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kajnrig

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Posts posted by kajnrig

  1. I think part of the reason AYNIK and EoT didn't get much flak (though I seem to recall they did get some, just not much) is because EoT isn't straight-up translating the same story to screen. It's an extremely loose adaptation of the original light novel, at least according to people in the know, with mainly just the core conceit making the transition (ie time-traveling aliens attack, hero gets time-travel abilities). Even the mecha were drastically altered into those exposed power suits in order to show the actors.

    The fact that AYNIK isn't anywhere near as popular as Ghost in the Shell certainly helped, too.

    Anyway. Trailer looks fine, even if it still doesn't inspire me to go see the movie. Hope everybody who does enjoys it.

  2. Hm... Not sure if this would better belong in the Gunpla thread or the Third-party Gundam thread. It's a bit of both worlds, honestly. Anyway,

    "Master Grade" 1/100 Gundam Deathscythe Hell "TV Version" by Dragon Momoko

    http://www.gundamkitscollection.com/2017/02/dm-1100-gundam-deathscythe-hell-tv-ver.html

    - "Master Grade" because it's not an official Bandai MG kit.

    - "TV Version" because... well, look at it. It doesn't have much of the original TV design in it at all.

    MG-GUNDAM-DEATHSCYTHE-HELL-TV%2B%25281%2
    MG-GUNDAM-DEATHSCYTHE-HELL-TV%2B%25283%2
    MG-GUNDAM-DEATHSCYTHE-HELL-TV%2B%25285%2
    MG-GUNDAM-DEATHSCYTHE-HELL-TV%2B%25282%2

  3. I haven't, but isn't it basically a VF-25F molded in different colors with a new head and marking decals/stickers? I've never been particularly interested in it because of that. Either way, here are some Dalong pics in case you haven't looked at them yet:

    http://dalong.net/review/etc/mfp/mfp_p.htm

    Do you have any specific plans with this project, or is it going to just be a straight OOB (fighter mode only) build?

    EDIT:

    To get more to your question, I would imagine that it presents the same problems as all the VF-25 kits; that is to say, lots of complicated parts that won't really serve any purpose when you're fixing it into its most simplistic form. If I were building the Bandai kit as such, I'd try to remove/cover up as much of the unused articulated mechanisms as possible. (The wing roots, especially.) I'd just glue the chest/shoulder/shield armor panels into place to make sure surfaces transition as smoothly from one to another as possible.

    I'd probably try to get rid of as much weight in the legs as possible, too. (The joints especially.) I don't know if it's possible, but I'd push them up into the upper fuselage/backpack as much as possible to get rid of the gap that currently exists there.

    gaps.png.2e050aa4cde53366f4d83f383abc21a8.png

    Other than that... Yeah, I dunno. It's sort of just speculation from me, and I didn't paritcularly enjoy the Bandai kit anyhow. Why not build a Hasegawa version and use the Bandai decals?

  4. Quick question since I don't have the episodes on hand atm: Where (as in planet) does the first episode take place again? And correct me if I'm wrong:

    Episode 1: Freyja arrives on above planet to audition for Walkure, where she runs into Hayate and finds out she stowed away on the wrong ship. He helps her escape the authorities, and they run into Mirage, who's currently on a mission to find Var activity. Var happens and Windermere attacks (to find out Walkure/Delta's capabilities). Hayate, having lost his job, and Freyja decide (independent of each other?) to go to Ragna and join Kaos (Delta specifically)/Walkure, respectively.

    Episode 2: They both arrive in Ragna, the mercat/Lovecraft planet. Hayate eventually convinces Arad to bring him onto Delta, and Freyja auditions by way of simulated life or death situation in the railcar.

  5. Hi. Wow. Lots of members here that I don't ever see in the other parts of the forum.

    I've been mulling writing me some fanfiction again, and I'm interested in what you guys are into (Macross or otherwise, but since this forum is Macross-centered, let's go with that). I trawled through the first couple pages of the thread, but other than that, I haven't the foggiest idea what the current state of affairs are.

    Also, who's here that also frequents the more popular parts of the forum?

