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Minmay 3d model, WIP


akt_m

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Reminds me more of a FF8 character then a Macross character, with the attempt at being too realistic that it loses the characters essense. So I would add a slight bit of chibi-ish in the way of larger eyes, a more rounded face, a less defined nose, and a general less 'real' body putting more pressure on body flow then realism. H.M. has a organic & fluid approach to his character designs, but frames his characters around the upper body and eyes especially. So keep the eye detail and increase the anime/manga look of it.

One of the things that strikes me as 'wrong' is the length of the knee to heel as being overly long.

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:lol: So you figured out that she looks like a Final Fantasy character, that's probably because i builded this model around a Tifa/FF7 model i'm doing. In fact i really wanted to do a more realistic Minmay but i may try later to follow up with a more anime face as you recommended.

And i think i messed with the body, don't know what i did that changed the proportions. Here is the reference model i made, i think it has nice proportion, please correct me if i'm wrong.

IPB Image

IPB Image

Thank you for your advices!!!

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Hi akt_m,

Great work! I agree w/ Chrono that she looks more "real" than anime. Some humble suggestions:

head:

- make her head rounder

- round off the jawline so it's less angular

- reduce/flatten her nose size (she's Chinese, not anglo)

- make her peepers bigger & lower the position so she appears younger

- give her hair more volume

[attachmentid=37828]

torso:

- reduce her torso length to 2.75 to 3 heads (it appears too long to me)

- reduce her waist down to 1 head width (sexy!)

- perhaps reduce her rib cage size slightly (1.5 or 1.25 heads wide?)

if so, thin out the arms to match

legs:

- shorten her thigh to 2 heads long

- shorten her lower legs to 2 heads long

- add more curves, especially to the calves :)

[attachmentid=37829]

Just some humble suggestions. I wish I could do what you're doing. She's looking great & I'm looking forward to seeing more! :)

ps - Even for a more realistic interpretation, I would suggest everything except for making the eyes bigger.

post-1887-1162882465_thumb.jpg

post-1887-1162882910_thumb.jpg

Edited by grapetang
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Hi akt_m,

Great work! I agree w/ Chrono that she looks more "real" than anime. Some humble suggestions:

head:

- make her head rounder

- round off the jawline so it's less angular

- reduce/flatten her nose size (she's Chinese, not anglo)

- make her peepers bigger & lower the position so she appears younger

- give her hair more volume

[attachmentid=37828]

torso:

- reduce her torso length to 2.75 to 3 heads (it appears too long to me)

- reduce her waist down to 1 head width (sexy!)

- perhaps reduce her rib cage size slightly (1.5 or 1.25 heads wide?)

if so, thin out the arms to match

legs:

- shorten her thigh to 2 heads long

- shorten her lower legs to 2 heads long

- add more curves, especially to the calves :)

[attachmentid=37829]

Just some humble suggestions. I wish I could do what you're doing. She's looking great & I'm looking forward to seeing more! :)

ps - Even for a more realistic interpretation, I would suggest everything except for making the eyes bigger.

Thx man, going to change the model as soon as i can.

Edited by akt_m
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