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Everything posted by Seto Kaiba
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"An interesting read" hardly begins to cover it. Definitely enjoyed the bits with the CG director talking about how certain shots were framed and what they were looking to emphasize. No big surprises in the technical information. I'd have to check publication dates but this might be the first explicit confirmation that the VF-22 didn't include the prototype's inertia vector control system. There's a little evidence of micro-evolution in the lore there too, WRT the YF-24 Evolution prototype. It changed from the VF-25 having the same basic performance as the YF-24 to, in the movie resources, the YF-24 being more on par with the YF-29. As an engineer, I'm definitely happy with the way the bit on Destroids and the Miyatake interview emphasizes the practicality of the common chassis. That's always been one of my favorite parts of Destroid design.
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Well that's a great big bucket of Nope. Didn't they learn anything from the problems Niantic had with Pokemon Go? Putting that onto a device with a quarter the battery life isn't exactly a winning solution. Have they actually confirmed that'll be a proper Pokemon game? The only listing I can find for it is just "Untitled Pokemon game" in the RPG genre... and that covers a multitude of sins like Mystery Dungeon. Whatever they do, I just hope it's a little more open world-y than Pokemon Sun and Moon and their v2.0's were... having control yanked away every fifty yards for another unskippable cutscene about the world's laziest rival or that walking edgelord meme was supremely frustrating.
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2018's shaping up to be kind of a Mega Man heavy year, then... since all ten Mega Man classic titles have been released on the Switch already under the Mega Man Legacy Collection banner, and eight of the Mega Man X games are coming out under that same banner in July. Kinda leaves me wishing we could get a port of Mega Man X: Command Mission to cap the whole affair.
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The BattleTech/MechWarrior franchise has oscillated back and forth between trying to find ways to go about using the Unseen as-is and getting slapped for it, and trying to develop replacement designs based on them and getting slapped for that. Currently the pendulum has swung back to the derivative works slap phase. The guys "on deck" now may not have been around for the old drama, but that doesn't constitute a waiver of their legal obligation to apprise themselves of any relevant restrictions or applicable judgements on the property like court rulings and binding settlements from lawsuits or arbitration. The previous owners would've been legally obliged to inform them of the existence of any restrictions on the property resulting from court judgements, binding settlements, legislation, and so on. That they didnt pull a 180 and sue the previous owners for failing to disclose this after Harmony Gold slapped them with their first Cease and Desist is a strong indication that a disclosure WAS made but that they didn't follow up on it until Harmony Gold's C&D arrived. Realistically, legally, even the first offense doesn't merit the benefit of the doubt because they knew about the previous lawsuit and that the Unseen were Unseen for a legal reasons. The subsequent offenses just don't have any bloody excuse. They got slapped with their first C&D in ~June of 2009 over BattleTech: 25 Years of Art & Fiction and again barely two months later over the use of the Macross designs in MechWarrior 5. They seem to get sued for copyright infringement every 2-3 years! Jump to 2011 and it's Topps suing them for copyright infringement over a MechWarrior cartoon. At what point do we stop presuming they're just VERY stupid and go with the more logical assumption that someone who commits that much copyright infringement is probably NOT doing it accidentally. Oh, they were NOT sneaking... they were openly boasting about bringing back the Unseen even though their later apology for it did admit they KNEW that the designs were Unseen for legal reasons, they knew they didn't own them and weren't supposed to use them, but they thought they'd found a loophole. Eh... not quite. I'd like to say it's in the ballpark, and suffers from being oversimplified. FASA filed a lawsuit against Playmates alleging that ExoSquad was a ripoff of BattleTech. It was basically the same allegation that