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Posts posted by Nicaragua
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booyah!
That looks awful
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I can't help but feel like this should've been the starting price to begin with. :/ Is it just me?
Its not just you. The price of Arcadia's stuff is completely nuts IMO.
Im just happy that Bandai has upped their game because and started outputting high quality at a reasonable price.
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Im not a fan of the ghosts attached to the wings.
It doesn't look at all integrated, like someone just slapped them on there as an afterthought.
Other than that though i love this design.
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I'm happy it doesn't need a separate gunpod anymore. I was kinda getting tired of tucking gunpods in on the underside of fighter modes.
Having an underbelly stored gunpod also detracts from the sleekness of the bottom.
I agree that the gunpod detracts slightly from the fighter mode, but in battroid having a meaty gunpod looks awesome compared to these puny things.I'll take the gunpod anyday.
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Although i understand the complexity of what is being produced there is no way that the waste figures should be that high.
It sounds to me that he needs to bite the bullet and investigate other production options because a business running like that is not sustainable.
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About time someone stepped up to the plate.
Really needs the armour pack though.
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Yamato VF-0A, because it crumbles to bits when i touch it - utter shite.
In contrast to you my favourite is the YF-21. Although it has its fair share of problems i can overcome them with my love for the design.
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I tried it. But it's not holding strong enough to pull out the hinges. They really won't budge.
I had the same problem. They have to first pop up before they rotate outwards.
i managed it by sliding a very thing flat edge screwdriver between the doors and then jimmying it upwards while pushing down with one of my fingers to stop it bending too much.
once you get them open that first time they are fine.
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Mine was stuck too. I had to use a pair of angled tweezers to lever the block out.
same here. i had almost resigned myself to having to snap it off to get it open.
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Is there anyone in europe planning on buying these stands?
It will probably work out cheaper for us to club together and buy in bulk to save on shipping costs.
Someone would have to be the hub and agree to send them on to the other guys - i would happily do this as i am in Switzerland which is pretty central. Also i would be fine with trusting someone else to do it.
Im looking to get 4 stands at some point. If anyone is interested in combining orders then message me.
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These look great and i would definitely order a few - depending on price.
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Chronos.
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YF-21
YF-19
YF-29
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In included stand would make be a nice selling point, preferably clear plastic.
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As for the 22 and the guns in the storage bays, I wonder why Kawamori didn't just keep the guns on the outside? They look great on the YF-21, and look more menacing than them being in the hidden bays.
+1
I love that the 21's gunpods are more intergrated into the overall design rather than just being a gun stuck between the engines. The VF-22 loses something by trying to have them fitted internally.
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Does anyone know what that black plastic thing is that looks like a piece of sprue on the middle right of the picture ?
Pics with slightly different angles ( which make it look better than previous pics, imo ) :
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I'd definitely buy it
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I picked up a VF-0A a few months ago and its been transformed once and other than that its been sat in my display cabinet.
Today i got it out to change the pose and the left arm fell apart at the bicep, also its arms are so floppy that they cannot hold its gunpod - needless to say i am severely pissed off.
Its definitely the worst yamato toy from a QC perspective.
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You guys need to stop convoluting things. The Vs engine:
-Federation Vs Zeon
-Gundam Vs Zeta
-Alliance Vs Zaft
-Alliance Vs Zaft II
-Gundam Vs Gundam,
-Gundam Vs Gundam Next
-Gundam Vs Gundam Next Plus
&
-Gundam Extreme Vs (current)
is an ENTIRELY DIFFERENT engine from the PSP Battle series. '
-Gunam Battle Tactics
-Gundam Battle Royal
-Gundam Battle Chronicle
-Gundam Battle Universe
-Gundam Assault Survive
And the Macross engine spawned from Battle Universe
-Macross Ace Frontier
-Macross Ultimate Frontier
--Macross Trial Frontier
-Macross Triangle Frontier
--Macross Last Frontier (Current).
