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slaginpit

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Posts posted by slaginpit

  1. That Zaku looks great. If I read that correctly its 216 US roughly which for me in Funny Money, no not Cuban pesos but actually stupid canadian money would be 290 dollars add shipping 40 dollars that is 330 and tariffs the item may cost me 360 dollars. ((Yeah Sean Trying here to really hold back the virtrial for PM dipshit trudeau. (who looks like will be forced to resign for the most dumbest of corruption points nevermind the more glaring ons he did in the past and the teflan star wars sock wearing soyboy brought our economy to a grinding halt from 2.3GDP to .1%-SO SORRY. ER )) So even though I would love to get the bandai as I believe it will be flawless I much prefer Metal Club one which probably will have the same thin plastic as the Kysh. Not that there is anything wrong with it but i prefer the better plastic on Original releases. Oh well.

  2. On 2/22/2019 at 8:09 PM, mikeszekely said:

    While I don't think it's impossible to make transformers with good jet modes, given enough engineering, I think the Aerialbots are always going to suffer for the fact that they need enough mass to form Superion's limbs.  And frankly, even if he didn't have to combine, I think Silverbolt's always going to be a challenge.  An actual Concorde is really mostly a long, relatively narrow tube with some delta wings along the sides.  Even the engine nacelles, as big as they relative to a human, are fairly small and flat compared to the tube of the Concorde's fuselage.

    Anyway, speaking of Superion's limbs, let's put together Zeta Toy's Kronos.

     

    First we've got the legs.  Mostly they're what you'd expect, although they both have tricks to hang their tails and noses lower than they sit for robot mode so they don't hinder the knees.  The connection to the feet works the same on both: ridges on the inside of the leg-bot's legs grab onto the edges of the ankle base, then the leg bot slides back over a tab and another piece folds up and tabs over the front.  The connection is very secure.  The knee is also very secure.  The leg-bot's backs open up, and a diecast bar fits inside  Then hinges fold down and double peg into the leg-bot's shoulders.  Nothing's going to pop out the way it does on Zeta's Bruticus (especially Swindle).

     

    With most of the torso already a complete partsforming chunk Silver Arrow curls up into a block in much the same way that Zeta's Onslaught does.  Once you have him in the right shape the grooves on his crotch slide over rails inside the torso, then a flap at the top of the chest folds down over some pegs on top of Silver Arrow.  Despite those being the only two points where Silver Arrow is physically connected everything is pretty tight, and it takes some force to get Silver Arrow back out.

     

    Then we have the arms.  On paper they're pretty easy to get into arm mode, as it's mostly jet mode with the noses and tails put back into their robot mode positions and elbows deployed from inside their torsos.  In practice you're getting the joints out of those torsos that already had clearance issues folding in the arms and chest flaps, plus now you have to feed the robot heads back into the cavities the combiner elbows just vacated and get the combiner pegs out.  Not super hard, just a little more frustrating than it really needed to be.  Once they're all set you stick the hand on by wedging the connector into slots on the insides of the arm-bot's legs.  then you open the flaps on the combiner ports on the torso, slide them into place, and close the flaps back up to lock everything in.

    IMG_20190221_213621.jpg.bb5ea173b860079f038b2e6c926d9c19.jpg

    Last but not least you put a head on.  Like their Bruticus, the head has a large peg at the base of the neck that fits into a peg hole on the torso.  This time Zeta gives you two heads.  One is based on the Studio OX art and has an actual face painted in silver, translucent red eyes and a translucent red piece in the forehead, more molded detail, and yellow paint on the antenna.  For that head, I'm not a fan of the red.  Studio OX Superion should have blue eyes.  As for the other head, the bigger visor, mouthplate, yellow plastic antenna, and simpler molded detail is very accurate to the cartoon, but the silver face needs to be darker, and the translucent red eyes look dead.  So neither head is perfect, but cartoon head for me, thanks.

    IMG_20190221_213843.jpg.ad0abfd72be8800ac25ee555cac03895.jpg

    And now we finally have the combined Kronos, and that's a really impressive Superion.  Ok, Fireflight's horizontal stabilizers don't magically turn white with his wing details and his wings don't magically turn red, and Air Raid and Skydive don't magically become identical bricks with slightly different planes on the calves.  And the molded detail, especially on the knees and chest, is definitely more Studio OX than G1 cartoon.  But it's still undeniably Superion, with some pretty great proportions at that.  The brickish shapes that kind of spoiled the jets, especially the F-15 and F-16, work great for limbs, and the V-shape torso that looked off on Bruticus is just right for Superion.

