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PointBlankSniper

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Everything posted by PointBlankSniper

  1. Honestly, the only thing glaringly inaccurate in fighter mode is that the elbow guns are far past the shoulder panel gap that it should have been in line with. And then the shoulder missile port(s) upon closer inspection. Otherwise, line art for fighter mode seems to have always had those leg proportions.
  2. It would be crazy if you mange to put together the mythical Evolution. I think there's a 3d file of the YF-24 on cults3D. Not sure if it helps with what you want to do.
  3. TBF the new revival Armored Ozma from its promo, to box art, right down to the instructions, had the wrong paint job on the head. Same for the visor and canopy colors on the 27. Those came out to be animation accurate like the renewals when you look at the actual toy. So bandai is willing to ignore all their photographed/rendered materials and sneak in a correct toy in the box. But this scenario we now have is very drastic, and requires new molds, so it almost certainly is not happening. Maybe if people scream at them on twitter as early as possible, there would be a chance lol.
  4. Honestly, your Siegfried looks more like a real plane than the Kairos. IMO you've proven that looks like an absolutely fine combat aircraft with the right paint job. In this comparison, the Kairos looks a bit cartoony with those panel lines and colors. It probably doesn't help that the delta wings and dog teeth were always kind of mismatched to the flow of the body's shape and makes it look more sci fi/toy like to me. I always thought Kairos would look better with lambda wings. If the outer wings were erased from the join outward, and a random person was told to finish drawing the rest of the wing, I think the natural response would be to draw a lambda wing, even without knowing what it is. This comparison has made that idea obvious to me lol Anyway, have fun cooking up your next project.
  5. You can never be done tweaking a piece of art, so this is a good place to let this piece be completed. I just want to request a shot with the regular 31A beside or in formation with this, just to see them together, if it's not too much trouble.
  6. Looks right at home in universe now.
  7. Oof The only thing to be learned from those sketches is that the 17's fighter mode is intended to have skinny legs. That and Yamato definitely threw battroid scaling out the window as far as they could when they made their 1/60s. Honestly, their 17 had weenie legs too. It just had a wide Keanu top. I also noticed the 171 still has one of the missile ports on each shoulder. Was under the impression that both were missing from all the comments.
  8. I just watched with auto TL captions. I'd say it's comprehensible if you just listen for those random english names and model numbers and keep your eyes peeled for when it consistently garbles them up, because YT doesn't know franchise specific lingo. Quoted the two screenshots to make a couple points. The first is that the fighter mode's legs are nearly as thin as the arms. Those are basically the 171 proportions, if not possibly slightly worse. Obviously, those same proportions don't come close to matching the battroid mode beside it. A toy can only mirror one form, or neither, and it looks like bandai made their choice here. Second, it is no gargantuan beside the Blazer valk. This image looks about the same scaling as the DX YF-19 to the DX VF-171EX I have beside me. Unless the Blazer is supposed to also tower over the YF-19, it doesn't look like 17 could be any bigger than the 171.
  9. Your picture is exactly what Bandai is showing to be incorrect. The top of "101" lined up with the edge should be on the back of the shoulder. The edge should only be 2/3rd the height of "101" on the front.
  10. Think it was this one. He credited master file and some other publication.
  11. I'd honestly like to see them try. It would be a technical marvel, starting with crazy instructions to teach the customer to detach the old waist/lower fuselage, because I don't see fat legs fitting without dropping the hip pivot to stay centered with their thickness. TBF, the leg packs might already work, with some ugly bracing using the armor pack's plugs to hang the pack up against the wing, or they invent an external layer of armor as the brace. Wait, they could just make the original thick legs as the armor, and that armor could have the correct connection to the leg packs. It might actually work. Free idea for bandai. Just come preassembled with armor in the shape of the anime accurate legs, and pretend the intake/thigh gap from wearing armor isn't there, or cover it with extended armor. Nobody will know the 171's legs are inside 😁. I'm sure bandai won't have the balls to do it, but maybe someone with a 3D printer can figure it out The real magic is actually with the backpack cannons that come with the pack, because the cockroach shell has no connection slots and can't be latched on with hooks around the edges because they have to leave clearance for the arms and wings on all sides. Those will need double sided tape, or tossing out and replacing the top half of the plane.
