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Posts posted by boinger
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I haven't received an email response from Deviceside.com yet.
Here's the webpage where I found the idea for getting these
5.25" game floppies copied.
http://ascii.textfiles.com/archives/2503
This guy says he had no problems in setting up the floppy drive
and extracting MS-DOS. Hopefully, Adam of Deviceside.com can
clarify the problem with the USB flopppy adapter.
**********
And I found a couple of more websites that had positive things to
say about the deviceside.com USB floppy adapter.
http://www.spellboundblog.com/2011/07/25/rescuing-5-25-floppy-disks-from-oblivion/
http://mith.umd.edu/vintage-computers/fc5025-operation-instructions
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If you can get an external 5.25" floppy drive that works with your
laptop, then it's a go!
.
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I currently don't have a 5.25" floppy drive or a floppy cable or
or floppy drive I/O adapter (such as the deviceside USB adapter was
supposed to be) or a Windows 95 computer.
I would be happy to send you the Macross 5.25" floppy game files, if
we could figure out how a 5.25" floppy drive could connect
to your laptop. I don't know how that works.
So far, all I can think of to get these games is to get
an older Windows desktop computer that has a floppy drive
port on the motherboard.
I'll do some google searches and some Macross game booklet scanning.
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I was reading the FAQ for the deviceside USB Floppy adapter and the adapter only
works for Mac OS and Linux floppy diskettes. Adam did mention that PC98 DOS support
would eventually be added to the USB Floppy adapter.
To get these 5.25" floppy game files, I would need an old desktop Windows 95 / 98 pc that I can
plug in a 5.25" floppy drive to copy the game contents onto the hard drive and then put the 3.25"
floppy drive in this desktop to make copies I can transfer onto my Windows 7 desktop.
Laptops don't usually come with 5.25" floppy drives.
I threw out my old Windows 98 computers years ago.
I could check out some pawn shops or Salvation Army for an old computer rather
than ebay.
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Macross: Remember Me Disk 01 files copied over to Windows 8.1 somewhat successful.
The same number of files are copied over, but the reported file size in Windows 8.1 is smaller
than the files size on the MS-DOS floppy diskette.
Maybe, Windows 8.1 is more efficient in storing MS-DOS files?
MS-DOS floppy diskette:
217 files, 4 folders
Size: 956 kb
Size on Disk: 1.04 MB
Windows 8.1 copies:
217 files, 4 folders
Size: 956 kb
Size on Disk: 968 kb
I'll continue copying over the rest of the disks to my desktop.
Disk2FDI software looks like it will work to convert the floppy diskettes to .FDI,
but the software only works in DOS and not Windows 8.1. I might need some
sort of amiga emulator or maybe I can run this software through the Windows command
prompt.
So, if Macross: Remember Me in NEC MS-DOS 3.1 files can be recognized
by Windows 8.1, then I might be able to use that USB floppy adapter.I'll email Adam of Deviceside again.
***************************
Disk 02:
268 files, 4 folders
886 kb
852 kb
Disk 03
15 files, 1 folder
196 kb
228 kb
Disk 04:
9 files, 0 folder
845 kb
852 kb
Disk 3 and 4 might be corrupt.
Disk 3 contents look like a small continuation of Disk 2.
Disk 4 contents looks like a DOS boot disk.
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I just received an email from Deviceside. Adam, from Deviceside, was asking me to
confirm the disk format because the USB floppy adapter does not currently recognize
PC98 floppies.
Apparently, Windows MS-DOS is different than NEC PC-98 MS-DOS and is not
currently recognized by the deviceside USB floppy adapter.
He also said that WinImage software would be unable to create
.FDI image files of the game floppies, I emailed him back with the game diskette
file format information found on the back of the PC98 games,
I'll see what he suggests.
1. Macross: Skull Leader Complete Pack
(Skull Leader & Love Stories with bonus levels)
NEC PC-9801 / PC-98-21, NEC MS-DOS ver. 5.0
(7) 5.25" floppy diskettes
2. Macross: Remember Me
NEC PC-98-01 VM2, NEC MS-DOS ver. 3.1, 3.3, A/B/C/D. 5.0
(4) 3.25" floppy diskettes
An alternative for game back-up might be sending the game diskettes
to Floppydisk.com, but I can't find a good review for that website. The last
resort would be to acquire an Epson PC486 from ebay, Then I don't know
how to get the floppy files to transfer over to my Windows 8.1 computer.
I do have a USB 3.5" floppy disk drive, so I can test to see if Windows 8.1
can recognize the game format as it is on the 3.5" floppy games.
I'll have to look around the internet to see how .FDI are made and with what software.
For now, I can scan the game booklets and covers. I'll get the scans done
next week for sharing.
I hope your mouse clicking fingers have not worn out just yet with all those
PNG game screen captures.
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I sent off an email to deviceside.com to see if I can purchase a USB / floppy drive adapter and
I have a Teac 5.25" floppy drive bookmarked in my ebay watchlist.