    Also, if you want a cleaner look on his limbs, you can remove the wings from the jets and just stash them somewhere.  I mean his head, shoulder connections, the entire front of his torso, his hips, pelvis, thighs, knees, hands, and feet are all partsforming; if you're cool with that, I don't imagine that removing some parts would bother you much.

     

    As far as accessories go, you can take Silver Arrow's gun, fold the barrel in half, then open the cannon and tuck Silver Arrow's gun inside.  I like this.  It gives Silver Arrow a cartoon-accurate gun and Superion a toy-accurate bigger gun, and it's much more effective than Hasbro's method.

     

    When the gun is inside the cannon you can flip down a large handle with tabs on that fit into Kronos' palms, which is really no surprise.  But, whether intentional or not, you can also leave Silver Arrow's gun out of the cannon, then use a 5mm peg on the cannon to either plug into a peg hole on Fireflight's wing if it's attached or the peg hole his wing plugs into if it's not attached.  That gives him a cartoon-style arm cannon.

    Then as far as articulation goes, Kronos' head can swivel on the peg it attaches with, and a hinge inside his neck lets him look up a great deal and down enough.  His shoulders can rotate on the same kind of ratchets that Constructor and Armageddon use (in fact, the arms are interchangeable between the three); you don't actually turn them on the ratchet, you pull the shoulder out, turn it to the position you want then let the spring inside pull it back into place.  The little wings on his chest are hinged and will move out of the way.  His shoulders move laterally 90 degrees on ratchets in the combiner pegs.  Both arms have bicep swivels above the elbow joints; just be careful as the arm-bot's hips can get caught up on the jet kibble on their backs, especially Slingshot's.  The elbow on Fireflight can bend 90 degrees with no problem, and the one on Slingshot can get close to that but comes up a little short because of the VTOL nozzle.  There's a second swivel below the elbow, and a swivel at the wrist.  The wrists can also bend up and down on ratchets.  The thumbs are connected to the hand on a hinge that moves the thumb across the palm and a swivel that spins the thumb on the hinge.  It also two knuckle hinges.  The fingers are hinged at the base, with swivels just above the base that splay the fingers apart.  Then there are additional hinges at the middle and top knuckles on each finger.

     

    Nice review! I need to purchase my silverbolt to get them together.

  3. On 2/15/2019 at 2:01 AM, JakCrow said:

    More videos coming? 

    New vid is up.

     

    I have had a hard time getting SL and MC together with the binders on. I did several reshoots and then got busy. I finally did a reshoot last night and the new vid is up.

    There is a correction I will make on Part 3 on my final thoughts on being careful as I had a breakage on the MC which I had to glue the part on.

    The Beam saber for SL can be held somewhat by the binder manipulator arm. There is a vertical peg on the beam saber where it can slot into the palm of the claw. It holds ok but not totally secure.

     

     

  4. I really enjoyed the movie. Rewatched the original they captured a lot from the anime and yet they mixed some parts from the mega manga.

     

    Did a review video funny fox nailed me for copy right. Even tho a showed a tiny bit of the trailer and made the review transformative. With so little positive reviews on the film I have been thinking maybe I should delete the video review and post a negative one. How do you like dem apples FOX!

  5. 4 hours ago, no3Ljm said:

    Did you also order the other one? Let me know what you think of the SL Kshat. And if it's not too much of a trouble, can you take a photo of it with any of the MB 00 suits or any MB Freedom beside it just to compare. Thanks! ;)

     

    I ordered both and I will take a side by side flurry of photos and post it here

     

  6. 2 hours ago, Grey728 said:

    Show.Z.Store has a link to the Metal Gear Kshatriya manual on their website. I pre-ordered the Steel Legend one but the detail on the Metal Gear one looks amazing.. I'm torn and don't know which one to get!

    http://bbs.78dm.net/forum.php?mod=viewthread&tid=616726&page=1&extra=#pid8985589

    get both. Many people by Macross jets. But for the price of one decaying Valk you can get two Metal Build Kysh's

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