  12. I don't wanna check all the eps, but I'lll take your word for it. I'm assuming those didn't transform into battroid, which makes it easy for them to not care about proportions in CG. Dropping legs for gerwalk that might have happened in Delta did is not an issue. I've caught satellite straight up clipping, morphing, and camera blocking during transformation in the recent red ranger isekai anime with the CG megazord. It goes to show that CG doesn't mean much for correct proportions with full transformationa and articulation when it's still in animation. It's like how there's a VF-22 in delta, but everyone knows that thing can't transform in CG with the canonical designs. If it did, it would morph just as much as it was hand drawn. I'm even requested a check on the in game models in another thread. Even the games have to cheat and clip the shoulders inside the belly plate and make invisible the bits sticking out, and then have the whole assembly detached and fly out magically to reach the intake sockets while the yellow bits just disappear. CG doesn't mean it's a correct and realistically working depiction. What's at hand here is not a matter of how it's depicted in animation. It's that Kawamori or some supplementary magazine or some other product blurb invented some lore and set the stage for Bandai to be lazy here.
  13. I think that fear is a stretch too far. People have already put the super parts on their's just fine. They found the issue from comparing it to the back side and noticing that it has the correct front face on the wrong side. Busting out the wrong molds that should have been stored with their accompanying production run, while also already producing the correct parts is very whack. So far everyone has matched pairs, too. So it seems much less scary an issue than it initially looked. All it comes down to is whether there is a high chance of damage for the reassembly operation.
  14. Well, it's not me up against the wall since I'm not the one trying to reconcile it. I've stated more than once that I don't agree with them doing things that way. I'm just pointing out their rationale, what they've done with it, and just the fact that they do have such a rationale on their cards to play.
  15. Maybe it's assumed you can pop them out and swap the two sides around by yourself. Don't have mine yet, so don't know how shoulder assembly works. Unless they doubled up on the same sided parts like the YF-21's shoulders again, so that no amount of ease of disassembly matters... EDIT: Seems like Heppoko made another tweet about fixing it in 10 minutes. So here's to hoping the issue is limited to them actually just mixing up rationed out L/R pieces for final assembly, and not a situation where they could have used two of the same for either side
  16. Well, I just watched the morita guy's deep dive into VF-17 design lore, literally the day before this toy was announced. Unless that channel is all fanfic and lies, or I'm tripping out, the lore is supposedly contrary to what you and others are saying. IIRC, the lore goes that, the nose/cockpit was changed on the 171 to favor avionics because they no longer needed conventional passive stealth geometry after VF-19 and 22 introduced active fold stealth. Then the EX changed it some more to accomodate EX gear tech that LAI backported from the VF-25. The elbow guns weren't needed because the gunpod became external. The gunpod became external because because its storage compartment got cannibalized by retrofitting it with the larger and more powerful VF-19's engines inside the same old legs. But it was fine to move the gunpod outside because once again, stealth geometry was no longer needed. None of this suggests going from a 3 storey gargantuan stealth bomber to a modest 1 storey playground replica of it. Especially not with the engine swap going in the opposite direction. That's why I don't understand why they are considered vastly different sized aircrafts with no parts commonality around here.
  17. I know what you are tolking about. I even acknowledged that it saves them work from coming up with transformation articulation. But my original comment was very much replying to this comment that was specifically about toy production and not about design work. So I'm just pointing out that the 19Kai can't be made with "minor alterations". Unless you guys consider building a majority of new plastic injection molds to be a minority of the work in manufacturing the toy, then I have nothing left to debate on the 19.
  18. The 19P and kai have different shoulders from the19F and S though, so shouldn't it make more sense to just scratch build the shoulders entirely? Is there a reason to have this planned before it becomes obvious that bandai definitely won't do the 19F or S? Because the way things are going, it looks like highly plausible that they will come around to making those.
  19. The thing is, I don't think these toys have much of a skeleton to speak of. A lot of mechanism and structure is already molded into the underside of the outer shells. They do have some separate pieces of internal braces, tracks, ratchets etc, but even those must be tabbed in or glued to the outer shell, so they mostly have to be new parts to conform to the new shell. And those really only make up a minor fraction of the total parts, compared to the externally visible parts, including exposed undersides, insides, and extensions etc. Even identical looking parts to the old ones need to be new parts accomodate the changes caused by the other new parts. Otherwise, the parts are just hollow appendages. Take for example, the VF-19's chest. The lack of chest cannons means that whole shell needs to be a new piece just to fill the hole, despite having identical details to the YF. All the associated swinging and sliding mechanism would then be deleted for the new chest because they serve no purpose. Then theres the head change, and the way the head needs to conceal without the old shields fancy features, you basically have nothing left of the old torso, other than the spine thrusters and the pilot egress hatch. Sure they save on a lot of guess work with transformation, but they need to mostly make new parts nonetheless, especially when everything from hips down/backward of intakes were intended to look different regardless of proportions. As for art style between M+ and M7, I see the latter as generally much more melted lol. If you were to challenge the size and scaling across series, what would it mean for the VF-22 that appears in both M7 and Delta, which features 171? Or going the other way and comparing those to the 21 and various 19s, all the way to the 19 Advanced, which fought alongside 171s. Should the 17 show up there and tower over its former co-stars that have their size and scaling made clear against the later CG valks?
