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RosarioLuv

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Everything posted by RosarioLuv

  1. OK OK, now I know why everyone's voting for the next 1/48 to be a CF. That looks SuuuWEEET! (who did that custom?)
  2. Besides the fact that it'll probably be the only VF-0 toy made, the only other reason to buy one is that you can put it next to the monster in the same scale (1/100, right?)
  3. that is so cool! (are you the isamu creator too? can you pose them side by side?) I like those seamless excellent doll bodies (rubber flesh over plastic endo skelotons), but I wish there was a way to make the elbows and knees bend without making it look like one of those Gumby/Pocky bendy toys. I always wondered if they could have a hollow rubber mold for the body filled with gel that displaces when certain joints are bent (like elbows and knees) sorta the same way our own real skin/muscle displaces to make room for when we bend our limbs. btw, how did you get the skirt to stay like that? Is it sewn that way? Or did you starch it somehow? Or did you just manage to pose it that way? Must be some top quality linens to be able to show those ruffles at that small scale.
  4. RosarioLuv

    Vf-17

    *chuckles* Graham, it's so fun to see how much the 17 brings out the kid in you! I actually love the 17 too, but even since she was 2, my daughter always says my valkyrie looks like "a squishy fly." I do like that valk for all the same reasons you do, and have even thought of ways to customize it to have the same features on your wishlist. Looks great from up top, but on the side it does look like an SD Fly. Gotta love it though.
  5. I don't understand.... if they have swapping parts because there's too much anime-morphing-magic to account for, then why are the proportions still WAAAY off? I mean, it doesn't have perfect transformation anyway, so you can't even justify that the proportions are off because it's impossible to make it look good in all three modes (which it doesn't.) At this point, it's almost as if they're selling three seperate non-transformable valks in each mode that still don't look good by themselves! If they can't make a perfectly-proportioned perfect-transformation valk (yes, we're so demanding), either give us 3 perfectly-proportioned static mode valks, or give us a slighty un-perfect perfect-transformation valk. (OMG, did I just join the rant wagon? ooo, I did!)
  6. Well, in the same spirit, Yamato should make TV style Valk bodies/cockpits etc..
  7. ah, still the living legend I remember after all this time. As Mr. Burns would say, "Excellent!" Mr. Chao. I wish I could paint valks (well).
  8. I figured it would be quite an undertaking for Yamato to sculpt new 2-seaters (both the VF-1D and VT/VE sculpts are seperate sculpts on their own), so I made this wishlist poll for the existing VF-1 1-seater sculpt, since it would be more likely that yamato release more paint variations than it would to resculpt a new 2-seater. As far as two seaters go, of course I would like: VF-1D VT-1 VE-1 VFER (I think that's a 2-seater, but I could be wrong) Special Edition Max VF-1J "Marriage Valk" with Max and Millia Wedding Edition pilots and optional "baby pod" (replacing the gunpod) to put a Baby Jenius figure inside that can stow away under max or millia's VF-1J. Actually.....Do VF-1A Angel Birds come as 1-seaters AND 2-seaters? btw, I'm suprised the Angel Birds aren't getting more votes. Maybe cause if they did make Angel Birds, you couldn't just buy one, and you'd be doing whatever you could to complete an entire airshow team by selling plasma and/or selling your body as a guineapig for experimental science. C'mon, Angel Birds! (or maybe because Angel Birds look too femme in bot mode with their little schoolgirl outfits? I can see someone posing a team of Angel Birds like a cheersquad, all holding pom-poms with a photoshop blurb saying, "The Macross kicks yer arse, the Macross kicks yer face, the Macross kicks yer nosecones into out-ter-space!" (anyone know where I ripped that one from? No disassemble!)
  9. As long as Yamato can still milk the 1-seater sculpt before it delves into the realm of 2-seaters, which 1-seater scheme would you like to see most? I am caught between CF VF-1J (never been done B4) and Angel Birds (1A) Sorry if this has been done already. Been outta the loop for a while, and didn't see any previous polls about this. Yamato hasn't put an end to the 1/48 VF-1 one-seaters already, have they?
  10. Awesome display, Jesse! btw, what is the official colour of the max and milia leg armours? I notice the 1/60 M&M's have blue(max) and red(milia) side leg armours, but the 1/48 side leg armours are grey? (sorry if this has been discussed already....I've been out of the loop for years.) EDIT: oops, nm, i just read that you customized your own M&M armours. Is that the real way it is in the TV? looks cool!
  11. you gotta admit. Seeing these old pics bring back childhood memories and inspire the imagination again. These toys aren't even comparable to Yamato scale models, but somehow what they lack serves as a catalyst for imagination. There was definitely a unique degree of "fun factor" there for the kid in all of us. Makes me wanna invite all my friends over for a "great battle" in the living room. A lot more fun than just simply staring at my beautiful detailed valk safely displyed on the shelf (which has its own merit too, but I rather be playing against other kids again, being rough on the toys and such, as toys were meant to be for kids. Even though a lot of this is ugly, this kind of stuff will always have a special place in my heart.
  12. ooo, when I said "I wish the clip things were clear," I meant I wish they were cast in clear plastic instead of grey (unless they're metal.) I really would like it better if it appeared there was no clip there to begin with. Just my druthers.
