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Aurel Tristen

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Everything posted by Aurel Tristen

  1. FYI: http://nanashino.macrossmecha.info/armor/c..._loadsight.html
  2. Just a note. The main cannons aren't railguns. However there are railguns in the arm units.
  3. I think this post is misplaced. ^^;;
  4. Another correction: The HWR-00 Mk.I Initial Prototype Monster Destroid DID have rail guns, however they are not the large main cannons on top, they are the 3-barrel arrangment in each arm surrounded by the dowser weapons. These were replaced by the Raytheon LSSN-20F and later the LSSN-20G model large surface-to-surface missile launchers in the Mk. II.
  5. Ask and you shall receive Just a comment. (Not directed at anyone in particular.) But ain't it funny how people can post gruesome violent bloody death pics directly to the forums, and my threads which had a clearly noted advisory and only contained offsite links to naked Misa artwork get deleted and I get sh;t on.... Hmmm.... real family friendly. Oh well.
  6. Some [unofficial] info on this obscure fighter. Very cool design: http://nanashino.macrossmecha.info/aerosp/fl200.html I just love this things design. I wish someone would make a resin kit of it. Maybe Ken or Fulcy? After their current [endless] projects ; ) -WJ www.macrossmecha.info P.S. Don't forget to check out http://nanashino.macrossmecha.info/variabl...1-boosters.html for new translation on the Booster-equipped SV-51.
  7. All mention of the SV-52 on the Macross Compendium is gone... but its still on the Bandai Visual website (Outdated). So the emergence of the Gamma/Alpha version designations killed the SV-52 concept?
  8. Text translation added.... (refresh) http://nanashino.macrossmecha.info/variabl...1-boosters.html
  9. I think those are actually QF-2200As used for the Ghost Boosters. The QF-2200D variants might be the most current versions.
  10. A correction about the main guns. There were planned to be 50cm linear cannons, but that did not happen. Apologies. Here is some insightful translated text on this Monster hot off the press: (refresh) http://nanashino.macrossmecha.info/armarty/hwr00mki.html
  11. Are you sure that shouldn't be "VF-0"? You're correct. Thanks.
  12. With the exception of course to AnimEigo's box set(s) ^^
  13. The best quality DVDs are the original Japanese Region 2 DVDs. All of them-period.
  14. Page updated with lots of new info! Refresh: http://nanashino.macrossmecha.info/variabl...ostbooster.html
  15. I don't believe the inner workings of thermonuclear reaction have been explained in detail...
  16. Just to clarify, as yet, there is nothing said that RHE reaction weaponry is different than other reaction weaponry of that time. That is, RHE isn't the only reaction weapon that uses the super dimension spatial theory. I believe the RHE-0[...] to just be the model number of the munition (Like RMS-1) Egan would then step in and say that this is all speculation and that Kawamori has not specified what the accronyms stand for-which is fine. But, I believe that RHE would stand for Reaction High Explosive, but it could be Reaction High Energy. Reaction High Explosive, I believe would make more sense in a model number. High Energy weapons are any nuclear weapons (etc.). With the Valkyrie-use RMS-1, RMS could stand for Reaction Missile System. But that's not official, or is it? : P
  17. Perhaps the OT-based thermonuclear reaction explosion (which is similar, yet different than regular nuclear fusion) has different effects as it makes use of the super dimension spatial theory, producing different effects with this unknown set of variables.
  18. I know the concept. Sorry, I had fixed it right.
  19. http://www.anime.net/macross/story/encyclo...apon/index.html
  20. You're right. Thanks. I was going off the name of the Greek mythological term. Corrected.
  21. Actually these are different. These appear to be projectile shells (Reaction High Explosive (or Reaction High Energy-? --- not the Valkyrie-use RMS-1 large-type reaction anti-ship missile system), which have casings that are fired out of the HWR-00-Mk.I Monster Destroid Initial Prototype's 50cm Linear Cannons, which, after fired at certain point ignite their own rocket/engines until they reach their target. Fired over 160km.... holy...! Interesting stuf fif I must say so myself.
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