Thanks for all the feedback everyone.
Dan - yes, my model is an odd hybrid of the TV and DYRL versions since I like the realism of the hands in the DYRL while for the cockpit, I always thought the scene of pulling the levers to switch from B to G was iconic so I prefer the TV console, but I think the DYRM chair looks better (and is easier to find reference for). And you are right about the landing gear, strictly for display only trying to match the line art. I have no idea how it should all work but would love to see an animation of your gear to see how it should be. I love the detailing on your model like the hinges and everything. It is insanely good. Finding the right balance for detailing is always a tough point for me. I would really get lost doing that level of detail work.
And I have to admit I am much more of a modeler than a texturer. Would anyone (especially you awesome 2d artists) be interested in doing texture work on this? I could generate the UVs and we would release the final model to anyone interested for free of course.
Here is a shot with more detailing on the GBP heavy armor with missiles exposed.