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mikeszekely

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  1. Which would be cool... if they put in a better display, faster CPU, or moved on from Android 11. AFAIK the only difference between the Leaf 2 and the Page is 1GB of RAM.
  2. I have a Boox e-reader, the Leaf 2 (I hear it's been replaced by the Page now, though). It's a black-and-white e-ink display. I bought it because I never got into the Kindle ecosystem. Instead I'd collected a lot of epub files that either didn't have copy protection, or that I used Calibre to strip the copy protection from. When I started I tried different Android apps to read epubs files, but eventually I realized that you could upload your own books to Google Play Books and that Google would sync your progress across devices. From that point on, I always wanted something like a Kindle or a Nook, but that could also run Google Play Books. Boox is one of the very few companies that make Android-based e-readers.
  3. Not the most exciting thing ever, but the new wave of Earthspark Deluxes hit, and... First up we have Thrash, and... hmm. I know that, like Cyberverse before it, Earthspark Deluxes do not get the same budget allocation that Legacy or Studio Series Deluxes do, but this feels like a case of one step forward, one step back. Like, cool, they added some details to the tops of his feet... but his lower legs and feet lost all the aqua color apps. Oh, but they did give him aqua hands... but he lost the paint on the pipes on his thighs. Still, I think the lighter gray, the bluer aqua, and the more coppery paint on his hips and goggles are more accurate than the colors used on the Warrior-class toy, and I'd argue the proportions are a bit better as well... but why'd we actually lose details in the abdomen? Looking at him from the sides and back the most immediate thing I noticed (aside from the missing aqua on his lower legs and feet) was that the Deluxe-class toy has painted rims on his wheels, which does help a lot. But that's followed up by realizing just how similar these figures actually are. Both have the seat folded onto the back, with a hollow side facing outward. Both have hollow gaps under the forearms as well. Well, at least the Deluxe-class toy has different accessories. We do have his signature shield... which I suppose isn't that different than the Warrior-class after all. Actually, there's a major difference- this one is flatter and more cartoon-accurate. The trade off, though, is that it doesn't transform anymore. Well, at least you get a small blaster, too. That said, Thrash is the first of the Earthspark Deluxes not to include any build-a-figure parts (good riddance). Ok, articulation is actually improved. Deluxe-class Thrash's head got upgraded from a swivel to a ball joint, which lets him look down a bit and tilt his head sideways but he still can't look up. His shoulders are ball joints that swivel and move laterally almost 90 degrees. He still has a ball joint for a thigh swivel, but he's actually got a dedicated elbow hinge that bends 90 degrees, plus this time he's got wrist swivels. His waist swivels, and his hips are still ball joints and they can go 90 degrees forward and laterally, and nearly that much backward. They've given him thigh swivels, but due to the wheels in his calves having fenders now his knee bends are limited to about 45 degrees, unfortunately. Still, unlike the Warrior-class toy, this Thrash has ankle swivels and 90 degrees of ankle pivot. Thrash can hold his blaster in either hand, and there are 5mm ports on either forearm that you can plug his shield into. If you want to store his accessories, you can plug the shield into a 5mm port on his back, then plug his blaster into a port on the shield. There's also a port under the shield... I can't help but notice that if you plug it in there so the back is pointed out it looks like the front of his sidecar. And there flared ends around it almost look like they could fold around it. I wonder if a transforming shield was considered at some point, but cut for budget reasons. If you have the Warrior-class toy, a lot of Thrash's transformation is going to be pretty familiar. By and large, you're still making him do the splits, then turn his toes so they're pointing down, then bending the wrong way at the knees so his feet meet in the middle and his wheels are deployed. Then you still turn him 90 degrees at the waist, lift his chest up over his head, fold his back down to make the bike's seat, then folding his torso over and tucking his arms in to make the front of the bike. There's just a bit of added complexity, and most of it is unfolding his feet to help fill out the sides of the bike, and using the ball joint and elbow hinges in his arms to tuck them in a bit more. There's a few more spots where things lock into each other, and don't be surprised if his kickstand falls off, as it's just pegged on. It's... ok. The arms are still visible, but they're not so blatantly laying along side the top of the bike, and the feet really do help fill in the bottom. The painted rims and additional fenders are a welcome improvement as well. I can't help but notice that his head is still visible through