary so widely.

Also went back and reedited the A page (first page in the link). It should be significantly more readable. At the very least, it's now presented in the same manner as the other MC translations I've been doing over the past two years.

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Timeline #01

http://www.macrossroleplay.org/forums/index.php?topic=2460.msg36651#msg36651

Translated the blurb at the top, titles and some of the captions, and the right column time line.

... wasn't exactly planning to do this - was planning to focus only on the related matters - but as these things go, one interesting thing leads to another, and boom, most of the page is done.

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Finished Timeline pages #02 & 03 (well, finished the top blurb, titles, some captions and the right column time line)

http://www.macrossroleplay.org/forums/index.php?topic=2460.msg36652#msg36652

(scroll down to see pg 3)

How many of you think the AIN-54 isn't another typo? ;)

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Finished Timeline pages #06 (the top blurb, titles, some captions and the right column time line)

http://www.macrossroleplay.org/forums/index.php?topic=2460.msg36656#msg366567

Was thinking about rushing through 07, but as the whole page looks like its full of juicy content, may just end up doing the whole thing; pending motivation and time.

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Completed: History SDFM 02A: the Unification War

http://www.macrossroleplay.org/forums/index.php?topic=2863.0

Loads of interesting goodies. The causes and how the war played out are the most interesting (for me). At the very least, it gave me a "so that's why Nora et al were going bananas during the Bird Man Incident" moment.

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Completed: History SDFM 02A: the Unification War

http://www.macrossro...hp?topic=2863.0

Loads of interesting goodies. The causes and how the war played out are the most interesting (for me). At the very least, it gave me a "so that's why Nora et al were going bananas during the Bird Man Incident" moment.

Hmm, now I know. I like that attention to detail they finally put into the War.

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Finished Timeline pages #06 (the top blurb, titles, some captions and the right column time line)

http://www.macrossro...36656#msg366567

Was thinking about rushing through 07, but as the whole page looks like its full of juicy content, may just end up doing the whole thing; pending motivation and time.

hate to say it, Sketchy but that draft doesn't tell me much. it's missing three key names: The United States, Russia & China: three competing world powers that would venonously contest control of the ASS-1 site in real life. it's like cream on top the Coffee, but not the coffee taste itself... is not mentioning names, something specific, or an actual restriction by the folks typing up all that stuff...?

actually the more i look at it, the more i get the impression that it's meant to look sanitised, like it was -meant- to be an actual document from the period.

Edited by TehPW
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that draft doesn't tell me much. it's missing three key names:

Not sure why you consider a publication a draft. Oh well, your loss.

FYI, it's pretty clear which side is composed of which countries. I suggest you bone up on your world history when it comes to Western and Eastern nations. There's no real need to specifically state any one country. Less is more, in this case. :p

EDIT: maybe the more politically distasteful first world and second world would be clearer for you?

Edited by sketchley
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Just over halfway through Timeline 07:

http://www.macrossro...g36657#msg36657

It's turning out to be a lot more juicy than I thought.

- more revelations on the post "Bird Man" incident decline of the Anti Unification Alliance

- the VF-X and start of the mass production of the VF-1 series (Azrael, it's taken a few years to get around to it. Hope this helps and clarifies some of the VF development timeline inconsistencies you indicated you were having at the time of that PM).

- a bit clearer description of the origins of the Unified Government AND the division of power among the nations that formed it.

Edited by sketchley
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... and finished Timeline 07.

'til the end it was full of juice; answering such questions like why the SDF-1's reconstruction dragged on so long, when the SDF-1 was christened Macross, and which countries formed the core of what became the Unified Government side of the Unification War [thereby strongly implying which countries went on to compose the Anti Unification Alliance side of that war].

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Not sure why you consider a publication a draft. Oh well, your loss.