the creators of Babylon 5 leveled at Paramount over Star Trek: Deep Space Nine... that an agent acting on their behalf had pitched a concept that was rejected, and shortly thereafter a suspiciously similar product came out from that company. In this case, FASA's agent had pitched a BattleTech toy line to Playmates, who considered but ultimately rejected the pitch because their ExoSquad toy line had been in development for some time already and a licensee property wasn't attractive enough to make them abandon their original, fully-exploitable work. The kicker is that, not only did the courts rule in Playmates favor that ExoSquad was not a ripoff of FASA's BattleTech, it was FASA who got Harmony Gold involved in the first place by naming the ExoSquad Robotech toy line in the suit as examples of ExoSquad toy designs that allegedly infringed on FASA's copyrights (along with the Mad Cat). "Whoops" doesn't quite cover the magnitude of THAT cockup... not only did FASA wind up sued for copyright infringement and the usual array of "deceptive trade practices" that goes along with that charge, they also got sued for making false statements as to the origin of those designs. Nothing to support that contention appears in the legal briefs from the case. By all accounts, FASA was actively using those designs through their initial lawsuit with Playmates into their lawsuit with Harmony Gold. It is known that the two companies exchanged cease and desist notices between January 1985 and 1995 and that FASA did not reply to Harmony Gold's demands for disclosure of the source of their alleged license at any point... which practically screams "we knew this wasn't legal". Oh man, this isn't even the half of it. The court documents for this read like a bad farce, one of those terrible plays where the villain not only sets up his own defeat but practically commits suicide with minimal involvement from the hero. You can almost hear the judge's eyes rolling with every new motion for summary judgement against Playmates or motion for dismissal against Harmony Gold. If the proceedings had had background music, FASA's BGM would've been Weird Al's "Dare to be Stupid" or maybe Julius Fucik's "Entrance of the Gladiators"1. 1. The iconic band piece commonly associated with circus clowns.
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Not exactly true... their legal departments are more famous for aggressively checking the work of others, but both are known to be fairly aggressive about checking themselves as well. For instance, Games Workshop did a major sweeping renaming of much of their miniatures lines starting in Age of Sigmar and rolling thru 40K and 30K after their legal counsel told them that trademarks on many of the names would be nigh-impossible to defend if challenged. Harmony Gold's legal counsel used to be a frequent source of complaint, as they took weeks to approve proposed news posts and vet future product content, to the extent that the marketing coordinator begged for permission to move news to Facebook to get around them (and was not shy about admitting it in public). (In fact, one of the anecdotes from Macek c.1995 about sequel development was how they had to frequently check themselves to avoid using IP they weren't allowed to and had to jump thru all manner of hoops for the proper approvals.) When it comes to working with someone else's intellectual property under license, you make damn sure you've dotted the i's and crossed the t's, because if you step over a line and piss off the company who holds your license, there goes your license and all your work was for nothing. That's true regardless of what industry you're in. It's really easy to turn a profit center into a massive loss if you do something to breach the terms of your license or you get caught using material you don't have rights to. The old ones, yes... though that was their licensees, mostly Antarctic Press, and that reportedly played a role in HG's decision to revoke their license. Games Workshop also likes to sue third party miniature makers if they use anything that smacks of a GW trademark. Not highly emotional, I just don't have a ton of patience for repeating myself. I'm sorry if I came off a bit terse. It's not a different kind of crime either, whether a crime was committed knowingly or unknowingly doesn't change the nature of the offense except in charges where motive is strictly relevant like murder vs. manslaughter or a fraud charge like uttering and publishing. Motive isn't necessary to establish that a count of copyright infringement has been committed.