the cutouts for the shoulders, though, and the lack of a sidecar hurts his alt mode accuracy. Instead of turning into a sidecar, his shield plugs into a 5mm port on the back of the seat, and his gun plugs into the shield. All-in-all, Deluxe-class Thrash borrows heavily from the Warrior-class toy and still has issues like no sidecar and missing paint apps. The colors, proportions, and articulation, plus the more filled-out bike mode, do make the Deluxe the better figure overall, and if you're looking to add a Thrash to your collection this is the one to get, but it's not the slam dunk upgrade I was hoping for. I'd go so far as to say that if you already bought the Warrior-class figure and you're happy with it you can probably skip the Deluxe. I shouldn't be surprised, though. Hasbro clearly isn't investing too heavily on Earthspark toys. This is, what, the ninth Deluxe in the Earthspark line, but only the fifth new mold (after Bumblebee, Megatron, Twitch, and Nightshade, with Optimus and Grimlock being retools from Cyberverse and Starscream and Shockwave being straight up repaints). And the tenth Earthspark Deluxe? Well, that'd be Prowl! I mean, why do Elita-1, Arcee, Swindle, Skullcruncher, Wheeljack, Soundwave, Frenzy, Breakdown, Laserbeak, Ravage, Skywarp, or Nova Storm just because they were characters that were actually in the show? Doing Prowl, who was NOT in Earthspark (aside from a G1-style flashback) means that you can simply repaint a Cyberverse toy and no one can even point out how inaccurate it is they way we did with Starscream. The weird thing, though, is that while there is a Cyberverse Prowl, Hasbro instead chose to repaint Cyberverse Hot Rod instead. No mold changes, just a new vaguely Prowlish deco. And who's to say it's wrong? If he wasn't in the cartoon, it's not like we have any other reference to go by... ...I mean, aside from this picture on the box. And... well, that doesn't look anything like the toy inside the box. That actually looks a lot like they should have repainted Cyberverse Prowl instead. Cyberverse Prowl isn't simply closer to this box art than Hot Rod, it's really not that far off at all. They both have the bigger crest, hood chest, textured forearms, and triangle belt buckle, pointy hip skirts, and two-layered thighs. Swap the dark blue paint for black, add a little paint to the chin, tweak the colors on the thighs, and add a little orange to the running lights on his chest and you'd be pretty close. I mean, they didn't even give Prowl different accessories. He's still just got the flame effects that came with Hot Rod. Then there's the alt mode. The blue and white doesn't look bad at all, but it's clearly not a police car. They had to paint some red and blue lines in the hood scoop to even pretend that this mold has a lightbar. I'll say this... Hot Rod looks better in blue and white than I'd have thought, but Hot Rod was also one of the worst of the Cyberverse Deluxe molds. It kills me that Hasbro used it for Prowl when Prowl already had a Cyberverse toy they could have repainted that was one of the very best of the Cyberverse Deluxes and it would have been a lot more accurate to their own box art. Had Hasbro used the Prowl mold I might have noted that he wasn't actually in Earthspark, but that it's a good figure anyway and I might have encouraged you to buy it. But with the Hot Rod mold, I'm left scratching my head wondering why we got a repaint of a crappy toy that looks nothing like the box art for a character that wasn't even in the show, when there were plenty of other characters that were in the show that don't have Deluxes. Heck, I only rattled off the Autobots and Decepticons earlier. Arguably, the main characters in Earthspark are neither Autobots nor Decepticons, it's the five Terrans. Among them Thrash was only the third to receive a Deluxe, leaving Jawbreaker and Hashtag still out in the cold. Hashtag is especially a sore spot; Jawbreaker at least has a Warrior-class figure you can make due with, much as I was making due with Warrior-class Thrash until the Deluxe came along. The only toy for Hashtag is a Tacticon- basically a glorified finger puppet. Realistically, even subbing in Warrior-class figures, you cannot complete the Terrans... but a repaint of Hot Rod as guy who wasn't even in the show makes the cut. There's no reason to waste money on this figure. Since RiD '15 the slightly cheaper, slightly simpler Warrior-class toys have been the staples for Hasbro's more-kid focused cartoon lines. The handful of Deluxes produced for Cyberverse didn't get the budgets Deluxes in other lines got but were still mostly decent figures that were a bit more appealing to adult collectors than the Warriors. Despite a strong initial showing with three new molds (Megatron, Twitch, and Bumblebee) subsequent releases have shown turned the Earthspark Deluxes from the best versions of the new characters to exploitative cash grabs for a show that, frankly, wasn't even all that good (I finally finished watching it with my daughter). It makes me want to retroactively change my review recommendations for the previous nine Deluxes- don't buy any of them. Earthspark and the half-arsed Deluxe toys accompanying it aren't worth your time or money.
