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the white drew carey

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Posts posted by the white drew carey

  1. seemed more appropriate to talk about artwork and designs from various series here than in the pacific rim thread.

    Well actually, I started the O/T Artwork thread MWers to post their own non-Macross artwork (hence, not in the Fanworks section) and not really to discuss artwork that hasn't been created and/or posted here by one of us.

  2. So, basically, it is black. Has the DKR bat symbol on the hood, Batman near the rear wheel wells, and the bright green Mountain Dew plastered everywhere else?

    Meh...

    Unless you saw it from the top, it would be hard to tell that it had anything to do with DKR

  3. Follow the link. I started the thread a while ago because I am sure a lot of us have other art we'd like to share, but didn't strictly fall in the 'Macross Fan Works' category.

    It is technically located in the Anime and Sci Fi section of the MW Forums. Lotsa good stuff in that thread by a lot of great artists! Your work would fit in perfectly!

  4. Good work. I think the eyes are a little off-kilter from the mouth though (or maybe vice-versa... I think angling the mouth up on [her] right would make the whole thing gel better) but, otherwise...

    Also, I think this should go into the O/T Artwork thread (http://www.macrossworld.com/mwf/index.php?showtopic=35718) in the Anime and Science Fiction forum since it is technically not Macross.

  5. bluray is still region coded, but the regions are a lot broader. North America & Japan for instance are region A, the UK/Franch/Australia are Region B (not sure where else that expands), and so forth. I'm sure maps of the region seperation are easily searchable. As for being multi-imput, that still depends on your hardware (not all bluray players do the conversion for you). Problems usually pop up there when European studio's use the older PAL framerates. As usual, it's always best to research a release before you purchase, but from my experience all Madman disc's are usually locked to region B.

    Yeah, some studios don't region code their BRs. My Freedom box set, purchased in the USA, runs just fine on my European PS3. Also, sometimes a movie is region-coded depending on where you buy it (example, the Game of Thrones Season 1 box set for France is region locked, but the box set for the UK is region-free.

  6. Thanks for the thoughts.

    Actually, everything in the Max and Milia is reduced in size from the original. The difference in linework between the characters and the valks was intentional, although for good or bad is up to the viewer. :)

    The Dashbots were a lot of fun to create, and there is still more to come with them. I'm glad you picked up the two main sources for Callidus, as they are based on two of my all-time favorite mecha (along with NT-1 Alex and Cruise Chaser Blassty)!

  7. Thanks TheELF!

    Yeah, Millia's valk pose is original and didn't use any references. Because of this, the FASTpacks on the back aren't nearly the right proportions, and the lower right leg looks a little short to me. Max's valk is pulled from someone's CGI build that I pulled off of the net doing an image search. Even still, some of those proportions seemed a bit off to me so I tried to make some adjustments.

    Yes! Please point me to those star brushes. In fact, almost everything I use in PS CS4 is stock except for a multifill filter, so if you want to share any tools that you prefer, I'm always all ears!

    Also, as you can all probably see, I used a lot of gradients for Max and Millia, but kept the colors on the valks solid with no gradients. As TheELF said, it creates a "lost animation cel" look, but the more modern coloring for the human characters kind of bring it into the new millennium.

  8. Thanks guys.

    I did a lot of studying into how Valks were colored back in the DYRL? days in order to get this right. As usual, there is a ton of stuff I'd like to go back and fix, but what's done is done.

    Of course, I have this saved in a large format, too. So if anyone wants a desktop-sized copy, let me know.

    There is also a test image done on 14"x17" paper completely in marker, with the most notable differences being the coloring of Millia's hair, more line work on the Valks, and a slightly different pose for Millia's VF-1J. But I'm not sure if I am going to finish that one up (I basically gave it a black background, and have to solidify that which takes up a lot of ink). Maybe I'll post it just to be a completist?

  9. I think the pose does look like her torso is a bit long, but I what caught my eyes is well.. her eyes seem to be looking straight out at you, instead of what Max is pointing at.

    I may be wrong, but I think that was intentional. I get the feeling that this is like photograph and the photographer says something like, "Hey! Millia!" and then snaps the shot right as she looks up.

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