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Star Wars : Untitled Boba Fett Movie announced
Seto Kaiba replied to derex3592's topic in Anime or Science Fiction
While taking a Lupin III angle on "Who is Boba Fett?" might make things more interesting, I'd say it's a safe bet they wouldn't go that route. Star Wars fans are really, stubbornly attached to canon and doubly so to any canon that predates Disney's reboot. They saw the backlash over The Last Jedi and it's a safe bet they'll be keen to avoid that. They've already tried once to deliberately create a new Boba Feet-style faceless ominous badass in Captain Phasma, and that just DID NOT WORK to the extent that it ended up being a source of funny moments more than anything (like Finn giving Phasma sh*t at blasterpoint in The Force Awakens). Boba Fett will, I suspect, always be the Boba Fett. I wouldn't put it past them for them to go the opposite route (ala L in Death Note) by having Boba Fett operating under aliases secretly being several of the galaxy's top bounty hunters to divert unwanted attention from himself. Seconded. The more Star Wars separates itself from legacy characters, the freer they are to mess with convention and really start exploring the possibilities of the setting. This was, IMO, the principal fault of the old Expanded Universe... the Skywalker-Solo clan and their circle of close friends from the original trilogy were at the center of absolutely every major galactic event for a century or more. The galaxy far far away is not such a small place that one family can constantly screw it up, like they're the Space Khardashians. Safer bets are few and far between. Well, he IS supposed to be the biggest badass bounty hunter there is... and while I don't follow Star Wars comics I recall from some postings on Imgur that in at least one of them Boba Fett was the guy who broke the news to Vader that the pilot who blew up the Death Star was named Skywalker. -
There are some occasions where giving an offender the benefit of the doubt is merited... this is emphatically NOT one of them. What happened here was not an oversight that could occur within the bounds of what we might call "ordinary stupidity". To have entered into contract negotiations with another company to license a property which you have full foreknowledge they don't own AND are not affiliated with the owners of, without having seen documentation proving they have those rights and the authority to delegate them under license, is cocking up on a level that would be beneath even a first-year law student. This is literally like you buying a house without checking that the deed is in the seller's name. It's such a basic, fundamental thing that the idea that they failed to do so and carried on in blissful ignorance of the illegality of their actions for OVER A DECADE without once troubling to check that everything was above board even after getting sued by LucasFilm for trademark infringement, is so patently absurd it doesn't merit consideration. Much more believable is TCI's contention that FASA never properly communicated to them what its intentions for the art were. The only explanation that doesn't involve legendary levels of stupidity on FASA's part is that they knew. That they were aware TCI had no rights to Macross, Dougram, and Crusher Joe, and went forward with it anyway because they thought they would never get caught. Also, like I keep saying, stupidity is NOT a defense. If you were to buy a fraudulent deed to a house and start renting that house to whomever, when the owner catches you and presses charges, the claim that you didn't know the deed was fraudulent will not save you because it's your legal responsibility as a buyer to check this kind of thing. This is why FASA ended up settling out of court... it knew full bloody well stupidity was not a defense, and that if they didn't settle on HG's terms the judge would proceed to throw the book at them followed the library one brick at a time. Even if they really are so unthinkably stupid that they didn't check to ensure the license was valid, that doesn't exonerate them from having taken and used those designs illegally. There is no "not thieves" option here because there's no denying that they committed the crime... they are either thieves or very stupid thieves. Ah, no. Quite the opposite, in fact. Most game publishers who deal in licensed properties have a licensing manager whose job it is to keep this stuff straight and do the relevant diligence to ensure that everything is above board and all obligations are met. Having contract law and intellectual property law specialist attorneys on hand is also pretty much standard, with the larger publishers often having permanent stables of 'em on hand to pursue copyright and trademark infringement cases. (Games Workshop, for instance, is famous for the aggression and anal-retentiveness of its lawyers.) Even Harmony Gold, who we all know as the gold standard for incompetence, does at least this much.
