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ce25254

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Posts posted by ce25254

  1. The only idea I have to extend teeth on already painted ones is by using viscous CA Glue. You can use a tooth pick to put a small drop of ca glue on top of the teeth.

    Unfortunately I didn't really notice how bad they were until I had already painted them. In fact I don't think they are so bad until I look at this blown up picture. (G's head is only about 3cm long.) There are so many other interesting things to see on this model, I actually think I'll never notice them again.

    But.

    I think I'll try to improve at least the big upper teeth. By default I'd probably try to use a tiny bit of Aves, assuming it will stick. (I'll scrape off the paint... it is not a hard area to repaint, but more difficult to drill...)

    As for CA, I do have a bottle of Zap-a-gap ... do you have any other suggestions for a brand that is good?

  2. Please pardon my rude interruption of the interesting discussions about machines. :lol:

    A very little more progress on Godzilla vs King Ghidorah. I have the mouths painted well enough to assemble. I'll shade the teeth better later.

    Godzilla's tongue had no tissue under it, so I added some. What do you think? His teeth details are so soft, but I don't know if I will bother to try improve it. Any suggestions for how to do that?

    post-6299-1221970415_thumb.jpgpost-6299-1221970422_thumb.jpgpost-6299-1221970429_thumb.jpgpost-6299-1221970434_thumb.jpg

  3. Well I feel a little guilty about posting this, but here goes.

    I've been working on the Godzilla vs. King Ghidorah '91 'big wrap' kit. The original is a truly wicked sculpt by Yuji Sakai, often noted as a 'grail' kit for Godzilla fans, and something that I always wanted to build.

    Unfortunately this version is a cheap recast; I did not understand anything about the terrible recast market at the time I bought this kit years ago. Have you heard about the horrible stinky brittle resin used by cheap recasters? Missing parts? Deformed parts? This recast has it all! It supplied duplicates for a couple of Godzilla's fins, and is missing some of the spines for King Ghidorah's wings and heads. The (huge) wings in particular are just in horrible shape, but I'll get to those later. Hopefully they will turn out OK. I would not buy this kit knowing what I know now, but since I have it, I am building it. This kit is something like 18" high when completed.

    There are a lot of big gaps, and filling those in King Ghidorah requires a lot of finesse to reproduce the scales. I may need to rework a couple of the rear neck areas; I'm not very happy with how those have turned out. Filling in the gaps in Godzilla's arms, tail, etc. is pretty easy.

    For putty, I'm using Aves Apoxie. For paint I'm using Tamiya acrylics and some water-based metallic shades I picked up on clearance at a local hobby shop. I'm starting with a base coat of sort of a purple and adding Gold over that. I have some other shades I'll be adding, and do drybrushing and washes after that. Godzilla is the usual bland

    Anyway here are some in-progress pictures...

    post-6299-1220364760_thumb.jpg post-6299-1220364766_thumb.jpg post-6299-1220364771_thumb.jpg

  4. The "deflector dish thingy" is sitting in front before gluing on. This was a piece of cut tubing and A LOT of shaping. I tried to wrap some 1/2 round plastic around a tube.

    So you just sanded down the tube surface to make the grooves, or did you do something else to shape it? It looks great!

  5. So presumably this beautiful ramp will be protected by a strong top and bottom hull that can perform the Daedalus Attack on some other R/C ship, right? What is the material you plan to use for the hull plating? (^_^) I can't wait to see this slice right through somebody's battleship.

  6. Ah nice Starfury man. You are doing exactly what I had planned as well. The updated Starfury from B5 TLT

    I've been trying to get somebody else interested in this project--let me know if you want to discuss some ideas about this project. It's my first time scratchbuilding anything, so I'm fumbling around a bit. I'm still not sure what to do about the extended exhaust turkey feathers on the main thrusters, and about the changed maneuvering thrusters. Do you have any casting experience? It would be nice to make some replacement maneuvering thrusters in bulk, since there are eight of them...

    PM me if you're actually planning to work on it.

    I have a gallery of screencaps from the episode:

    http://tenbyten.com/images/Starfury/Lost%2...s%20Brightened/

    cE

  7. So I've just begun re-scribing panel lines on my Starfury experiment. This is a kit I don't care too much about, so I'm using it to try out new techniques, knowing I'll make some mistakes along the way. So far it is actually turning out pretty decent, I think.

    Anyway I decided to sand off all, or most, of the raised panel lines, and re-scribe them. I am using the dymo tape technique as a guide for straight lines, which works great on flat surfaces. But now I need to scribe lines around the circumference of the engine pods, which are cylindrical but with a taper. Due to the taper the dymo tape won't lay in the correct position, unless I cut it to a curve. I guess I could do this, but I know it won't be perfect.

    Does anyone have good ideas for scribing around a tapered curve?

    Here is an example of the shape of the part (I've already glued both halves together, though):

    post-6299-1208438015_thumb.jpg

    Thanks

    cE

  8. Slightly OT but you've just gotta see this if you haven't (and you've ever built a Tamiya kit):

    Nice kit, but it could do with some detail especially in the cymbal stands, and I think that the bass amp isn't quite the right scale. Did anybody else notice this? Have you tried to build it with the alternate percussion?

  9. I know there were some comments about some freezed-frame shots ( >_> ) but come on, If there's anything on TV (or OVA for that matter) that competes with what Satelight is doing, please point it out to me, the editing was a lot better than the broadcast of EP1, the pacing was excellent, the chase was awesome! really blown away so far, I hope they keep this level of quality through the whole thing :)

    "Some comments"... that was me. Yeah, I thought this episode played well. The scene with the car on the highway was distracting for me, but otherwise it was great.

    I was thinking about how for live action movies, the goal of CG is to make it look more real. For animation, the goal isn't necessarily realism. The goal in both scenarios is to blend in with the audience's expectations for the medium.

    I am not complaining about it, though... the Valks and battle scenes look amazing. (I also liked Macross Zero a lot.)

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