guyxxed
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Everything posted by guyxxed
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The 31F should definitely be Alto's plane, but I don't like the head of the 31F, so I'm not going to use it. 😉 The 31C is my personal favorite of the designs, so maybe I'll do something with that if I get bored. The liveries from the book turned out to be less interesting than I remembered, mostly just color variants, but a few interesting ideas there, especially the Drakken colored Sigfried. Nothing's jumping out at me yet, but will think on it and see what ideas bubble up. Here are some crappy photos of the pages in question.
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Thank you, they did come out better than I was expecting based on the inital go at Alto's colors. I spent some time getting the heads figured out, and here are the Battroid versions assigned to their appropriate planes (mostly, I kept Michael in a 31J because that fit better than moving him to a 31A, of course that means I should probably move Alto's colors to either the 31C or the 31F, but I think this is good enough for now). You're right about the models, everything is clearly optimized for being seen on a small handheld screen, which is a bit of a letdown after the quality of the Macross 30 assets, but they are still very nice models (and much better than anything I could have made on my own), so no complaints. I think this wraps up the "Delta Skull Squadron" detour, time for the next project! 😉 Tenjin Hidetaka's art book had some of the discarded ideas for Delta liveries, I think I'll take a look at those and see if any look good enough to put some time into.
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No worries, like I said it's fun and helping push me to develop stuff I probably wouldn't be spending time on otherwise. Case in point, here is a full Skull Squadron version of the VF-31s. Disclosures: yes, these are all just 31J models with new coats of paint, and yes, that is the radome from the 25. Adapting the maps to the other 31s is a bit complicated because of the way they were created (there's a lot of fragmentation of the models, which makes creating continuous patterns challenging, and they also made a lot of the striping by actually modeling new polygons on top of the base ones in order to get crisp lines. Great if you want the same stripes, but a pain if you want to move things around), so I took a lazy route just to have something to show. I'll probably go back and update the maps to the proper planes at a future date, but for now wanted to show that progress is still happening.
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Whoops, my bad, I did misunderstand. I follow you now, and yeah, it does look a lot like the YF-30 now. I have plans to sit down this weekend and dig through the rest of the game directory to see what else I can pull out. I already know the Drakkens won't work with the export tool I have (something about the file structure confuses it and I just get an empty armature), but considering I'm getting these for free, I don't have much to complain about. Custom containers seems like a natural direction to go. Certainly the missile container for the 31A is a must, and the fold projector if it's not already in there. I've seen the designs from the Master File, so will take another look at those and see what grabs my fancy. Fun stuff, and thanks for the comments, has definitely helped push me to keep playing around!
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Also, since you mentioned it, here's a very quick and dirty version of the 31J with Kronos colors so that it looks like an actual military plane for a change. 😏
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The containers are, indeed, set up for multiple configurations. Looks to mostly be open/closed and different color schemes, but I haven't dug all the way through the model directory yet to see if there are any others (never played the game, either). Like you said, it's a bit of a missed opportunity that they didn't explore more uses for the mission containers in the show, and this may be an area I try to build some custom items to expand the retertoire. The other planes are in there as well, but I only grabbed a few in my initial trawl through the directory. Are definitely some fun color variants packaged with the game, below are the Freyja and Kaname schemes (though without the idol decals applied). I've also come across some other fun models, like the Cheyenne and the modernized Glaug. The NUNS ships and Ragna map available in the thread I linked above also were pulled from Delta Scramble, so when I get some time I plan to go on a deeper dive to see what else I can find.
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Wrll, it took a lot of internet sleuthing as well as the kindness of a few strangers to point me in the right direction, but I've now managed to get some models of the VF-31's. These are from the Delta Scramble game and are mapped in very odd ways, but are still very nice models. Here is a quick attempt at putting Alto's colors on the 31J, which....mostly highlight that Alto's colors are a bit boring. Iconic, but not as interesting as I had hoped. Anyway, some pictures while I futz around and see what other ideas come to mind. And ,yes, the mission container is missing, they're separate components in the game and I haven't finished pulling everything back together yet. Feedback and suggestions welcome.
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Back to my original NUNS project, started on a NUNS RVF in order to complete the squad. Still some tweaking to do, but here's what it looks like so far.
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Still fiddling with the Macross Delta models (and finding it very frustration so far), but took a few minutes this afternoon to paste this together just for fun. There's a company up the street from my job that refits race cars and had a Porche out front with the Gulf livery on it, so I figured what the hell. Maybe this is next year's entry in the Vanquish Races from Macross the Ride (though I have no idea what Gulf would actually be selling in the Macross era, since all fossil fuels got bombed into oblivion). Anyway, something to look at while I puzzle away.
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Super Macross Mecha Fun Time Discussion Thread!
guyxxed replied to Valkyrie Driver's topic in Movies and TV Series
Don't know if this is the thread in mind, but there was some discussion of the Quarter's size here: -
As a feat of engineering alone, this is amazing. Great work and really nice to see the pace of progress!
