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Everything posted by David Hingtgen
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I've thought for years that they come up with the acronyms first and then try to fit words into it.
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The Xbox 360 Thread Elite Edition
David Hingtgen replied to Apollo Leader's topic in Hall Of The Super Topics
Wow, that might be the first package I've ever seen for a system that's actually good. -
High Definition Media & Technology Thread
David Hingtgen replied to JsARCLIGHT's topic in Hall Of The Super Topics
BestBuy had "PS2 test drive packs" for like 30 bucks at launch. It included the DVD remote, and "The Matrix". And they sold insanely fast, I'm sure it outsold any game for the first few weeks. It was the first DVD player for a lot of people, at least around here. (Including me) -
Transformer Super Thread 6
David Hingtgen replied to Dangard Ace's topic in Hall Of The Super Topics
I don't know why Bonecrusher is a shelf-warmer either. No obvious flaws in the toy, actually appeared on-screen (and heavily featured in trailers). Maybe he just makes up like 60% of the case assortment? -
Transformer Super Thread 6
David Hingtgen replied to Dangard Ace's topic in Hall Of The Super Topics
Bonecrusher is the worst shelf-warmer I've seen in years. EVERY store---from 2 to 10 Bonecrushers, and nothing else. Was like that for weeks. -
I recall getting a PM from you a while ago asking for VX-9 logos---did anything I send help?
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High Definition Media & Technology Thread
David Hingtgen replied to JsARCLIGHT's topic in Hall Of The Super Topics
I like plasmas better in almost every way. But they simply don't make them small/cheap enough for what I need. If there was a 26-32in plasma ~$1000 I'd buy it in an instant. But there's not. There are plasma's smaller than 42, but no store around here carries them, and they cost 3x as much as LCD's of equivalent size. Small plasmas are so cutting-edge they actually cost more than larger ones in a lot of cases. Also--viewing angle means nothing. It's the "GOOD viewing angle" which matters. And it can be less than 40 degrees on a lot of LCD's. Good viewing angle----angle at which brightness and color is consistent across the screen. There's many LCD's where if you stand dead center ahead of it--the brightness is uneven top to bottom, just from the angle change your eye makes to view it all. Plasmas are much better in that category. (I think mainly due to the actual "pixel" glowing/emitting light like a CRT does, whereas LCD's are backlit) -
The multi-colored piece process is known as "color injection". Bandai's done it for at least a decade, maybe two. And most companies still can't do two colors on the same SPRUE, much less the same piece! I've built a Gundam or two that had a 4-color chest piece (white, red, blue, yellow)---neat stuff. Though the failure rate is fairly high---not uncommon for a piece to end up with colors that "bleed" into the wrong area. Part of the reason you don't see it often---costs a lot to do, doesn't always work. They do 2-color stuff all the time, sometimes of different types of plastic even---very common on PG kits. But 3 and 4 color seems to be much more difficult. There's also "single color, single plastic, but multi-layer" injection---seen on MG and PG fingers for example, to create working joints within a single piece during the molding process. Bandai just blows away anyone else when it comes to making plastic.
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Looking good, and looking right, are very different. They could have made Nora's in all blood-red with black stripes. It'd sure look good, but it wouldn't be right. The metallic wouldn't look so off if it wasn't so DARK and orangey-brownish. Metallic yellow and metallic dark gold/bronze are very differnet colors.
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The PlayStation 3 Thread 80GB Edition
David Hingtgen replied to Gaijin's topic in Hall Of The Super Topics
Gamepro is still around, still as bad. I always took it as a sign of a bad game if they put on the box that GAMEPRO gave them like 4 out of 5 stars---it means no magazine with a decent opinion/reviewer had anything good to say. -
Transformer Super Thread 6
David Hingtgen replied to Dangard Ace's topic in Hall Of The Super Topics
A few days ago Wal-Mart restocked. Ultimate BB, Dreadwing, that's all I saw. -
Even if the YF-21's foot thrust was somehow enough to hover in GERWALK---it'd still have a massive disadvantage compared to the -19. It sure couldn't climb as fast etc. So, even if "only to match the -19's abilities" a -21 needs a good chunk of lifting thrust from the main engines, via the louvers. It may be able to hover as well as a VF-1 on foot thrust alone, but it's trying to win a cutting-edge competition against a plane with far more foot thrust, so it's going to need something else. As for the intake duct---simple, they curve upwards immediately after the intake lip. The engines are mounted higher than the intake lip. Similar to the YF-23. Lots of planes have the engines higher than the intake lip, with the intake curving up to the engine---A-7, F-8, F-16, F-18. I think a good bit of the nacelle is actually just ducting on the upper fuselage, with the engine themselves being quite short and only occupying the extreme rear of the nacelle. There's of course anime magic, but Kawamori didn't completely eliminate the air path.
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Ok, if nothing else, the -21's foot thrusters (if there are any) certainly aren't anywhere near as powerful as a YF-19's, so to have even comparable speed/power/agility in GERWALK mode, it'd need another set of engines or something to help it hover. If may have foot thrusters, but that alone isn't enough to hover with. Thus vectoring the main engines' thrust out through the slats in the fuselage. (since we've seen every other valk requires basically full power of the main engines to hover in GERWALK mode)
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Tampo printing is simply a method of application, as opposed to spraying or brushing. It works exactly like ink pads and stamps. You dip the tampo pad into the paint, then stamp it on the toy. Doing multi-color things (like a UN kite) requires multiple pads and multiple applications---and applied carefully so all the colors line up. PS---one more political post and there would have been some major pruning of the thread.
