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tipatat

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Everything posted by tipatat

  1. That amount of detail is insane. I am definitely in awe. Would you mind if I adapt some of your detailing in my model? especially for the landing gear? Keep up the great work, can't wait to see more. Tipatat
  2. My ideal Macross 7 Game would be like a Guitar Hero game with FireBomber Music that you play with the guitar, but instead of a music video, it would show a battle/fight sequence that would reflect how well you are playing. Like when you miss a note you get hit by a missile. And you could have multiplayer where the other people are playing a regular space shooter as diamond squadron. Just a thought.
  3. Thanks for all the feedback everyone. Dan - yes, my model is an odd hybrid of the TV and DYRL versions since I like the realism of the hands in the DYRL while for the cockpit, I always thought the scene of pulling the levers to switch from B to G was iconic so I prefer the TV console, but I think the DYRM chair looks better (and is easier to find reference for). And you are right about the landing gear, strictly for display only trying to match the line art. I have no idea how it should all work but would love to see an animation of your gear to see how it should be. I love the detailing on your model like the hinges and everything. It is insanely good. Finding the right balance for detailing is always a tough point for me. I would really get lost doing that level of detail work. And I have to admit I am much more of a modeler than a texturer. Would anyone (especially you awesome 2d artists) be interested in doing texture work on this? I could generate the UVs and we would release the final model to anyone interested for free of course. Here is a shot with more detailing on the GBP heavy armor with missiles exposed.
  4. That is looking fantastic. Love the clean lines and detailed panel work. Keep it up. Tipatat
  5. Here is my take, trying to do a more high resolution and high detail using mainly sub-ds. I am using Luxology Modo for the modeling. It's a WIP and currently untextured but I plan on modeling the many different variants too. Plain Valkyrie Interior Heavy Armor (still missing some detailing) Super Armor Super Armor in battloid Also have to say, I've seen many 3d vf-1 models, but none are as impressive as Dan Bickell's. Hat's off to you sir.
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