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Macross007

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Posts posted by Macross007

  1. I just ordered. It would arrive at my home in 2 days (June 24). Thank you again sir. :)

    WHAT?!!! Damnit! I was waiting for another movie release on the 26th so I could save on shipping :angry:

    Is it known whether or not if this is a limited release that won't be restocked??

    Still available on HMV Japan. Make it quick to order it.

  2. IMO : The only things wrong with ST:III were, Savik being played by a different actress, and Chekov's terrible wardrobe. Other than those things, that movie is win. Stealing the enterprise scene is one of my favorite out all of Star Trek.

    The 2009 reboot was promising, but seemed off to me. The new one had it's moments, but overall I cannot recommend it.

    Here's a great review by Red Letter Media.

    Great, going to watch it. Ty. :)

  3. Star Trek IV was once....could have sworn he (old Spock) did a bit of time travel in TOS, but I'm probably wrong. I just get the impression that time travel is pretty normal in the Star Trek Universe when it comes to going back in time to "fix" things, why not this time?

    Because according to Star Trek quantum reality theory all possibilities exist. Data mentionned that theory in a TNG episode : ''Quantum reality, or quantum universe, was the term used to describe the alternate timelines in which all possible outcomes for any event take place. Each quantum reality was its own separate parallel universe characterized by a unique quantum signature which could not be be altered. All matter resonated on a quantum level with this signature within the universes. Before 2370, the existence of different quantum realities was considered only a theory in quantum physics. Under normal circumstances quantum universes remain separated from one another by barriers. (TNG: "Parallels")''

    Link : http://en.memory-alpha.org/wiki/Quantum_reality

    Data's explanation of quantum reality:

    ,

    ''"Many worlds" in Star Trek

    Some serious problems with Star Trek time travel can be solved once you accept the "many worlds" theory:

    • "City on the Edge of Forever": When Doctor McCoy jumped through the time portal, the other crewmembers on the planet's surface perceived the sudden disappearance of the entire Federation. Supposedly, he changed the past so that the Federation was never created. But that is impossible because the other crewmen still existed. They still had memories of the Federation. They still had Federation uniforms and Federation weapons. The "many worlds" theory neatly explains this problem: McCoy and all of the people on the planet's surface were all transported into a timeline (or parallel universe, whichever you prefer) in which the Federation never existed. The original timeline is not destroyed, thus explaining why they still remember its history, but they can no longer perceive it or return to it. When Kirk and Spock jumped back to "fix the damage", they caused everyone to jump into another timeline, in which the Federation was founded again, but with slightly different events surrounding Edith Keeler's death. This is not the same as "going home", but as far as they're concerned, it's good enough.

    • "Star Trek First Contact": When the Borg jumped into the past, the crew of the Enterprise perceived the disappearance of the Federation's entire history. This is impossible because they still exist, and they still retain all of their memories, equipment, history files, etc. Data suggests that they were somehow "shielded from the changes in the timeline", but he doesn't even attempt an explanation of how this is possible. The "many worlds" theory provided a neater explanation: they were dragged into a new timeline by the Borg sphere's "temporal wake", and when they stayed in the wake long enough to perform a similar jump, they ended up in yet another timeline. In this new timeline, they tried to "fix" events so that they unfolded more or less as they remembered (albeit with an orbital bombardment of Cochrane's launch facility which didn't occur in their original history). Note that the "many worlds" theory also explains the biggest conundrum of STFC: why the Borg fought their way to Earth before performing the time-jump, instead of making the jump from the safety of their own territory. The answer is that a time-jump would move the travellers to a divergent timeline but it would have no effect on the original timeline. Therefore, it would do the Collective no good. You might ask why they performed the jump at all if this is the case, but the Queen's attack had failed and she was facing imminent destruction. A jump into a divergent timeline would not change history in her original timeline, but she may have found the prospect preferable to simply being destroyed by one of Picard's quantum torpedoes.

    • "Yesterday's Enterprise": History seems to change when the Enterprise-C appears two decades away from where it was supposed to be destroyed in battle. But the original timeline is not gone, and in the new timeline, Guinan can actually perceive that the Enterprise-C belongs to a timeline other than her own (she can even perceive some of the history of that timeline). This perception manifests itself as a disquieting sensation that something is "wrong", but that's an oversimplification. After all, how can a timeline be "wrong?" With countless timelines in existence as seen in "Parallels", why would one be more "right" or "wrong" than another? A better explanation is that Guinan perceived enough of the Enterprise-C's original timeline to know that she thought it was better than the one she was currently in. We jumped to a divergent timeline when the Enterprise-C arrived and we jumped to another divergent timeline when it departed.

    Although the "many worlds" theory may have been discredited in real life, it seems to be the only way to explain Star Trek time travel as we've seen it on the show. It explains causality paradoxes in "City on the Edge of Forever" and STFC, and it also explains why time travel is not being used to solve problems, because it means that time travel doesn't really change anything. It only moves the traveller into an alternate universe where events unfold more to his liking. An interesting consequence of this explanation is that we've really been following a group of characters as they move from timeline to timeline, so we haven't stayed in a single universe throughout the series run of Star Trek.''

