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R.McC

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  1. I'm curious as to what sort of scenarios you might run in a Macross-themed game. Maybe I'm being too close-minded about it, but a lot of my love for Macross derives from the story of the SDF-1's journey. Sure, RPGs could tell stories either in parallel with the story of Macross itself (i.e. other crew/people aboard SDF-1 during the journey), or alternately tell stories set before/after the events of the series, but I'm curious as to which approach you've all taken.
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