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Everything posted by sketchley
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http://en.wikipedia.org/wiki/Joe_Hisaishi Think music. Great music.
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Didn't someone mention that a few, to some, of the personnel stationed on it survived? If I remember the thread correctly, there was little concensus on anything much.
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This question (and it's answers) have been brought up before. It's somewhere buried in this topic: http://www.macrossworld.com/mwf/index.php?showtopic=20552
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Hmmm... I don't want to spoil the fun of flying the various VFs and trying them out in the different missions... but I will add this: The nuke is an area effect weapon. Beware it's blast radius, and if you find yourself in it, get out of it! (Applicable to the Armored VF-11 (blown myself up at least once!) and the Hatchet Class Destroyer.) The grenades also do this too (VB-6, and if I remember correctly, the Armored VF-1, and VF-11.) During the battle royal mission, the former squadron leader returns, and offers a choice, by way of a face off. You can either shoot him, or not shoot him. Not shooting him leads to the final few missions, along with a groovy animation. It is also the easier of the two conclusions. Shooting him in the faceoff results in the quicker, and much, much more difficult ending. Storywise, it's a bit convoluted, but basically the UN personnel that are doing the coup are lead by the squad's commanding officer. By not shooting the former squad leader, you are making a choice to join with a faction of the group doing the coup (they may be a seperate, and unrelated group) and eventually doing the right thing for the UN Spacy and humanity in general. Shooting your former squad leader basically means following the commanding officer, and hunting down the former squad leader and his allies. I'm sure I'm not doing it justice, as it's very, very late as I write this, and I haven't played the game in months. Nevertheless, there's a running joke in the game - during the opening for the first mission, when the pilots are saying roger to the squad leader, the hero (Aegis Focker) is pretty much caught not paying attention (due to nerves?) and says something unsuitable. He gets teased from then on for being a greenstick. (This is despite the fact that he is already a highly skilled pilot, and the first mission is essentially a virtual sim testing him, and the other pilots to see if they'll work in the VF-X Ravens squad.) Listen for it - cherry boy.
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I thought they didn't have roads in Alaska, and relied on ferries. Psst - If I want to drive, I'll have to wait for the next land bridge to form in the Bering Straight
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Don't you mean the USA? Wouldn't Northwest be Alaska, the North part of BC, and the Yukon?
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Advice: save your micro missiles for the Ghosts and harder level bosses. The shorter time needed to lock on, and their higher manueverability is a definite benefit, especially vs. the highly manueverable Ghost, and against the later or last one or two bosses - that litterally hammer you to death with gun fire if you start flying level and in their direction. Don't be afraid to do constant full thrust turns. Especially with the more advanced VFs, it is effective at avoiding incoming missiles, and sooner or later the enemies run out of missiles (especially true of the ones that fire gobs and gobs of them.)
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something is wrong about the city in the 2nd image - I think it's the perspective and size of the buildings. It implies that the curvature of the Earth is much greater than it really is!
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the only way to get forward view is before starting (or resuming a game) in the options screen. You have to activate it (and at the same time, you have the option of changing whatever action some of the buttons will do, if I'm remembering correctly.) By the sounds of things, you appear to be doing it correctly. Nevertheless, I must ask for a double check: was it really activated? If yes, there may be some other problems going on. Oh... are you playing the actual game release, or the partial release that came with the PS1 release of the DYRL side scroller? I haven't checked, but the partial release *may* not have all the features of the game. Once forward view is activated, you'll be able to switch between target, missile, and forward view. I find it highly annoying that forward view is NOT a default setting. >.< It's the only real weak point of a highly enjoyable game. I'm not sure what the difference is between arcade and simulator is - it may be a difference between more realistic, and more fantastical flying. But that's just a guess based on the words used. Forward view basically keeps the camera exactly behind the VF. IMHO it is the best view, because you know exactly where you are shooting, and where you are flying - I get disoriented by the other views too easily. @.@ However, they are useful for checking where the enemy is, and are helpful if you want to dodge missiles that are on your tail.
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Cool picture. IMHO, there were troops on the Macross - the troops in the Daedalus, that got transported with the SDF-1 to Pluto's orbit. Of course they don't get shown, because the armed squirrel in the above post would be equally effective against an entire Zentraedi ship. Soldiers also crop up in other places - the military compounds inside of the SDF-1. My guess is that they would be akin to Marines - mostly doing internal ship security, but ready to bring the fight to the enemy if needed. Of course, given that the SDF-1 folded to Pluto, and the ship didn't exactly have a full crew complement, it's highly probable that the people who became soldiers doing guard duty were probably the one's incapable of doing the higher-mental-capacity required things like piloting VFs and Destroids (or even jeeps... ) So yeah, the point everyone is making kind of stands - the soldiers wouldn't be that effective.
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What's the difference between terrorist and freedom fighter? Not much other than politics, and which side of the political divide one is on. The question I have is: are any of the agencies in Macross actually true blue terrorists (getting their political message through by terrorising civilian populations)? Aside from the attack and destruction of the mostly civilian (? at least undefended) fleet returning from Mars, pre-SWI, there really hasn't been much terrorism going on in the Macross chronology. It's been mostly group A vs. group B; the two groups having different political beliefs. Wait... isn't that war? I guess that Kamjin's attacks against civilian populations at the end of SDF:M count as terrorism too... Anyhow, VF-X2 plays out as a military coup attempt of the UN government. It just happens that the Vinderance Terrorist group are involved with the main group attempting the coup. I don't think that one group's previous activities should be used to define the entire group, especially the groups activities during VF-X2. Maybe it's just the in-universe government propaganda machine labeling it as terrorism, to hide the reality to the unsuspecting populace? I would have to say that the Japanese do understand terrorist acts fairly well - if you've traveled by car to Narita airport you'll have had a definite tangible experience of the aftereffects of international terrorism here (Air India Bombing.) There's also the insane activities of AUM. There's not many countries that have had sarin nerve gas terrorist attacks in their subway systems, assasinations of judges and lawyers against terrorist groups, or even failed attempted gas attacks against military and government facilities by terrorist groups... Anyhow, perhaps it is the creators of Macross that don't know, or perhaps it's even the (fan) translators of the timeline who mistranslated things...?
