Ruak
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Posts posted by Ruak
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Any news/updates?
Hard drive crash.. grrr. just back up and running. going to see how much I lost on work I am actually getting paid for first. then I am going to see if i can recover my side projects. "klan n some valks" I try not to get to heart broken about this sort of thing though because its just an opportunity to make it better.
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You mean you've missed flightsuit Grace all this time?
PS to Ruak---did you get the reference pics I emailed? I never heard back.
Yes sir I did. i had to look for them because anyone not on my list goes to junk. And thank you again. I may have some time tonight to work on a mod of Klan. We just submitted a build to Microsoft at work and I have nothing to do but wait to hear back.
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These look so beautiful. I am really jealous, My 19 is setting in a box in the closet. I have yet to purchase the kit for the SV-51 sadly.
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Its a really bad habit of mine to work on several models at once. After some work on Klan i thought I would go get some sleep. Instead I Did a partial Head for my VF-25 I am working on. I didn't do the displacement maps yet, And yeah I decided to just do a High poly this time opposed to my usual "ingame" models then generate Normal maps.
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face pics would be a major bonus (for getting the head right). I was going to try to do some rework of Klan's head, and considering doing a new outfit for her. Its been a nice change from doing Valks or my normal character work. Thats not totally true. I really want to get back to my Zero and finish the textures for it then Finish the modeling work I started on my VF-25... I have way to many modeling projects
http://www.youtube.com/user/Ruakar#p/a/u/1/Y89YGWcmeRc
and the first animation test for her.
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Good stuff Ruak. I know you said it WIP but Klan looks a bit knocked up there... lol.
heya Exo, how have you been? Yeah I had some reference photos Of a model shoot that I did a while back. So because my stuff has been allot more realistic over the past few years Klan was being influenced by that. I should go back and Anime her up some more before I do the normal maps.
Yeah I use maya. I was going to make it Maya exclusive but after I finished the block in I decided to Zbrush her a little. I will probably go back to Maya though to finish her low poly and apply her maps.
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I just want to say I love your stuff, always! I use it as reffrence modeling or painting all the time! thanks for all of your great work!!!
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This thread alone should be proof positive for all the naysayers why Revoltechs rock
An amazing piece of work Ruak. May I include your art in the For Fans Only section of my website?
I love that pose! which inspired me to paint something. *this is rare btw*
Rather than post alot of screens of the progress i took alot of the highlights and just put it into one image. I love that toy. but for the painting I took out the joint in the chest and cut the arm out of the image for a while, painting the whole nose section before putting the arm back in and covering up some pretty cool details. oh well. Like i said, I do love the pose.
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How did you do that? Which is not to say it's so awesome I can't fathom how it was possible, though it is about that awesome, but what I mean is, what technique did you use? What medium or media? That's one of the coolest things I've seen in a long time.
digital painting. I use either painter or photoshop. if you like I can post the steps, I have the original psd's at home. not sure I can teach it but I can show the progress, and tell you the tricks I use. (distanceing effects and perspective.)
I wanted to work on this a little more when I got off work anyway.
Exo, I will get that in the mail when I get home also.
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I had some free time this weekend. (which is rare) and because I am really looking forward to the release of the Revoltech release of the YF-21. I took this pic and re-drew it for a wallpaper. And thought i would share.
The original is 30 inch by 20 and thought I might do a print on the work printer. I can email it if anyone is interested.
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hey that is a really great start. I like the proportions already, and as for your game choices they are all my favorites as well. I am in the middle of my third play thru on ace combat 5
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Nice modeling , Ruak , what software are u using ?
I am using Maya at the moment.
Today at lunch I realized that I have not tried to transform this thing once so I put a rig in it, this was just a test to see if it worked. One of the riggers at work thought it was cool and he’s going to do me a new Rig, he’s pretty sure he can build in two sliders the same as you would for facial animations. Those sliders move the fighter from its different modes. This way an animator only has to do small tweaks to individual animations while letting the set driven keys take care of most of the animation. I will post more on the rig in a few days.
Some things that I think are actually pretty cool in this Rig, The seat rotates back when you transform it, the intake baffles swing down then open up the same as they did on the VF 0S at the end of the first episode of Macross Zero, the fans will actually continuously spin, animation controls for the flaps if you animate the fighter and a full IK skeleton for the Battroid Soldier. This way you can drag a slider to move the controller for the gun to either the hand or the in flight position on the arm. Pretty excited about it actually, I will work on it and post some more videos when I get home.
I included an Image because the playblast up on youtube is pretty low res, the seat is just going back and the baffles just came down and are about to open, Also in wireframe for anyone interested.
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It seems like you added a couple of shaders for materials too, not only textures
Its one Phong shader, I have been painting the spec and bump maps at the same time. Originally it was going to have a normal map, but I didnt feel like building a full high res Valk. when I finish/if I finish I will go back and make the parts that would benifit from a normal map. If I end up putting it into UE3 I might make some custom shaders for it.
I will drop the textures (3 of them, a diffuse, specular, bump) into one map to show what I mean.
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Being a Holiday, I did some work to texture the VF-0, here is the progress. (removed gear cockpit and anything not textured In Maya, I have a slow computer at home sadly).
I also am aware of some details missing, I was using the 1/60th toy as reff and its not cutting it so I downloaded some model pictures from WM Chen and will be useing his model for some reffrence too.
Thanks for the comments.
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I was home sick today. for some really odd reason I got the urge to model the VF-0, I got pretty far with the block in so I thought I would post again. I put it up on youtube because my blog really doesnt support video.
maybe I will finish it, maybe not, I under promise over deliver now days, heh.
Macross Fan Animation
in Fan Works
Posted
Hello Guys, its been over 10 years.... Yesterday over the 4th i was watching some Macross and just got the bug to draw something, so went to photoshop.. then decided to just go and drop it into spine.. I have no plans to do anything with this... just wanted to hop on by and share with you folks.