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Noyhauser

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Posts posted by Noyhauser

  1. I liked Misterryno and think he's a good guy but I would readily agree that MW has gotten super spam heavy lately and Ryan was definitely doing his best to keep that up. The amount of utterly irrelevant posts was creating pages of nonsense (obviously not just his but there seems to be a few other members that follow suit). I know we're all guilty of the occasional spam, and I don't think anyone should ever feel guilty of posting a comment that just says "Wow, thanks!" or "Woah, that is Suhweeet!" when it is well deserved and umpteen accolades haven't already been dispersed but reasonable limits had easily been surpassed. Too many times it seems members forget that these threads have topics and subjects that are meant to be stuck to. MW doesn't have a "Casual chat for idle hands" region for a reason, that stuff can be done at RT.com.

    I'd agree with that. Though I've been known to stir up some trouble once in awhile (cmon a little drama keeps things interesting), there has been alot of inane chatter lately, particularly in the episode threads that make them unreadable. I can see why given the new series attracting excitement, ect. But its still distracting, to the point there are three or four members who I will just ignore their posts because I'm pretty sure it won't be worth reading. Now its started to spread a bit across the forum, but there are plenty of good areas, like modeling (since I frequent there the most.)

    This isn't intended to be criticism of the moderation team. I think they do a great job and I appreciate how the forum has been run over the years. In my experience, I know how it is a thankless job. Its hard to balance between heavy handedness and laissez faire. Misterryno probably wasn't the worst over time but given from how he acted after the warnings, I think it was deserved.

    I'm hoping once the series is over the boards might return towards normal.

  2. I don't know which i hate more, Quess (who I don't really hate that much, since she is just a typical whiney teenager) or the whiney voices of the podcasters. Especially the chick in the threesome who reminds me of a typical university feminist. (Except this chick is an anime nerd of course).

    They clearly hate Char's Counterattack so much I wondered why they even bothered to make the podcast.

    One of their clear complaints is that Char's character seems to have changed. Well, people do change in the real world, one failed artist became one of the worst murderers in history.

    Taksraven

    Apparently you've never listened to their other podcasts, many of which are like this, and totally deserved. Do you just want to hear effusive praise for everything, like the vapid fanboys on here? They skewer things that deserve to be skewered, like everything from Oshii. Its hit or miss, but mostly hits.

  3. Wow! Thanks for the scans Graham... the ones done up properly has changed my mind a bit on this model, I might have to pick one up someday. I still wished that Hasegawa would make a dedicated aircraft version.

    Even in the hands of the experts, it still looks silly sitting atop those spindly (yet at the same time, too thick) landing gears!

    Agreed with that. It looks like if you want it to be somewhat sleek there is no way but making it a fighter only model (comparing the hip parts on the ozma vs the Alto) Can someone who's built it confirm that?

  4. Char supposed to make an appearance in ZZ (as opposed to Glemy), but since Tomino got green light for CCA movies, he scrapped the idea. Probaby there are several untold stories after ZZ ending like Char returning to Axis and the forming of Londo Bell.

    Also to those who hate Quess, what are your opinion seeing her in Gundam Evolve where she and Hathaway survive.

    If you extrapolate from Glemy's transformation in ZZ I think you can see how Char went from AEUG Quatro to CCA Char.

  5. CG of the Northrop design has been out for a while. I'm trying to figure out still if it's only a two engine design (if they're using 30,000+ lbs thrust turbofans) or if there's four in there somewhere. I can't remember if Boeing's design has been shown before or not.

    Either way, it's quite clear how far ahead of its time the B-2 really was. It will probably continue to influence concepts and designs for decades to come.

    Maybe you or someone else can speak to this, but Boeing's contribution seems to be an outgrowth of its blended wing study (X-48B). Certainly how the wings operate seem to suggest this lineage.

  6. Umm if you're looking for "mecha/spaceship Porn action" like an itano circus from a Yoshiki Tanaka novelization, you'll be disappointed. While it will have great designs and some massive fleet action, none of it will be conventionally eyepopping. If this is going to be anything like LOGH, you'll see the commanders play out different tactics on each other in the few battles, and episodes full of nothing but politics. I think alot of people rate it the best Anime they've ever watched, its certainly not everybody's cup of tea.