  4. To be fair, the ROG Ally had some iffy performance at times and has been very much optimized by Asus over the last 10 months, which is why the Lenovo Legion Go (which runs on the same APU) often has worse performance. That said, the Legion Go's worse performance has been within a few FPS, not the 30-40% gap that the Claw is seeing. I'm sure Intel will optimize it further... Arc was a mess when it launched, and now it's... passable, at least for the price. And I'm sure that the Core 7 Ultra 155H is probably better for CPU-intensive tasks than the Ryzen Z1 Extreme. But who's going to buy these things for CPU tasks? As you've noted, Intel's performance has often come at the cost of power consumption, which is only going to hurt the battery life, and Intel just doesn't have the experience AMD does on the GPU side. I get MSI wanting to do something to set the Claw apart from the Legion Go and the ROG Ally (and, technically, the Steam Deck and the myriad of Ayaneo devices), but relying on Intel for a gaming APU was shooting themselves in the foot before they even released it.
  5. Would have preferred the X-Men arcade beat-em up over a SNES game, but I get that it's a licensing thing (Capcom developed the SNES game before all the arcade fighters, and Konomi developed the '92 arcade game).
  6. Speaking just for myself, it's because I don't necessarily see "looks like a Gundam as inherently bad. I mean, I've heard it said about Star Saber enough, and I like Star Saber just fine. And Fire Convoy/RiD Prime is one of my favorite non-G1 Optimus designs precisely because he's got that Japanese super robot aesthetic. My beef is that, among the multitude of Gundam designs out there Strike Freedom is one of my absolute least favorite designs from one of my least favorite Gundam shows (and the weird part is that I'm actually a fan of vanilla Freedom, go figure), and FT's Megatron isn't inspired by it as much as it copied it wholesale and changed just enough to pass it off as a Transformer instead. Getting off topic, but I miss when NECA had the Godzilla license and wish that Toho would have let them do other monsters. Sure, they weren't even as nice as SHMA, but the 2-3x better quality was rarely commensurate with the 4-5x price increase. Conversely, they were way better than the crap Playmates is putting out, and not much more money.
  7. Huh. Kinda prefer the old one. It has more of a penciled look. The new one looks like too much work was done on computers, and winds up kind of cartoony. Speaking of cartoons... really looking forward to the X-Men '97 cartoon on Disney+. As a kid and teenager I loved the X-Men, and I consider the period from the mid '80s to the late '90s to be peak X-Men. Things started going downhill around Onslaught, but I stuck it out for awhile (and I did enjoy a few stories like House of M), but X-Men and related books became basically unreadable to me since Messiah Complex.
  8. Starscream's pretty interesting; mostly G1, but with a touch of Cybertron. Magnus seems to be late IDW Roberts and Milne, I can definitely get behind that. I kind of hate that SG Megatron, though. Wasn't really a fan of them adding the wings to Don Figueroa's design in the first place, but in white it really puts the SEED influence in your face. And for those who prefer transforming toys, I saw that the company that turned Flame Toys' Drift into the car from Cyber Formula came up with a transforming design for Flame Toys' Optimus. I might have to check it out.