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Vic--the opening louvers are for GERWALK mode---it's so it can hover---the main engine nozzles still point aft in that mode, and the feet have no thrusters (unlike all other valks)---so it needs some way to stay up in the air, thus it has thrust vectored from the underside of the fuselage. The louvers may be a cascade, but I'm not sure that term applies to the "large and slatted" variety of vectoring vanes. It's *very* similar to the F-15S/MTD's thrust reverser assembly.
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I'm still just waiting for confirmation/final pics of Nora's scheme. Magenta and yellow, not purple and gold...
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The Xbox 360 Thread Elite Edition
David Hingtgen replied to Apollo Leader's topic in Hall Of The Super Topics
Yup, he's about the only comic relief I've ever liked. HK-47 rocks. Blue Dragon has everything I hate about NPC's (or movie characters, like say, Jar-Jar) all rolled into one of them. -
Going a bit OT, but I recently read a book that had a part where in the early 80's an American guy had a chance to meet some of China's top aviation scientists while visiting there. During a brief time where the guard/political overseer left, they quickly asked if it was true that Americans had landed a man on the moon, and asked when it'd happened. They'd been kept that isolated over the years, and all their references were carefully edited---but one little mention in a bibliography about the "American Apollo moon landing mission" had made it through. Sad---the top aerodynamicists and engineers in the nation, unaware that rockets even existed that could travel such a distance, etc.
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Ah. Interesting, never noticed that. Center rear fuselage goes under center mid fuselage, nacelles slide over/above. The trailing parts of the wing just outboard of the nacelles stay fixed. The forward movement of the undersides of the rear nacelles/nozzle area closes up most of the gap left by the removal of the forearms. It basically looks the same before and after---very nice touch by Kawamori. You don't really notice anything's moved because everything arranges so well there's no big gaps or missing pieces.
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Sumdumgai--it's not actually the nacelles sliding up. The entire back half of the plane moves. The nacelles stay attached to the rear fuselage. The split line is complicated---it goes along the front half the nacelles, but then goes straight over between them to incorporate the "flattened tailcone" area (called the beaver tail on the F-14, I'd call it a duck tail if anything) Everything aft of that moves up and over, basically sitting on top of the wings. See here: http://www.macrossworld.com/macross/toys/_...yamato_yf21.htm Third row are instruction book scans. Specifically, look at the center picture of this one: http://www.macrossworld.com/macross/toys/y...ionsinside2.jpg The nacelles/rear fuselage are moved into the "forward" position for both GERWALK and battroid.
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I've seen the rotating shoulder pads but still haven't figured that part of the diagram out. The D'stance is sorta like that, but not quite. The D'stance has another sliding joint----if you had the original Yamato YF-21, the forearm/tailfin could slide along the "inner" forearm. The D'stance has an additional part just like that--the shoulder pad can slide along the "inner" upper arm. Plus it rotates. And folds! And has a folding hinged part on its side. I don't know if the shoulder pad actually covers the "part with a triangle on it". (Sorry, I can't think of any aircraft term to use for there). I always figured that part somehow flipped or twisted its way inside to make room for the shoulder, ending up right behind the air intake. Look at step 6 (they're numbered out of order, it's the bottom pic of the sequence)---you can see under the shoulder pad, and it looks like the shoulder attaches directly to the side of the intake--so where's the part with the triangle on it? I think it moves somewhere. And also, look at the bottom-center pic of the entire page. The arm's removed, showing the shoulder joint.
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Ironically, the best way to hide the arms, and actually make the YF-21 look sleeker, is to fatten up the wing root. The problem with a lot of -21's is having basically no wingroot/blend, just skinny wings stuck right on to the upper fuselage. If you fatten up the inner wing, everything looks better, and there's somewhere to hide the arm. That really was the original Yamato's biggest problem. No wing root---it was 1mm thick. That's also where the landing gear go, so it needs to be fat anyways. It all goes together--having a fat wingroot makes the belly look better, gives room for the arms to hide, and room for correctly-placed landing gear.
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The D'stance had the shoulder pads totally disappear, fairly ingeniously. Don't know what Yamato is going to do. Their previous version flat-out sucked in that regard----with everyone knowing about the D'stance now we can hope the new Yamato does at least as well with the shoulders/arms in fighter mode. Here's the D'stance:
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Posting as a mod: I saw enough bitching in the YF-19 thread, I don't want to read the same arguments over again this time around. Some people will love certain features and aspects of the new YF-21, others will hate the exact same thing. Some people will cite the line art, some will cite the animation, and some will cite a design works concept sketch. People do have a right to disagree over anything and anything, but you may not say they are wrong/flame them for their opinion. There is no "one, true way" that the YF-21 looks FYI, it changes depending on Kawamori and the animator's mood. I personally think the YF-21 looks very nice so far, and that Yamato did a better job than they did on the -19. And since the -21 inherently has adjustable anhedral as part of the transformation, there won't be any arguing about that. PS--no complaining about people complaining about complainer's complaints. Or stuff along those lines. This is an important thread (like any new Yamato toy get), and I'm sure I'm not the only mod who reads it frequently. If something really gets out of hand, we'll deal with it. Or if we don't see it, PM us. Don't go off on another member who's bugging you. (Though personally, I am far more lenient than other mods regarding "peacefully defending yourself from a flamer") PPS---the most-commonly-cited, considered-most-canon VF-11 side-view lineart has the tailfins completely and totally wrong compared to every other reference, I'm just pointing that fact out ahead of time. (unless you want to say that view's correct, and everything else is wrong)