  7. Well your launch arm , launch vehicle and alot of other models are coming back out. I know who is doing it and wont say who.

    Recasting is a bad thing either way you look at it. Its just YOU not wanting to WAIT for the model to come back out. So it gets recast. That recast being available makes the caster of the original not rerelease his kit since there is no market demand.

    Instead of recasting things why not PM and E-mail the caster of the original. Enough interest usually gets a rerelease.

    I agree with you wholeheartedly; I'm happy to buy originals operate under the exact policy that you outlined. Still though there is I think a legitimate market for some recasting to occur. Quite a few of the kits recasted on here are long out of print patterns that won't see the light of day unless reproduced, since the remaining kits are basically being hoarded for their collector value alone. This is why I brought up the three examples.

    First, with the Valkyrie launch arm, I think you've misunderstood me. The original launch arm was a japanese production long out of production, which gundamhead fixed up, added a nice base (which made it far superior), and then sold to many on here, including myself. Its debatable whether it should be consider it a recast, so maybe its not the best example. However I doubt that Musasiya is ever going to recast its 1980s VF-4 kit, given its 20 years old and the company has been out of the regular models models business for at least the last 10 years, if not longer (they do figures now.) Tect has all but folded up and doesn't exist, so I can't email them to remake their 1/144 add on kits... which is why someone on here recasted the VF-11 Full Armor applique kit recently. Its not a matter of waiting for the model to come back out; it won't ever come back unless a recast is issued. Its quite likely the original molds have long since been destroyed in many of these cases.

    I didn't mean to come off as an ass on this, I just think there are circumstances where it should be considered.

  8. Dont recast or support recasters. With a couple kits mastered by myself soon i know the dangers and frustration of recasting now. Alot of people , myself included, have gone the recast route before to get certain kits but have long given it up. It isnt worth it and im sad to see it becoming commonplace on MW again. With all the original new resin kits being made available to members here and being made BY members here it is a sad thig indeed.

    I'd agree with this, up to a point. I think in some cases, for long out of production kits or ones that are being hoarded purely for its rarity value, recasting actually might be beneficial, if done under certain conditions. In the case of Wave VF-17, the model certainly doesn't meet this standard; its possible to get models for around 50 dollars.

    Yet on the forum there are three good example of recasts that have brought an rare kit to a wider audience; the VF-4 recast, the YF-21/22 hase Battroid conversion and the Valk Launch Arm. Seriously, would we see so many VF-4s or Launch arms constructed if a recast didn't occur?

    http://macrossworld.com/mwf/index.php?act=...st&id=29703

    http://macrossworld.com/mwf/index.php?act=...st&id=50763

    http://macrossworld.com/mwf/index.php?act=...st&id=29520

    http://macrossworld.com/mwf/index.php?show...=VF-4&st=40

    Of course not. I tried for two years to legitimately buy YF-21 battroid conversion from Japan, willing to shell out several hundred dollars for it... far greater than what it was worth originally. I even had someone go to wonderfest to pick one up, but he was unable to secure a kit. Personally I wasn't interested in getting it to hoard, I generally build whatever I buy. If it wasn't for a member recasting it on this board I probably still wouldn't still be in possession of it or have paid an exorbitant price for it.

    I should also note that in all three of the cases I outlined, the recaster actually made a far better work than the original. From what I've seen of the original, the current VF-4 kit looks like a generations ahead. The addition of brass piping on the Launch arm and its hull details blew away the original Japanese launch arm, and psychodynamic's VF-21 is far crisper from the original goigen semetsu kit. I think these people have done a service, and it shouldn't be criticized for it.

    Where I agree with you about the dangers of recasting is probably true in other cases, which likely represent the majority of cases, particularly with those companies we all know exist. They are a problem. But quite a bit of the recasting done on this board is positive, and shouldn't necessarily criticized for it.

  9. Yeah...I think we'll see a VF-4 before we see a VF-2SS...and I think we ain't NEVER gonna see a Hasegawa VF-4...

    I think I'm going to try to see if I can't get a couple of the Blackaces VF-1Js...that one's too yummy to miss.