  9. I put him on a small table next to the Omega Prime I opened the other day. Now if I could just find boxed Energon and Cybertron Primes... (Technically I do have those molds, but my Energon one is the Platinum Edition Year of the Snake version, and my Cybertron one is Galaxy Force version that replaced all the blue plastic with black)
  10. Speaking of Optimus, I am the scourge of sealed-in-box toys, since I got and opened this guy today.
  11. Technically, it Prime and Magnus. 😜 And yet, there were plenty of people who argued right up until the last minute that it was going to fail, that Haslabs should only be G1 stuff, that RiD 2001 was a flop, and that the initial surge was the few RiD fans jumping on it but there wouldn't be enough to carry it over the line, and that Hasbro should have done Primus instead. Yeah... I dunno about that last one. I mean, do you do Primus the Marvel G1 version, who was never seen in robot mode? Dreamwave Primus, who appeared in a sourcebook but not the comics? Cybertron Primus, who isn't G1 but at least appeared in a cartoon (and whose original toy shelfwarmed hard back in the day)? I mean, Unicron had to have more demand than Primus, and Unicron needed an extension to get funded. I didn't even back that one- $600 was too rich for my blood. No chance I was buying Primus. I'm not exactly a fan of any of the Japanese-made shows be it the ones that stayed in Japan like Victory or the ones that made it to the States like Car Robots/Robots In Disguise. But I am a fan of cool robots. Victory Saber, Deathsaurus, and Omega Prime (well, really more RiD Optimus alone) all fit that bill for me. Now the hard part begins.
  12. Unicron wouldn't have gotten funded without an extension. Victory Saber and Deathsaurus took about a month to hit their minimum backers. It took Omega Prime ten days.😁
  13. Kind of a weird one today. I got one new figure I should review, but it's going to come with reviews for two other ones that I never bothered with. So this is Studio Series Rise of the Beasts Deluxe-class Scorponok, along with Buzzworthy Bumblebee Weaponizer Scorponok and Rise of the Beasts Battle Master Airazor. Let's start with the Scorponoks. They're both verry different in design. Which is more accurate? Well, I'm 99% sure that, like Airazor, Scorponok didn't appear in bot mode in the movie. If I had to guess, the Studio Series toy might be based on some kind of concept art, but I have no idea about the Weaponizer, especially given that its head seems to be based on fan art for a Revenge of the Fallen Dead End. Oh, and of the many robot scorpions we saw in that big final battle, most of them were actually red, but here we have one blue/purple and one green/brown. What's going on here? Well, turns out the concept art for ROTB featured three named scorpions- one red, one blue, and one green. The green one is supposed to be Scorponok. The blue one is supposed to be Double Punch, and the red one is supposed to be Sandstorm. Which is going to get awkward at some point, because I have it on authority that the Studio Series figure will be repainted at least one in either red or green. Not sure what else to say about their designs. Both have a bunch of legs stuck on them, but the Studio Series wears his on his back while the Weaponizer has them on his calves. The Weaponizer also has more hollow gaps on his butt and the undersides of his arms. As far as accessories go, Studio Series Scorponok just has this "weapon" that's clearly his scorpion tail. Meanwhile, Weaponizer Scorponok has a sword of sword-ish weapon, plus his Battle Master partner, a scorpion named Sand Spear. I choose to ignore the Sand Spear name, though. To me, he's also Scorponok. And speaking of Battle Masters, I did say I was going to cover Airazor, too. And, yep, she's still a bird. So, on to articulation. SS Scorponok has his head on a hinged ball joint that gives him very limited ability to look down, but he can look straight up. He's got plenty of sideways