No doubt Battle Tactics was inspired by the original Federation Vs Zeon's home version campaign mode, but it's an entirely different play engine that spawned all later PSP Gundam Battle Games & Ace Frontier, with subsequent Macross games using a very much customized "Macross-centric' engine. To put it bluntly, to call Last (or even Trial) Frontier simply "upsized PSP games" is to completely ignore all the love that went the all new HD renders for the Valkyries, Vajra & capitol ships. These are far from the PSP models, which while great for that hardware, don't have a quarter of the detail that's in the PS3 versions. You also imply that the Vs engine is superior, which is debatlable as far as Gundam is concerned, but flat out wrong in regards to a Macross game. The Vs engine excells at one thing, high speed arcadey matches. The Battle/Macross Engine has full misson based levels, in depth weapon selection (you're stuck with your standard loadouts in VS) and upgradability, you fight targets as small as gun turrets and as large as the captiol ships they're attatched too, etc. Vs as of current (haven't played Extreme yet) still has cramped single stages that focus more of simple shoot & dodge mechanics than anything else. While the addition of charged attacks has been nice in the Vs games (Gundam X's satellite cannon for exmaple), melee is still trash, and mobile armor/transformable suits are still based on dash meter hogging dash moves rather than true transformations (like in the Battle/Macross games).
My point is, Macross wouldn't work with the VS engine, missiles would have to be simplified to crap like in the first VFX or Robotech Battlecry (a simple burst of missiles with each button tap), and transformations would be locked into battroid except for when you double tap dash. Fighter would be fairly useless with that engine, and I don't see how they'd pull off the necessit for Gerwalk. While the original Battle Tactics was an archaic slight improvement on the old mission based Fed vs Zeon campaign mode, it's evolved into very deep show re-enacting scenario missions. As of current, the Vs games still have a tiny roster, while the last several Gundam Battle games have still had a couple hundred plus Mobile Suits, and the PSP Macross games have been prety comprehensive as well in regards to pilot & mecha choices.
Basically, smaller stages, stock pilot/mecha choices, crap melee attacks, and twitch gameplay = Vs
Deeper missions, bigger stages, bigger variety in enemy type and variety, awesome weapon selection and usage (ITANO FREAKIN' CIRCUS), SP attacks, suppeort characters, smart-ish A.I. wingmen, custom soundtracks, fast packs/armor, etc, Macross/Battle/Assault engine.
Again, actually take a look at last frontier, while it does slow down a bit (still a demo build afterall, all the fine detail in vernier control, wing lights, missile ports opening & launching, fast pack usage and ejections level detail, and the freakin' flak coming off of those Vajra ships. Hell, even the launch scenes which have custom animation depending on whether you're in the atmosphere & space are beautiful. You guys are acting like this is Another Century Episode with its shite old school clunky control scheme. Don't get me wrong here, I do enjoy the Vs gamees, but if you think about it seriously, that won't work for Macross at all. And nothing I've seen of Extreme so far makes me think it's prettier than Tiral & Last Frontier.
All you are describing is simply just different game design but there is no reason in what you describe above why both series of games cant be running from the same game engine. The use of an engine for one game dosnt inidicate that that is all it can do - just like how Batman Arkham City (open world beat em up), Gears of War (small area TPS) and Kinect Sports (motion controlled crap) are all from the Unreal Engine.
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1/60 YF-21
I love the shape of it in fighter and battroid mode and i like how it transforms so differently to every other valk.
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Didnt Starbuck vanish though as if she had been some kind of ghost or guardian angel..? Whatever happened to her I dont think she managed to jump in a raptor and fly off while Apollo's back was turned.
I loved BSG but that ending just made my poo itch.
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I'm a huge ROBOTECH fan. Yes, I know it's a felony on this site.
There is a Live Action Robotech movie in the works, that allegedly will be some kind of sequel to the original 1980's animated saga.
I wouldnt say "its in the works", being considered is probably a better description and even that might be a bit of an overstatement.
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I think the best you could do for android would be some kind of turn based strategy game.
Anything more arcadey would be better suited to something with physical controls.
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Good designs - i love that gunpod on the SV-88
Strike A Pose! revisted...
in Toys
Posted
I did my bi-annual repositioning of my babies and took a few snaps