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- type_02 tharos & type_04
- original core transformation
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What can I say, I like the VF-25. 😉 Didn't really intend to start dreaming up all these, but it's been a fun rabbit hole to dive down for a bit. UV mapping a model is a tedious pain in the butt, but once the map exists, repaints are pretty quick and fun, so I haven't minded wandering around like this. Was fun to look at what others had done and put my own spin on them. The M30 Klan model, other than being red, doesn't really follow her Q-Rhea colors much, so I tried to make mine mirror the Queadluun colors somewhat when in battroid (pink on the shoulders and hips for Klan, tan on the upper arms for the CF Pixie) and throw some flair onto the fighters where it wouldn't distract from the homage. A Delta squad 25 could be interesting, I'll add that to the "might do" list. Also makes me think that Frontier colored 31s could be fun, too. The models I have of the 31s are fighter only at the moment, I would need to build or find some battroid modes to tackle that project properly. No rest for the weary! Here's another view of the fighters since the first one didn't show the squad markings very well.
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And here are the two new liveries I came up with for Pixie Squad 25s in fighter mode. I tried for something close to the Queadluun colors for each, since the M30 version of Klan seems more like its own thing. Thoughts, suggestions, comments all welcome.
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Sorry for the long silence, have been traveling for work and haven't had much time to work on this. Sitting in an airport for a few hours today and put this together. Here is Klan arguing with Klan about Klan's new colors. She certainly seems to have an opinion, but Pixie Squad appears to be intrigued!
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A lot of the Macross 30 assets have different eye/visor colors from what I expect. The 25A in SMS CF colors, for example, has a yellow eye whereas all the depictions I've seen of it (including the DX toy) have orange eyes. Oh well, something for the to-do list. I'm thinking about a full Pixie Squad group with colors for "the Other Two" as well as Klan, but also messing about with the YF-25 now (my own personal favorite of the 25s). Will see what I can come up with (as well as what I can find time for). Appreciate all the input!
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Full disclosure, I did not make that mapping. Turns out this is one of the planes avaialable in Macross 30, and can be found in the archive linked in this thread: Great resource and is where I've been grabbing some of the bits and pieces to build my models, along with the great stuff over on Cults3D.
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Interesting, and yeah, I think I see it now on the Gu head. Wierd. I've seen the Master File page of heads before, but good to have it as a reference, thank you! Messed around a bit on the weekend, and here's a very minor update of the CF 25A where I just took your advice and simplified the white striping. Feels like I could do more with it, but might be a good time to quit while I'm ahead. Oh, and here's Klan, too! 😉
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Wow, that's wild, I've never seen either of those before, thanks for sharing! The Trial Frontier version is simple enough and I can probably repaint that pretty quickly if I can make a 25S head to go with it. The 25Gu is something else, I'm still having trouble parsing out what I'm seeing on the head unit, but I think I've got an idea of the shape. Colors are again pretty straightforward and shouldn't be too tough to match. About out of time today, but will take a stab when I get a chance. Also, appreciate the feedback on the 25A. I think I agree, the white is too feathery and should just be a bold line. That would be more in keeping with the 171 scheme as well. Should keep me busy for a bit. 😉 Thanks!
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Here we are. Quick, cobbled together 25A head from stuff I found on the internet. Not fully satisfied with the paint design, will probably play with that some more, but don't let anyone say I'm not responsive. 😉 Will take a stab at a Klan design when I get some time, but any references/suggestions people have would be appreicated.
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Thanks, and shouldn't be too hard to craft the other head for a 25A version of the CF. Are there any references for the Klan 25G? I can use my imagination, but if there's anything "official", I'd like to start with that.
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My only experience with the Revivals is the Alto 25F, but overall I'm very happy with it. I'll admit it came with a loose shoulder joint, but a few drops of Kiki's (without disassembling) fixed it immediately. It's a beautiful toy and, as I'm a latecomer to collecting, I was grateful for the chance to pick this up in the matte finish and bundled with the Super parts. Even from a US distributor, it was less than the historic prices I'd seen for used Renewals (they've since dropped a lot on the secondary market, but the US price was still competitive for a new unopened item) so I'm fully satisfied with it.
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Finished the CF version of the 25 and am pretty happy how it turned out. And now that I have a template, churning out variants is pretty easy. So, here is the finished model along with an Alto original, an MWW version (because I like the scheme), and a fire valkyrie version (because why the hell not). I'm sure I'll be messing with others as ideas strike, but in the meanwhile hope folks like these. Again, any feedback, comments, etc. are welcome. I'm gonna go play with my fleet of 25Fs and see if I can figure out rendering in Blender.
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Sounds good. There were a few small things in the first episodes that may or may not be my bad memory (mostly with Roy and some of the establishing conversations he had with Aires and the chief mechanic about the zero), but the one that stood out was the beach scenes as the Anti-UN forces are invading the island. The female marine that Shin had previously wrestled had a few moments of focus I didn't remember and there was more flow and dialog to flesh out what was happening than I recalled. No idea if it's actually new or not, but nice little things that added to my enjoyment of it.
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- macross zero
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Another update: color corrections to bring it closer to the screen appearance of the VF-171 in Frontier and added a Gerwalk mode to the scene. Panel lines and detailing are next. Don't know if it's any good or not, but it's looking like my intent when I started out at least. I'll take the win.