tilt as his head spins on the ball joint, but he can't really turn his head sideways. His shoulders are also ball joints, but they kind of suck because the balls are in his chest. So, his shoulders rotate, no problem, but lateral movement is limited to about 45 degrees and then only when his arms are at his sides- no lateral movement if he raises his arms. His biceps swivel, and his elbows are double-jointed so they can curl 180 degrees. His wrists are ball joints so they swivel but they also have some in and out wiggle, and the ball is cut so that that he can bend his hands up 90 degrees. He has a limited waist swivel, and ball-jointed hips that can do 90 degrees forward or laterally but only 30-40 degrees backward. His thighs swivel, and his knees bend 90 degrees. The purple part of his foot is on a ball joint, so it can swivel a little, tilt up and down a little, and pivot about 45 degrees. His weapon uses a hinged 5mm peg to plug into a 5mm port on the inside of either forearm, with his hand kind of meshing into the back side. ' As for the Weaponizer Scorponok, his head is on a swivel, but lacks any sort of tilt. His shoulders are ball joints, with the balls correctly in the shoulders and the stems in the chest, that can freely rotate and move laterally 90 degrees. His elbows are also ball joints, bending 90 degrees and pulling double-duty as bicep swivels. No wrist or hand articulation, and no waist swivel. His hips are also ball joints, moving 90 degrees forward and backward and about 60 degrees laterally. He lacks dedicated thigh swivels, but his ball-jointed knees swivel in addition to bending 90 degrees. He doesn't have any foot or ankle articulation. Scorponok's sword plugs into the 5mm port that's on either of his fists. As for Sand Spear, you straighten his tail, flip the gun on the end of it into a blade, tuck his claws up under his legs, and fold a 5mm port out of his face to turn him into a bladed weapon. Which again brings us to Airazor. Unlike the other Battle Masters, Airazor kind of has two alt modes. First, straighten her wings, then unplug her tail from the barrel in her back. Flip her entire back over and unfold the 5mm peg from behind her head. Then you just tuck her legs against her body and flip her tail around to hide her face, and she becomes a sort of crossbow gun. Alternatively, use the ball joints in her wings to swivel them forward and bend them up so that they tab into each other. Then, take the rest of her body (as it is for gun mode) and swivel it up so that a pair of tabs under her tail plug into the underside of the wings, and she becomes a kind of shield thingy. Given that we only saw robot scorpions in the movie, it shouldn't surprise you that both Scorponoks turn into scorpions. The Weapoonizer is pretty simple. His shoulder pads fold against his biceps, and his arms rotate to become his scorpion claws. A flap on his back folds over his head to provide the scorpion face. The bug legs on his calves fold out, and then his hips and knees bend so that they plug into the hollow gap on his back revealed when you flipped the flap. Lastly, his sword plugs into a port created by locking his knees together, with hinges at the base and tip allowing it to mostly pose as a tail. Meanwhile, the Studio Series toy is a bit more complicated. His head hinges upward to remain his alt mode head, and his arms swivel and curl so that his hands tab into the sides of his shoulders. Then, his whole chest opens up. This first allows his sides to swing out on hinged armatures to complete the change into his scorpion claws, but it also allows his pelvis to double hinge up and into his chest cavity. His shins unfold while tabs near his knees lock the legs in place inside his torso before closing his chest back up. His open shins swivel on ball joints, then tab back together to form his rear-most scorpion legs. The other four legs fold down from his back, with the front pair swiveling into place. Like the Weaponizer, his