WinImage was recommended on the deviceside.com website for making floppy drive images, so
I'm likely to buy that, too.
Then we can see what those bonus levels for Macross: Skull Leader or Love Stories are like.
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Hi 1/1 LowViz Lurker:
I see you raise many interesting and tangential points about why or how the Macross
series has been developed and how it might continue. But, I disagree about some
of your historical, fictional parallels and biblical interpretation of the plots or
themes found in the Macross series.
Any ideas or themes found within the Macross franchise are more likely to be based within the Japanese
cultural context considering all of the Macross creators residing solely in Japan.
For example, crucifixion as a form of Roman capital punishment has been around much longer
than Christianity. Crucifixion does not necessarily mean the same thing to someone in Japan than it does for
someone in Europe or North America. Then there's the fact that Myung is not Christ-like and did not get killed
in this fashion or at all.
Alternatively, Shinto and Buddhist themes might be in Macross, but not so much
biblical interpretations. Shoji Kawamori has been clearly influenced by his past visit to India
which resulted in the anime, Earth Girl Arjuna.
I don't see how J.R.R. Tolkien's fictional works can be relevant to past
Macross series, but there might be cool thematic ideas for future Macross works.
Somebody could send Shoji Kawamori a copy of the Japanese version of Lord of the Rings and
see if he likes it.
From what I've briefly read on Wikipedia about Jack Parsons and a whole life time
of studying pseudo-science. I think scientists are human beings who can have opinions that
are wholly false outside of their professional specialty. (sentence re-written)
Jack Parsons, the rocket scientist turned occultist, makes a claim about lost ancient technologies
being re-discovered in current times. He spent most of his life in developing rockets
without any archeological studies. He's right about rockets, but not so much about anything else.
In terms of Macross and ancient technologies influencing human society,
I suppose you could say that many of the Macross series plots are driven by the
use or mis-use of the ancient Protoculture technology.
Maybe, I don't quite get what you are saying?
Political terrorism (freedom fighting?) and government corruption around the world have occurred both before and after the
September 2011 terrorist activities that occurred in the USA. So, I disagree about the strong
connection to what has happened in the USA as to what has happened within the Macross universe.
But at the same time before 2011 in the PSX game : VF-X2, terrorism and government corruption
have been issues within the Macross franchise.
I see Macross as more science-fiction based than fantasy/magic based story telling without
any clear black / white or good / evil morality issues.
Then again,
Any sufficiently advanced technology is indistinguishable from magic. Arthur C. Clarke, "Profiles of The Future", 1961 (Clarke's third law)
It's good thing we're just talking about Macross and not Evangelion.
PS
Would you be able to write shorter sentences or re-write your ideas into bullet points?
I find your writing to be very imaginative, but unfocused.
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Sometimes, I think the amount of episodes produced for each series has something to do with coincidental numbers.
An exception for any coincidental episode number count for the SDF TV seres would have to be made though.
The original episodes were 52 episodes as a Gundam parody and then changed to a new script of
26 + 1 clip show before the high TV ratings and then to the final count of 36 episodes.
Macross 7 has 49 episodes because 7 x 7 = 49
Frontier has 25 episodes because it premiered on the 25th anniversary of the 1982 SDF TV series.
So, perhaps Macross Delta will have an oddball episode count of 33 because it will
start in 2015 on the 33rd anniversary of the SDF TV series. The number 3
brought to you by 3 sides of the triangle that makes up the delta symbol.
Or not.
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For months, I've been looking for some kanji OCR or translation software or hardware to see if there
is some easier way of translating scanned Japanese Macross articles.
I thought I found a hand scanner that does Japanese Kanji to English translation, but
I couldn't get an email confirmation about some of the auditory translation functions from the
customer support. Apparently, this device was featured on the CSI TV show, but I can't be sure
if it works.
Maybe, an iPhone app like Japan Goggles could translate the game capture images?
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If you can rip the games as mp3 files with 192kb/s or higher then that would be very good!
Any music from these games is pretty special considering how the music has
not been heard outside of playing these games and the few music rips that Apollojoe recently did.
Thanks!
I posted on the macrosshare blog in the shoutbox to see if any one is interested or can
help out with this project.
I am curious if there are DRYL? story continuations in these games: Remember Me, Skull Leader & Love Stories.
The Macross: Remember me game certainly has some cool and unique Macross mecha!
Only Japanese-literate Macross game aficionados would know the full stories for sure.
I hope we can find out as well.
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the white drew carey was working on a game playthrough with English
translations of Macross: Remember Me with the assistance of Gubaba.
I remember he lost a lot or all of his project work when one of his hard drives
died.
I can't find the MW forum post for the white drew carey's Macross: Remember Me project.
Maybe, I'm remembering wrong?
I'll see if I can drum up some support for this Macross game upgrade for you.
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I don't know much about Unity3D myself, so I couldn't say if it could do isometric style games and
import the original Macross bitmap images.
******
Update:
Unity3d can do isometric game play with add-on software and import bitmap images.