    As much as I'd love to see a Hasegawa VF-4, to be honest, we got some pretty amazing resin kits which are fairly easy to make (as resin kits go.) The recast VF-4 kit Valk009 was offering (I think its a recast of the Musasiya kit) I think best represents the style that Hase would build such a model. It has a wondeful cockpit and beautiful proportions, nice panel lines, and a bunch of pretty extras. I think many of the people here who have built it would attest to this.

  10. Looks great overall. Your Exhaust can looks really good but i think your PE parts make the segmented look of the inside of the turkey feathers really pop.

    Your weapons loadout looks good too. Wish i knew if the kit came with the ALE-50 towed decoy.

    Would you mind posting some of the information on F-16 details? I've also got this kit, as well as a Hasegawa kit (and a lot of aftermarket stuff for it) and I'd love to hear (and maybe see) your views on it.

  11. Something we will never know... In the Professional we saw him living in some abandoned resort somewhere in Florida I think. Recovering from a 9mm round to the gut. I think the idea is, he needs that kind of cash to keep from being tracked.

    Look at it this way though, since 1969 the guy has been bangin women, none of which he ever thought was anything but disposable, never seemed to care about much other than getting the job done either. I don't think Saito will change the formula.

    I wonder what happens when he has a mid-life crisis...

    I watched the first couple of episodes... seems like a fun series, I'll probably check the rest of them out. Thanks for highlighting it.

  12. I wouldn't exactly call the colony fleets as a closed economy.

    Remember SMS besides Strategic Military Services is also known as Speed Miracle Spacy.

    It has been revealed that Richard Bilrer made a forturne on the transport business.

    How else do you suppose those seven colored carrots Temjin was eating got to Galia 4?

    Macross Frontier has also been shown to have an airport or spaceport.

    How do you suppose Basara got off Macross 7 to go Whale chasing?

    There is an existing infrastructure of passenger and cargo transport among the colonies and fleets.

    In fact Luca is afraid that Bilrer will monopolize the transport and communication sector with fold quartz.

    Its been said numerous times, that the colonies are virtually self sufficient; the vast majority of goods must be created onboard the colony ship. Sure water, metals and other basic materials must be drawn in from the surrounding environment, that does not mean however the transport network is required for its sustainability. You're not going to see basic staple goods be brought in. Because of the limitations of folding (in distance and size goods that can be transported) I think its clear that transporting goods is a very costly activity, and only reserved for high cost items. Something like multicolored carrots might just require a DNA sample that can be sent to a colony, where its produced under license for profit. Intellectual property would be the driver of such a system. We've already seen one definitive example of this: In Macross 7, Shinsei send the plans for the VF-19 to be produced at the Three stars plant; they didn't produce the fighters at earth or eden and ship them to Macross 7. Neither did they rebuild Battle 7; the fleet built it itself.

    So I'm not saying that its a completely closed economy, however the colonies are virtually self sufficient and act almost completely closed economies.

  13. I posted about this very topic in two different posts... so I'm just going to copy and paste.

    Here is the post on Zentredi economics

    Someone earlier talked about the economics of being macronized. As I pointed out in another thread discussing "why would people even want to colonize," its very likely that a macross colony operated based on a hybrid command/free economy, which places major restrictions on the lifestyles of colonists. While people earn money and have choices how they spend it, likely huge parts of the economy that are state controlled or regulated. For foods, clothes, basic goods, ect, prices may be fixed to a certain degree since everything comes from the limited pool of goods from the system. Really markups would be representative of labour costs, or if its considered rare. We see at the start that real meat is considered a rarity, so that certainly entailed it being more expensive. As a colonist you're assured that you will get basic goods at a reasonable price.

    Moreover scaling of costs could exist for Zentredi who live in macro size, yet only a few are allowed to live in such a state. It doesn't mean that they pay that much more to live in macronized form. They too are assured things at a certain price, maybe a bit more, but its not something that seems too expensive.

    I think you have to remember this is a closed, smaller economy, which can almost certainly be modeled through computer simulations. Everything can be planned effectively, including having a portion of the population macronized.