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I agree that the title 'Macross Plus' is part of the title 'Macross Plus Movie', but I believe that us members are aware enough about Macross to recognize the difference in the two, and understand that when someone says 'Macross Plus', they don't mean 'Macross Plus Movie'. If there is confusion stemming from that, I apologize, and I will endevour to be more anal retentive when it comes to the proper naming of things Macross.
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Compendium is lacking... Some places to start looking for lineart (though don't expect lineart only): http://www.mahq.net/mecha/macross/macross.htm http://unsd.macrossroleplay.org/ http://www.macrossroleplay.org/Sketchley/Statistics.htm http://www.orbital-art.net/unspacy_qmtdb/
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Yamato shipping? Send it by surface mail? http://www.post.japanpost.jp/english/fee/intel/surface.html Compare for yourself: http://www.shipping.jp/en/ It won't equal ¥5,000 in shipping costs. Especially if you buy directly from the store, as mentioned above. Also, there will still be shipping involved with even domestic companies, the difference is that shipping, and the other fees Zinjo mentioned are being payed twice (once from Japan to the domestic retailer, once more from the retailer to you.) Of course, if one were to travel to Japan, and/or purchase a bunch of other items at the same time...
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Personally, I think that the VF-11 FAST packs are second only to the VF-1's; followed, in 3rd place, by the VF-17's packs. The VF-5000's packs are also groovy too. I do agree that the VF-19's packs are... well better best forgotten. I understand the limitations et al due to the design, but in battroid mode? Gah! It looks like the thing is doing a balancing act, and I'm certain that it's mobility suffers. Also, it should be mentioned that the engine nacelle packs on the VF-11D Kai have reverse firing missile launchers too. Me thinks the VF-0 is merely following in that design tradition (though, in series timeline-wise, it's the opposite; which begs the question: where'd they go on all the other FAST packs? )
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I have a PS1, and it has a direct line to the wall socket, and "AC in" written where the wire connects to the back of the console. No brick, or brick like object along the wire. Nor are there any technical blurbs on the rear or underside of the PS1 stating what it can or cannot absorb (probably on the long gone packaging box.) I do not know about the inner workings of the console or even if it has a power converter inside of it, though I am in agreement that fluctuating power isn't a good thing for microchips in general. Nevertheless, the point was that without some type of power converter or transformer, one runs the console at ones own risk. Especially if the console was designed to run in a 100 to 110 V at 50 to 60 Htz environment, and one plugs it into a 240 V AC supply. This point being made to specifically counter the implications in Solscud's post - which I think we are in agreement about.
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Wasn't it (someone correct me if I'm wrong) a combination of getting the lost technology of reaction weapons, and micronions rebuilding and restoring the ASS-1 that kept them chasing the SDF-1 while they tried to figure them out. At the same time, wasn't only after Zentraedi personnel were being contaminated with micron culture, that Bodolza ordered the incineration of Earth?
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Zinjo's supplier: 89.98 USD = 10,850.86 JPY Sofmap (in Japan) = 5,200 JPY.
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Is the difference only select vs special? Pg 69 of the Macross Plus book (not the Macross Plus Movie book ) has those two images. Pg 70 has the same two views, but with FAST packs. Pg 90-93 have them all, with colour and unit markings.
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Laptops run on DC power. Game consoles run on AC. That black box that comes with the power cord is a transformer - from AC to DC, and changing the V, Hz and amps in the process.
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http://www.sofmap.com/product_detail/exec/.../gid=UD08020400
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Bottom of page 192 in Macross Perfect Memory. å°åž‹ãƒã‚ºãƒ¼ã‚« Small bazooka Same as the one seen in episode 12 - being used to shoot the control panel. Quick check - yup, I did say rocket launcher, not missile launcher. I may be mistaken if he used it on a Zentraedi. Though I definitely remember him using it. Good point RDClip. Didn't they also have an armoured vehicle of some kind with them too?
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Max is seen sporting a handheld rocket launcher during the SDF:M series, and he uses it to take on a Zentraedi. Beyond the incidences mentioned above, there is also a ground soldier seen at the begining of Macross Plus, next to the fence, as a VF-11 walks by. Ground AA tanks also appear in VF-X2's opening credits (the VB-6 Monster squishes one with it's foot!) Macross is also more than humans vs. giant aliens. There is also the alluded to human vs. human battles. Recheck Isamu Dyson's military history for a brief idea of what's been going on. Ground troops are, after all, needed to hold positions. VFs are better used where their mobility and speed can be used to max benefit.
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Jokes don't work well in text...
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Huh? I'm just curious - did you read the link to the Macross Compendium? Even easier, the quotes I provided of the article? And I'm curious - what conditions? Does being an amalgamation of economies multiple times larger than the G8 with all the resources of the member countries available and focused towards projects somehow reduce productivity?