weapon plugs into his scorpion butt to form a tail. Aesthetically, the Studio Series toy's claws aren't very pinchy, and the Weaponizer has a more scorpion-esque face. I think the rear legs are kind of weird on the Studio Series toy, too, but at least he's got a nice, flat back. If I have to be honest, the Studio Series toy is clearly the superior scorpion mode on the whole. Although it's improved aesthetically, it's not doing a whole lot better in the articulation department. The Studio Series figure has some head articulation... that real scorpions don't. His six legs have more articulation that the Weaponizer, but there's really only one "right" position where he can sit with all six feet on the ground. Weaponizer Scorponok's claws enjoy the same bot-mode articulation that four ball joints provide them. Meanwhile, the Studio Series toy has two hinges and a ball joint on each claw, but they're all more or less for in-out movement. I guess the one real advantage that the Studio Series toy has is the tail. The Weaponizer just has the hinges at the base and tip, so it's mostly straight. The Studio Series toy has a total of four hinges and a more natural curl to work with. If we're just talking about which Scorponok best completes your Rise of the Beasts cast on your shelf, then its obviously the Studio Series one, though I say that with the caveat that it's probably not one of the better Studio Series figures to come from the movie. But... ...if you want a Battle Master version of Scorponok (hence me rejection of the whole "Sand Spear" thing), then the only way to get him is to buy the Weaponizer version of Scorponok. Which, honestly, isn't necessarily the worst thing, since A.) he's one of the better Weaponizers in the line, and B.) Scorponok is a character primed for troop-building anyway. Airazor, meanwhile, is a bit harder to find since most stores are still clogged with the first round of Battle Masters, but if you can get one she's definitely up there with Optimus Primal as one of the best in the line. So I say it's worth picking up all three figures in today's review. That way, assuming you've picked up the other Maximals and Battle Masters, you can have Studio Series versions of all five beast characters from Rise of the Beasts wielding themselves. That's so awesome that I want Hasbro to stop doing beast Battle Masters and give me Battle Master versions of the Autobots and Terrorcons.
  14. So when I said I didn't have Fire Convoy/RiD Optimus Prime, that was technically only mostly true. Actually, some years ago a friend was getting rid of some old stuff, including her kid's old toys. She knew I was into Transformers, so she gave me what she found- the smaller cab robot for RiD Optimus. No trailer, no gun, missing the tires on the wheels, worn chrome on his abs, and missing the backpack with the electronics and lightbar due to a busted hinge. Not the best display piece, even worse for actually transforming, but I kept it anyway. I'm glad I did, because it turns out to be perfect for pulling an Evan! I have the Optimus set up from the set I got yesterday, but I put Ultra Magnus on the junker Prime.
  15. On that we agree! Yeah... I think if I were John Hasbro I still would have gone with God Ginrai. I think all of your points are fair, but the English version of RiD was still ultimately a rush job to fill a time slot after Trans Tech was canned and to give them time to develop Armada, which almost immediately overshadowed it, and I don't think it's as fondly remembered as the Unicron Trilogy. But I'm definitely not complaining; like I keep saying, Fire Convoy is my favorite non-G1 Optimus. Yeah, the G1 cartoon cheated hard on the animation model. Sandstorm looks like a reasonable balance between cartoon, G1 toy, and "actually has to work on a Leader budget." My only complaint is that I wish they'd gone with the cartoon head (especially after they went with the cartoon head on Pointblank when I would have preferred the toy that time).
