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JB0

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Everything posted by JB0

  1. Meh. World needs more sidescroller Duke. Manhattan Project doesn't count.
  2. Original Duke, or Duke 3D?
  3. Yes. That was the solution to everyone's whining about the hip danglers. They put balls on the hip AND the ankle so you could mount them in either place... or set them aside totally if you're so inclined. And if you're feeling daring, you can cut off the unwanted mounting points to get rid of the extra balls. In this case, it looks like they sliced off BOTH sets of mounting points in favor of aesthetics. Looks pretty good that way, but you wind up with loose parts.
  4. Supervision Army, not Zentradi. Or Meltrandi, if we go DYRL-style.
  5. ? He's serving his people. The whole point of the colony missions is that if push comes to shove, there's simply no way that a human race confined to one planet will survive. There's nothing "unpatriotic" about going out on an expeditionary fleet. The Sol system is the equivalent of the New UN Coast Guard. A safe familiar, cushy, no-risk post. ... Nothing unpatriotic about staying home and making babies either. 'S a vital task to sustain the human race, especially with so many colonies being set up so rapidly.
  6. Thirded. The world needs more Shockwave.
  7. The Ghost and Lancer names are the same in both franchises, surprisingly. Ghost seems to be the name for all UNS drones. And the Lancers are manned fighters.
  8. Ah. I haven't played either, so I just took people's word that Zero sucked. I really WILL have to play PDark some day. That was one of the things that impressed me about Dark Forces and company. Though tha alt modes covered the entire spectrum, from "totally different weapon" to "utterly useless gimmick."
  9. Actually, I think it's more a matter of sophisticated AI not being there yet. I don't think it's a good idea(even without the sci-fi Terminator/MacPlus/Stealth-type insane self-ware AI), but I think that's where we're going. UN Spacey's had combat drones even in the original SDF Macross. Not variable, but... They just don't get any attention, for the same reason the destroids never get any real attention. The VFs are what it's all about.
  10. But MS might not want to remind people that the name wasn't always associated with crap.
  11. PDark also has the advantage of being unencumbered by licensing issues. Though after PDZero, they may not be anxious to draw people's attention back to it.
  12. Maybe you should make your rebuttals more relevant, then. Devising tactics and implementing them in battle are two different things. I proposed that Isamu's military training and extensive combat experience made him a better combat pilot, not a better thought-exerciser and tactics-deviser. What exactly is a "normal" bioneural chip? The only two examples of the technology are the Ghost and Sharon Apple. It's an example of a real-world neural interface. And one of the few examples of a complex real-world neural interface. You're right. But not for the reason you think. It won't happen because the military is going to unmanned drones. They're smaller, cheaper, and safer. The Ghost is winning, folks.
  13. Because there's STILL not a complete intro. There's no animation to transition from the attack on the Prometheus to the hyperspace fold and creating said animation would be a poor economic decision(it's not really going to generate a lot more sales than a regular release will). It would also alter the pacing of the movie significantly, and not for the better. Just because you CAN change something doesn't mean you should.
  14. I would expect Electronic Arts to be the problem. They currently have the rights to James Bond games. Nintendo doesn't own the Goldeneye title, design, or code base. Their opinion of the issue is as relevant as it was to FFAnthology, which is to say it isn't at all.
  15. It's called the TV series. And HOW WELL were these changes accepted? I find the obsession with revising, re-editing, and remaking older material to be disturbing.
  16. They probably have. The expense of new animation to bridge the launch and hyperspace segments likely outweighs the potential sales. That's what everyone ignores when they start talking about adding the Saturn/PS intro to the movie. There's not a complete intro there. Or even a half-complete intro.
  17. ! DO IT, BANDAMCO! DO IT!
  18. To be fair, a lot of the later FAST packs are less jury-rigged than the original. You could make the argument that they allow a single fighter design to be optimized for atmosphere or vacuum operations by swapping parts, saving the expense of buying and maintaining a second sets of fighters. Of course, the FAST packs on the 19 and 21/22 would be better integrated into the design.
  19. But as Valkyries are aerospace fighters, aerodynamics DOES matter. They are intended to operate in both space AND an atmosphere(and I'm of the opinion they were designed for atmosphere first, space second). There's no such thing as max speed in space. As long as you're thrusting, you're accelerating. Painfully slowly, if the thrust is very low or you've reached a significant fraction of c, but thrust = acceleration in space. Always. The fact that you understand that you won't slow down once you turn the thrusters off, but not WHY, is sad. And SINCE thrust = acceleration... The longer you burn your engines, the shorter your trip. It actually MAKES SENSE for the Macross' engines to be in constant burn outside of battle. They want to return home as fast as possible. Actually, the verniers will largely only alter orientation. The big engines in the back are the only ones capable of generating an appreciable alteration of velocity in a reasonable time frame. Braking thrusters are an exception, and are of limited use, since they're oriented along the primary thrust axis(and far smaller than the main engines). The plane HAS to be facing the exact direction it's traveling to use them. Or face the exact opposite direction and use the more powerful main engine to stop faster. They're not the best way to slow down, by any stretch of the imagination. They're only really useful during ceremonial performances and landing. Also, the wings serve a useful purpose in space. They get the thrusters on the wingtips farther from the center of mass. Which means it's easier to initiate the desired rotation from them. Simple lever mechanics. The fighter nose is a good place for similar reasons, though the effect isn't as pronounced.
  20. No, it's not the actual act of swapping the bullets. It's the logic behind it, and the fight that follows, that make my head hurt. The BEST is Guld was trying to frame Isamu, and was counting on winning after the gun "jammed" on what I assume was a series of blanks between the paint ammo and real bullets, then grabbed the gun in desperation after he lost control and got the tar beat out of him. It still relies on Isamu acting like a dumbass and "provoking" Guld into beating up on the YF-19 on the specific flight. There's simply no good way to justify the entire sequence. Movie version is far better for the omission of that segment and a few other OVA tweaks that disrupt logic. The other REALLY jarring one is Isamu backing down when Guld starts accusing him of not caring about Myung because he didn't show up at the concert hall fire, when in the OVA he DID show up. It makes FAR more sense when he ignores the arson announcement for some happy time with Lucy. And it has the Ghost battle of raw awesomeness. My ultimate cut basically starts with the movie, then adds the intro with Isamu's zentradi battle and transfer(which aside from being slightly tamed awesome, helps establish Isamu's character). There's probably another scene or two worth putting back into the movie, but... it's been a while since I watched the OVA, and an even longer time since I watched the movie(my VHS is in rough shape, I can't justify spending the cash on the piss-poor R1 DVD transfer, and I haven't picked up a region-free player yet).
  21. There's down, down-forward, forward+A WITH PURPLE HAIR AND BOOBS!
  22. I don't know what bizarro world you live in, but the GBA game was a hideous disaster. Battlecry was at least fun.
  23. That's actually a good point. I'd forgotten Yang was trying to pirate Sharon. It could be multiple things all at once. Guld started in on it, and Sharon lent a helping hand. Or something. That's still a sequence that makes my head hurt, and really shouldn't have been added as-is. But it was, and we're stuck with it.
  24. Your comment WAS a farce. Macross has always played fast and loose with inertia. Most mech anime does. Though the brain is one of the best-protected organs in the body, and it's not implausible that it would survive longer than the eyes and the stomach. In short, your rebuttal is "Guld can't do what Guld did, because the BCS can't do what it did!"
  25. Which is a long-running gripe I have with most mechs. I LOVE the destroids, in part because they acknowledge there is no rational reason for them to be humanoid.
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