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When it comes to the relevant copyright laws, there really isn't a difference between "1984 logic" and "2018 logic". The last major update to US copyright law occurred in the Copyright Act of 1976. It'd been on the books for eight years, and fully in force for six, when FASA began using stolen IP. Using someone's copyrighted work for commercial purposes without their consent is a crime. That's been true in the US since the Copyright Act of 1790. There is literally no excuse for their behavior. FASA knew going into it that Twentieth Century Imports did not own the intellectual property behind any of the merchandise they carried, and even the most basic due diligence during license negotiations would've revealed that Twentieth Century Imports was not a licensee of any party holding intellectual property rights to the titles those kits were merchandise for. The copyright notices are printed on the model kit's packaging, on the instruction manual, and in a couple cases directly on the model itself. There's no way to miss it. There are only two explanations that don't involve everyone on both sides being a congenital imbecile with less brainpower than a piece of broccoli: either FASA lied to TCI about its intentions to get the art and knowingly used it illegally because they figured they wouldn't get caught, or FASA and TCI both knew that it was illegal and were trying to fabricate a veneer of legitimacy in the hopes that nobody would look too deeply into it and they could get away with large-scale copyright infringement. Do you have anything to back that up, or should I just put on "The Safety Dance" while we take a trip down 1980's movie stereotype lane? Maybe not, but anyone doing even the most basic fact-checking that any company would do before entering into a partnership of this type would've known pretty much right away that this was all unauthorized and therefore illegal. The fact that they went forward with it anyway means that they're either a pack of short bus seatwarmers or that they knowingly committed a crime because they thought the chances of getting caught were negligible. Note that stupidity is not a defense, so that doesn't change the fact that they committed a crime. Ignorance of the law doesn't excuse one from a responsibility to obey the law, or from being punished for violating the law. No, I will not stop calling them thieves. I'm just calling a spade a spade. They are thieves. If you take something that isn't yours and you try to sell it, you are a thief. Even if a third party said it was OK, you're a thief... the other guy's just an accessory to that crime. Yes, I understand the Brooklyn Bridge reference. The problem is it's not a correct parallel. If you purchase a phony deed to the Brooklyn Bridge, you're an imbecile. If you try to enforce that phony deed and put up a toll booth or sell the bridge to someone else, you're a criminal regardless of whether you knew the deed was phony or not. I don't know why this isn't sinking in.
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Star Wars : Untitled Boba Fett Movie announced
Seto Kaiba replied to derex3592's topic in Anime or Science Fiction
For my money, the biggest problem with trying to do a story featuring a villain like Darth Vader or Boba Fett is that a huge part of their villainous intimidation factor was how mysterious they were. Take Darth Vader. When we knew practically nothing about him apart from what Obi-Wan shared with Luke, he was a mysterious badass whose every growled threat was freighted with the horrors he'd inflicted as a galactic despot. Once the prequel trilogy showed us what his life was like in the years before he became a 7'2" asthmatic in a cybernetic gimp suit, he lost any ability he once had before we saw his awkward teenage years as Little Space Orphan Ani: the Whiniest Jedi, with the raving egomania, the galaxy's worst haircut, hilariously bad teenage angst, and all the emotional depth of a cress sandwich. Disney can try to write him as a badass all they like, he'll never EVER escape being little Ani who doesn't like sand because it's coarse and rough and irritating and gets everywhere. Same deal with Boba Fett. He was at least theoretically intimidating (despite not actually DOING anything) because he was this ominous, inscrutable masked bounty hunter who could even sass Darth Vader without involuntarily experimenting in autoerotic asphyxiation... well, for as long as those few minutes of The Empire Strikes Back lasted, anyway. The more we know about him the less cool he gets... he's not a stone-cold badass, he's just Jango Fett's version of Scrappy-Doo. The Boba Fett movie I want to see would be like his brief appearance in Tag and Bink are Dead... just him constantly being assaulted by people who keep mixing him up with the other eleventy-billion people who look exactly like him. Star Wars: Boba Fett: Revenge of Jar-Jar Binks. Or maybe he'll just have a broom cupboard full of porgs on his ship. -
If you take something that doesn't belong to you without the consent of its owner, you are a thief. If you take something that doesn't belong to you without the consent of its owner, because someone you know full bloody well is NOT the owner or even directly connected to the owner said you could, you're a thief and an idiot. If you make off with your neighbor's car and use it to start an unlicensed taxi service because your neighbor's pool boy said that it would be OK, you kind of forfeit the right to act surprised when you get arrested for grand theft auto. Stupidity is not a defense. I don't buy the claim that FASA didn't know TCI couldn't authorize the use of that art for one second. They KNEW what kind of an outfit TCI was, because they met the at a bloody trade show. Thinking that TCI could authorize them to use the kits and designs from Crusher Joe, Dougram, and Macross would be like thinking the secondhand record salesman at the flea market can sell you the exclusive rights to The Beatles complete discography. There are people on this planet who are THAT stupid, but they're few and mercifully far between. For FASA to believe their license was legitimate would mean nobody there did any kind of checking into TCI's standing whatsoever - not even the most basic due diligence - and that everyone there including their lawyer(s) was a barely functioning congenital imbecile with less brainpower than a bowl of collared greens. They paid for that art, there shouldn't have been any obstacle to them using it in the US. Why they didn't, I have no idea. It was a lot better looking than anything else they had. Actually, that might be it. It was a LOT better looking than anything else they had. They would've had to step up their art game for their product to not look horribly inconsistent.