    Link : http://www.stardestroyer.net/Empire/Essays/Trekkie.html#TimeTravel

    JJ Abrams's Star Trek is set in a alternate quantum universe where the timeline has never been fixed since all the possibilities exist As simple as that.

  4. Motivation is simple:

    Marcus is a patriot, and he knows war is inevitable. He wants to make sure when it comes the Federation is ready to strike hard and come out on top--even if some sacrifices have to be made along the way.

    Yeah Marcus is a true heroe. :rolleyes:

    Oh and ty JJ Abrams for this ''wonderful'' brainless action movie without any substance nor artistic vision. One of Hollywood's ''best'' right here guys. :rolleyes:

  5. Looking at the gameplay and hte ability to hack terminals and other characters I just kept thinking, wow a ghost in the shell mod would kick on this game.

    Playing as Major Kusanagi could indeed be cool. But still, the game looks sweet. :)

  6. From the official Macross timeline :

    2067

    May 31 - Cassel and Kavryn appear in deep space.

    Unspecified - Deployment of experimental Super Dimension Fold Drive, allowing time and alternate reality travel; and string oscilation displacement technology, allowing exploration of time and alternate realities.

    Unspecified - Assembly of the Black Wraiths 2 for alternate reality time exploration and manipulation missions.

    Unspecified - Discovery that Sheik Yer-bootii is altering time for his benefit.

    Unspecified - Alteration of Black Wraiths 2 mission: now charged with restoring the timeline. Learned through Zentraadi lore that the Janus is rumoured to allow time travel. Mission created whereby an operative transfers to an alternate reality to learn the location of the Janus so as to prevent this reality's timeline from being further altered.

    Time travel in Macross now !?!?!? :blink::wacko::unsure:<_<:rolleyes: Can somebody explain that to me ? :huh::mellow:

  7. 2067

    May 31 - Cassel and Kavryn appear in deep space.

    Unspecified - Deployment of experimental Super Dimension Fold Drive, allowing time and alternate reality travel; and string oscilation displacement technology, allowing exploration of time and alternate realities.

    Unspecified - Assembly of the Black Wraiths 2 for alternate reality time exploration and manipulation missions.

    Unspecified - Discovery that Sheik Yer-bootii is altering time for his benefit.

    Unspecified - Alteration of Black Wraiths 2 mission: now charged with restoring the timeline. Learned through Zentraadi lore that the Janus is rumoured to allow time travel. Mission created whereby an operative transfers to an alternate reality to learn the location of the Janus so as to prevent this reality's timeline from being further altered.

    Time travel in Macross now !?!?!? :blink::wacko::unsure:<_<:rolleyes: Can somebody explain that to me ? :huh::mellow:

  8. After Brazil's shocking loss to the Netherlands, I'd be interested to see the reports on the reactions from their home country. The coach will likely have to go into protective custody.

    Those folks take their "football" perhaps a bit too seriously.

    But my God, Brazilian women are beautiful though...

    I read that Brazilians put the blame on midfielder Felipe Melo for the defeat (made a mistake leading to the first goal and got a stupid red card). If someone need protective custody in the team it's him. Oh and a Brazilian supporter killed himself because of the defeat. Since football/soccer is a religion in Brazil, I guess it's a tradition.

  9. Correction is necessarily if and only if you want to split hairs about the exact definition of intellectual property rights. In order to keep the summation of the situation as accessible to the average reader as humanly possible, I'm included to say that the present wording is more than adequate. Your badly-worded summary of the situation just makes things worse, since the copyrights involved vary in scope, with Tatsunoko's being EXTREMELY limited, and unless something has changed recently Tatsunoko doesn't have partial ownership of Harmony Gold's trademark on the "Macross" name and logo in the US. The summary that we have is correct in the parts that actually matter... ie, the rights that would allow usage of the copyrighted designs, concepts, characters, etc. are held by Big West/Studio Nue, not Tatsunoko or Harmony Gold.

    Unnecessary hair-splitting is only going to make things harder for those looking to get a straight answer as to whether or not Harmony Gold and/or Warner can use the story, characters, and mechanical designs of Macross in their pending projects.

    All I'm trying to say is that using a term like "moral rights" should be more appropriate since the term refer directly to Macross design elements. "Intellectual property rights" is too vague and people are going to be lost anyway. Hence, I was able to fully understand the Macross-robotech legal mess just by making the difference between copyright and moral rights. By using the "intellectual property rights, we are over simplying the situation. The statement in first page does not explain well how tatsunoko was able to license SDF Macross to harmony gold in the first place. Even the official japanese court rulings confirm that tatsunoko own the copyright for SDF Macross not Big West.

    P.S.: Made a mistake with that trademark thing. Sorry.

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