  16. Legacy Leader-class Sandstorm. Comic book Grimlock Comic book Shockwave (with Optimus head)
  17. Although it was my favorite cartoon, my dad was laid off for a period so and we didn't really have a lot of money for the toys. Aside from Sideswipe, the Insecticons, and a handful of (mostly 2nd season) minibots most of my childhood toys were from the 86 movie and on. As such, I did have Powermaster Optimus as a kid, and I fondly remember it as the first actual Optimus Prime toy I owned (although I'd pretend Ultra Magnus' cab was Optimus Prime's ghost, who had to come back because Rodimus Prime couldn't hack it as the Autobots' leader. Something I'll mention as unlikely but an intriguing possibility is that, as an MPG figure and not a standard MP, God Ginrai could be smaller than traditional MP scale, much like the trainbots. I certainly won't complain if MPG Ginrai winds up scaling with Legacy. I'm almost tempted to go back and see if Legacy Armada Op got some flack when he was first revealed. While some fans are overjoyed to get a new figure of an old favorite (nearly 75% backed after just a week), the fact is that the toys from RiD and the Unicron Trilogy were much closer to the animation to begin with than G1. A lot of people are looking at the Haslab Omega Prime and saying, "it doesn't look that much better, so why buy a new one?" Improved articulation, sturdier joints, and a more refined combination are kind of intangible at this point. Something I don't understand are the complaints that it's a Haslab instead of retail. I guess that some people might be in a country where the Haslab isn't available, but for the rest I don't see the difference between buying through a Haslab or buying at retail- either you have the money and want to buy it or you don't. There's also a very vocal subset of G1 fans who seem to think that nothing after 1990 is worth doing. As much as I love Fire Convoy and as happy as I was to see the return of trucks instead of monkeys, in the subsequent years RiD 2001 is like the red-headed stepchild of the brand, a one-off sandwiched between the Beast Era and the Unicron Trilogy. So I do kind of get why Omega Prime might not be the best ambassador of 40 years of Transformers... but we're getting a Studio 86 G1 Optimus this year already. Personally, my only real complaint about the Haslab is that I'd have liked the core Optimus bot to have scaled better with the numerous other Optimus Primes that have turned up since Siege; scale to me is more important that a gimmick of having Ultra Magnus being able to carry Deluxe cars. Oh, and speaking of Omega Prime, I'll be ready with a comparison when it comes in. Because look what I found... Ok, sure, it's a Costco reissue during the Cybertron toyline, and the gold on Prime's chest was painted black on this release... but it was still sealed in the box! I'll find a gold chest junker on ebay and to swap parts with.
  18. Take this with a giant grain of salt, but some leakers posted in a Chinese forum that the next MPG is indeed God Ginrai... and the next MP is Big Convoy.
  19. True, but I'm going to buy the Steam version in the desperate hope that it motivates Atlus to port Shin Megami Tensei V to PC. In a perfect world they'd remaster IV and Apocalypse, too, but porting 3DS games to other systems is always going to be more work to alter the interface for a single screen.
  20. Super stoked to be playing Persona 3 Reload. For all the love Persona 5 gets I still prefer 3 and 4.
  21. Man, he was in a lot of good movies. I'll miss him.
  22. C'mon, back it, then get a customizer to paint it like this for you: Anyway... I've been doing a lot of thinking. When it comes to Optimus, I want to try to collect all the old G1 and G2 versions, skip the Beast era, but then I'd really like to own the RID and UT versions. I don't know why I feel strongly about those old versions, but I don't really care if I'm missing toys released since then (although I suspect I have a lot of them anyway). I think it's time to start scouring ebay...
  23. The only actually-exclusive PS5 game they showed off at State of Play that grabbed my attention is Stellar Blade. Everything else I'm either not interested in or I'll play on PC (or, in the case of that Ghostbusters one, Meta Quest).
  24. There was the Titans Return Powermaster Optimus/Takara Super Ginrai. But it's not the sturdiest figure, and it only does Super Ginrai mode. You have to get two different 3P kits from Perfect Effect if you wanted a replacement cab that could transform into Ginrai, and to have a Powermaster instead of a Titan Master. The first kit had the replacement head, thigh fillers, and the Powermaster Ginrai. You can see how PE's Ginrai looks compared to the Takara Titan Master. The second kit is an entire transforming robot that replaces the stock non-transforming cab. It came with a rifle, alternate open hands, and a replacement chest part. PE's Ginrai is just a tiny bit shorter than the modern Siege/Earthrise Optimus, which is fine by me. The PE Ginrai in truck mode next to the stock cab. And the combined Super Ginrai with the Perfect Effect head, cab, chest part, and Powermaster. On its own, I think it's a pretty good setup Ginrai/Super Ginrai. The problem is more Takara's Godbomber which is a rickety POS. Well, that and the fact that Perfect Effect's kits are super hard to come by these days. The first kit with the head and Powermaster goes for over $100 on the secondary market, and the Ginrai cab robot goes for around $300. So... yeah, I'm totally on board if Hasbro wants to a do a new, better one. MP/MPG, Haslab, as Commander-class in the mainline, whatever.
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