Jump to content

Prime

Members
  • Posts

    602
  • Joined

  • Last visited

Posts posted by Prime

  1. Glad to see you're still working on this game, far too many fan-made games start off good and development ends abruptly when peopel get bored with it. It's nice to see you're sticking with it. :)

    It has been slow going of late, but I refuse to let it die. I still enjoy working on it, and I want to get it finished :)

  2. hey thanks for the help prime im going to redownload the demo tonight and try it out... i have a question about the game is there going to be a storyline? if so how would it revolve itself in the macross universe well another question came to mind... what vlkyries will be in the shooter? thanks again

    There won't be too much of a storyline, but I will try to have something in there. It is definitely all Macross universe though.

    As for the Valkyries, iniitally it will have the VF-1, VF-11, and VF-19. The good thing is that others are easily added without much problem, so I hope to put in a bunch more as well, especially the VF-22, and VF-17.

  3. yes it was a good shooter from hero int. but i do think it shouldve had transformation like prime's game that is in production and speaking of which prime, how do u get keyboard controls set for the demo of screaming valkyries?

    I have created a new Screaming Valkyries thread and posted the steps to set up the controls for the demo. I don't want to hijack this thread, so you can check it out here.

    And questions you have can be posted there :)

  4. posted in another thread by 13strikevalkyrie13

    how do u get keyboard controls set for the demo of screaming valkyries?

    Okay, here are the steps to use the current annoying system to set up your own control mappings for the demo.

    1. Open up the controls.cfg file. Here you will see each command and a number underneath. The number represents the input key (either keyboard key or joystick button). Here is the setup that comes with the demo:

    // using joystick for movement (1 = joystick 0 = keyboard)

    1

    // change facing

    2002

    // acceleration

    2006

    // shoot straight

    2000

    // shoot up

    2003

    // shoot down

    2001

    // mode up

    2005

    // mode down

    2007

    // move up (if using keyboard)

    200

    // move down (if using keyboard)

    208

    // move left (if using keyboard)

    203

    // move right (if using keyboard)

    205

    2. You can use either a joystick/gamepad or the keyboard to play. In the first line of controls.cfg you can see:

    // using joystick for movement (1 = joystick 0 = keyboard)

    1

    Right now it is set to 1, which means joystick. If you want to use the keyboard instead, change the 1 to a 0.

    3. To change a command, first determine what command you want to change. For this example, let's suppose we want to change our mode up (fighter->gerwalk->battroid) button. Open up the "key_codes.txt" file. In there is all the possible keys we could use. Suppose we want to use the letter "J" for this command. Looking in key_codes.txt, we can see that "J" is represented by 36. To set the mode up command to J, simply put 36 under the line "// mode up". So we would have:

    // mode up

    36

    4. Save the controls.cfg file.

    You can repeat this for all the commands you want to change. I realize that this is a pain, and in the final game it will be much more painless. As a side note, these key codes are actually the codes that DirectX uses.

    If you have any problems, let me know and we can figure things out. Hope that helps :D

  5. This is the new thread to replace the one on the old boards for the Macross game I have been (slowly) working on. It is a 2D sidescroller that allows you to fly various Valkyries against the forces of the Zentradi.

    You can find more information at the site for Screaming Valkyries

    There is an early demo available along with some screenshots. Please post any questions or comments in this thread. I'd be happy to hear what you think so far.

    Once the old boards are back up, I'll post a link to the old thread as well.

    Cheers,

    Prime :)

  6. Ummm, DYRL had no powerup system.

    I think we are talking about different things. I am talking about the Macross arcade game, which I believe required powerups to transform.

    Or maybe I have been hitting the booze too hard... :D

  7. I remember hero interactive had been working on a sidescroller like that but in the demo they released you couldn't change to gerwalk or battroid modes.

    I never understood why they didn't add the ability to transform. I didn't find it any real trouble in my game...

  8. I'd love to see a side scroller where you can control when and what mode to transform into. I never liked the powerup system in DYRL and Mac Plus arcade games. In the game I'm working on you can control the transformations with buttons.

    But other than that I really enjoyed the 2D scrollers. It might be neat to have one where you had more Valkyrie selections, and maybe even levels that resembled episodes.

  9. anybody know where i can download the .rom or .iso file (i'm an emulator noobie) for VFX-2? (i keep getting those "Vote here for the top.." sites and i cant find what i'm looking for)

    L06

    Try one of the IMacross servers (if any are still up). That's where I got mine...

  10. Does anyone know where I can get the full in-game story of VF-X2? I'm not very Japanese literate I'm afraid. I just want to know why x was fighting y and things like that etc.

    Look VF-X2 up on gamefaq.com. There is a walkthrough there that discribes the story...

  11. The worst part about this problem is that once you beat the game you can play through again using any Valkyrie in every mission. To top it off, on some missions you can use an armoured VF-1 or VF-11. And they are su-weet! :)

×
×
  • Create New...