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GMK

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Posts posted by GMK

  1. On 12/13/2018 at 1:42 AM, tekering said:

    Okay, I think I've nailed the pose I was after.

    nailed.thumb.jpg.88acdc2e538e38e66a9d24a1339fb4b1.jpg

    Now, what should I do about the feet, guys?  Do I fill the gaps above the feet with kitbashed servos and hydraulics (like a real-world mecha), or do I scratchbuild new feet large enough to fill the gap (like the animation model sheets would suggest)? 

    Could you extend the fairing down to cover the gap?

  2. 2 hours ago, tekering said:

    So, to modify the legs so the gerwalk can stand, these pieces will have to be cut apart to reposition the joints:

    unmodified.thumb.jpg.294543e6991e639a668aec563a60fa66.jpg

    Thanks for keeping us all updated on your build. 

    With a layout structured like that, it looks like closed intake covers are the only practical option! Shame. Now to find some SDFM artwork of a Gerwalk operating in-atmosphere with intake covers closed. 

  3. 54 minutes ago, Seto Kaiba said:

    Almost.

    The basic design of the helmet is the same and they look identical from the front except for character-specific color schemes, but there's some extra business on the back of the DYRL? version between the neckline and where that ridge going around the crown of the head is that provides an attachment point for a pair of oxygen hoses from the backpack.

    There's a really good side-by-side of them in identical poses in Variable Fighter Master File: VF-1 Valkyrie Vol.1 on page 76.

    Thanks for that. They look close enough in scale terms, so that’s a relief!

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