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Now, you'll hear no disagreement from me on the subject of FASA's original designs being hideously ugly. I'd probably extend it to most of the BattleTech designs I've seen in general. It's like a Worst of Pat Lee featurette in there most of the time. All the same, it wasn't FASA who Harmony Gold arguably did a favor when they rammed a blanket ban on "secondhand" designs down FASA's throat in the Harmony Gold v. FASA settlement. That'd be Studio Nue and Sunrise, whose Crusher Joe and Fang of the Sun Dougram IP (respectively) HG also protected from FASA's copyright infringement without being asked or making those IP owners party to the lawsuit. They saved Studio Nue and Sunrise a fair amount of time and money.
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Disney or Comcast buys Fox or Fox wants to sell to someone
Seto Kaiba replied to Old_Nash's topic in Anime or Science Fiction
Is a CEO deathmatch too much to hope for at this juncture? -
Fang of the Sun Dougram wasn't exactly a big ticket property in Sunrise's catalog of works. Studios in Japan weren't exactly paying attention to what was going on in America in the late 80's and early-to-mid 90's either, which is how Harmony Gold licensees like Antarctic Press flew under the radar as serial copyright infringers. It's likely Sunrise wasn't even aware the Dougram mecha designs were being used. (There's also the remote possibility that Sunrise may have considered the matter in capable hands, since Takara licensed its Dougram kit line to Revell for Robotech Defenders, which gave rise to the Harmony Gold Robotech series after many shenanigans.) They did join the ranks of the Unseen, though they were never as iconic as the designs FASA had stolen from Super Dimension Fortress Macross. Late in the proceedings of Harmony Gold et al v. FASA in 1996, shortly after FASA discovered that it was up so far up sh*t creek that it had passed sh*t river and reached sh*t falls in their leaky canoe without the benefit of an oar or life preserver, FASA agreed to an out-of-court settlement under the terms HG dictated... which included a prohibition on using designs they didn't create. All the stuff they'd stolen from Macross, Dougram, and Crusher Joe became off-limits... the first, and until very recently, only example of Harmony Gold doing another company a solid.
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They've tidied it up a bit, but it doesn't look like much has changed from the Wii U version. I don't recall Linkle having Legend mode missions tho, and she does in this version (they've set her up as an opponent to Skull Kid from Majora's Mask). I got Fire Emblem Warriors as well, though I wasn't as satisfied with that one... partly because my favorite characters got left out until the very last DLC.
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So, to the rest of the world on a three month delay? I confess I'm mildly interested in that one just to see how reliable their cloud service ends up being. Hyrule Warriors DX ("Definite Edition" in the US) came out the other day. Been having a grand time with that. It looks at least as good on the Switch as it did on the Wii U, and adding some costumes and so on from Breath of the Wild was a nice touch. Weirdly, I find myself missing the minimap on the Wii U gamepad's screen.