  13. Just shave off Milia's assets, repaint her blue, and call her Max. As a kid, Max always confused me anyway.....his deep voice never matched his light-framed physique....he's kinda, whadya call it, a bishounen or something like that? He looks like a gal anyway, even in DYRL when he gets "MACROnized." I'm only half joking about repainting a milia into max. That's just not right. *shudder*
  14. I wish that center clip thing was clear. btw, do the locking "bolts" on the grapple claws move (turn and/or retract/extend)?
  15. hmm, i gotta get my aeronautical terms straight. I thought "bank" meant pointing the nose "up" whether to actually fly up, or turn (first you would use flaps or whatever to tilt the plane sideways, then straighten out, then "bank" "up" (relative to the nose). In either case, whether going up or sideways, I guess I mean, how do you control the VF-1's nose angle (pitch?) without elevators? I remember reading somewhere that the folks at Studio Nue were giving Kawamori a hard time for not putting elevators on the VF-1. If I were to guess, though, I would say the leg fins maybe could be used as elevators. Back to FLAPS though, just how far can the wings sweep and still be aerodynamically viable (there just seems to be so little wing surface in its traditional delta swept position....plus the flaps overlap the legs and would be rendered useless as the legs would block the flaps from being able to move....so in full swept position the valk couldn't manuver with the flaps; it'd be stuck in the direction that it was going before it swept the wings back) btw, more OT, but am I the only one that is bugged by the cavity between the head and the shoulders (in fighter mode)? Seems like that would cause a vaccum effect or at least massive drag with the air getting sucked over the head and slam right into the flat front of the shoulder tops....seems like it might be solved if the shoulders were slopped more. That would look interesting in battroid though...
  16. Oh yeah, OT, I just noticed, it's interesting in those design specs how they have the landing gear folded in the legs in that gerwalk pic. Sideways? woah.
  17. Hmm, maybe in that "unseen" DYRL game footage, the animator confused the outer "flaps" for spoilers? That might account for why both of them are UP while the airbrake is also deployed. So perhaps these spoilers double as airbrakes in addition to manuvering. It's just hard to believe this animation is wrong because it is so "recent." Wasn't it CGI'd by the same company Kawamori was working with that CGI'd the opening sequence of the firevalk on Mac7 (is it also the same company that CGI's the valks on MZero?) N E way, they bothered to put so much detail in that pre-flight control surface check, watching all the surfaces move and get tested, even the stabalizers move left and right...just hard to believe with all that intricacy they messed up a huge biggie with the flaps. So if the outer surfaces aren't suppossed to go up, how does the VF roll right, for example? left flap goes down? and/or right spoiler goes up? On that matter, how does the VF bank, anyway? I mean, with no elevators....? Do the leg fins move as elevators? (In the anime we see them move when hikaru activates his heatshield for atmospheric reentry). Or is pitch controled solely by vector thrust? (feet angling up in place of elevators?)
  18. This is always a favourite topic that comes up on the boards. Flaps only, flaps plus ailerons, flaperons, flaps with just spoilers? I am far from an expert on the matter, but I always was never quite sure how to interperet the scene from the DYRL video game (for Sega Saturn) that shows Hikaru warming up his VF and then taking off from the Prometheus on earth. (excuse any incorrect labeling on this pic, due to not knowing what surfaces are really called) It shows what appear to be independent inner and outer control surfaces. Inner ones being flaps, outer ones being what appear to be ailerons/spoilers? Those outer surfaces are seen moving both up AND down while the inner surfaces remain at rest. The outer surfaces on each wing are seen moving independently, opposite each other, AND in unison (as in both can be up, both can be down, one can be up and the other can be down). The inner surfaces are seen extending fully for takeoff along with the leading edge, while the outer surfaces of both wings move down with the inner surfaces for takeoff. Also noted are that the bottom of the outer surfaces appear to be red (like the bottom of the F-14's spoilers) as you see them when they are up (which makes me wonder when we make models or customs, should we be painting the bottom of our outter wing surfaces red?), and the extended portion of the inner surfaces are also red on top (but you don't see it until it extends). I've always loved this little bit of animation, but I never really knew how much (if any) liberty the animators took with Kawamori's official design. Since it is probably the latest animation of the VF-1 in action (not counting the cameo VF-1's in M7 or MPlus), and it is NOT a product of Anime Friend, lol, I suspect Kawamori may have at least been aware of the animation before it got okayed? Anyway, that scene is my favourite interperetation of whole "how do the VF-1 wing control surfaces work?" What is the official word on it though? I am always troubled whenever I hear that the entire trailing edge is only suppossed to move down only. p.s. Also note the 3 spoiler sections shown on the 1/48 Ultimate model ( on the top side of the wing, directly in front of the trailing edge control surfaces) do not seem to be depicted in this footage.
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