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SuperHobo

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Everything posted by SuperHobo

  1. This episode was better than expected and while I'm usually not a fan of info dump episodes, at least this one brought some mechanics of how Walkure has been able to reach people with their fold waves. And the moment with Mirage and Hayate was cute. I hope this is the end of the calm and enter the kawa kawa storm from episodes 20 - 26 where things get wet, wild and crazy. The 2nd of half of ep 18 was a preview to the madness, but I want the full thing.
  2. They will animate Makina's breasts before animating her legs. The priorities man! Will be lucky if they animated Reina doing anything. Actually, when Bogue gets surprised by Reina's holograms in ep 17, I was like whoa they animated Reina doing something again! Woo!
  3. At this point, I'm not sure they have much budget left. They could also be short on time. I'm kind of wondering what the 2nd half would look like if they took a break after episode 13 and started again in the Fall/Winter.
  4. Odd, I wonder if the fairy squadron was built in a different factory since I hear Nexx's actually stays together in one piece. Although the super packs still have the problem of not locking into anything in fighter mode.
  5. Interesting interview! It really sounds like they loaded up the VF-31 with ratchet joints because they know the ball joints get loose. The designer is putting an emphasis and play-ability and durability. God damn finally!!!!
  6. 127 Users reading this topic right now? Who are all of you people?
  7. Got one on HLJ! I'm done!!!
  8. Wow, WTF NY being hacked on Bandai preorder night? I guess some fans are really pissed.
  9. I was reading Hobby Search's product description from Bandai regarding the VF-31 and here are the best tidbits (at least for me): "Adopt a click mechanism for the main joint." "And it adopted the first click mechanism in the hip joint." "Part in equipped with a lock system stabilize the style of each form."
  10. At this point I would like option D. because it would totally gell with his little embrassed outburst last episode.
  11. Sure, they're not major cosmetic fixes, but these fixes go a long way of making it a better toy to handle.
  12. Here are the highlighted areas where Evol modified or fixed. The hips swing bars were clearly modified and the other pictures are of the arm and leg pegs being fixed for a tighter connection.
  13. Here is the link to the twitter post: https://twitter.com/muko037/status/759331228528971776 I also talked to another friend who purchased the Nexx release and had the old Silvie release and he said the Nexx release has tighter joints, better tolerances and parts fit. Furthermore, he also mentioned some gap issues from the Silvie release were fixed on Nexx.
  14. Saw a picture on twitter from a Japanese fan and I didn't know the stand can display some of the fast pack bits in the air. I would also like to note I think the owner said that there has been some small improvements in the body.
  15. Two things: 1. I hope the armor securely attaches to the body. 2. I hope they fixed the tolerances of the locking tabs.
  16. I'm pretty sure the poseable hand can store inside the wing. Look closer in the video and the special tamashii page. You can see the pin hinges on the fingers in the video. The trigger finger is way too defined and the rest of the hand is not flat like the old karate chop hands of the version 1 DX 25s.
  17. Looking back at the anime to see if the rear landing gear were that close to ground and they are indeed that close. The knee cover folds out and the rear landing gear + knee pad are pretty close to the ground. And in the show the landing gear are grey and not white. I was using episode 13 for reference. To me the landing gear looks like the typical ones you find on every other recent DX from Bandai, it's just that the rear ones are redesigned to appear as they do in the show.
  18. Maybe if EVO engineered a telescopic feature to the neck, similar to the recent Bandai valks or Arcadia VF-0 mold then that could alleviate the clearance issues the head is currently facing.
  19. Back View: Analyze away! I see tabs on the back of the legs. Good sign.
  20. The Good: -Good large chest intakes. No dinky chesticles here. - Big meaty hands that will hopefully hold the gunpod well. - Appears to have lateral movement at the hip - Size looks about 8 inches in height in solider mode? - That better have a neck joint unlike the CMs one. - I see a peg on the forearm for fighter mode. i need to see fighter mode and how well they integrated the landing gear.
  21. SuperHobo

    Hi-Metal R

    Damn, that is one hot walking turret monster toy. All the clicky ratchets and the hunks of metal. So good. I need it.
  22. Awww next WF for rider armors? Maybe company X needs to stop being a lonely solider boy and put those babies out on the front line.
  23. Tomorrow night WF pics should start hitting the net. I'm ready for some legioss action and maybe some new ride armors?
  24. Looks pretty damn good, I'm ready for Macross preorder night.
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