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Showing results for tags 'variable fighters'.
It's been a while since I've been on here, just moved into a new apartment and I started unpacking my Macross Collection. But I've always loved this community, so I'm back. If you were to pick a design from any Macross product (Show, movie, game etc...) To bring up to Advanced Variable Fighter specs, which one would you choose? I'll kick it off. I'd probably choose the VF-0, since it was the first, UN Varibale fighter to see deployment, It seems logical. That and the fact that it has the original feel with the more modern design cues, it kinda begs to be brought up to spec.
Last night I was messing around with my Isamu YF-29 and thinking about some of the criticisms it's received for being very "Super Robot" like in many respects. It obviously has a lot of pointy bits hanging off of it and it's bristling with weapons. It got me thinking about the different weapon load-outs on all of the Valks and I realized that it took iterations from the 19, 21/22, 24/25/27 to eventually reach weapon load out parity with the VF-17. Something I found funny considering the 17 is about the opposite of the 29 in look (though no less pointy.) But look at it. The 17 has medium
Let's share real world technical references of Macross variable aircrafts that we noticed I'm going to start with an oddball VA-3 Intruder Silhouette inspiration: A-6E Split feet design inspiration: H.S. Buccaneer S2B