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Nothing explicit, that I recall. Just a fairly generic statement that the Aegic Pack Kai used by the RVF-25 had been enhanced by L.A.I. to boost its performance in the name of overcoming Vajra ECM and other electronic interference. The change in radome design was probably part of the "anti-Vajra upgrades" that make it the Aegis Pack Kai. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The RVF-171 Nightmare Plus isn't covered in exhaustive detail, but enough is said about it to get a good picture of its role and capabilities. One of the many virtues of the General Galaxy VF-171 Nightmare Plus is its high multipurpose utility, being readily adaptable to a number of different roles including Bomber, Reconnaissance, Electronic Warfare, Designated Marksman, and UCAV control. The VB-171 and RVF-171 are the only two that are explicitly mentioned by designation, the Electronic Warfare type and UCAV control type are both described as part of the RVF series. Master File identifies the Designated Marksman type as the VF-171AS. The RVF-171 is a production reconnaissance variant outfitted with the same AP-SF-01+ Aegis Pack used by the RVF-25, albeit apparently without the customizations Luca made to his RVF-25's Aegis Pack. They're indicated to be a standard part of the fleet's airborne (spaceborne?) early warning system, patrolling the perimeter of the fleet at all times. Same deal with the RVF-171EX, as that's just an RVF-171 upgraded to the EX standard. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
On display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying "Beware of the Leopard". Alternatively, assuming your name is not Arthur Dent, there are the following sources: Macross Chronicle Macross Frontier Mechanic Sheet NUNS 02A "VF-171 Nightmare Plus" Macross Chronicle Macross Frontier Mechanic Sheet NUNS 03A & 03B "VF-171EX Nightmare Plus EX" Macross Chronicle Macross Frontier the Movie Mechanic Sheet NUNS 02A "VF-171/Destroid" Macross Chronicle Other Mechanic Sheet 08A UN 08A "YF-30 Chronos" (minor detail only) Macross Chronicle ALL Mechanic Sheet ALL 01B "VF Masterpieces seen from their Development Lineage" Macross Chronicle Technology Sheet 01C "Variable Fighter: Gunpods" Macross Chronicle Technology Sheet 01D "Variable Fighter: Missiles" Macross Chronicle Technology Sheet 01G "Armor Packs" Macross Chronicle Technology Sheet 01N "VF Development History 2" Macross Chronicle Technology Sheet 01O "VF Development History 3" Macross Chronicle Technology Sheet 01Q "VF Family Line Diagram" Macross Chronicle Technology Sheet 13A "Dimensional Weapons" Macross Chronicle Technology Sheet 16A & 16B "Spacesuits" Macross Chronicle Technology Sheet 17A & 17B "EX-Gear" Macross Frontier: Official Fan Book Macross F: 2059 Memories Macross Frontier the Movie: Sayonara no Tsubasa Official Complete Book Great Mechanics DX 4 Great Mechancis DX 9 Great Mechanics G 2016 Autumn There's also a minor bit of info on it in Variable Fighter Master File: VF-25 Messiah mostly 'round about page 108, and some very basic stuff in Macross the Ride Visual Book Vol.1 on page 14 and in the Macross Frontier Blu-ray Vol.1 liner notes. I think there's also some minor stuff in Variable Fighter Episode Archive, but I've done precisely bugger-all with that book. There's also a bit of coverage in the Macross Delta Blu-ray liner notes, but I don't recall which volume offhand (it's just repetition of stuff already said elsewhere). -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The only ones that leap to mind is Variable Fighter Master File: VF-0 Phoenix making a VERY brief mention of a prototype designated SV-50 about halfway down page 28, and two transitional early prototype VFs based on Grumman F-14 Tomcat. One, the F-14++ Advanced Tomcat, is basically analogous to the Super Tomcat 21 concepts that were floated by Grumman as alternatives to the NATF program. It's a single-seater F-14 with passive stealth refinements to the airframe's shape, thrust vectoring, and a developmental model of the VF-0's engines (EGF-120). The other is the F-14X Tomcat Phase 1.43 which is a converted F-14D+ outfitted for transformation testing. By in large, what Master File has in terms of original designs that are not official setting material is lots of Master File-exclusive variants of official VFs. The VF-0 book didn't go in for it, but the other books did. Some of them overlap, broadly, with official variants (e.g. the VF-1N and VF-1G being essentially the VF-1A+ and VEFR-1), while others are a bit "out there" like the ones that appear in the VF-4, VF-22, and VF-31 Master File books. Others overlap and contradict the official setting variants, like Master File's VF-19E basically being Basara's VF-19 Custom or the VF-4 book basically ignoring the official variants except for the VF-4G and VF-4SL. -
Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
I'm not altogether surprised... it seems like almost anything marked "Limited Edition" these days is going to come with some kind of bonus item if you preorder from a particular store. I've got a tiny mountain of unasked-for "clear files" and other stuff from various CD and BD imports. 's the reason I stick to CDJapan unless it can't be helped... everything is very straightforward there.- 810 replies
