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The Original Cobywan

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Everything posted by The Original Cobywan

  1. I'd wager they will start with a sportscar in Skull Leader livery.
  2. I started adding panel labels and markings from the Master Files books.
  3. Yeah. It's not a quick set of skills to pick up. I've been using Blender for 4 years now. I only just recently become confident enough to try this subject.
  4. I haven't stopped working on this. It's just most of the progress I've made isn't anything that shows up in renders. I have come close to wrapping up the tail block/back pack.
  5. I went ahead and collapsed the modifiers into a medium resolution mesh to play with rigging and bones. I feel like there are some proportion issues I should address soon.
  6. I got super frustrated trying to sort out how the canopy shield can deploy during transformation. I decided to do something simpler and attach the aircraft to the ground in my renders. If I didn't decide to learn mechanical rigging it would have been easy as pie. but...... Ouch my brain hurts.
  7. I'm not quite ready to get into texture mapping this mesh yet. So I compromised and made virtual decals that are warped onto the surface.
  8. I've been using a non-destructive boolean modifier stack on the paneling until I feel it looks good enough for me.
  9. I took a break from this for a few weeks. I think I'm satisfied with the proportions on this one. For now anyway. Here are some quick panel line breaks.
  10. I did the foot all over. I can still nudge the proportions a bit.
  11. An Elegoo Mars 2 Pro. There are better ones on the market now but I'm still happy with this one.
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