  6. 20 minutes ago, Devil 505 said:

    I'm quoting the Macross Mecha Manual article on the YF-24, if Mr. March or Seto Kaiba would like to correct me:

    (bolded for emphasis).

    Yeah, I was just looking at that page too.

    (quickie link for others: http://www.macross2.net/m3/macrossf/yf-24.htm )

    The parts that stick out to me are 

    Quote

    The YF-24 Evolution equipped with the ISC performed remarkably. Three YF-24 Evolution fighters participated in simulated air combat tests in which they defeated 12 VF-19 Excaliburs and VF-22 Sturmvogels and 6 air-to-air specification QF-4000 Ghost fighters. The space mobile fleet then devised a simulated attack designating a large-sized space carrier as the primary target; a single YF-24 Evolution fighter de-folded into the combat zone and achieved a direct hit to the bridge of the space carrier with a simulated reaction warhead. The impressive results of the tests lead to approval for deployment and adoption of the YF-24 Evolution.

    ...

    The Macross Frontier fleet modified the YF-24 Evolution design into the VF-25 Messiah, a craft which improved the ISC and placed emphasis upon deployment in an atmosphere and from carriers.

     

    ...indicating that while the VF-25 improves the ISC, it also scaled back capabilities in order to suit more of a multipurpose role. The 24's test sortie results (the 12 VFs/6 Ghosts) are also indicative. When the Ghosts went super saiyan in Frontier, I don't think Skull Squadron would have been able to keep up.

    But I agree, I'm sure others with more in-depth knowledge would be better able to clarify. Either way, it's getting off topic.

  7. 3 minutes ago, Devil 505 said:

    Actually, it's vice versa.

    Wait. My memory must be spotty then. Correct me where I'm wrong:

    - Earth develops the YF-24.

    - It "dumbs down" those plans when handing it off to emigrant fleets to produce their own variants because they want to keep political/military dominance.

    - (^ Having something to do with going from UNS to NUNS.)

    - Frontier fleet develops YF/VF-25 alongside SMS. SMS tests them out in combat.

    - Galaxy fleet develops VF-27.

    - SMS (independently?) develops YF-29.

    - SMS (also independently?) develops YF-30.

  8. Is the YF-30 considered part of the YF-24 lineage? It uses a lot of the same tech, but the transformation scheme is entirely different, and it has that fancy time travel(?) tech as well.

    Speaking of the YF-24, isn't it just a supercharged VF-25 in terms of looks and capability? Doesn't seem like they'd be able to do much new and exciting with that.

    EDIT:

    Whoops, I guess I was thinking of the YF-25. Never mind, don't even remember seeing these YF-24 schematics before.

  9. 2 hours ago, Sildani said:

    Having it the other way round didn't help the Alpha's crew, poor devils, since in THAT location they couldn't eject. 

    Actually, I think it was said somewhere that Russian Jaegers didn't have ejection systems because their pilots were expected/trained to fight to the death.

    Dunno if that theory holds water or not...

  10. What is "License! Global"? The sourcing seems odd... I'm a bit suspect, but just a bit. If it's real, then I like the direction it's going. I don't prefer it to the original, but I don't prefer the original, either. Both look good. That Gypsy 2.0 face plate is bleh, though. Reminds me too much of... Time Shift? I think that was the name of it. Old old PS3/360 game.

  11. Enough with the stupid Phoenix already. They've had three tries at it now and only the first one was any good. Come on. There's 60 years of material there, SURELY there are other ideas they can use. Or at least other ideas that won't cripple them quite so much.

  12. Playing through Dark Souls right now on Steam, and I'm not liking it as much as DeS. I think I need more of the structured level design of DeS. I've never been very good with open world games, and Dark Souls is right up there in that regard.

    Then again, it could also be that I'm not going into it blind like I did DeS. Maybe DS2 and 3 will whet my appetite better. Or maybe I should finally get myself a PS4 and Bloodbourne.

  13. Man, to heck with what I said earlier about a Hase 31 never coming out. You see that little W-shaped thing in the bottom right-hand corner there? AWWWWWWWWW YEAH HYPE BABY

    ANTICIPATION!!!

     

     

     

    (watch my original prediction come true now)

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