Good choice!
******
In 2010, SeminNV was working on a Unity3D Macross Simulator game, but then
the game looks to be abandoned.
He was last on the MW forum in June. Maybe, you could pm him for Unity 3D advice
when you run into problems?
For additional game materials, I was able to buy the Macross: Skull Leader Pack, which has a some bonus levels.
The Super Dimension Fortress Macross: Skull Leader Complete Pack
NEC PC-9801 compatible
Simulation game
Includes 1 compact disc
FamilySoft
1995 July 7
Y9800But, I currently don't have a 5 1/4" floppy drive and USB adapter to convert the 7 floppy
disks into a floppy drive image for these games.
a. I need a TEAC 5.25" floppy drive
b. a USB to floppy drive adapter
c. software to copy over the 5.25" floppy disks to 3.25" diskettes
or make into image filesI was wondering if you would be able to rip the rest of the game music from the games
like Apollojoe?
And how were you able to get these games to work on Windows (7/8)?
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RPG video game makers with Isometric maps and a bitmap importer?
Now I need to do some google searches.
Here's a list of isometric video games on Wikipedia.
I remember playing Zaxxon, badly.
Here's a selection screenshots of very well done isometric games.
I found a list of open source video game engines on Wikipedia.
http://www.roencia.com/gameengines.html
http://www.youtube.com/channel/UCBnl_8VIDdwhzOAoULYZ2Ww
http://theodor.lauppert.ws/games/isomaker.htm
http://www.inet2inet.com/InetSoftware/World-Creator/WCv2/NewFeatures_Form.asp
I tried looking on youtube for some isometric game tutorials and I just don't know
what to look for. My education background is more geared towards psychology and hospitals
than computer programming.
Who else on the MW forum has worked on making or re-creating RPG video games?
The HomeWorld mod guys?
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Many good games from the past have been upgraded and ended up very profitable.
How would a person go about upgrading a game that came from the era of pre-windows 95?
http://en.wikipedia.org/wiki/NEC_PC-9801
http://www.assemblergames.com/forums/showthread.php?37914-PC-9821-PC-9801-Primer
Would you start by using a more recent Windows-based video game engine that was originally used for a strategy game, but
can then be modified into a Macross strategy game?
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That's looks like a great idea to me!
I don't know who has done similar video game upgrades though.
Would the Macoss pc-98 game upgrades be like how the remastered Ducktales video game was done?
I sure would like to know more about these PC98 Macross games because of their status as DYRL? continuations!
I have been searching for game playthoughs of these games just to see what they are like.
On youtube, Apollojoe has ripped a few of the original Macross pc-98 game sound tracks.
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Wow! I still wish this destroid was 1/60, too.
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that's not good.
I hope Sketchley has made back-ups
of his translation work.
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Anybody accessing Bittorrent Sync related files from me should be able to reach my computer now.
I figured out why my Windows 8 desktop computer kept resetting my power options to turn off my computer after 2 hours of non-use.
My desktop computer asus z79 motherboard comes with its own software that can override the Windows / control panel / power options.
The motherboard software is now fixed to not turn off my computer.
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The Cowboy Bebop pre-order on rightstuf does not list the BDs as the limited edition?
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I'm glad the theatrical GITS bluray will be available soon and the Cowboy Bebop TV bluray set!
For the Cowboy Bebop TV series BD Set, Funimation is selling two different limited edition sets.
The Amazon limited edition will be different from the Funimation website store limited edition.
I'll pick up one BD set for sure, but not both.
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Here's a selection of Tanmen's models that he was selling at that time.
http://www.macrossworld.com/macross/models/uncm/uncm_main.htm
And here's the old Valkyrie Hangar website from the Internet Archive Wayback Machine.
Back in the old days, when 1/55 Valkyries were $300+ US!
I think Jung still does 1/55 customs.
A lot has happened on Macross World since 1999.
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Yep, you are vouch-ed, Hikuro!
***************
And Gubaba is also very knowledgeable about Macross!
I think he's back in the USA from Japan, but I'm not sure if he would
be attending the MW convention in October. You would have to ask him.
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I was hoping somebody would a project like this!
You can also listen to the last three Macross Speaker Podcast episodes for the
tale of Macross' tempestuous history in North America. All the Macross Speaker
Podcasts are good to listen to if you're a Macross fan!
Thanks to Shawn, admin. of the MW forum, the Macross World legacy forum is over here
and you can look over the recently closed HG and Robotech debates in the Hall of the Super Topics
You can also find some of the older MW convention reports on the old MW homepage over here.
A lot of the convention reports have gone missing, so you would need to contact the MW
members directly to get your information and share some MW stories.
VF5SS has done two very informative Macross panels at the Boston comic convention.
Plus, he has done many historical overview podcasts of Macross as well!
I think he's a good guy to talk to about the North American Macross perspective.
Wishing you much success!
macross: Skull Leader, Love Stories, and Remember Me
in Games
Posted
I vote smooth.
But, whichever you think would be best for the updated game.