    As for the initial post... here it is.

    Anyway, back to the task at hand. While The space fleets might seem like utopia, its most likely that there must be major limitations on individual freedoms and aspirations both socially and economically. First population control must be key element to any long range colonization mission. Its impossible to think that the small closed society could handle a larger population, given their limited systems.

    You may well see a one or two child policy at work to prevent overpopulation of a colony. Once landing on a planet, any such limitations are likely to disappear.

    Moreover while the economy might run normally on a capitalist model, there must be certain limits to what you can buy, and even how much you profit. Everything operates in a closed system. Though you might be able to gain more materials through asteroid mining, you can't grow more crops, catch more fish, or raise more hippocows. Technically the economy continues as a small closed system. Such limitations only disappear once a colonyship lands. The establishment of a colony is likely to stimulate a huge boom in an economy as people start having more children, limitations are withdrawn on businesses operations, and new cities are built. There would just be more opportunities once on the ground than in space, something colonists were likely to look forward to.

  14. From what I've heard, the Georgian air force consisted of 7 or 8 SU-25s and a handfull of Hinds and Hips. No fighters to speak of, but their air defense was standard rooskie studd, SA-6, SA-9, SA-13s and their manpads, as well as ZSUs.

    This article from the NY Times might shed a bit of light on the subject.

    http://www.nytimes.com/2008/08/17/world/eu...17military.html

    Also this is the present listing for the Georgian AD in the Database.

    AD • SP SA-13 Gopher

    AD • 75 - SA-2 Guideline towed/SA-3 Goa/

    SA-4 Ganef SP/SA-5 Gammon static

    MANPAD SA-7 Grail: 150 effective.

  15. No Bandai model looks 100% like the lineart they get. When you compare the animation lineart to the model lineart of any MG Gunpla, you'll see what I mean. Heck, even Gundam 00's animation lineart varies from the HG/NG model lineart

    Exactly. Somehow I doubt Kawamori would tell them to completely change the design just because he felt it wasn't "correct." In reality he needs bandai more than they need him. Even if he had concerns I'm sure bandai workers would explain to him the inherent difficulties in making a transformable model, and I'll just shrug his shoulder and say "oh well."

  16. So with all that said, who's to say that the model/ toy's proportions isn't like the line art? Which line art would one look at for accuracy comparisons? It would mean that the model/ toy would never be perfect.

    Seriously... the fighter looks like no lineart I've seen.

    As I said about three months ago and what cool said above: nice battroid, crap fighter. Its shaping up to be exactly what I expected from bandai. I've already pre-ordered it.

  17. I'm having a hard time seeing the problems with the proportions. Checking it against the lineart from the movie, the only problems I see the the chest is a little too snub nosed and should be more rounded and the legs could be just a little bit longer. But otherwise it looks pretty spot on. I'm guessing you guys are forgetting the Ingram is kind of a squat looking design...

    Have to agree with you there, especially when you put it around some of its predecessors.

  18. It's interesting in a perverse kind of way to watch the news to see the attack aircraft. :blink: But I'm doing it too. Did anyone hear how the Georgians accomplished their alleged shootdown of the Russian aircraft? I looked around the net but didn't see anything.

    Trust me, right now people aren't really interested how they shot down the aircraft, but that they did.

  19. Once upon a time, there was a place on the internet called a Usenet newsgroup, where Macross fans converged to talk about the series. Then, one day, a couple of pen pals named Shawn (from the San Diego, CA, area) and Graham (from Hong Kong) decided to take their love of Macross and put it on the World Wide Web.

    [Cue music: "The Wings" by Gustavo Santaolalla]

    Once Macross World went online, more fans showed up, sharing pictures of their collections. And then, on July 2001, the very first Macross World Convention was hosted in Downtown Los Angeles, CA. Since then, Macross fans have traveled great distances to show off their collections, buy & sell rare merchandise, watch Mari Iijima perform live, and play some poker.

    And they all lived happily ever after. :lol:

    Any history of Macrossworld that doesn't reference doorknobs, isn't really a history of Macrossworld at all.

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