FYI, it's pretty clear which side is composed of which countries. I suggest you bone up on your world history when it comes to Western and Eastern nations. There's no real need to specifically state any one country. Less is more, in this case. :p

EDIT: maybe the more politically distasteful first world and second world would be clearer for you?

maybe it's the way Japanesse say things but by using generic sounding terms like Unified Goverment is totally fluff. They dont mention anything about specifics. That's my bone: Is that intended to avoid political arguements, overt censorship because of undisclosed rational? that i understand some countries crying because they are not allowed to get involved in the recovery of ASS-1 (admitedly, Jamaca makes fine warships and warplanes XD) but to NOT mention names at all (especially for the protagonists to be mearly labeled the Anti-UN when we know Russia, China, even Isreal was involved in AUN ops in some fashion) makes me think its intentionally vague because of ..... something. Its a japanesse thing beyond that equally vague term, i can't explain my feelings on it. Only that i could gleem far more specific details from any subject in, say, MS Gundam, than this, makes me think that by not mentioning names specific, they are avoiding something.... Sorry, im a mechanic, not a Lit-Major. Just seems very wrong that no countries are mentioned in detail... Derp. Still love your work.

*READS*

hmmm..... still vague but its far more info now than what i read previously. when they say East, ill assume that to read China starting the violence (which makes sence since to have such a wealth within reach, only to have the United States taking lead (if not Japan) in the recovery of ASS-1. Russia join makes sence since they are our tradtional revial for the past 50 years.... what puzzles me is why the Isrealies would join overtly or Covertly to the AUN cause? (ref: SV-51 development)

Edited by TehPW
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what puzzles me is why the Isrealies would join overtly or Covertly to the AUN cause? (ref: SV-51 development)

It's because you've assumed that the writers have said something that they haven't.

Food for thought: would Canada be part of the Anti Unification Alliance because it wasn't the founders of the Otec Company? Implications are so. But on the other hand, it's a traditional Western country, so implications are that it would be on the Unified Government side. Therefore, to prevent a brain explosion, it's best to think that parts of the country are pro-unification, and others are not.

Same goes for countries that ARE indicated as part of the Unified Government (USA, Russia, etc.). There's bound to be pork barrelling going on, and the favoured districts/states/oblasts/etc are going to raise the ire of those that aren't favoured, thereby pushing those unfavored regions into the Anti Unification Alliance.

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Finished Timeline pages 08 & 09 (top blurb, titles, some captions and the right column time line)

http://www.macrossroleplay.org/forums/index.php?topic=2460.msg36658#msg36658

The two extra reports are extremely enlightening on why the SDF-1 experienced so many malfunctions and other problems on its maiden voyage. IMHO, it quite clearly indicates where the problems stopped being due to booby traps and started from human ignorance.

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Completed: Mechanic: Zero UN 07A: Asuka II

http://www.macrossroleplay.org/forums/index.php?topic=2869.0

Some interesting tidbits. Nice bit of continuity to see the Avenger II and Sea Sergeant loaded into the carrier; despite them not showing up in the actual animation...

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Completed: Mechanic Zero UN 01A: VF-0S

http://www.macrossro...hp?topic=2876.0

Earlier I was planning to bemoan how the retcon of the VF-1's back-story is most obvious with this sheet, but, surprise surprise, it actually has a couple of nuggets of information that I haven't read (in English) before - the biggest being a description of the mechanics of Energy Conversion Armour.

Mind blown.

Edited by sketchley
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Completed: Mechanic: Zero UN 07A: Asuka II

http://www.macrossro...hp?topic=2869.0

Some interesting tidbits. Nice bit of continuity to see the Avenger II and Sea Sergeant loaded into the carrier; despite them not showing up in the actual animation...

as much as i like the Asuka II, that hatchback option was the deal that killed it for believablity. I mean, if it was built based upon the Nimitz-class, where was all the enlisted women's berthing (not to mention Power Plants, Airframes, Paraloft, the hangout for the DCs etc)? plus i would love to know how you get the aft-Steering in a set-up the Asuka II would require... :rolleyes: still love the effort.
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