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NZEOD

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Posts posted by NZEOD

  1. Has to be a mile off if Max was walking round in a valk wearing a Zentran jacket. Either the Zent in that line art is too small or the Valks are too big - likely both. The Regult and the Glaug scales are wrong too given a Zent only just fits inside the Regult but the Officer pod had a decent amount of room. The Glaug should tower over the Regults.

  2. Thanks Model-Junkie, one VF-4 arrived in NZ on the 24th.

    NZ Post typically dropped the ball and then lost it for another few weeks and finally gave it to me today after I gave them a rocket.

    Excellent sale, communication and the VF-4 looks to be in great condition.

    It will be going on a carrier display shortly!

    If you post up an updated list of what ever you have left, I would be more than happy to buy more from you.

  3. I'll sketch something up. I have one of these coming so I'll add it to the list for this years projects and see if I can make a Bay with doors that open and then the arm extending before the Valks engines light up.

  4. Working on the pose of the second dioramas Valk... this ones the Renegades CAG and is caught mid swing moments before punting a mobility scooter out of the way...

    I'm going to have to get creative in how I brace this one from the inside and down through the leg into the display base in order to hold it in this pose.

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  5. The worst I've seen were 3 ASLAVs that got hit in the middle of the night while parked up in East Timor, by an Aussie Engineer Regt team whos logo is a dogs paw. They were found in the morning with a ton of red paw prints all over them like a dog had walked up one end, over the tank, down the other side and off over the next one and then the last one. Turrets, Sights... everything in their path got hit with the paw print.

  6. Having to alter the layout. Getting the second valk to kneel convincingly in the aim is proving virtually impossible. The mechanics of it just dont work with a short upper leg, long lower leg and intakes that foul the folded wings. Besides that the hand wont reach the ground in its current attempt to kneel to I cant get it to cover a dog or anything else. It also clutters up the scene and is too much.

    New plan is to have a few stories playing out in the windows of the building instead... this should be fun!

    As for the Sqn CAGs Valk... thanks to the wifes left field idea I'm doing another street scene... little old lady in a mobility scooter crossing the street... and the Valk caught mid swing about to kick her into touch "DOWN TOWN"

    Messed with the pose and hands and it actually looks really convincing and dynamic!

  7. I get crap from the boys for having the prettiest gear in the sandbox, everyone else just blasts their kit with krylon and any branches and palm fronts on hand.


    Its gotten me into some fun places though, doing door art on armoured vehicles, gear and even some Sea King choppers. We carry stencils for our units bomb teams and when we pull up behind another unit, even other countries, we race out and tag their gear! Its the silent war civvies dont know about and must confuse the crap out of scale model makers when the see bumpers full of different logos!

  8. Progress on the Street fight scene before I got called into work today!

    SAM_8297_zpsnbdii6t5.jpg

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    Next task is to tear up the discarded Super Pack and the light housing that sits up on the shoulder infront of where the booster would sit as though hit with a Zentraedi Beam weapon. Already lopped off a hunk of the head mounted laser.

    Then I need to build up some damaged internals on the broken parts and fit up the "sparking and shorting out effect" LED unit.

    The missile has been launched from one of the tubes on one of the forearm pods, just because who the hell is in battle with full ammo, as we say, if in doubt, empty the mag! So in response top stepping out into the street and having the Booster shoot off this guy or girl let rip with a snap shot missile before bailing into cover.

    Next up would be some damage and beam scoring to the building and some LED units to show some room lighting in the windows... some off, some on, some flickering and damaged.

    On the roof will be the Tui Billboard with either the slogan "Another quiet day in Paradise.... yeah right" or "Another quiet night on the town... yeah right". It will have LED spot lighting for night times.

    The hardest part has been finding HO/OO/1:72 scale figures of civilians running in panic as I want people streaming out of the building between the Valks legs.

    The second valk will be across the street in the aim, kneeling, unsupported (army speak) with one hand sheilding a dog and in order to get the kneeling pose (the legs just wont bend to the point of the knee resting on the ground) I'll have a car or van or similar crushed under its knee as a resting point.

    And before you all notice, the rifle is just resting in the hand until I've finished painting everything, then it will all be fitting properly with the finger inside the trigger guard.

  9. Working on the first VFs pose for the Cityfight diorama scene

    This guy will be hugging an Apartment block wall for cover while under fire

    IMG_20151227_230456_zps6fco4zud.jpg

    IMG_20151227_230449_zpswbfyrgwz.jpg

    Across the street will be another VF taking a knee (proving hard to model that pose!) and using its off hand to provide cover to either some civis or maybe even a dog.

    There will be people running from the buildings, the buildings will have damage on the side facing the direction of incoming fire with some flickering light effects in some windows.

    Sitting hastily dumped out in the open street will one of the wall huggers Super packs. it will be damaged and feature an embedded LED running a random flicker and flash routine to simulate sparking internal wiring.

    This will be on a Billboard above the Apartment block...

    2015-12-28_zpssnv1e3af.png

    Its a Kiwi joke...

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