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Hiriyu

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Everything posted by Hiriyu

  1. Just received payment email from AmiAmi for my two VF-1Js and made payment. Like others have noted, they automagically switched my order to DHL from EMS for a lower rate. I'm glad that they're being proactive in that sense. JPY7510 for shipment of two pieces - not too terribly bad.
  2. Yes, I do. It means that the funds that we pledged are being used for game development rather than for a public marketing campaign. Myself personally, I find that to be a good thing
  3. Doesn't seem like a big issue to me. The letter to backers which CIG sent out this week explains that ~$46 million has been invested for a 10% stake in the company, with those funds being earmarked for marketing so as not to divert backer funds from development, along with some background info on the investors. 46M for a 10% stake in a company which has raised a little over $200M sounds like a pretty good deal for us backers. If that sum were invested for a 51% or greater stake there would be some room for concern, but I have a hard time accepting that this investment constitutes any that anybody should be worried about as it implies a company valuation that is more than double the funds raised so far.
  4. Pretty much, yes.
  5. That portion of the Crytek lawsuit has been struck down. Since CIG is using Lumberyard rather than CE, it's up to the terms of their license agreement with Amazon as to whether or not they can sublicense the engine features they've developed.
  6. I dunno, I'm pretty blown away by the results so far. This is the one game that's ever successfully shown me truly seamless FPS/Ground combat & navigation to Flight to Spaceflight in a realistically-scaled planetary system. I've been gaming and simming since the early '80s and this is the game I've always dreamt of since playing my first game of Star Raiders in 1981. Is it a bit rough around the edges right now? Sure. Does that mean that they can't pull it off at all? I don't think that's necessarily the case. I won't hold the developers to any arbitrary rationale regarding development time or money raised as those subjects are not actually related to the technical ability to do what they are trying to do... I give them some leeway there due to the fact that they did not start the project with bags of money sitting around nor did they have any ability to foresee the level of funding they'd eventually draw. They said in 2014 that they were going to expand development to fit the funding, which is pretty much what they have done. Could their efforts fail? Sure. Could their efforts succeed? Sure. I think it's worth the effort to at least try, and what I've seen does demonstrate that they are trying to build what they've said they're trying to build.
  7. Likewise keep your eyes on MW's on For Sale board after release. I'm sure that you'll see some extras offered here at reasonable cost as well.
  8. Really excellent work @tekering. Thank you for sharing your progress with us, and I hope that you continue to do so! For the intake swivel you've built, are you planning on using a split washer or perhaps a nylock nut, or did you glue the nut down? Repeated posing might conceivably loosen the nut over time if it's not fixed in place somehow.
  9. Hiriyu

    Hi-Metal R

    I just strolled in about three minutes ago and scooped one up from Amiami, no trouble at all.
  10. Can't believe no one has mentioned the Master-File-scheme M&M VF-4 HiMetals.
  11. Hiriyu

    Hi-Metal R

    "00" Close enough that most of us won't care.
  12. Hiriyu

    Hi-Metal R

    I love Mari Iijima's rendition of 'Born to be Wild' from that ep.
  13. Looks like they've fixed the vernier nacelles so that they're fixed to the intakes instead of the thighs I'd be willing to bet that the wings would be able to sweep forward in Gerwalk if the shoulders were angled down a just little, just as they needed to be on Yammie 1/48s and 1/60s (and Taka/Bandai 1/55s, and HMRs, and every other Valkyrie ever made). The chest air intakes are a little bit larger than most other toys, but proportionally I don't see a lot of bad compromise going on here... the fact that we already have members saying that it's biased toward both battroid and fighter mode will attest to that, lol. I'm looking forward to seeing more of this.
  14. Hiriyu

    Hi-Metal R

    My HMR Hikaru Super 1A has the exact same issues with paint loss. I'm not bothered enough by it to repaint the affected areas, but it was something that I noticed within about a week of ownership, so you're not alone on that.
  15. ^ We had Takatoku and Bandai Macross 1/55s (and OG Gakken Mospeada, and Takatoku Orguss toys) in some of the better toy stores here in SoCal back in the '80s too. My very first valk was a knockoff Taka 1/100 VF-1J, one of the ones with the Sasuraiger gun.
  16. If the hinge geometry is anything like the Yammie 1/48 or HMR, it shouldn't have any issue with staying uhh... fully erect. The hinges on those go just a little over-center. And yes to the conversation above, the Yamato 1/48 did have the recessing back hatch as well. And yes, the tailfin pivots had some similar "looseness" during transformation -- the pivot needed that freedom of movement to allow the tailfin to move laterally so that it could fold as flat as possible. What the DX 1/48 really brings forward as advances to the general form imho is the Hi-Metal-like sliding arm joints, the extra leg cant-joint at the upper intakes, and the releasable Yammie-style swingbar w/waist joint. Alltogether I really like what I'm seeing am glad that I've got two on order. I am a bit surprised that so many here apparently haven't had hands-on experience with the 1/48 Yammies. I must be getting old.
  17. What I really like about the Sentinel Legioss is the fact that it's being designed by T-Rex. I really dig the novel nosecone/cockpit transformation scheme (props to @F18LEGIOSS for his very insightful schematics based on the shown prototype images). I'm a little less enthused about some of the more angular features in Armo-Fighter mode, and some of the very obviously WIP parts like the hollow shoulders, large shoulder swingbar relief gaps, and some of the basic proportions shown in the prototypes... Capt America is also 100% correct about the jamming of the leg units - check out the fuselage fairing which is prototyped as part of the flight stand fer chrissakes - but if there is any modern toy design firm able to do justice to the Legioss, then T-Rex has got to be up there near the very tippy top of that list. I'll be keeping a keen eye on this one.
  18. The way that the arms and head recess are really quite nice. One of the other things that gets me about the 1/48 prototype images is how evocative it is for me of the old 1/55 Hi-Metal prototypes, pictured in some of the old artbooks. I think that maybe it's the detailing of the airbrake, and maybe the shape of the jet intakes that really do it for me, but I get a really strong Chunky Monkey vibe from the 1/48 protos even though it's got all the modern design touches.
  19. The 1/170 kits had the really wonky nose shape. These 1/100 kits were actually pretty nicely proportioned, excepting the gerwalk and battroid-only kits. The battroids were really chunky, and the gerwalks had the arms from the battroids which were much too large for the fighter airframes. The variable two and three-mode models were all pretty nice
  20. Those were all really cool kits with really cool artwork. I sold mine in bulk a few years ago.
  21. The 011 looks absolutely fantastic on the HMR 101. All the same, I'd love to see a release like the customized version shown by @recon@Slave IV
  22. I did the same, Vlen. EMS is expensive, but all things considered I'll bet you'll be fine for resale ultimately.
  23. Got 2 at Amiami
  24. doom wheel confirmed
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