  20. I don't get the level of hate for the fins. I don't like that they are such thin speakers and are off color from the body, but the fins themselves look like they could be decent vertical stabilizers. If destructive modding and painting is on the table, I think filing down and filling the speakers with putty to make them proper stabilizer fins would look better and more unique from the kai.
  21. I missed a line in the quote I was responding to, but half of what I said was responding to "Minor alterations to the 19 to make a fire valk." Fundamentally in lore, they are the same, but in terms of toy production, other than following most of the same contortions to transform, they are almost unrelated. The 19s really don't even share the same battroid proportions either. Wasn't it you, or maybe it was someone else, that told me on the other thread that the 19kai has that nasty gap in the leg because it has to retract for battroid and extend for fighter, where the YF doesn't have such proportion issues? Their legs are of completely different design, so bandai couldn't even recycle those parts even if they wanted to. Meanwhile it's in lore that 171 stuffs a larger engine in the same old 17 leg. So like I said, Bandai has their lore excuse to prove that it's a matter of artistic depiction. But I've alreardy said they shouldn't have done that and should have followed the original fat proportions as depicted. I don't disagree that it looks wrong from every depiction ever, so I'm not sure what part of the topic I'm missing. To put it differently, if 171 was drawn in M7 style, it would be just as chonky as 17. But if YF-19 was drawn in M7 style, it would still have different legs, shoulders, nose cone, canopy, lower chest turrets, shield, head, etc from the VF-19kai. One gives them justification to cheat the toy design while the other doesn't. Not that they should have cheated at all
  22. I think it's the other way around. Only the thruster spines are actually common between the two 19s. Maybe the forearms, canards, roll pins, and some die cast bits that aren't too visible, but I can't even be sure. Everything else most definitely looks different and needs to be a new mold. The 171 is technically mostly just the 17, but in CG style... In lore, aside from the appendages bandai already did change, they put the gunpod outside the 171 and used the space to fit larger engines in the old legs. So bandai has lore justification for recycling 171 leg proportions on this. Of course, that doesn't mean they shouldn't have just gone with old animation proportionis over the 171 CG, and skimped out on the gunpod storage gimmick. Now it's a partsformer where the gun gets tossed out.
  23. Definitely a repainted 171. Heppoko Samurai missed the wings though. Those have to be new too, because the 171 has a different shape towards the inside. Black paint somehow makes the legs even skinnier lol. The gunpod definitely isn't stowing in the leg or changing ammo type. Doesn't look like they have plans for super pack, since there's no way to mount the back pack, even if they figure out how to hack the leg parts on with existing armor pack connections. Honestly, though, the revival's triangles are rock solid. I've already said in that thread, but those things seem unbreakable now. I accidentally used them as a load bearing perch for my hand to wrangle other parts, and also crushed by swinging shoulder parts around in the wrong order and angles. They just returned to form like nothing happened. Can't guarantee that with the new colored plastic, but I'd like to think bandai at least permanently learned that one lesson if nothing else Disappointing that bandai didn't even try to make the finer gimmicks that are different from the 171 work in any way, other than the elbow guns.
  24. Gray on gray looks great. The shades and patterns you used actually make it look more serious than the 31A. The wing now looks much cleaner and simpler than the dog teeth delta wing in contrast. I can only think of some minor refinements to try. I think just the hard black on top of the head just stands out a little too much, in a way where you can't tell if it's a painted surface or a giant gap. I'm thinking the calf's brown gray or the feet's dark gray might work there. And maybe unify the canopy's mascara to the same shade if you change it. The stabilizers could be a place to try some simple shapes and division of grays. The outline thing doesn't quite match what you have going on with the overall plane, especially with the underside of those stabilizers being plain. I think that small and irregular tapered trapeziod with a thin line on the chest is a styling you can try on the stabilizer and maybe spread around to other parts if you want to experiment with more patterning. Kind of like sparse tribal markings in small areas. Maybe the legs could use some. Maybe as like for like juxtaposition, steal the 31A's chaos logo to replace the star, just to see how it looks lol
  25. Coloring the ankle gaurds definitely makes the whole thing feel less flamboyant. Something about the gills looks kind of like a sports jersey. Maybe I wasn't cooking with that one, or requires a very nuanced design to look like angry shark gills.
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