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
Woah, the formatting on those search results is TERRIBLE. There's only the one version of the movie coming out on DVD/Blu-ray, it looks like Amazon's pricing higher if you want a limited edition Macross Delta tote bag extra with your disc.- 810 replies
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The Variable Fighter Master File series of books are NOT fan-produced. The series is published by Softbank Creative, the same publisher behind Gundam's Master Archive series, and Shoji Kawamori is credited as providing supervision for their creation. The Master File books are official publications, but they self-disclaim as not being official setting material ("non-canon"). Bad analogy. Star Trek doesn't consider ANY of its technical manuals or encyclopedias canon, even ones on which production staff collaborated. (Ever since Gene Roddenberry had his falling-out with Franz Joseph, the author of the first Star Trek tech manual.) Star Wars, I understand, is more this speed where there are publications that run the gambit from totally non-canon to valid supplementary material for the film canon. Not really, no... there's so much material that an exhaustive list would be next to impossible to compose. A reasonably complete list of series artbooks wouldn't be a tall order, but there are so many books and mooks and magazines with creator interviews and so on that it defies exhaustive listing.) The main MacrossWorld.com page has an out-of-date listing with a bunch of the older (pre-Frontier) artbooks though. The big ones to get are books like Macross Perfect Memory, the Macross: Do You Remember Love? Data Bank (AKA "Gold Book"), This is Animation 3, 5, 7, 11, Special #5, and the volumes for Macross Plus and Macross 7, the Macross Frontier movie artbooks, Macross Chronicle (81 volumes), Variable Fighter Master File (VF-0, VF-1, VF-1 Vol.2, Squadrons, VF-4, VF-19, VF-22, VF-25, VF-31), the Design Works books for Kawamori and Miyatake, etc.
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No idea, but enough that it even had to include his wages from SMS.
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Whether the story is actually set in Vancouver is another matter entirely... as in the case of AVP:R, which was filmed in Vancouver, but set in Gunnison, Colorado. Filmmakers'll go film wherever the production can get the best tax breaks, and to hell with accuracy. (Whether those gits had ever been to Gunnison is another matter... it seems like they were working under the misapprehension that it's spitting distance from Colorado Springs, instead of the 3+ hour drive it actually is.) "The role of Dallas in tonight's production will be played by Vancouver, British Columbia." Either that or they're taking the threat level WAY down for this one. Perhaps they're reluctant to set a Predator movie in a modern warzone because the Predators aren't bulletproof against conventional small arms the way the Xenomorphs of the Alien franchise are, and don't wear body armor. It'd be kind of anticlimactic if the Predator picked off a soldier and the rest of his platoon decided to call in reinforcements or opt to blanket the area with machinegun fire and fragmentation grenades. The Predators have done as well as they have in the past by choosing an environment where their prey are isolated figuratively or literally. Aliens was a mistake, to be sure, but that's kind of overstating it. Hicks's shotgun only worked on that one xenomorph because he jammed the barrel into its mouth and fired, bypassing its armor. That ruined the shotgun and nearly killed Hicks too. Alien's at least succeeded with it on one front... Alien: Isolation managed to make the xenomorph pants-crappingly terrifying again alone AND in numbers.
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Nothing directly connected to the movie... just that, after Isamu decided to retire from the New UN Spacy because he wasn't happy with being gradually steered towards a desk job c.2058, he joined Strategic Military Services. He wanted to fly a VF-19A, but since SMS was only able to field a small number of "monkey model" VF-19s due to arms export restrictions the New UN Government put on the fighter (as a result of his own actions with the prototype in 2040), there was no way for him to get one. Not being one to let things go, he contacted his old "friend" Dr. Jan Neumann of Shinsei Industry and tried to persuade him into selling him the parts to build a VF-19 under the table. As owner of a functioning brain, Jan realized this was a spectacularly bad idea and said no. To stop Isamu from doing something even more reckless, he talked Shinsei into letting him do an experimental VF-19 as a test for ways to extend the fighter's service life, modified a VF-19EF Caliburn back to specs approximating the YF-19-3's, and stuck Isamu with the bill for the whole affair. Yup. It's a VF-19EF that's been modified to return its aerodynamics and control systems back to the levels of the YF-19-3/VF-19A.