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Jedi Dark Knight

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About Jedi Dark Knight

  • Rank
    Cannon Fodder
  • Birthday 11/12/1979

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  • Interests
    Macross/Robotech, Star Wars, airplanes...and the like
  1. Jedi Dark Knight

    VF-1S Cockpit Mockup Help!

    dude! how is this coming along?
  2. Hi guys, I've been a member for a long time, more prone to check out the amazing stuff done here than to openly start conversations, but my mind started thinking: now that we have the Flight-of-passage attraction over at Animal Kingdom, being a flight-sim of that animal, I started to wonder: Has anyone tried to make a scale 1:1, life-size replica of the VF-1 cockpit? I know of the one they made in Japan for the Macross Museum (video): Macross Museum life-size VF-1 Cockpit, but apart from that any fan initiative? it would be great to have one with all the light-up gizmos and gadgets. what do you guys think? Cheers!
  3. Jedi Dark Knight

    Life after Delta

    I like this idea: it could be before Macross Plus, or right after SDF-Macross (Megaroad?) or even before Macross Frontier. Now, if new updated Valks is the whole reason to keep going forward, at some point I would like a series more about discovering the protoculture homeworld.....sort of like "this is their homeworld, but it has been overrun by X alien race"
  4. Jedi Dark Knight


    It looks amazing, so what happened to this excellent idea?
  5. Jedi Dark Knight

    Macross Wallpapers

    Oh! no no Dude, sorry, I'm just saying that if anyone wants to use them then be my guest, just contributing to the resources for everyone
  6. Jedi Dark Knight

    Macross Wallpapers

    Hey! got this from the series, I know they are not in true wallpaper form, but I'm sure something can be done!
  7. Jedi Dark Knight

    Sdf-1 (tv) 3d Model

    I just love this shots!! the fog, and the lighting! I went to the link you advertise and it was broken, something wrong? keep up the great work
  8. Jedi Dark Knight

    Macross / Robotech episode 1 CG progress

    "What a desolate place this is" guys, are you still working on this?
  9. Jedi Dark Knight

    Sdf-1 (tv) 3d Model

    It's really inspiring to see the SDF-1 come together in such a beautiful way, it looks so real....I guess if there's a master photoshopper out there we could already see a photorealistic pic of Macross City with all the eye candy we've seen so far. Keep up the excelent work
  10. Jedi Dark Knight

    Sdf-1 (tv) 3d Model

    Maybe you meant this topic? http://www.macrossworld.com/mwf/index.php?...=50&st=1420 is in the hall of the Super topics now (Mass group CG compilation or something) They have lot's of great stuff in there like yours.
  11. Jedi Dark Knight

    Macross / Robotech episode 1 CG progress

    Wow!!! I'm quite impressed, from last time, you have some nice looking VF's have you thought at a composite of the VF's next to the SDF? to see how it all plays out? can't wait to see how it all looks together!!!
  12. Jedi Dark Knight

    Mass CG project ...

    Jeez guys I think the Doc and Datter have it right on the spot, I thought you put in the "orthos" (orthographic views I assume) and out pops the 3D image, and you "fine tune" it once it's done, but if it is only for reference, then DAMN! I gotta learn the whole process from scratch!!!! sorry to bother you so much with this but any beginner's Maya tutorials in mind? or 3D-studio Max? because If I wanna do this right I gotta learn the thing....I got it all backwards
  13. Jedi Dark Knight

    Mass CG project ...

    ok, I got the schematics and put it on the maya window, but now I see both views (top and front) intersecting in the middle but the object doesn't appear as a 3D thing. It rather appears as two planes intersecting each other
  14. Jedi Dark Knight

    Mass CG project ...

    EH....what I meant was what is the process to do this, I see you have some skill in the matter, perhaps you can tell me how to do it? do I just put the views and click "render"? or is there some process to this?
  15. Jedi Dark Knight

    Mass CG project ...

    Hello, I found no other place to ask this question: I'm trying to model a valk in maya 6.5, I have the blueprints from the Hasegawa model, scanned in jpeg format, my question is once I put the front and top view in maya how do I get a 3D rendering of the model to start fine-tunning it? or is there a process in between, I'm a Maya starter, please help!